Competitive Information for Flareon [Scarlet/Violet]


Fire
Abilities:
Note: Pokemon with the Flash Fire ability are immune to Fire attacks.
Movesets for Singles
What is a good competitive moveset for Flareon? These builds have been optimized for Pokemon competing in Scarlet/Violet Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Scarlet/Violet generation metagame.
Flareon is an outstanding Fire-typed Pokemon. It's pretty common to find yourself dealing with Flareon when battling in the 9th generation meta. Flareon is weak to Ground, Rock, and Water-typed attacks.
Item: Flame Orb / Shell Bell
Ability: Guts
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Facade / Double-Edge
- Bite
- Detect / Protect
Physical Sweeper Flareon (Guts)
Flareon is an outstanding Physical Sweeper. It is primarily designed to take down the opponent's team with brute physical power. Flame Orb will burn Flareon at the end of the turn which will activate Flareon's Guts ability. Use Detect or Protect to help guarantee the Orb activates on your first turn. The Shell Bell item option is to help Flareon recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Guts, if Flareon is statused its attack is 1.5x; ignores burn halving physical damage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Flareon a sweet boost.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Flareon is burn/poison/paralyzed).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Bite is a physical 60-base power Dark-type move (30% chance to make the target flinch).
♦ Detect is a status move (prevents moves from affecting your Flareon this turn).
♦ Protect is a status move (prevents moves from affecting your Flareon this turn).
Link (click to copy):
https://hohoushome.com/b/js10a88
Item: Shell Bell / Life Orb
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Double-Edge / Body Slam
- Bite
- Double Kick
Physical Sweeper Flareon (Flash Fire)
Flareon is a phenomenal Physical Sweeper. It's meant to take down the opponent's team with brute physical power. Life Orb boosts the power of Flareon's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Flareon recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Flash Fire, Flareon's fire attacks do 1.5x damage if hit by one fire move; fire immunity.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Bite is a physical 60-base power Dark-type move (30% chance to make the target flinch).
♦ Double Kick is a physical 30-base power Fighting-type move (hits 2 times in one turn).
Link (click to copy):
https://hohoushome.com/b/js11a88
Movesets for Doubles
What is a good doubles moveset for Flareon? These builds have been optimized for Scarlet/Violet Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Scarlet/Violet generation metagame.
Item: Flame Orb / Shell Bell
Ability: Guts
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Facade / Double-Edge
- Bite
- Detect / Protect
Doubles Physical Sweeper Flareon (Guts)
Flareon is a phenomenal Physical Sweeper. It tries to take down the opponent's team with brute physical power. Flame Orb will burn Flareon at the end of the turn which will activate Flareon's Guts ability. Use Detect or Protect to help guarantee the Orb activates on your first turn. The Shell Bell item option is to help Flareon recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Guts, if Flareon is statused its attack is 1.5x; ignores burn halving physical damage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Flareon a sweet boost.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Flareon is burn/poison/paralyzed).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Bite is a physical 60-base power Dark-type move (30% chance to make the target flinch).
♦ Detect is a status move (prevents moves from affecting your Flareon this turn).
♦ Protect is a status move (prevents moves from affecting your Flareon this turn).
Link (click to copy):
https://hohoushome.com/b/jd10a88
Item: Shell Bell / Life Orb
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Double-Edge / Body Slam
- Bite
- Double Kick
Doubles Physical Sweeper Flareon (Flash Fire)
Flareon is an awesome Physical Sweeper. It is designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Flareon's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Flareon recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Flash Fire, Flareon's fire attacks do 1.5x damage if hit by one fire move; fire immunity.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Bite is a physical 60-base power Dark-type move (30% chance to make the target flinch).
♦ Double Kick is a physical 30-base power Fighting-type move (hits 2 times in one turn).
Link (click to copy):
https://hohoushome.com/b/jd11a88
Terastal Phenomenon
In Pokemon Scarlet and Violet (Generation 9), each Pokémon in Paldea has a Tera Type. A Pokémon's Tera Type is inactive until the Pokémon Terastallizes, at which time the Pokémon's type will change to its Tera Type.
There are 18 types, meaning there are countless combinations of Pokémon and Tera Types. Terastallizing a Pokémon allows you to enhance your battle strategies by increasing the power of any moves that have the same type as your Pokémon’s Tera Type or by changing your Pokémon’s weaknesses.
Ground moves are bad against Flying.
Rock moves are bad against Steel/Fighting/Ground.
Water moves are bad against Water/Dragon/Grass.
