Competitive Information for Diglett [Scarlet/Violet]
Ground
Abilities:
Prevents opposing Pokemon from choosing to switch out unless they are airborne.
This Pokemon's Ground/Rock/Steel attacks do 1.3x in Sandstorm; immunity to it.
If Sandstorm is active, this Pokemon's evasiveness is 1.25x; immunity to Sandstorm.
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Movesets for Singles
Looking for a competitive moveset for Diglett? These builds are optimized for Scarlet/Violet Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Scarlet/Violet metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Unleash the power of Diglett, a fabulous Pokémon with Ground typing. Diglett is not a Pokémon anyone usually expects to see on the battlefield. It is weak to Grass, Ice, and Water-typed attacks. Explore the movesets of Diglett below to understand its battle capabilities.
Item: Focus Sash / Choice Band
Ability: Sand Force / Arena Trap
Nature: Jolly (+Spe, -SpA)
Nature: Adamant (+Atk, -SpA)
EVs: 36 Hp / 252 Atk / 40 Def / 180 Spe
Moveset:
- Earthquake / Stomping Tantrum
- Rock Slide / Double-Edge
- Foul Play / Throat Chop
- Shadow Claw / Astonish
Ready for single battles? Diglett is an exceptional Physical Sweeper. It's goal is to take down the opponent's team with destructive physical power. Focus Sash helps protect Diglett from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Diglett's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sand Force, Diglett's ground/rock/steel attacks do 1.3x in sandstorm; immunity to it. Rock Slide was added to provide additional threat coverage.
◆ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Diglett's last move failed).
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Throat Chop is a physical 80-base power Dark-type move (for 2 turns, the target cannot use sound moves).
◆ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
◆ Astonish is a physical 30-base power Ghost-type move (30% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/oaa32
Movesets for Doubles
Need a strong doubles moveset for Diglett? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Scarlet/Violet Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Scarlet/Violet metagame with these expert-crafted setups!
Item: Focus Sash / Choice Band
Ability: Sand Force / Arena Trap
Nature: Jolly (+Spe, -SpA)
Nature: Adamant (+Atk, -SpA)
EVs: 36 Hp / 252 Atk / 40 Def / 180 Spe
Moveset:
- Earthquake / Bulldoze
- Rock Slide / Rock Tomb
- Double-Edge / Slash
- Foul Play / Throat Chop
Diglett shows a fabulous Physical Sweeper prowess in double battles. This configuration strives to crush rivals using powerful physical power. Focus Sash helps protect Diglett from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Diglett's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sand Force, Diglett's ground/rock/steel attacks do 1.3x in sandstorm; immunity to it.
◆ Bulldoze is a physical STAB-boosted 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Rock Tomb is a physical 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
◆ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Throat Chop is a physical 80-base power Dark-type move (for 2 turns, the target cannot use sound moves).
Link (click to copy):
https://hohoushome.com/b/paa32
Terastal Phenomenon
In Pokemon Scarlet and Violet (Generation 9), each Pokémon in Paldea has a Tera Type. A Pokémon's Tera Type is inactive until the Pokémon Terastallizes, at which time the Pokémon's type will change to its Tera Type.
There are 18 types, meaning there are countless combinations of Pokémon and Tera Types. Terastallizing a Pokémon allows you to enhance your battle strategies by increasing the power of any moves that have the same type as your Pokémon’s Tera Type or by changing your Pokémon’s weaknesses.
Grass moves are bad against Grass/Dragon/Fire/Flying/Poison/Bug/Steel.
Ice moves are bad against Water/Steel/Fire/Ice.
Water moves are bad against Water/Dragon/Grass.
The most recommended Terastral Type for Diglett is: Grass, Dragon, Fire, Steel or Water
Select a Tera-type:
Teratype Bug moveset for Diglett
Item: Focus Sash / Choice Band
Ability: Sand Force / Arena Trap
Nature: Jolly (+Spe, -SpA)
Nature: Adamant (+Atk, -SpA)
Tera Type: Bug
EVs: 36 Hp / 252 Atk / 40 Def / 180 Spe
Moveset:
- Earthquake / Stomping Tantrum
- Tera Blast
- Foul Play / Sucker Punch
- Slash / Body Slam
Diglett is an extraordinary Physical Sweeper in single battles. This moveset is designed to take down the opponent's team with brute physical power. Focus Sash helps protect Diglett from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Diglett's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sand Force, Diglett's ground/rock/steel attacks do 1.3x in sandstorm; immunity to it.
