Competitive Information for Murkrow [Scarlet/Violet]
Dark / Flying
Abilities:
Movesets for Singles
What is a good competitive moveset for Murkrow? These builds have been optimized for Pokemon competing in Scarlet/Violet Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Scarlet/Violet generation metagame.
Murkrow is a sensational Dark and Flying-typed Pokemon. Murkrow is not a Pokemon anyone usually expects sees on the battlefield. Murkrow is weak to Electric, Fairy, Ice, and Rock-typed attacks.
Item: Eviolite / Covert Cloak
Ability: Prankster
Nature: Bold (+Def, -Atk)
EVs: 252 Hp / 252 Def / 4 Spe
Moveset:
- Tailwind
- Haze
- Foul Play
- Taunt
Murkrow Physical Wall (Dynamic Murkrow)
Murkrow is an interesting Physical Wall for single battles. It's meant to take a hefty amount of physical hits while dealing some decent damage. Murkrow is not a Pokemon anyone usually expects sees on the battlefield without an Eviolite attached. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. With Prankster, Murkrow's status moves have priority raised by 1 but dark types are immune. With a Covert Cloak equipped to it, Murkrow is not affected by the secondary effect of another pokemon's attack.
♦ Haze is a status move (eliminates all stat changes).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Taunt is a status move (target can't use status moves its next 3 turns).
Link (click to copy):
https://hohoushome.com/b/js10c6
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Sky Attack
- Foul Play / Sucker Punch
- Tera Blast / Facade
- U-turn
Physical Sweeper Murkrow (Super Luck)
Murkrow is an extraordinary Physical Sweeper for single battles. It was designed to take down the opponent's team with brute physical power. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage. Facade's damage doubles when the user has a status affliction.
♦ Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. High crit).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: phys. If attack > spa, type = tera).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Murkrow is burn/poison/paralyzed).
♦ U-turn is a physical 70-base power Bug-type move (Murkrow switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/js11c6
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Modest (+SpA, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Air Cutter / Air Slash
- Psychic
- Heat Wave
Special Sweeper Murkrow (Super Luck)
Murkrow is a fabulous Special Sweeper for single battles. It tries to take down the opponent's team with high-damaging special attacks. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Heat Wave is a special 95-base power Fire-type move (10% chance to burn the foes).
Link (click to copy):
https://hohoushome.com/b/js12c6
Movesets for Doubles
What is a good doubles moveset for Murkrow? These builds have been optimized for Scarlet/Violet Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Scarlet/Violet generation metagame.
Item: Eviolite
Ability: Prankster
Nature: Calm (+SpD, -Atk)
EVs: 252 Hp / 116 Def / 140 SpD
Moveset:
- Foul Play
- Haze
- Tailwind
- Quash
Doubles Double Wall Murkrow (Popular VGC)
Murkrow is an astounding Double Wall for double battles. This particular build was popular during past competitions. It's designed to have enough defenses and bulk to take both physical and special hits. Murkrow is not a Pokemon anyone usually expects sees on the battlefield until Eviolte was added to the mix. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. With Prankster, Murkrow's status moves have priority raised by 1 but dark types are immune.
♦ Haze is a status move (eliminates all stat changes).
♦ Tailwind is a status move (for 4 turns, allies' speed is doubled).
♦ Quash is a status move (forces the target to move last this turn).
Link (click to copy):
https://hohoushome.com/b/jd10c6
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Sky Attack
- Foul Play / Sucker Punch
- Tera Blast / Facade
- U-turn
Doubles Physical Sweeper Murkrow (Super Luck)
Murkrow is a fabulous Physical Sweeper for double battles. It's goal is to take down the opponent's team with brute physical power. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage. Facade's damage doubles when the user has a status affliction.
♦ Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. High crit).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: phys. If attack > spa, type = tera).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Murkrow is burn/poison/paralyzed).
♦ U-turn is a physical 70-base power Bug-type move (Murkrow switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/jd11c6
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Modest (+SpA, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Air Cutter / Air Slash
- Heat Wave
- Foul Play / Snarl
- Icy Wind
Doubles Special Sweeper Murkrow (Super Luck)
Murkrow is a marvelous Special Sweeper for double battles. It's meant to take down the opponent's team with high-damaging special attacks. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage.
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Heat Wave is a special 95-base power Fire-type move (10% chance to burn the foes).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Snarl is a special STAB-boosted 55-base power Dark-type move (100% chance to lower the foes special attack by 1 stage).