The most recommended Terastral Type for Flareon is: Flying, Steel, Fighting, Ground, Water, Dragon or Grass
Select a Tera-type:
Teratype Bug movesets for Flareon
Item: Flame Orb / Shell Bell
Ability: Guts
Nature: Adamant (+Atk, -SpA)
Tera Type: Bug
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Facade / Double-Edge
- Tera Blast
- Detect / Protect
Physical Sweeper Flareon (Guts)
Flareon is an awesome Physical Sweeper in single battles. It's primary goal is to take down the opponent's team with brute physical power. Flame Orb will burn Flareon at the end of the turn which will activate Flareon's Guts ability. Use Detect or Protect to help guarantee the Orb activates on your first turn. The Shell Bell item option is to help Flareon recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Guts, if Flareon is statused its attack is 1.5x; ignores burn halving physical damage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Flareon a sweet boost.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Flareon is burn/poison/paralyzed).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Bug-type move).
♦ Detect is a status move (prevents moves from affecting your Flareon this turn).
♦ Protect is a status move (prevents moves from affecting your Flareon this turn).
Link (click to copy):
https://hohoushome.com/b/jta10a88
Item: Shell Bell / Life Orb
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
Tera Type: Bug
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Double Kick / Double-Edge
- Tera Blast
- Bite
Physical Sweeper Flareon (Flash Fire)
Flareon is an astounding Physical Sweeper in single battles. It's goal is to take down the opponent's team with brute physical power. Life Orb boosts the power of Flareon's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Flareon recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Flash Fire, Flareon's fire attacks do 1.5x damage if hit by one fire move; fire immunity. Double Kick was added to provide additional threat coverage.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Double Kick is a physical 30-base power Fighting-type move (hits 2 times in one turn).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Bug-type move).
♦ Bite is a physical 60-base power Dark-type move (30% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/jta11a88
Teratype Dark movesets for Flareon
Item: Flame Orb / Shell Bell
Ability: Guts
Nature: Adamant (+Atk, -SpA)
Tera Type: Dark
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Facade / Double-Edge
- Tera Blast / Bite
- Detect / Protect
Physical Sweeper Flareon (Guts)
Flareon is popular Physical Sweeper in single battles. It's purpose is to take down the opponent's team with brute physical power. Flame Orb will burn Flareon at the end of the turn which will activate Flareon's Guts ability. Use Detect or Protect to help guarantee the Orb activates on your first turn. The Shell Bell item option is to help Flareon recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Guts, if Flareon is statused its attack is 1.5x; ignores burn halving physical damage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Flareon a sweet boost.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Flareon is burn/poison/paralyzed).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dark-type move).
♦ Bite is a physical TERA-boosted 60-base power Dark-type move (30% chance to make the target flinch).
♦ Detect is a status move (prevents moves from affecting your Flareon this turn).
♦ Protect is a status move (prevents moves from affecting your Flareon this turn).
Link (click to copy):
https://hohoushome.com/b/jtb10a88
Item: Shell Bell / Life Orb
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
Tera Type: Dark
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Double-Edge / Body Slam
- Tera Blast / Bite
- Double Kick
Physical Sweeper Flareon (Flash Fire)
Flareon is a wonderful Physical Sweeper in single battles. This moveset attempts to take down the opponent's team with brute physical power. Life Orb boosts the power of Flareon's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Flareon recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Flash Fire, Flareon's fire attacks do 1.5x damage if hit by one fire move; fire immunity.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dark-type move).
♦ Bite is a physical TERA-boosted 60-base power Dark-type move (30% chance to make the target flinch).
♦ Double Kick is a physical 30-base power Fighting-type move (hits 2 times in one turn).
Link (click to copy):
https://hohoushome.com/b/jtb11a88
Teratype Dragon movesets for Flareon
Item: Flame Orb / Shell Bell
Ability: Guts
Nature: Adamant (+Atk, -SpA)
Tera Type: Dragon
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Facade / Double-Edge
- Tera Blast
- Detect / Protect
Physical Sweeper Flareon (Guts)
Flareon is a wonderful Physical Sweeper in single battles. It's primary goal is to take down the opponent's team with brute physical power. Flame Orb will burn Flareon at the end of the turn which will activate Flareon's Guts ability. Use Detect or Protect to help guarantee the Orb activates on your first turn. The Shell Bell item option is to help Flareon recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Guts, if Flareon is statused its attack is 1.5x; ignores burn halving physical damage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Flareon a sweet boost.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Flareon is burn/poison/paralyzed).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dragon-type move).
♦ Detect is a status move (prevents moves from affecting your Flareon this turn).
