Competitive Information for Murkrow [Scarlet/Violet]
Dark / Flying
Abilities:
This Pokemon cannot fall asleep. Gaining this Ability while asleep cures it.
This Pokemon's Status moves have priority raised by 1, but Dark types are immune.
This Pokemon's critical hit ratio is raised by 1 stage.
Disclaimer: All videos and opinions are owned by their respective creators and may not reflect our views.
Movesets for Singles
Looking for a competitive moveset for Murkrow? These builds are optimized for Scarlet/Violet Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Scarlet/Violet metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Get ready to meet Murkrow, the cool Dark and Flying-typed Pokémon! Murkrow is not a Pokémon anyone usually expects to see on the battlefield. It is weak to Electric, Fairy, Ice, and Rock-typed attacks. Uncover the best movesets for Murkrow below and optimize your gameplay!
Item: Eviolite / Covert Cloak
Ability: Prankster
Nature: Bold (+Def, -Atk)
EVs: 252 Hp / 252 Def / 4 Spe
Moveset:
- Tailwind
- Haze
- Foul Play
- Taunt
When it comes to single battles, Murkrow shines as popular Physical Wall. It attempts to take a hefty amount of physical hits while dealing some decent damage. Murkrow is not a Pokemon anyone usually expects sees on the battlefield until equipping Eviolite became the goto option. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. With Prankster, Murkrow's status moves have priority raised by 1 but dark types are immune. With a Covert Cloak equipped to it, Murkrow is not affected by the secondary effect of another pokemon's attack.
◆ Haze is a status move (eliminates all stat changes).
◆ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Taunt is a status move (target can't use status moves its next 3 turns).
Link (click to copy):
https://hohoushome.com/b/oaac6
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Sky Attack
- Foul Play / Lash Out
- Double-Edge / Tera Blast
- U-turn
In single battles, Murkrow is known as a noteworthy Physical Sweeper. It is meant to crush rivals using heavy-hitting physical power. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage.
◆ Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. High crit).
◆ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Lash Out is a physical STAB-boosted 75-base power Dark-type move (2x power if your Murkrow had a stat lowered this turn).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: phys. If attack > spa, type = tera).
◆ U-turn is a physical 70-base power Bug-type move (Murkrow switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/obac6
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Modest (+SpA, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Air Cutter / Air Slash
- Psychic / Psychic Noise
- Heat Wave
Murkrow proves to be a high-quality Special Sweeper for single battles. It is designed to take down the opponent's team with heavy-hitting special moves. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage.
◆ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
◆ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
◆ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
◆ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psychic Noise is a special 75-base power Psychic-type move (for 2 turns, the target is prevented from healing).
◆ Heat Wave is a special 95-base power Fire-type move (10% chance to burn the foes).
Link (click to copy):
https://hohoushome.com/b/ocac6
Movesets for Doubles
Need a strong doubles moveset for Murkrow? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Scarlet/Violet Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Scarlet/Violet metagame with these expert-crafted setups!
Item: Eviolite
Ability: Prankster
Nature: Calm (+SpD, -Atk)
EVs: 252 Hp / 116 Def / 140 SpD
Moveset:
- Foul Play
- Haze
- Tailwind
- Quash
Murkrow excels as a high-quality Double Wall during double battles. In earlier tournaments, this build was a go-to choice. It attempts to balance defenses for both physical and special attacks. Murkrow is not a Pokemon anyone usually expects sees on the battlefield until it was realized Eviolite would make it quite viable. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. With Prankster, Murkrow's status moves have priority raised by 1 but dark types are immune.
◆ Haze is a status move (eliminates all stat changes).
◆ Tailwind is a status move (for 4 turns, allies' speed is doubled).
◆ Quash is a status move (forces the target to move last this turn).
Link (click to copy):
https://hohoushome.com/b/paac6
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Sky Attack
- Foul Play / Lash Out
- Double-Edge / Tera Blast
- U-turn
Ready for double battles? Murkrow is a stunning Physical Sweeper. This moveset focuses to crush rivals using heavy-hitting physical moves. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage.
◆ Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. High crit).