♦ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jd12c6
Terastal Phenomenon
In Pokemon Scarlet and Violet (Generation 9), each Pokémon in Paldea has a Tera Type. A Pokémon's Tera Type is inactive until the Pokémon Terastallizes, at which time the Pokémon's type will change to its Tera Type.
There are 18 types, meaning there are countless combinations of Pokémon and Tera Types. Terastallizing a Pokémon allows you to enhance your battle strategies by increasing the power of any moves that have the same type as your Pokémon’s Tera Type or by changing your Pokémon’s weaknesses.
Electric moves are bad against Ground.
Fairy moves are bad against Steel/Poison/Fire.
Ice moves are bad against Water/Steel/Fire/Ice.
Rock moves are bad against Steel/Fighting/Ground.
The most recommended Terastral Type for Murkrow is: Steel
Terastallizing into one of it's default typings ( Dark or Flying ) could also prove favorable.
Select a Tera-type:
Teratype Bug movesets for Murkrow
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Adamant (+Atk, -SpA)
Tera Type: Bug
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Sky Attack
- Foul Play / Sucker Punch
- Tera Blast / U-turn
- Facade / Giga Impact
Physical Sweeper Murkrow (Super Luck)
Murkrow is a sensational Physical Sweeper in single battles. It is designed to take down the opponent's team with brute physical power. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage. Facade's damage doubles when the user has a status affliction.
♦ Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. High crit).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Bug-type move).
♦ U-turn is a physical TERA-boosted 70-base power Bug-type move (Murkrow switches out after damaging the target).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Murkrow is burn/poison/paralyzed).
♦ Giga Impact is a physical 150-base power Normal-type move (Murkrow cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/jta10c6
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Modest (+SpA, -Atk)
Tera Type: Bug
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Tera Blast
- Air Cutter / Air Slash
- Psychic
Special Sweeper Murkrow (Super Luck)
Murkrow is popular Special Sweeper in single battles. This moveset is designed to take down the opponent's team with high-damaging special attacks. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Bug-type move).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jta11c6
Teratype Dark movesets for Murkrow
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Adamant (+Atk, -SpA)
Tera Type: Dark
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Foul Play / Tera Blast
- Brave Bird / Sky Attack
- Facade / Giga Impact
- U-turn
Physical Sweeper Murkrow (Super Luck)
Murkrow is popular Physical Sweeper in single battles. It's meant to take down the opponent's team with brute physical power. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage. Facade's damage doubles when the user has a status affliction.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dark-type move).
♦ Brave Bird is a physical STAB-boosted 120-base power Flying-type move (has 33% recoil).
♦ Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. High crit).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Murkrow is burn/poison/paralyzed).
♦ Giga Impact is a physical 150-base power Normal-type move (Murkrow cannot move next turn).
♦ U-turn is a physical 70-base power Bug-type move (Murkrow switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/jtb10c6
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Modest (+SpA, -Atk)
Tera Type: Dark
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Air Cutter / Air Slash
- Psychic
- Heat Wave
Special Sweeper Murkrow (Super Luck)
Murkrow is a sensational Special Sweeper in single battles. It's designed to take down the opponent's team with high-damaging special attacks. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage.
♦ Dark Pulse is a special TERA-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Heat Wave is a special 95-base power Fire-type move (10% chance to burn the foes).
Link (click to copy):
https://hohoushome.com/b/jtb11c6
Teratype Dragon movesets for Murkrow
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Adamant (+Atk, -SpA)
Tera Type: Dragon
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Sky Attack
- Foul Play / Sucker Punch
- Tera Blast
- Facade / Giga Impact
Physical Sweeper Murkrow (Super Luck)
Murkrow is a wonderful Physical Sweeper in single battles. It is designed to take down the opponent's team with brute physical power. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage. Facade's damage doubles when the user has a status affliction.
♦ Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. High crit).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dragon-type move).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Murkrow is burn/poison/paralyzed).
♦ Giga Impact is a physical 150-base power Normal-type move (Murkrow cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/jtc10c6
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Modest (+SpA, -Atk)
Tera Type: Dragon
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Tera Blast
- Air Cutter / Air Slash
- Psychic
Special Sweeper Murkrow (Super Luck)
Murkrow is a marvelous Special Sweeper in single battles. It is designed to take down the opponent's team with high-damaging special attacks. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Dragon-type move).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtc11c6
Teratype Electric movesets for Murkrow
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Adamant (+Atk, -SpA)
Tera Type: Electric
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Sky Attack
- Foul Play / Sucker Punch
- Tera Blast
- Facade / Giga Impact
Physical Sweeper Murkrow (Super Luck)
Murkrow is a pretty decent Physical Sweeper in single battles. It tries to take down the opponent's team with brute physical power. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage. Facade's damage doubles when the user has a status affliction.