♦ Protect is a status move (prevents moves from affecting your Flareon this turn).
Link (click to copy):
https://hohoushome.com/b/jtc10a88
Item: Shell Bell / Life Orb
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
Tera Type: Dragon
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Double Kick / Double-Edge
- Tera Blast
- Bite
Physical Sweeper Flareon (Flash Fire)
Flareon is a spectacular Physical Sweeper in single battles. It's purpose is to take down the opponent's team with brute physical power. Life Orb boosts the power of Flareon's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Flareon recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Flash Fire, Flareon's fire attacks do 1.5x damage if hit by one fire move; fire immunity. Double Kick was added to provide additional threat coverage.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Double Kick is a physical 30-base power Fighting-type move (hits 2 times in one turn).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dragon-type move).
♦ Bite is a physical 60-base power Dark-type move (30% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/jtc11a88
Teratype Electric movesets for Flareon
Item: Flame Orb / Shell Bell
Ability: Guts
Nature: Adamant (+Atk, -SpA)
Tera Type: Electric
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Facade / Double-Edge
- Tera Blast
- Detect / Protect
Physical Sweeper Flareon (Guts)
Flareon is a wonderful Physical Sweeper in single battles. It's designed to take down the opponent's team with brute physical power. Flame Orb will burn Flareon at the end of the turn which will activate Flareon's Guts ability. Use Detect or Protect to help guarantee the Orb activates on your first turn. The Shell Bell item option is to help Flareon recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Guts, if Flareon is statused its attack is 1.5x; ignores burn halving physical damage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Flareon a sweet boost.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Flareon is burn/poison/paralyzed).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Electric-type move).
♦ Detect is a status move (prevents moves from affecting your Flareon this turn).
♦ Protect is a status move (prevents moves from affecting your Flareon this turn).
Link (click to copy):
https://hohoushome.com/b/jtd10a88
Item: Shell Bell / Life Orb
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
Tera Type: Electric
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Double-Edge / Body Slam
- Tera Blast
- Bite
Physical Sweeper Flareon (Flash Fire)
Flareon is an extraordinary Physical Sweeper in single battles. It's meant to take down the opponent's team with brute physical power. Life Orb boosts the power of Flareon's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Flareon recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Flash Fire, Flareon's fire attacks do 1.5x damage if hit by one fire move; fire immunity.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Electric-type move).
♦ Bite is a physical 60-base power Dark-type move (30% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/jtd11a88
Teratype Fairy movesets for Flareon
Item: Flame Orb / Shell Bell
Ability: Guts
Nature: Adamant (+Atk, -SpA)
Tera Type: Fairy
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Facade / Double-Edge
- Tera Blast
- Detect / Protect
Physical Sweeper Flareon (Guts)
Flareon is an outstanding Physical Sweeper in single battles. It's primary goal is to take down the opponent's team with brute physical power. Flame Orb will burn Flareon at the end of the turn which will activate Flareon's Guts ability. Use Detect or Protect to help guarantee the Orb activates on your first turn. The Shell Bell item option is to help Flareon recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Guts, if Flareon is statused its attack is 1.5x; ignores burn halving physical damage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Flareon a sweet boost.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Flareon is burn/poison/paralyzed).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fairy-type move).
♦ Detect is a status move (prevents moves from affecting your Flareon this turn).
♦ Protect is a status move (prevents moves from affecting your Flareon this turn).
Link (click to copy):
https://hohoushome.com/b/jte10a88
Item: Shell Bell / Life Orb
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
Tera Type: Fairy
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Double-Edge / Body Slam
- Tera Blast
- Bite
Physical Sweeper Flareon (Flash Fire)
Flareon is a stupendous Physical Sweeper in single battles. It's goal is to take down the opponent's team with brute physical power. Life Orb boosts the power of Flareon's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Flareon recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Flash Fire, Flareon's fire attacks do 1.5x damage if hit by one fire move; fire immunity.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fairy-type move).
♦ Bite is a physical 60-base power Dark-type move (30% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/jte11a88
Teratype Fighting movesets for Flareon
Item: Flame Orb / Shell Bell
Ability: Guts
Nature: Adamant (+Atk, -SpA)
Tera Type: Fighting
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Facade / Double-Edge
- Tera Blast / Double Kick
- Detect / Protect
Physical Sweeper Flareon (Guts)
Flareon is a phenomenal Physical Sweeper in single battles. It is primarily designed to take down the opponent's team with brute physical power. Flame Orb will burn Flareon at the end of the turn which will activate Flareon's Guts ability. Use Detect or Protect to help guarantee the Orb activates on your first turn. The Shell Bell item option is to help Flareon recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Guts, if Flareon is statused its attack is 1.5x; ignores burn halving physical damage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Flareon a sweet boost.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Flareon is burn/poison/paralyzed).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fighting-type move).