◆ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Lash Out is a physical STAB-boosted 75-base power Dark-type move (2x power if your Murkrow had a stat lowered this turn).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: phys. If attack > spa, type = tera).
◆ U-turn is a physical 70-base power Bug-type move (Murkrow switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/pbac6
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Modest (+SpA, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Air Cutter / Air Slash
- Foul Play / Snarl
- Heat Wave
- Icy Wind
Murkrow makes an a renowned Special Sweeper in double battles. The intention of this moveset is to crush rivals using formidable special moves. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage.
◆ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
◆ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Snarl is a special STAB-boosted 55-base power Dark-type move (100% chance to lower the foes special attack by 1 stage).
◆ Heat Wave is a special 95-base power Fire-type move (10% chance to burn the foes).
◆ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/pcac6
Terastal Phenomenon
In Pokemon Scarlet and Violet (Generation 9), each Pokémon in Paldea has a Tera Type. A Pokémon's Tera Type is inactive until the Pokémon Terastallizes, at which time the Pokémon's type will change to its Tera Type.
There are 18 types, meaning there are countless combinations of Pokémon and Tera Types. Terastallizing a Pokémon allows you to enhance your battle strategies by increasing the power of any moves that have the same type as your Pokémon’s Tera Type or by changing your Pokémon’s weaknesses.
Electric moves are bad against Ground.
Fairy moves are bad against Steel/Poison/Fire.
Ice moves are bad against Water/Steel/Fire/Ice.
Rock moves are bad against Steel/Fighting/Ground.
The most recommended Terastral Type for Murkrow is: Steel
Terastallizing into one of it's default typings ( Dark or Flying ) could also prove useful.
Select a Tera-type:
Teratype Bug movesets for Murkrow
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Adamant (+Atk, -SpA)
Tera Type: Bug
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Sky Attack
- Foul Play / Sucker Punch
- Tera Blast / U-turn
- Facade / Giga Impact
Murkrow is a sensational Physical Sweeper in single battles. It is designed to take down the opponent's team with brute physical power. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage. Facade's damage doubles when the user has a status affliction.
♦ Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. High crit).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Bug-type move).
♦ U-turn is a physical TERA-boosted 70-base power Bug-type move (Murkrow switches out after damaging the target).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Murkrow is burn/poison/paralyzed).
♦ Giga Impact is a physical 150-base power Normal-type move (Murkrow cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/qaaac6
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Modest (+SpA, -Atk)
Tera Type: Bug
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Tera Blast
- Air Cutter / Air Slash
- Psychic
Murkrow is popular Special Sweeper in single battles. This moveset is designed to take down the opponent's team with high-damaging special attacks. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Bug-type move).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qabac6
Teratype Dark movesets for Murkrow
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Adamant (+Atk, -SpA)
Tera Type: Dark
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Foul Play / Tera Blast
- Brave Bird / Sky Attack
- Facade / Giga Impact
- U-turn
Murkrow is popular Physical Sweeper in single battles. It's meant to take down the opponent's team with brute physical power. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage. Facade's damage doubles when the user has a status affliction.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dark-type move).
♦ Brave Bird is a physical STAB-boosted 120-base power Flying-type move (has 33% recoil).
♦ Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. High crit).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Murkrow is burn/poison/paralyzed).
♦ Giga Impact is a physical 150-base power Normal-type move (Murkrow cannot move next turn).
♦ U-turn is a physical 70-base power Bug-type move (Murkrow switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/qbaac6
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Modest (+SpA, -Atk)
Tera Type: Dark
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Air Cutter / Air Slash
- Psychic
- Heat Wave
Murkrow is a sensational Special Sweeper in single battles. It's designed to take down the opponent's team with high-damaging special attacks. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage.
♦ Dark Pulse is a special TERA-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Heat Wave is a special 95-base power Fire-type move (10% chance to burn the foes).
Link (click to copy):
https://hohoushome.com/b/qbbac6
Teratype Dragon movesets for Murkrow
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Adamant (+Atk, -SpA)
Tera Type: Dragon
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Sky Attack
- Foul Play / Sucker Punch
- Tera Blast
- Facade / Giga Impact
Murkrow is a wonderful Physical Sweeper in single battles. It is designed to take down the opponent's team with brute physical power. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage. Facade's damage doubles when the user has a status affliction.