♦ Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. High crit).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Electric-type move).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Murkrow is burn/poison/paralyzed).
♦ Giga Impact is a physical 150-base power Normal-type move (Murkrow cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/jtd10c6
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Modest (+SpA, -Atk)
Tera Type: Electric
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Tera Blast
- Air Cutter / Air Slash
- Psychic
Special Sweeper Murkrow (Super Luck)
Murkrow is a pretty decent Special Sweeper in single battles. It's primary goal is to take down the opponent's team with high-damaging special attacks. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Electric-type move).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtd11c6
Teratype Fairy movesets for Murkrow
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Adamant (+Atk, -SpA)
Tera Type: Fairy
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Sky Attack
- Foul Play / Sucker Punch
- Tera Blast
- Facade / Giga Impact
Physical Sweeper Murkrow (Super Luck)
Murkrow is a stupendous Physical Sweeper in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage. Facade's damage doubles when the user has a status affliction.
♦ Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. High crit).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fairy-type move).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Murkrow is burn/poison/paralyzed).
♦ Giga Impact is a physical 150-base power Normal-type move (Murkrow cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/jte10c6
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Modest (+SpA, -Atk)
Tera Type: Fairy
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Tera Blast
- Air Cutter / Air Slash
- Psychic
Special Sweeper Murkrow (Super Luck)
Murkrow is a remarkable Special Sweeper in single battles. It tries to take down the opponent's team with high-damaging special attacks. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Fairy-type move).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jte11c6
Teratype Fighting movesets for Murkrow
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Adamant (+Atk, -SpA)
Tera Type: Fighting
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Sky Attack
- Foul Play / Sucker Punch
- Tera Blast
- U-turn / Facade
Physical Sweeper Murkrow (Super Luck)
Murkrow is popular Physical Sweeper in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage. U-turn was added to provide additional threat coverage.Facade's damage doubles when the user has a status affliction.
♦ Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. High crit).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fighting-type move).
♦ U-turn is a physical 70-base power Bug-type move (Murkrow switches out after damaging the target).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Murkrow is burn/poison/paralyzed).
Link (click to copy):
https://hohoushome.com/b/jtf10c6
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Modest (+SpA, -Atk)
Tera Type: Fighting
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Tera Blast
- Air Cutter / Air Slash
- Psychic
Special Sweeper Murkrow (Super Luck)
Murkrow is a stupendous Special Sweeper in single battles. It attempts to take down the opponent's team with high-damaging special attacks. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Fighting-type move).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtf11c6
Teratype Fire movesets for Murkrow
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Adamant (+Atk, -SpA)
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Sky Attack
- Foul Play / Sucker Punch
- Tera Blast
- Facade / Giga Impact
Physical Sweeper Murkrow (Super Luck)
Murkrow is an interesting Physical Sweeper in single battles. It attempts to take down the opponent's team with brute physical power. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage. Facade's damage doubles when the user has a status affliction.
♦ Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. High crit).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fire-type move).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Murkrow is burn/poison/paralyzed).
♦ Giga Impact is a physical 150-base power Normal-type move (Murkrow cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/jtg10c6
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Modest (+SpA, -Atk)
Tera Type: Fire
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Heat Wave / Tera Blast
- Air Cutter / Air Slash
- Psychic
Special Sweeper Murkrow (Super Luck)
Murkrow is a spectacular Special Sweeper in single battles. It was designed to take down the opponent's team with high-damaging special attacks. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Heat Wave is a special TERA-boosted 95-base power Fire-type move (10% chance to burn the foes).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Fire-type move).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtg11c6
Teratype Flying movesets for Murkrow
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Adamant (+Atk, -SpA)
Tera Type: Flying
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Sky Attack
- Foul Play / Sucker Punch
- U-turn
- Facade / Giga Impact
Physical Sweeper Murkrow (Super Luck)
Murkrow is a stupendous Physical Sweeper in single battles. It is designed to take down the opponent's team with brute physical power. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage. Facade's damage doubles when the user has a status affliction.