♦ Double Kick is a physical TERA-boosted 30-base power Fighting-type move (hits 2 times in one turn).
♦ Detect is a status move (prevents moves from affecting your Flareon this turn).
♦ Protect is a status move (prevents moves from affecting your Flareon this turn).
Link (click to copy):
https://hohoushome.com/b/jtf10a88
Item: Shell Bell / Life Orb
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
Tera Type: Fighting
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Double-Edge / Body Slam
- Tera Blast / Double Kick
- Bite
Physical Sweeper Flareon (Flash Fire)
Flareon is a spectacular Physical Sweeper in single battles. It's primary goal is to take down the opponent's team with brute physical power. Life Orb boosts the power of Flareon's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Flareon recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Flash Fire, Flareon's fire attacks do 1.5x damage if hit by one fire move; fire immunity.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fighting-type move).
♦ Double Kick is a physical TERA-boosted 30-base power Fighting-type move (hits 2 times in one turn).
♦ Bite is a physical 60-base power Dark-type move (30% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/jtf11a88
Teratype Fire movesets for Flareon
Item: Flame Orb / Shell Bell
Ability: Guts
Nature: Adamant (+Atk, -SpA)
Tera Type: Fire
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Flare Blitz / Tera Blast
- Facade / Double-Edge
- Bite
- Detect / Protect
Physical Sweeper Flareon (Guts)
Flareon is a wonderful Physical Sweeper in single battles. This moveset is designed to take down the opponent's team with brute physical power. Flame Orb will burn Flareon at the end of the turn which will activate Flareon's Guts ability. Use Detect or Protect to help guarantee the Orb activates on your first turn. The Shell Bell item option is to help Flareon recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Guts, if Flareon is statused its attack is 1.5x; ignores burn halving physical damage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Flareon a sweet boost.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fire-type move).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Flareon is burn/poison/paralyzed).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Bite is a physical 60-base power Dark-type move (30% chance to make the target flinch).
♦ Detect is a status move (prevents moves from affecting your Flareon this turn).
♦ Protect is a status move (prevents moves from affecting your Flareon this turn).
Link (click to copy):
https://hohoushome.com/b/jtg10a88
Item: Shell Bell / Life Orb
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
Tera Type: Fire
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Flare Blitz / Tera Blast
- Double-Edge / Body Slam
- Bite
- Double Kick
Physical Sweeper Flareon (Flash Fire)
Flareon is a spectacular Physical Sweeper in single battles. It's purpose is to take down the opponent's team with brute physical power. Life Orb boosts the power of Flareon's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Flareon recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Flash Fire, Flareon's fire attacks do 1.5x damage if hit by one fire move; fire immunity.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fire-type move).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Bite is a physical 60-base power Dark-type move (30% chance to make the target flinch).
♦ Double Kick is a physical 30-base power Fighting-type move (hits 2 times in one turn).
Link (click to copy):
https://hohoushome.com/b/jtg11a88
Teratype Flying movesets for Flareon
Item: Flame Orb / Shell Bell
Ability: Guts
Nature: Adamant (+Atk, -SpA)
Tera Type: Flying
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Facade / Double-Edge
- Tera Blast
- Detect / Protect
Physical Sweeper Flareon (Guts)
Flareon is an awesome Physical Sweeper in single battles. It's designed to take down the opponent's team with brute physical power. Flame Orb will burn Flareon at the end of the turn which will activate Flareon's Guts ability. Use Detect or Protect to help guarantee the Orb activates on your first turn. The Shell Bell item option is to help Flareon recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Guts, if Flareon is statused its attack is 1.5x; ignores burn halving physical damage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Flareon a sweet boost.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Flareon is burn/poison/paralyzed).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Flying-type move).
♦ Detect is a status move (prevents moves from affecting your Flareon this turn).
♦ Protect is a status move (prevents moves from affecting your Flareon this turn).
Link (click to copy):
https://hohoushome.com/b/jth10a88
Item: Shell Bell / Life Orb
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
Tera Type: Flying
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Double-Edge / Body Slam
- Tera Blast
- Bite
Physical Sweeper Flareon (Flash Fire)
Flareon is a spectacular Physical Sweeper in single battles. It's primary goal is to take down the opponent's team with brute physical power. Life Orb boosts the power of Flareon's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Flareon recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Flash Fire, Flareon's fire attacks do 1.5x damage if hit by one fire move; fire immunity.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Flying-type move).