♦ Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. High crit).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dragon-type move).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Murkrow is burn/poison/paralyzed).
♦ Giga Impact is a physical 150-base power Normal-type move (Murkrow cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/qcaac6
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Modest (+SpA, -Atk)
Tera Type: Dragon
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Tera Blast
- Air Cutter / Air Slash
- Psychic
Murkrow is a marvelous Special Sweeper in single battles. It is designed to take down the opponent's team with high-damaging special attacks. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Dragon-type move).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qcbac6
Teratype Electric movesets for Murkrow
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Adamant (+Atk, -SpA)
Tera Type: Electric
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Sky Attack
- Foul Play / Sucker Punch
- Tera Blast
- Facade / Giga Impact
Murkrow is a pretty decent Physical Sweeper in single battles. It tries to take down the opponent's team with brute physical power. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage. Facade's damage doubles when the user has a status affliction.
♦ Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. High crit).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Electric-type move).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Murkrow is burn/poison/paralyzed).
♦ Giga Impact is a physical 150-base power Normal-type move (Murkrow cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/qdaac6
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Modest (+SpA, -Atk)
Tera Type: Electric
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Tera Blast
- Air Cutter / Air Slash
- Psychic
Murkrow is a pretty decent Special Sweeper in single battles. It's primary goal is to take down the opponent's team with high-damaging special attacks. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Electric-type move).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qdbac6
Teratype Fairy movesets for Murkrow
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Adamant (+Atk, -SpA)
Tera Type: Fairy
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Sky Attack
- Foul Play / Sucker Punch
- Tera Blast
- Facade / Giga Impact
Murkrow is a stupendous Physical Sweeper in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage. Facade's damage doubles when the user has a status affliction.
♦ Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. High crit).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fairy-type move).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Murkrow is burn/poison/paralyzed).
♦ Giga Impact is a physical 150-base power Normal-type move (Murkrow cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/qeaac6
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Modest (+SpA, -Atk)
Tera Type: Fairy
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Tera Blast
- Air Cutter / Air Slash
- Psychic
Murkrow is a remarkable Special Sweeper in single battles. It tries to take down the opponent's team with high-damaging special attacks. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Fairy-type move).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qebac6
Teratype Fighting movesets for Murkrow
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Adamant (+Atk, -SpA)
Tera Type: Fighting
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Sky Attack
- Foul Play / Sucker Punch
- Tera Blast
- U-turn / Facade
Murkrow is popular Physical Sweeper in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage. U-turn was added to provide additional threat coverage.Facade's damage doubles when the user has a status affliction.
♦ Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. High crit).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fighting-type move).
♦ U-turn is a physical 70-base power Bug-type move (Murkrow switches out after damaging the target).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Murkrow is burn/poison/paralyzed).
Link (click to copy):
https://hohoushome.com/b/qfaac6
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Modest (+SpA, -Atk)
Tera Type: Fighting
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Tera Blast
- Air Cutter / Air Slash
- Psychic
Murkrow is a stupendous Special Sweeper in single battles. It attempts to take down the opponent's team with high-damaging special attacks. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Fighting-type move).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qfbac6
Teratype Fire movesets for Murkrow
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Adamant (+Atk, -SpA)
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Sky Attack
- Foul Play / Sucker Punch
- Tera Blast
- Facade / Giga Impact
Murkrow is an interesting Physical Sweeper in single battles. It attempts to take down the opponent's team with brute physical power. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage. Facade's damage doubles when the user has a status affliction.
♦ Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. High crit).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fire-type move).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Murkrow is burn/poison/paralyzed).
♦ Giga Impact is a physical 150-base power Normal-type move (Murkrow cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/qgaac6
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Modest (+SpA, -Atk)
Tera Type: Fire
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Heat Wave / Tera Blast
- Air Cutter / Air Slash
- Psychic
Murkrow is a spectacular Special Sweeper in single battles. It was designed to take down the opponent's team with high-damaging special attacks. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Heat Wave is a special TERA-boosted 95-base power Fire-type move (10% chance to burn the foes).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Fire-type move).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qgbac6
Teratype Flying movesets for Murkrow
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Adamant (+Atk, -SpA)
Tera Type: Flying
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Sky Attack
- Foul Play / Sucker Punch
- U-turn
- Facade / Giga Impact
Murkrow is a stupendous Physical Sweeper in single battles. It is designed to take down the opponent's team with brute physical power. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage. Facade's damage doubles when the user has a status affliction.