♦ Sky Attack is a physical TERA-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. High crit).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ U-turn is a physical 70-base power Bug-type move (Murkrow switches out after damaging the target).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Murkrow is burn/poison/paralyzed).
♦ Giga Impact is a physical 150-base power Normal-type move (Murkrow cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/jth10c6
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Modest (+SpA, -Atk)
Tera Type: Flying
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Tera Blast / Air Cutter
- Psychic
- Heat Wave
Special Sweeper Murkrow (Super Luck)
Murkrow is an outstanding Special Sweeper in single battles. This moveset attempts to take down the opponent's team with high-damaging special attacks. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Flying-type move).
♦ Air Cutter is a special TERA-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Heat Wave is a special 95-base power Fire-type move (10% chance to burn the foes).
Link (click to copy):
https://hohoushome.com/b/jth11c6
Teratype Ghost movesets for Murkrow
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Adamant (+Atk, -SpA)
Tera Type: Ghost
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Sky Attack
- Foul Play / Sucker Punch
- Tera Blast / Astonish
- Facade / Giga Impact
Physical Sweeper Murkrow (Super Luck)
Murkrow is a phenomenal Physical Sweeper in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage. Facade's damage doubles when the user has a status affliction.
♦ Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. High crit).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ghost-type move).
♦ Astonish is a physical TERA-boosted 30-base power Ghost-type move (30% chance to make the target flinch).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Murkrow is burn/poison/paralyzed).
♦ Giga Impact is a physical 150-base power Normal-type move (Murkrow cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/jti10c6
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Modest (+SpA, -Atk)
Tera Type: Ghost
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Shadow Ball / Tera Blast
- Air Cutter / Air Slash
- Psychic
Special Sweeper Murkrow (Super Luck)
Murkrow is a phenomenal Special Sweeper in single battles. It is designed to take down the opponent's team with high-damaging special attacks. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Shadow Ball is a special TERA-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Ghost-type move).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jti11c6
Teratype Grass movesets for Murkrow
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Adamant (+Atk, -SpA)
Tera Type: Grass
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Sky Attack
- Foul Play / Sucker Punch
- Tera Blast
- Facade / Giga Impact
Physical Sweeper Murkrow (Super Luck)
Murkrow is a fabulous Physical Sweeper in single battles. It is designed to take down the opponent's team with brute physical power. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage. Facade's damage doubles when the user has a status affliction.
♦ Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. High crit).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Grass-type move).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Murkrow is burn/poison/paralyzed).
♦ Giga Impact is a physical 150-base power Normal-type move (Murkrow cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/jtj10c6
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Modest (+SpA, -Atk)
Tera Type: Grass
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Tera Blast
- Air Cutter / Air Slash
- Psychic
Special Sweeper Murkrow (Super Luck)
Murkrow is an astounding Special Sweeper in single battles. It's designed to take down the opponent's team with high-damaging special attacks. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Grass-type move).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtj11c6
Teratype Ground movesets for Murkrow
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Adamant (+Atk, -SpA)
Tera Type: Ground
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Sky Attack
- Foul Play / Sucker Punch
- Tera Blast
- Facade / Giga Impact
Physical Sweeper Murkrow (Super Luck)
Murkrow is an astounding Physical Sweeper in single battles. It's purpose is to take down the opponent's team with brute physical power. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage. Facade's damage doubles when the user has a status affliction.
♦ Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. High crit).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ground-type move).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Murkrow is burn/poison/paralyzed).
♦ Giga Impact is a physical 150-base power Normal-type move (Murkrow cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/jtk10c6
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Modest (+SpA, -Atk)
Tera Type: Ground
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Tera Blast
- Air Cutter / Air Slash
- Psychic
Special Sweeper Murkrow (Super Luck)
Murkrow is a remarkable Special Sweeper in single battles. It's primary goal is to take down the opponent's team with high-damaging special attacks. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Ground-type move).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtk11c6
Teratype Ice movesets for Murkrow
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Adamant (+Atk, -SpA)
Tera Type: Ice
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Sky Attack
- Foul Play / Sucker Punch
- Tera Blast
- Facade / Giga Impact
Physical Sweeper Murkrow (Super Luck)
Murkrow is a wonderful Physical Sweeper in single battles. It's primary goal is to take down the opponent's team with brute physical power. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage. Facade's damage doubles when the user has a status affliction.
♦ Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. High crit).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ice-type move).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Murkrow is burn/poison/paralyzed).