♦ Bite is a physical 60-base power Dark-type move (30% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/jth11a88
Teratype Ghost movesets for Flareon
Item: Flame Orb / Shell Bell
Ability: Guts
Nature: Adamant (+Atk, -SpA)
Tera Type: Ghost
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Facade / Double-Edge
- Tera Blast
- Detect / Protect
Physical Sweeper Flareon (Guts)
Flareon is a notable Physical Sweeper in single battles. It's goal is to take down the opponent's team with brute physical power. Flame Orb will burn Flareon at the end of the turn which will activate Flareon's Guts ability. Use Detect or Protect to help guarantee the Orb activates on your first turn. The Shell Bell item option is to help Flareon recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Guts, if Flareon is statused its attack is 1.5x; ignores burn halving physical damage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Flareon a sweet boost.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Flareon is burn/poison/paralyzed).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ghost-type move).
♦ Detect is a status move (prevents moves from affecting your Flareon this turn).
♦ Protect is a status move (prevents moves from affecting your Flareon this turn).
Link (click to copy):
https://hohoushome.com/b/jti10a88
Item: Shell Bell / Life Orb
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
Tera Type: Ghost
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Double-Edge / Body Slam
- Tera Blast
- Bite
Physical Sweeper Flareon (Flash Fire)
Flareon is a phenomenal Physical Sweeper in single battles. It is designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Flareon's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Flareon recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Flash Fire, Flareon's fire attacks do 1.5x damage if hit by one fire move; fire immunity.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ghost-type move).
♦ Bite is a physical 60-base power Dark-type move (30% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/jti11a88
Teratype Grass movesets for Flareon
Item: Flame Orb / Shell Bell
Ability: Guts
Nature: Adamant (+Atk, -SpA)
Tera Type: Grass
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Facade / Double-Edge
- Tera Blast / Trailblaze
- Detect / Protect
Physical Sweeper Flareon (Guts)
Flareon is popular Physical Sweeper in single battles. It was designed to take down the opponent's team with brute physical power. Flame Orb will burn Flareon at the end of the turn which will activate Flareon's Guts ability. Use Detect or Protect to help guarantee the Orb activates on your first turn. The Shell Bell item option is to help Flareon recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Guts, if Flareon is statused its attack is 1.5x; ignores burn halving physical damage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Flareon a sweet boost.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Flareon is burn/poison/paralyzed).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Grass-type move).
♦ Trailblaze is a physical TERA-boosted 50-base power Grass-type move (100% chance to raise your Flareon's speed by 1 stage).
♦ Detect is a status move (prevents moves from affecting your Flareon this turn).
♦ Protect is a status move (prevents moves from affecting your Flareon this turn).
Link (click to copy):
https://hohoushome.com/b/jtj10a88
Item: Shell Bell / Life Orb
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
Tera Type: Grass
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Double Kick / Double-Edge
- Tera Blast / Trailblaze
- Bite
Physical Sweeper Flareon (Flash Fire)
Flareon is a fabulous Physical Sweeper in single battles. It was designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Flareon's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Flareon recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Flash Fire, Flareon's fire attacks do 1.5x damage if hit by one fire move; fire immunity. Double Kick was added to provide additional threat coverage.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Double Kick is a physical 30-base power Fighting-type move (hits 2 times in one turn).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Grass-type move).
♦ Trailblaze is a physical TERA-boosted 50-base power Grass-type move (100% chance to raise your Flareon's speed by 1 stage).
♦ Bite is a physical 60-base power Dark-type move (30% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/jtj11a88
Teratype Ground movesets for Flareon
Item: Flame Orb / Shell Bell
Ability: Guts
Nature: Adamant (+Atk, -SpA)
Tera Type: Ground
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Facade / Double-Edge
- Tera Blast / Dig
- Detect / Protect
Physical Sweeper Flareon (Guts)
Flareon is popular Physical Sweeper in single battles. This moveset attempts to take down the opponent's team with brute physical power. Flame Orb will burn Flareon at the end of the turn which will activate Flareon's Guts ability. Use Detect or Protect to help guarantee the Orb activates on your first turn. The Shell Bell item option is to help Flareon recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Guts, if Flareon is statused its attack is 1.5x; ignores burn halving physical damage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Flareon a sweet boost.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Flareon is burn/poison/paralyzed).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ground-type move).
♦ Dig is a physical TERA-boosted 80-base power Ground-type move (digs underground turn 1, strikes turn 2).
♦ Detect is a status move (prevents moves from affecting your Flareon this turn).