♦ Sky Attack is a physical TERA-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. High crit).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ U-turn is a physical 70-base power Bug-type move (Murkrow switches out after damaging the target).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Murkrow is burn/poison/paralyzed).
♦ Giga Impact is a physical 150-base power Normal-type move (Murkrow cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/qhaac6
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Modest (+SpA, -Atk)
Tera Type: Flying
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Tera Blast / Air Cutter
- Psychic
- Heat Wave
Murkrow is an outstanding Special Sweeper in single battles. This moveset attempts to take down the opponent's team with high-damaging special attacks. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Flying-type move).
♦ Air Cutter is a special TERA-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Heat Wave is a special 95-base power Fire-type move (10% chance to burn the foes).
Link (click to copy):
https://hohoushome.com/b/qhbac6
Teratype Ghost movesets for Murkrow
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Adamant (+Atk, -SpA)
Tera Type: Ghost
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Sky Attack
- Foul Play / Sucker Punch
- Tera Blast / Astonish
- Facade / Giga Impact
Murkrow is a phenomenal Physical Sweeper in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage. Facade's damage doubles when the user has a status affliction.
♦ Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. High crit).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ghost-type move).
♦ Astonish is a physical TERA-boosted 30-base power Ghost-type move (30% chance to make the target flinch).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Murkrow is burn/poison/paralyzed).
♦ Giga Impact is a physical 150-base power Normal-type move (Murkrow cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/qiaac6
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Modest (+SpA, -Atk)
Tera Type: Ghost
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Shadow Ball / Tera Blast
- Air Cutter / Air Slash
- Psychic
Murkrow is a phenomenal Special Sweeper in single battles. It is designed to take down the opponent's team with high-damaging special attacks. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Shadow Ball is a special TERA-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Ghost-type move).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qibac6
Teratype Grass movesets for Murkrow
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Adamant (+Atk, -SpA)
Tera Type: Grass
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Sky Attack
- Foul Play / Sucker Punch
- Tera Blast
- Facade / Giga Impact
Murkrow is a fabulous Physical Sweeper in single battles. It is designed to take down the opponent's team with brute physical power. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage. Facade's damage doubles when the user has a status affliction.
♦ Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. High crit).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Grass-type move).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Murkrow is burn/poison/paralyzed).
♦ Giga Impact is a physical 150-base power Normal-type move (Murkrow cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/qjaac6
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Modest (+SpA, -Atk)
Tera Type: Grass
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Tera Blast
- Air Cutter / Air Slash
- Psychic
Murkrow is an astounding Special Sweeper in single battles. It's designed to take down the opponent's team with high-damaging special attacks. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Grass-type move).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qjbac6
Teratype Ground movesets for Murkrow
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Adamant (+Atk, -SpA)
Tera Type: Ground
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Sky Attack
- Foul Play / Sucker Punch
- Tera Blast
- Facade / Giga Impact
Murkrow is an astounding Physical Sweeper in single battles. It's purpose is to take down the opponent's team with brute physical power. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage. Facade's damage doubles when the user has a status affliction.
♦ Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. High crit).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ground-type move).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Murkrow is burn/poison/paralyzed).
♦ Giga Impact is a physical 150-base power Normal-type move (Murkrow cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/qkaac6
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Modest (+SpA, -Atk)
Tera Type: Ground
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Tera Blast
- Air Cutter / Air Slash
- Psychic
Murkrow is a remarkable Special Sweeper in single battles. It's primary goal is to take down the opponent's team with high-damaging special attacks. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Ground-type move).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qkbac6
Teratype Ice movesets for Murkrow
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Adamant (+Atk, -SpA)
Tera Type: Ice
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Sky Attack
- Foul Play / Sucker Punch
- Tera Blast
- Facade / Giga Impact
Murkrow is a wonderful Physical Sweeper in single battles. It's primary goal is to take down the opponent's team with brute physical power. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage. Facade's damage doubles when the user has a status affliction.