♦ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Diglett's last move failed).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Bug-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qaaa32
Teratype Dark movesets for Diglett
Item: Focus Sash / Choice Band
Ability: Sand Force
Nature: Jolly (+Spe, -SpA)
Nature: Adamant (+Atk, -SpA)
Tera Type: Dark
EVs: 36 Hp / 252 Atk / 40 Def / 180 Spe
Moveset:
- Earthquake / Stomping Tantrum
- Foul Play / Tera Blast
- Slash / Body Slam
- Shadow Claw / Astonish
Diglett is a pretty decent Physical Sweeper in single battles. It's designed to take down the opponent's team with brute physical power. Focus Sash helps protect Diglett from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Diglett's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sand Force, Diglett's ground/rock/steel attacks do 1.3x in sandstorm; immunity to it.
♦ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Diglett's last move failed).
♦ Foul Play is a physical TERA-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dark-type move).
♦ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
♦ Astonish is a physical 30-base power Ghost-type move (30% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qbaa32
Item: Focus Sash / Choice Band
Ability: Arena Trap
Nature: Jolly (+Spe, -SpA)
Nature: Adamant (+Atk, -SpA)
Tera Type: Dark
EVs: 36 Hp / 252 Atk / 40 Def / 180 Spe
Moveset:
- Foul Play / Tera Blast
- Earthquake / Stomping Tantrum
- Slash / Body Slam
- Shadow Claw / Astonish
Diglett is a marvelous Physical Sweeper in single battles. This moveset attempts to take down the opponent's team with brute physical power. Focus Sash helps protect Diglett from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Diglett's physical moves by 1.5x at the cost of locking you into the first move you pick. With Arena Trap, prevents opposing pokemon from choosing to switch out unless they are airborne.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dark-type move).
♦ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
♦ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Diglett's last move failed).
♦ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
♦ Astonish is a physical 30-base power Ghost-type move (30% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qbba32
Teratype Dragon moveset for Diglett
Item: Focus Sash / Choice Band
Ability: Sand Force / Arena Trap
Nature: Jolly (+Spe, -SpA)
Nature: Adamant (+Atk, -SpA)
Tera Type: Dragon
EVs: 36 Hp / 252 Atk / 40 Def / 180 Spe
Moveset:
- Earthquake / Stomping Tantrum
- Tera Blast
- Foul Play / Sucker Punch
- Rock Slide / Slash
Diglett is an awesome Physical Sweeper in single battles. It was designed to take down the opponent's team with brute physical power. Focus Sash helps protect Diglett from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Diglett's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sand Force, Diglett's ground/rock/steel attacks do 1.3x in sandstorm; immunity to it. Rock Slide was added to provide additional threat coverage.
♦ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Diglett's last move failed).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dragon-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/qcaa32
Teratype Electric moveset for Diglett
Item: Focus Sash / Choice Band
Ability: Sand Force / Arena Trap
Nature: Jolly (+Spe, -SpA)
Nature: Adamant (+Atk, -SpA)
Tera Type: Electric
EVs: 36 Hp / 252 Atk / 40 Def / 180 Spe
Moveset:
- Earthquake / Stomping Tantrum
- Tera Blast
- Foul Play / Sucker Punch
- Slash / Body Slam
Diglett is an astounding Physical Sweeper in single battles. It's goal is to take down the opponent's team with brute physical power. Focus Sash helps protect Diglett from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Diglett's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sand Force, Diglett's ground/rock/steel attacks do 1.3x in sandstorm; immunity to it.
♦ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Diglett's last move failed).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Electric-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qdaa32
Teratype Fairy moveset for Diglett
Item: Focus Sash / Choice Band
Ability: Sand Force / Arena Trap
Nature: Jolly (+Spe, -SpA)
Nature: Adamant (+Atk, -SpA)
Tera Type: Fairy
EVs: 36 Hp / 252 Atk / 40 Def / 180 Spe
Moveset:
- Earthquake / Stomping Tantrum
- Tera Blast
- Foul Play / Sucker Punch
- Slash / Body Slam
Diglett is a sensational Physical Sweeper in single battles. It is designed to take down the opponent's team with brute physical power. Focus Sash helps protect Diglett from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Diglett's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sand Force, Diglett's ground/rock/steel attacks do 1.3x in sandstorm; immunity to it.