♦ Protect is a status move (prevents moves from affecting your Flareon this turn).
Link (click to copy):
https://hohoushome.com/b/jtk10a88
Item: Shell Bell / Life Orb
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
Tera Type: Ground
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Double Kick / Double-Edge
- Tera Blast / Dig
- Bite
Physical Sweeper Flareon (Flash Fire)
Flareon is a pretty decent Physical Sweeper in single battles. It's goal is to take down the opponent's team with brute physical power. Life Orb boosts the power of Flareon's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Flareon recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Flash Fire, Flareon's fire attacks do 1.5x damage if hit by one fire move; fire immunity. Double Kick was added to provide additional threat coverage.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Double Kick is a physical 30-base power Fighting-type move (hits 2 times in one turn).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ground-type move).
♦ Dig is a physical TERA-boosted 80-base power Ground-type move (digs underground turn 1, strikes turn 2).
♦ Bite is a physical 60-base power Dark-type move (30% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/jtk11a88
Teratype Ice movesets for Flareon
Item: Flame Orb / Shell Bell
Ability: Guts
Nature: Adamant (+Atk, -SpA)
Tera Type: Ice
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Facade / Double-Edge
- Tera Blast
- Detect / Protect
Physical Sweeper Flareon (Guts)
Flareon is a sensational Physical Sweeper in single battles. It's meant to take down the opponent's team with brute physical power. Flame Orb will burn Flareon at the end of the turn which will activate Flareon's Guts ability. Use Detect or Protect to help guarantee the Orb activates on your first turn. The Shell Bell item option is to help Flareon recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Guts, if Flareon is statused its attack is 1.5x; ignores burn halving physical damage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Flareon a sweet boost.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Flareon is burn/poison/paralyzed).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ice-type move).
♦ Detect is a status move (prevents moves from affecting your Flareon this turn).
♦ Protect is a status move (prevents moves from affecting your Flareon this turn).
Link (click to copy):
https://hohoushome.com/b/jtl10a88
Item: Shell Bell / Life Orb
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
Tera Type: Ice
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Double-Edge / Body Slam
- Tera Blast
- Bite
Physical Sweeper Flareon (Flash Fire)
Flareon is a wonderful Physical Sweeper in single battles. It is primarily designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Flareon's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Flareon recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Flash Fire, Flareon's fire attacks do 1.5x damage if hit by one fire move; fire immunity.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ice-type move).
♦ Bite is a physical 60-base power Dark-type move (30% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/jtl11a88
Teratype Normal movesets for Flareon
Item: Flame Orb / Shell Bell
Ability: Guts
Nature: Adamant (+Atk, -SpA)
Tera Type: Normal
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Facade / Double-Edge
- Flare Blitz / Fire Fang
- Bite
- Detect / Protect
Physical Sweeper Flareon (Guts)
Flareon is an outstanding Physical Sweeper in single battles. It attempts to take down the opponent's team with brute physical power. Flame Orb will burn Flareon at the end of the turn which will activate Flareon's Guts ability. Use Detect or Protect to help guarantee the Orb activates on your first turn. The Shell Bell item option is to help Flareon recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Guts, if Flareon is statused its attack is 1.5x; ignores burn halving physical damage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Flareon a sweet boost.
♦ Double-Edge is a physical TERA-boosted 120-base power Normal-type move (has 33% recoil).
♦ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Flareon).
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Bite is a physical 60-base power Dark-type move (30% chance to make the target flinch).
♦ Detect is a status move (prevents moves from affecting your Flareon this turn).
♦ Protect is a status move (prevents moves from affecting your Flareon this turn).
Link (click to copy):
https://hohoushome.com/b/jtm10a88
Item: Shell Bell / Life Orb
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
Tera Type: Normal
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Double-Edge / Body Slam
- Bite
- Double Kick
Physical Sweeper Flareon (Flash Fire)
Flareon is an extraordinary Physical Sweeper in single battles. It's purpose is to take down the opponent's team with brute physical power. Life Orb boosts the power of Flareon's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Flareon recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Flash Fire, Flareon's fire attacks do 1.5x damage if hit by one fire move; fire immunity.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Double-Edge is a physical TERA-boosted 120-base power Normal-type move (has 33% recoil).
♦ Body Slam is a physical TERA-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Bite is a physical 60-base power Dark-type move (30% chance to make the target flinch).
♦ Double Kick is a physical 30-base power Fighting-type move (hits 2 times in one turn).