♦ Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. High crit).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ice-type move).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Murkrow is burn/poison/paralyzed).
♦ Giga Impact is a physical 150-base power Normal-type move (Murkrow cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/qlaac6
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Modest (+SpA, -Atk)
Tera Type: Ice
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Tera Blast / Icy Wind
- Air Cutter / Air Slash
- Psychic
Murkrow is pretty popular Special Sweeper in single battles. It is designed to take down the opponent's team with high-damaging special attacks. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Ice-type move).
♦ Icy Wind is a special TERA-boosted 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qlbac6
Teratype Normal movesets for Murkrow
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Adamant (+Atk, -SpA)
Tera Type: Normal
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Sky Attack
- Foul Play / Sucker Punch
- Tera Blast / Facade
- U-turn
Murkrow is a stupendous Physical Sweeper in single battles. It's designed to take down the opponent's team with brute physical power. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage. Facade's damage doubles when the user has a status affliction.
♦ Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. High crit).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Tera Blast is a special TERA-boosted 80-base power Normal-type move (if terastallized: becomes a physical Normal-type move).
♦ Facade is a physical TERA-boosted 70-base power Normal-type move (power doubles if Murkrow is burn/poison/paralyzed).
♦ U-turn is a physical 70-base power Bug-type move (Murkrow switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/qmaac6
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Modest (+SpA, -Atk)
Tera Type: Normal
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Tera Blast / Hyper Beam
- Air Cutter / Air Slash
- Psychic
Murkrow is a decent Special Sweeper in single battles. It is primarily designed to take down the opponent's team with high-damaging special attacks. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special TERA-boosted 80-base power Normal-type move (if terastallized: becomes a Normal-type move).
♦ Hyper Beam is a special TERA-boosted 150-base power Normal-type move (Murkrow cannot move next turn).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qmbac6
Teratype Poison movesets for Murkrow
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Adamant (+Atk, -SpA)
Tera Type: Poison
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Sky Attack
- Foul Play / Sucker Punch
- Tera Blast
- Facade / Giga Impact
Murkrow is an awesome Physical Sweeper in single battles. It's meant to take down the opponent's team with brute physical power. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage. Facade's damage doubles when the user has a status affliction.
♦ Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. High crit).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Poison-type move).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Murkrow is burn/poison/paralyzed).
♦ Giga Impact is a physical 150-base power Normal-type move (Murkrow cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/qnaac6
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Modest (+SpA, -Atk)
Tera Type: Poison
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Tera Blast
- Air Cutter / Air Slash
- Psychic
Murkrow is an interesting Special Sweeper in single battles. It attempts to take down the opponent's team with high-damaging special attacks. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Poison-type move).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qnbac6
Teratype Psychic movesets for Murkrow
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Adamant (+Atk, -SpA)
Tera Type: Psychic
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Sky Attack
- Foul Play / Sucker Punch
- Tera Blast
- Facade / Giga Impact
Murkrow is a stupendous Physical Sweeper in single battles. This moveset attempts to take down the opponent's team with brute physical power. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage. Facade's damage doubles when the user has a status affliction.
♦ Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. High crit).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Psychic-type move).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Murkrow is burn/poison/paralyzed).
♦ Giga Impact is a physical 150-base power Normal-type move (Murkrow cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/qoaac6
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Modest (+SpA, -Atk)
Tera Type: Psychic
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Psychic / Tera Blast
- Air Cutter / Air Slash
- Heat Wave
Murkrow is a decent Special Sweeper in single battles. It is meant to take down the opponent's team with high-damaging special attacks. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Psychic is a special TERA-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Psychic-type move).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Heat Wave is a special 95-base power Fire-type move (10% chance to burn the foes).