♦ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Diglett's last move failed).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fairy-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qeaa32
Teratype Fighting moveset for Diglett
Item: Focus Sash / Choice Band
Ability: Sand Force / Arena Trap
Nature: Jolly (+Spe, -SpA)
Nature: Adamant (+Atk, -SpA)
Tera Type: Fighting
EVs: 36 Hp / 252 Atk / 40 Def / 180 Spe
Moveset:
- Earthquake / Stomping Tantrum
- Tera Blast / Reversal
- Foul Play / Sucker Punch
- Shadow Claw / Rock Slide
Diglett is a spectacular Physical Sweeper in single battles. This moveset attempts to take down the opponent's team with brute physical power. Focus Sash helps protect Diglett from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Diglett's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sand Force, Diglett's ground/rock/steel attacks do 1.3x in sandstorm; immunity to it. Shadow Claw or Rock Slide are added to provide additional threat coverage.
♦ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Diglett's last move failed).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fighting-type move).
♦ Reversal is a physical TERA-boosted 0-base power Fighting-type move (more power the less hp your Diglett has left).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
♦ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
Link (click to copy):
https://hohoushome.com/b/qfaa32
Teratype Fire moveset for Diglett
Item: Focus Sash / Choice Band
Ability: Sand Force / Arena Trap
Nature: Jolly (+Spe, -SpA)
Nature: Adamant (+Atk, -SpA)
Tera Type: Fire
EVs: 36 Hp / 252 Atk / 40 Def / 180 Spe
Moveset:
- Earthquake / Stomping Tantrum
- Tera Blast
- Foul Play / Sucker Punch
- Slash / Body Slam
Diglett is an astounding Physical Sweeper in single battles. It's designed to take down the opponent's team with brute physical power. Focus Sash helps protect Diglett from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Diglett's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sand Force, Diglett's ground/rock/steel attacks do 1.3x in sandstorm; immunity to it.
♦ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Diglett's last move failed).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fire-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qgaa32
Teratype Flying moveset for Diglett
Item: Focus Sash / Choice Band
Ability: Sand Force / Arena Trap
Nature: Jolly (+Spe, -SpA)
Nature: Adamant (+Atk, -SpA)
Tera Type: Flying
EVs: 36 Hp / 252 Atk / 40 Def / 180 Spe
Moveset:
- Earthquake / Stomping Tantrum
- Tera Blast
- Foul Play / Sucker Punch
- Rock Slide / Slash
Diglett is a fabulous Physical Sweeper in single battles. It's purpose is to take down the opponent's team with brute physical power. Focus Sash helps protect Diglett from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Diglett's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sand Force, Diglett's ground/rock/steel attacks do 1.3x in sandstorm; immunity to it. Rock Slide was added to provide additional threat coverage.
♦ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Diglett's last move failed).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Flying-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/qhaa32
Teratype Ghost moveset for Diglett
Item: Focus Sash / Choice Band
Ability: Sand Force / Arena Trap
Nature: Jolly (+Spe, -SpA)
Nature: Adamant (+Atk, -SpA)
Tera Type: Ghost
EVs: 36 Hp / 252 Atk / 40 Def / 180 Spe
Moveset:
- Earthquake / Stomping Tantrum
- Shadow Claw / Tera Blast
- Foul Play / Sucker Punch
- Slash / Body Slam
Diglett is a sensational Physical Sweeper in single battles. It is designed to take down the opponent's team with brute physical power. Focus Sash helps protect Diglett from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Diglett's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sand Force, Diglett's ground/rock/steel attacks do 1.3x in sandstorm; immunity to it.
♦ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Diglett's last move failed).
♦ Shadow Claw is a physical TERA-boosted 70-base power Ghost-type move (high critical hit ratio).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ghost-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qiaa32
Teratype Grass moveset for Diglett
Item: Focus Sash / Choice Band
Ability: Sand Force / Arena Trap
Nature: Jolly (+Spe, -SpA)
Nature: Adamant (+Atk, -SpA)
Tera Type: Grass
EVs: 36 Hp / 252 Atk / 40 Def / 180 Spe
Moveset:
- Earthquake / Stomping Tantrum
- Tera Blast
- Foul Play / Sucker Punch
- Slash / Body Slam
Diglett is pretty popular Physical Sweeper in single battles. It is primarily designed to take down the opponent's team with brute physical power. Focus Sash helps protect Diglett from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Diglett's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sand Force, Diglett's ground/rock/steel attacks do 1.3x in sandstorm; immunity to it.