♦ Giga Impact is a physical 150-base power Normal-type move (Murkrow cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/jtl10c6
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Modest (+SpA, -Atk)
Tera Type: Ice
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Tera Blast / Icy Wind
- Air Cutter / Air Slash
- Psychic
Special Sweeper Murkrow (Super Luck)
Murkrow is pretty popular Special Sweeper in single battles. It is designed to take down the opponent's team with high-damaging special attacks. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Ice-type move).
♦ Icy Wind is a special TERA-boosted 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtl11c6
Teratype Normal movesets for Murkrow
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Adamant (+Atk, -SpA)
Tera Type: Normal
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Sky Attack
- Foul Play / Sucker Punch
- Tera Blast / Facade
- U-turn
Physical Sweeper Murkrow (Super Luck)
Murkrow is a stupendous Physical Sweeper in single battles. It's designed to take down the opponent's team with brute physical power. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage. Facade's damage doubles when the user has a status affliction.
♦ Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. High crit).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Tera Blast is a special TERA-boosted 80-base power Normal-type move (if terastallized: becomes a physical Normal-type move).
♦ Facade is a physical TERA-boosted 70-base power Normal-type move (power doubles if Murkrow is burn/poison/paralyzed).
♦ U-turn is a physical 70-base power Bug-type move (Murkrow switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/jtm10c6
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Modest (+SpA, -Atk)
Tera Type: Normal
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Tera Blast / Hyper Beam
- Air Cutter / Air Slash
- Psychic
Special Sweeper Murkrow (Super Luck)
Murkrow is a decent Special Sweeper in single battles. It is primarily designed to take down the opponent's team with high-damaging special attacks. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special TERA-boosted 80-base power Normal-type move (if terastallized: becomes a Normal-type move).
♦ Hyper Beam is a special TERA-boosted 150-base power Normal-type move (Murkrow cannot move next turn).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtm11c6
Teratype Poison movesets for Murkrow
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Adamant (+Atk, -SpA)
Tera Type: Poison
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Sky Attack
- Foul Play / Sucker Punch
- Tera Blast
- Facade / Giga Impact
Physical Sweeper Murkrow (Super Luck)
Murkrow is an awesome Physical Sweeper in single battles. It's meant to take down the opponent's team with brute physical power. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage. Facade's damage doubles when the user has a status affliction.
♦ Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. High crit).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Poison-type move).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Murkrow is burn/poison/paralyzed).
♦ Giga Impact is a physical 150-base power Normal-type move (Murkrow cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/jtn10c6
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Modest (+SpA, -Atk)
Tera Type: Poison
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Tera Blast
- Air Cutter / Air Slash
- Psychic
Special Sweeper Murkrow (Super Luck)
Murkrow is an interesting Special Sweeper in single battles. It attempts to take down the opponent's team with high-damaging special attacks. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Poison-type move).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtn11c6
Teratype Psychic movesets for Murkrow
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Adamant (+Atk, -SpA)
Tera Type: Psychic
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Sky Attack
- Foul Play / Sucker Punch
- Tera Blast
- Facade / Giga Impact
Physical Sweeper Murkrow (Super Luck)
Murkrow is a stupendous Physical Sweeper in single battles. This moveset attempts to take down the opponent's team with brute physical power. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage. Facade's damage doubles when the user has a status affliction.
♦ Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. High crit).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Psychic-type move).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Murkrow is burn/poison/paralyzed).
♦ Giga Impact is a physical 150-base power Normal-type move (Murkrow cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/jto10c6
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Modest (+SpA, -Atk)
Tera Type: Psychic
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Psychic / Tera Blast
- Air Cutter / Air Slash
- Heat Wave
Special Sweeper Murkrow (Super Luck)
Murkrow is a decent Special Sweeper in single battles. It is meant to take down the opponent's team with high-damaging special attacks. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Psychic is a special TERA-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Psychic-type move).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Heat Wave is a special 95-base power Fire-type move (10% chance to burn the foes).
Link (click to copy):
https://hohoushome.com/b/jto11c6
Teratype Rock movesets for Murkrow
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Adamant (+Atk, -SpA)
Tera Type: Rock
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Sky Attack
- Foul Play / Sucker Punch
- Tera Blast
- U-turn / Facade
Physical Sweeper Murkrow (Super Luck)
Murkrow is an astounding Physical Sweeper in single battles. This moveset is designed to take down the opponent's team with brute physical power. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage. U-turn was added to provide additional threat coverage.Facade's damage doubles when the user has a status affliction.