Link (click to copy):
https://hohoushome.com/b/qobac6
Teratype Rock movesets for Murkrow
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Adamant (+Atk, -SpA)
Tera Type: Rock
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Sky Attack
- Foul Play / Sucker Punch
- Tera Blast
- U-turn / Facade
Murkrow is an astounding Physical Sweeper in single battles. This moveset is designed to take down the opponent's team with brute physical power. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage. U-turn was added to provide additional threat coverage.Facade's damage doubles when the user has a status affliction.
♦ Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. High crit).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Rock-type move).
♦ U-turn is a physical 70-base power Bug-type move (Murkrow switches out after damaging the target).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Murkrow is burn/poison/paralyzed).
Link (click to copy):
https://hohoushome.com/b/qpaac6
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Modest (+SpA, -Atk)
Tera Type: Rock
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Tera Blast
- Air Cutter / Air Slash
- Psychic
Murkrow is an outstanding Special Sweeper in single battles. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Rock-type move).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qpbac6
Teratype Steel movesets for Murkrow
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Adamant (+Atk, -SpA)
Tera Type: Steel
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Sky Attack
- Foul Play / Sucker Punch
- Tera Blast
- Facade / Giga Impact
Murkrow is a sensational Physical Sweeper in single battles. It's primary goal is to take down the opponent's team with brute physical power. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage. Facade's damage doubles when the user has a status affliction.
♦ Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. High crit).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Steel-type move).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Murkrow is burn/poison/paralyzed).
♦ Giga Impact is a physical 150-base power Normal-type move (Murkrow cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/qqaac6
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Modest (+SpA, -Atk)
Tera Type: Steel
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Tera Blast
- Air Cutter / Air Slash
- Psychic
Murkrow is a wonderful Special Sweeper in single battles. It is primarily designed to take down the opponent's team with high-damaging special attacks. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Steel-type move).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qqbac6
Teratype Water movesets for Murkrow
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Adamant (+Atk, -SpA)
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Sky Attack
- Foul Play / Sucker Punch
- Tera Blast
- Facade / Giga Impact
Murkrow is a spectacular Physical Sweeper in single battles. It is primarily designed to take down the opponent's team with brute physical power. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage. Facade's damage doubles when the user has a status affliction.
♦ Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. High crit).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Water-type move).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Murkrow is burn/poison/paralyzed).
♦ Giga Impact is a physical 150-base power Normal-type move (Murkrow cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/qraac6
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Modest (+SpA, -Atk)
Tera Type: Water
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Tera Blast
- Air Cutter / Air Slash
- Psychic
Murkrow is a phenomenal Special Sweeper in single battles. It's primary goal is to take down the opponent's team with high-damaging special attacks. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Water-type move).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qrbac6
Movepool
Want to know what moves Murkrow can learn? Check out the full list of moves available in the Pokemon Scarlet/Violet generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Murkrow.
Damage Modifiers:
Combo List
These are a list of several common move combinations Murkrow can perform in Scarlet/Violet. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SV Move and Ability Combos for Murkrow
- Moves: Rest + Sleep talk
- Moves: Perish song + Protect
- Ability: Prankster + Move: Quash
- Ability: Super luck + Item: Scope lens
- Move: Assurance + Item: Rocky Helmet
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Acrobatics + Item: Red Card
- Move: Acrobatics + Item: Flying Gem
- Moves with Priority: Endure, Protect, Sucker Punch
- Moves that inflict status (and combo with the move Hex): Thunder Wave
Moves that boost Murkrow's stats
- Calm Mind
- Nasty Plot
Most notable and possible best moves for Murkrow
- Protect
- Rest
- Snarl
- Taunt
- U-turn
Common Effort Values for Murkrow in Scarlet and Violet
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Murkrow's Defensive EV-spread for Pokemon Scarlet and Violet
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
THIS SECTION IS CURRENTLY UNDER CONSTRUCTION
Some builds on this page have been hidden, click here to display them
Here are the best movesets for Murkrow. Top rated Murkrow Scarlet/Violet movesets. You can find Murkrow builds Scarlet/Violet. Murkrow movesets Scarlet/Violet are listed here. VGC Murkrow Competitive Movesets can be found here. Find various EV spreads, find the best nature for Murkrow in Scarlet/Violet along with competitive movesets. Basic info and Movesets for Honchkrow evolution