♦ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Diglett's last move failed).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Grass-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qjaa32
Teratype Ground movesets for Diglett
Item: Focus Sash / Choice Band
Ability: Sand Force
Nature: Jolly (+Spe, -SpA)
Nature: Adamant (+Atk, -SpA)
Tera Type: Ground
EVs: 36 Hp / 252 Atk / 40 Def / 180 Spe
Moveset:
- Earthquake / Tera Blast
- Foul Play / Sucker Punch
- Shadow Claw / Astonish
- Rock Slide / Slash
Diglett is a wonderful Physical Sweeper in single battles. It's designed to take down the opponent's team with brute physical power. Focus Sash helps protect Diglett from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Diglett's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sand Force, Diglett's ground/rock/steel attacks do 1.3x in sandstorm; immunity to it. Rock Slide was added to provide additional threat coverage.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ground-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
♦ Astonish is a physical 30-base power Ghost-type move (30% chance to make the target flinch).
♦ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/qkaa32
Item: Focus Sash / Choice Band
Ability: Arena Trap
Nature: Jolly (+Spe, -SpA)
Nature: Adamant (+Atk, -SpA)
Tera Type: Ground
EVs: 36 Hp / 252 Atk / 40 Def / 180 Spe
Moveset:
- Earthquake / Tera Blast
- Foul Play / Sucker Punch
- Rock Slide / Slash
- Shadow Claw / Astonish
Diglett is popular Physical Sweeper in single battles. It's primary goal is to take down the opponent's team with brute physical power. Focus Sash helps protect Diglett from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Diglett's physical moves by 1.5x at the cost of locking you into the first move you pick. With Arena Trap, prevents opposing pokemon from choosing to switch out unless they are airborne. Rock Slide was added to provide additional threat coverage.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ground-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
♦ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
♦ Astonish is a physical 30-base power Ghost-type move (30% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qkba32
Teratype Ice moveset for Diglett
Item: Focus Sash / Choice Band
Ability: Sand Force / Arena Trap
Nature: Jolly (+Spe, -SpA)
Nature: Adamant (+Atk, -SpA)
Tera Type: Ice
EVs: 36 Hp / 252 Atk / 40 Def / 180 Spe
Moveset:
- Earthquake / Stomping Tantrum
- Tera Blast
- Foul Play / Sucker Punch
- Rock Slide / Slash
Diglett is a decent Physical Sweeper in single battles. It attempts to take down the opponent's team with brute physical power. Focus Sash helps protect Diglett from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Diglett's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sand Force, Diglett's ground/rock/steel attacks do 1.3x in sandstorm; immunity to it. Rock Slide was added to provide additional threat coverage.
♦ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Diglett's last move failed).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ice-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/qlaa32
Teratype Normal moveset for Diglett
Item: Focus Sash / Choice Band
Ability: Sand Force / Arena Trap
Nature: Jolly (+Spe, -SpA)
Nature: Adamant (+Atk, -SpA)
Tera Type: Normal
EVs: 36 Hp / 252 Atk / 40 Def / 180 Spe
Moveset:
- Earthquake / Stomping Tantrum
- Slash / Body Slam
- Foul Play / Sucker Punch
- Shadow Claw / Astonish
Diglett is a wonderful Physical Sweeper in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. Focus Sash helps protect Diglett from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Diglett's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sand Force, Diglett's ground/rock/steel attacks do 1.3x in sandstorm; immunity to it.
♦ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Diglett's last move failed).
♦ Slash is a physical TERA-boosted 70-base power Normal-type move (high critical hit ratio).
♦ Body Slam is a physical TERA-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
♦ Astonish is a physical 30-base power Ghost-type move (30% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qmaa32
Teratype Poison moveset for Diglett
Item: Focus Sash / Choice Band
Ability: Sand Force / Arena Trap
Nature: Jolly (+Spe, -SpA)
Nature: Adamant (+Atk, -SpA)
Tera Type: Poison
EVs: 36 Hp / 252 Atk / 40 Def / 180 Spe
Moveset:
- Earthquake / Stomping Tantrum
- Tera Blast
- Foul Play / Sucker Punch
- Shadow Claw / Slash
Diglett is pretty popular Physical Sweeper in single battles. It's purpose is to take down the opponent's team with brute physical power. Focus Sash helps protect Diglett from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Diglett's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sand Force, Diglett's ground/rock/steel attacks do 1.3x in sandstorm; immunity to it. Shadow Claw was added to provide additional threat coverage.