Link (click to copy):
https://hohoushome.com/b/jtm11a88
Teratype Poison movesets for Flareon
Item: Flame Orb / Shell Bell
Ability: Guts
Nature: Adamant (+Atk, -SpA)
Tera Type: Poison
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Facade / Double-Edge
- Tera Blast
- Detect / Protect
Physical Sweeper Flareon (Guts)
Flareon is a decent Physical Sweeper in single battles. It's primary goal is to take down the opponent's team with brute physical power. Flame Orb will burn Flareon at the end of the turn which will activate Flareon's Guts ability. Use Detect or Protect to help guarantee the Orb activates on your first turn. The Shell Bell item option is to help Flareon recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Guts, if Flareon is statused its attack is 1.5x; ignores burn halving physical damage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Flareon a sweet boost.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Flareon is burn/poison/paralyzed).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Poison-type move).
♦ Detect is a status move (prevents moves from affecting your Flareon this turn).
♦ Protect is a status move (prevents moves from affecting your Flareon this turn).
Link (click to copy):
https://hohoushome.com/b/jtn10a88
Item: Shell Bell / Life Orb
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
Tera Type: Poison
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Double-Edge / Body Slam
- Tera Blast
- Bite
Physical Sweeper Flareon (Flash Fire)
Flareon is an extraordinary Physical Sweeper in single battles. It's designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Flareon's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Flareon recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Flash Fire, Flareon's fire attacks do 1.5x damage if hit by one fire move; fire immunity.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Poison-type move).
♦ Bite is a physical 60-base power Dark-type move (30% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/jtn11a88
Teratype Psychic movesets for Flareon
Item: Flame Orb / Shell Bell
Ability: Guts
Nature: Adamant (+Atk, -SpA)
Tera Type: Psychic
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Facade / Double-Edge
- Tera Blast
- Detect / Protect
Physical Sweeper Flareon (Guts)
Flareon is an outstanding Physical Sweeper in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. Flame Orb will burn Flareon at the end of the turn which will activate Flareon's Guts ability. Use Detect or Protect to help guarantee the Orb activates on your first turn. The Shell Bell item option is to help Flareon recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Guts, if Flareon is statused its attack is 1.5x; ignores burn halving physical damage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Flareon a sweet boost.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Flareon is burn/poison/paralyzed).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Psychic-type move).
♦ Detect is a status move (prevents moves from affecting your Flareon this turn).
♦ Protect is a status move (prevents moves from affecting your Flareon this turn).
Link (click to copy):
https://hohoushome.com/b/jto10a88
Item: Shell Bell / Life Orb
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
Tera Type: Psychic
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Double Kick / Double-Edge
- Tera Blast
- Bite
Physical Sweeper Flareon (Flash Fire)
Flareon is a decent Physical Sweeper in single battles. It was designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Flareon's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Flareon recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Flash Fire, Flareon's fire attacks do 1.5x damage if hit by one fire move; fire immunity. Double Kick was added to provide additional threat coverage.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Double Kick is a physical 30-base power Fighting-type move (hits 2 times in one turn).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Psychic-type move).
♦ Bite is a physical 60-base power Dark-type move (30% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/jto11a88
Teratype Rock movesets for Flareon
Item: Flame Orb / Shell Bell
Ability: Guts
Nature: Adamant (+Atk, -SpA)
Tera Type: Rock
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Facade / Double-Edge
- Tera Blast
- Detect / Protect
Physical Sweeper Flareon (Guts)
Flareon is a remarkable Physical Sweeper in single battles. It's primary goal is to take down the opponent's team with brute physical power. Flame Orb will burn Flareon at the end of the turn which will activate Flareon's Guts ability. Use Detect or Protect to help guarantee the Orb activates on your first turn. The Shell Bell item option is to help Flareon recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Guts, if Flareon is statused its attack is 1.5x; ignores burn halving physical damage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Flareon a sweet boost.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Flareon is burn/poison/paralyzed).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Rock-type move).
♦ Detect is a status move (prevents moves from affecting your Flareon this turn).
♦ Protect is a status move (prevents moves from affecting your Flareon this turn).
Link (click to copy):
https://hohoushome.com/b/jtp10a88
Item: Shell Bell / Life Orb
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
Tera Type: Rock
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Double Kick / Double-Edge
- Tera Blast
- Bite
Physical Sweeper Flareon (Flash Fire)
Flareon is a fabulous Physical Sweeper in single battles. It was designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Flareon's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Flareon recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Flash Fire, Flareon's fire attacks do 1.5x damage if hit by one fire move; fire immunity. Double Kick was added to provide additional threat coverage.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Double Kick is a physical 30-base power Fighting-type move (hits 2 times in one turn).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Rock-type move).