♦ Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. High crit).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Rock-type move).
♦ U-turn is a physical 70-base power Bug-type move (Murkrow switches out after damaging the target).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Murkrow is burn/poison/paralyzed).
Link (click to copy):
https://hohoushome.com/b/jtp10c6
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Modest (+SpA, -Atk)
Tera Type: Rock
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Tera Blast
- Air Cutter / Air Slash
- Psychic
Special Sweeper Murkrow (Super Luck)
Murkrow is an outstanding Special Sweeper in single battles. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Rock-type move).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtp11c6
Teratype Steel movesets for Murkrow
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Adamant (+Atk, -SpA)
Tera Type: Steel
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Sky Attack
- Foul Play / Sucker Punch
- Tera Blast
- Facade / Giga Impact
Physical Sweeper Murkrow (Super Luck)
Murkrow is a sensational Physical Sweeper in single battles. It's primary goal is to take down the opponent's team with brute physical power. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage. Facade's damage doubles when the user has a status affliction.
♦ Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. High crit).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Steel-type move).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Murkrow is burn/poison/paralyzed).
♦ Giga Impact is a physical 150-base power Normal-type move (Murkrow cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/jtq10c6
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Modest (+SpA, -Atk)
Tera Type: Steel
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Tera Blast
- Air Cutter / Air Slash
- Psychic
Special Sweeper Murkrow (Super Luck)
Murkrow is a wonderful Special Sweeper in single battles. It is primarily designed to take down the opponent's team with high-damaging special attacks. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Steel-type move).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtq11c6
Teratype Water movesets for Murkrow
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Adamant (+Atk, -SpA)
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Sky Attack
- Foul Play / Sucker Punch
- Tera Blast
- Facade / Giga Impact
Physical Sweeper Murkrow (Super Luck)
Murkrow is a spectacular Physical Sweeper in single battles. It is primarily designed to take down the opponent's team with brute physical power. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage. Facade's damage doubles when the user has a status affliction.
♦ Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. High crit).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Water-type move).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Murkrow is burn/poison/paralyzed).
♦ Giga Impact is a physical 150-base power Normal-type move (Murkrow cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/jtr10c6
Item: Scope Lens / Focus Sash
Ability: Super Luck
Nature: Modest (+SpA, -Atk)
Tera Type: Water
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Tera Blast
- Air Cutter / Air Slash
- Psychic
Special Sweeper Murkrow (Super Luck)
Murkrow is a phenomenal Special Sweeper in single battles. It's primary goal is to take down the opponent's team with high-damaging special attacks. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. Focus Sash helps protect Murkrow from being one-shotted and allowing it to atleast use a crucial move when brought out. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Water-type move).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtr11c6
Movepool
Wondering what moves can Murkrow learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Murkrow can perform in Scarlet/Violet. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SV Move and Ability Combos for Murkrow
- Moves: Swagger + Flatter
- Moves: Swagger + Foul play
- Moves: Swagger + Psych up
- Moves: Swagger + Screech
- Moves: Flatter + Psych up
- Moves: Psych up + Haze
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Perish song + Protect
- Ability: Prankster + Move: Quash
- Ability: Super luck + Item: Scope lens
- Move: Swagger + Item: Mirror Herb
- Move: Assurance + Item: Rocky Helmet
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Acrobatics + Item: Red Card
- Move: Acrobatics + Item: Flying Gem
- Moves with Priority: Detect, Endure, Protect, Quick Attack, Sucker Punch
- Moves that Break Screens: Defog
- Moves that inflict status (and combo with the move Hex): Thunder Wave, Toxic
Moves that boost Murkrow's stats
- Calm Mind
- Curse
- Nasty Plot
- Steel Wing
Most notable and possible best moves for Murkrow
- Protect
- Rest
- Roost
- Snarl
- Taunt
- Toxic
- U-turn
Common Effort Values for Murkrow in Scarlet and Violet
Related Videos
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Here are the best movesets for Murkrow. Top rated Murkrow Scarlet/Violet movesets. You can find Murkrow builds Scarlet/Violet. Murkrow movesets Scarlet/Violet are listed here. VGC Murkrow Competitive Movesets can be found here. Find various EV spreads, find the best nature for Murkrow in Scarlet/Violet along with competitive movesets. Basic info and Movesets for Honchkrow evolution