♦ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Diglett's last move failed).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Poison-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
♦ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/qnaa32
Teratype Psychic moveset for Diglett
Item: Focus Sash / Choice Band
Ability: Sand Force / Arena Trap
Nature: Jolly (+Spe, -SpA)
Nature: Adamant (+Atk, -SpA)
Tera Type: Psychic
EVs: 36 Hp / 252 Atk / 40 Def / 180 Spe
Moveset:
- Earthquake / Stomping Tantrum
- Tera Blast
- Foul Play / Sucker Punch
- Shadow Claw / Slash
Diglett is an astounding Physical Sweeper in single battles. This moveset attempts to take down the opponent's team with brute physical power. Focus Sash helps protect Diglett from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Diglett's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sand Force, Diglett's ground/rock/steel attacks do 1.3x in sandstorm; immunity to it. Shadow Claw was added to provide additional threat coverage.
♦ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Diglett's last move failed).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Psychic-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
♦ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/qoaa32
Teratype Rock moveset for Diglett
Item: Focus Sash / Choice Band
Ability: Sand Force / Arena Trap
Nature: Jolly (+Spe, -SpA)
Nature: Adamant (+Atk, -SpA)
Tera Type: Rock
EVs: 36 Hp / 252 Atk / 40 Def / 180 Spe
Moveset:
- Earthquake / Stomping Tantrum
- Tera Blast / Rock Slide
- Foul Play / Sucker Punch
- Slash / Body Slam
Diglett is an interesting Physical Sweeper in single battles. It was designed to take down the opponent's team with brute physical power. Focus Sash helps protect Diglett from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Diglett's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sand Force, Diglett's ground/rock/steel attacks do 1.3x in sandstorm; immunity to it.
♦ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Diglett's last move failed).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Rock-type move).
♦ Rock Slide is a physical TERA-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qpaa32
Teratype Steel moveset for Diglett
Item: Focus Sash / Choice Band
Ability: Sand Force / Arena Trap
Nature: Jolly (+Spe, -SpA)
Nature: Adamant (+Atk, -SpA)
Tera Type: Steel
EVs: 36 Hp / 252 Atk / 40 Def / 180 Spe
Moveset:
- Earthquake / Stomping Tantrum
- Tera Blast
- Foul Play / Sucker Punch
- Rock Slide / Slash
Diglett is an outstanding Physical Sweeper in single battles. This moveset is designed to take down the opponent's team with brute physical power. Focus Sash helps protect Diglett from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Diglett's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sand Force, Diglett's ground/rock/steel attacks do 1.3x in sandstorm; immunity to it. Rock Slide was added to provide additional threat coverage.
♦ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Diglett's last move failed).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Steel-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/qqaa32
Teratype Water moveset for Diglett
Item: Focus Sash / Choice Band
Ability: Sand Force / Arena Trap
Nature: Jolly (+Spe, -SpA)
Nature: Adamant (+Atk, -SpA)
Tera Type: Water
EVs: 36 Hp / 252 Atk / 40 Def / 180 Spe
Moveset:
- Earthquake / Stomping Tantrum
- Tera Blast
- Foul Play / Sucker Punch
- Slash / Body Slam
Diglett is an extraordinary Physical Sweeper in single battles. This moveset is designed to take down the opponent's team with brute physical power. Focus Sash helps protect Diglett from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Diglett's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sand Force, Diglett's ground/rock/steel attacks do 1.3x in sandstorm; immunity to it.
♦ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Diglett's last move failed).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Water-type move).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qraa32
Movepool
Want to know what moves Diglett can learn? Check out the full list of moves available in the Pokemon Scarlet/Violet generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Diglett.
Damage Modifiers:
Combo List
These are a list of several common move combinations Diglett can perform in Scarlet/Violet. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SV Move and Ability Combos for Diglett
- Moves: Endure + Reversal
- Moves: Endure + Endeavor
- Moves: Rest + Sleep talk
- Moves: Substitute + Reversal
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Endeavor + Item: Focus Sash
- Moves with Priority: Endure, Helping Hand, Protect, Sucker Punch
- Moves that inflict status: Scorching Sands
Moves that boost Diglett's stats
- Agility
- Ancient Power
- Curse
- Hone Claws
- Swords Dance
Most notable and possible best moves for Diglett
- Earthquake
- Protect
- Rest
- Stealth Rock
Common Effort Values for Diglett in Scarlet and Violet
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Diglett's Defensive EV-spread for Pokemon Scarlet and Violet
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Diglett. Top rated Diglett Scarlet/Violet movesets. You can find Diglett builds Scarlet/Violet. Diglett movesets Scarlet/Violet are listed here. VGC Diglett Competitive Movesets can be found here. Find various EV spreads, find the best nature for Diglett in Scarlet/Violet along with competitive movesets. Basic info and Movesets for Dugtrio evolution