♦ Bite is a physical 60-base power Dark-type move (30% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/jtp11a88
Teratype Steel movesets for Flareon
Item: Flame Orb / Shell Bell
Ability: Guts
Nature: Adamant (+Atk, -SpA)
Tera Type: Steel
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Facade / Double-Edge
- Tera Blast
- Detect / Protect
Physical Sweeper Flareon (Guts)
Flareon is an outstanding Physical Sweeper in single battles. It is primarily designed to take down the opponent's team with brute physical power. Flame Orb will burn Flareon at the end of the turn which will activate Flareon's Guts ability. Use Detect or Protect to help guarantee the Orb activates on your first turn. The Shell Bell item option is to help Flareon recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Guts, if Flareon is statused its attack is 1.5x; ignores burn halving physical damage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Flareon a sweet boost.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Flareon is burn/poison/paralyzed).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Steel-type move).
♦ Detect is a status move (prevents moves from affecting your Flareon this turn).
♦ Protect is a status move (prevents moves from affecting your Flareon this turn).
Link (click to copy):
https://hohoushome.com/b/jtq10a88
Item: Shell Bell / Life Orb
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
Tera Type: Steel
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Double-Edge / Body Slam
- Tera Blast
- Bite
Physical Sweeper Flareon (Flash Fire)
Flareon is a notable Physical Sweeper in single battles. It's goal is to take down the opponent's team with brute physical power. Life Orb boosts the power of Flareon's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Flareon recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Flash Fire, Flareon's fire attacks do 1.5x damage if hit by one fire move; fire immunity.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Steel-type move).
♦ Bite is a physical 60-base power Dark-type move (30% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/jtq11a88
Teratype Water movesets for Flareon
Item: Flame Orb / Shell Bell
Ability: Guts
Nature: Adamant (+Atk, -SpA)
Tera Type: Water
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Facade / Double-Edge
- Tera Blast
- Detect / Protect
Physical Sweeper Flareon (Guts)
Flareon is a wonderful Physical Sweeper in single battles. It's designed to take down the opponent's team with brute physical power. Flame Orb will burn Flareon at the end of the turn which will activate Flareon's Guts ability. Use Detect or Protect to help guarantee the Orb activates on your first turn. The Shell Bell item option is to help Flareon recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Guts, if Flareon is statused its attack is 1.5x; ignores burn halving physical damage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Flareon a sweet boost.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Flareon is burn/poison/paralyzed).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Water-type move).
♦ Detect is a status move (prevents moves from affecting your Flareon this turn).
♦ Protect is a status move (prevents moves from affecting your Flareon this turn).
Link (click to copy):
https://hohoushome.com/b/jtr10a88
Item: Shell Bell / Life Orb
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
Tera Type: Water
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Flare Blitz / Fire Fang
- Double-Edge / Body Slam
- Tera Blast
- Bite
Physical Sweeper Flareon (Flash Fire)
Flareon is an outstanding Physical Sweeper in single battles. It's meant to take down the opponent's team with brute physical power. Life Orb boosts the power of Flareon's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Flareon recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Flash Fire, Flareon's fire attacks do 1.5x damage if hit by one fire move; fire immunity.
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Water-type move).
♦ Bite is a physical 60-base power Dark-type move (30% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/jtr11a88
Movepool
Wondering what moves can Flareon learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Flareon can perform in Scarlet/Violet. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SV Move and Ability Combos for Flareon
- Moves: Wish + Baton pass
- Moves: Endure + Flail
- Moves: Rest + Sleep talk
- Moves: Yawn + Protect
- Ability: Guts + Item: Flame orb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Quick Attack, Detect, Endure, Protect, Helping Hand, Baby-Doll Eyes
- Moves that inflict status: Yawn, Will-O-Wisp
Moves that boost Flareon's stats
- Calm Mind
- Curse
- Trailblaze
- Note:This Pokemon can also learn Stored Power.
Most notable and possible best moves for Flareon
- Baton Pass
- Protect
- Rest
- Stored Power
Common Effort Values for Flareon in Scarlet and Violet
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Optimize Flareon's EV spread for Pokemon Scarlet and Violet
Related Videos
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Here are the best movesets for Flareon. Top rated Flareon Scarlet/Violet movesets. You can find Flareon builds Scarlet/Violet. Flareon movesets Scarlet/Violet are listed here. VGC Flareon Competitive Movesets can be found here. Find various EV spreads, find the best nature for Flareon in Scarlet/Violet along with competitive movesets. Basic info and Movesets for evolution