Competitive Information for Snubbull [Scarlet/Violet]
Fairy
Abilities:
On switch-in, this Pokemon lowers the Attack of opponents by 1 stage.
Speed is raised 1 stage if hit by a Bug-, Dark-, or Ghost-type attack, or Intimidated.
No competitive use.
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Movesets for Singles
Looking for a competitive moveset for Snubbull? These builds are optimized for Scarlet/Violet Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Scarlet/Violet metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Meet Snubbull, a high-quality Pokémon ready to dominate with its Fairy typing! Snubbull is not a Pokémon anyone usually expects to see on the battlefield. In the LC tier (Little Cup), it's a fierce competitor. Its only type-related weaknesses are Poison and Steel. Explore the movesets of Snubbull below to understand its battle capabilities.
Item: Shell Bell / Eject Pack
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
EVs: 120 Hp / 252 Atk / 28 Def / 108 SpD
Moveset:
- Play Rough
- Close Combat
- Double-Edge / Body Slam
- Earthquake
Snubbull is a sensational Physical Sweeper to use for single battles. It's goal is to crush rivals using devastating physical moves. The Shell Bell item option is to help Snubbull recover from the recoil damage it may take from Double-Edge. With Intimidate, on switch-in Snubbull lowers the attack of opponents by 1 stage. With a Eject Pack equipped to it, if Snubbull's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Snubbull's defense and special defense by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
Link (click to copy):
https://hohoushome.com/b/oaad1
Movesets for Doubles
Need a strong doubles moveset for Snubbull? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Scarlet/Violet Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Scarlet/Violet metagame with these expert-crafted setups!
Item: Shell Bell / Eject Pack
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
EVs: 120 Hp / 252 Atk / 28 Def / 108 SpD
Moveset:
- Earthquake / Bulldoze
- Play Rough
- Close Combat
- Double-Edge / Body Slam
Dominating double battles, Snubbull is a high-quality Physical Sweeper. It tries to overwhelm foes with formidable physical power. The Shell Bell item option is to help Snubbull recover from the recoil damage it may take from Double-Edge. With Intimidate, on switch-in Snubbull lowers the attack of opponents by 1 stage. With a Eject Pack equipped to it, if Snubbull's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Play Rough is a physical STAB-boosted 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Snubbull's defense and special defense by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/paad1
Terastal Phenomenon
In Pokemon Scarlet and Violet (Generation 9), each Pokémon in Paldea has a Tera Type. A Pokémon's Tera Type is inactive until the Pokémon Terastallizes, at which time the Pokémon's type will change to its Tera Type.
There are 18 types, meaning there are countless combinations of Pokémon and Tera Types. Terastallizing a Pokémon allows you to enhance your battle strategies by increasing the power of any moves that have the same type as your Pokémon’s Tera Type or by changing your Pokémon’s weaknesses.
Poison moves are bad against Steel.
Steel moves are bad against Water/Steel/Electric/Fire.
The most recommended Terastral Type for Snubbull is: Steel
Select a Tera-type:
Teratype Bug moveset for Snubbull
Item: Shell Bell / Eject Pack
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Bug
EVs: 120 Hp / 252 Atk / 28 Def / 108 SpD
Moveset:
- Play Rough
- Close Combat
- Tera Blast
- Double-Edge / Body Slam
Snubbull is an astounding Physical Sweeper for single battles. It's meant to take down the opponent's team with brute physical power. The Shell Bell item option is to help Snubbull recover from the recoil damage it may take from Double-Edge. With Intimidate, on switch-in Snubbull lowers the attack of opponents by 1 stage. With a Eject Pack equipped to it, if Snubbull's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Snubbull's defense and special defense by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Bug-type move).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qaaad1
Teratype Dark moveset for Snubbull
Item: Eject Pack / Choice Band
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Dark
EVs: 120 Hp / 252 Atk / 28 Def / 108 SpD
Moveset:
- Play Rough
- Psychic Fangs / Double-Edge
- Close Combat
- Tera Blast / Crunch
Snubbull is a sensational Physical Sweeper for single battles. It is designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Snubbull's physical moves by 1.5x at the cost of locking you into the first move you pick. With Intimidate, on switch-in Snubbull lowers the attack of opponents by 1 stage. Psychic Fangs was added to provide additional threat coverage. With a Eject Pack equipped to it, if Snubbull's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Psychic Fangs is a physical 85-base power Psychic-type move (destroys screens, unless the target is immune).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Snubbull's defense and special defense by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dark-type move).
◆ Crunch is a physical TERA-boosted 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qbaad1
Teratype Dragon moveset for Snubbull
Item: Shell Bell / Eject Pack
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Dragon
EVs: 120 Hp / 252 Atk / 28 Def / 108 SpD
Moveset:
- Play Rough
- Close Combat
- Tera Blast
- Double-Edge / Body Slam
Snubbull is a stupendous Physical Sweeper for single battles. It attempts to take down the opponent's team with brute physical power. The Shell Bell item option is to help Snubbull recover from the recoil damage it may take from Double-Edge. With Intimidate, on switch-in Snubbull lowers the attack of opponents by 1 stage. With a Eject Pack equipped to it, if Snubbull's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Snubbull's defense and special defense by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dragon-type move).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qcaad1
Teratype Electric moveset for Snubbull
Item: Shell Bell / Eject Pack
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Electric
EVs: 120 Hp / 252 Atk / 28 Def / 108 SpD
Moveset:
- Wild Charge / Tera Blast
- Play Rough
- Double-Edge / Body Slam
- Close Combat
Snubbull is a wonderful Physical Sweeper for single battles. It's goal is to take down the opponent's team with brute physical power. The Shell Bell item option is to help Snubbull recover from the recoil damage it may take from Double-Edge and Wild Charge. With Intimidate, on switch-in Snubbull lowers the attack of opponents by 1 stage. With a Eject Pack equipped to it, if Snubbull's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Electric-type move).
◆ Play Rough is a physical STAB-boosted 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Snubbull's defense and special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qdaad1
Teratype Fairy moveset for Snubbull
Item: Shell Bell / Eject Pack
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Fairy
EVs: 120 Hp / 252 Atk / 28 Def / 108 SpD
Moveset:
- Play Rough / Tera Blast
- Close Combat
- Double-Edge / Body Slam
- Earthquake
Snubbull is a fabulous Physical Sweeper for single battles. It's meant to take down the opponent's team with brute physical power. The Shell Bell item option is to help Snubbull recover from the recoil damage it may take from Double-Edge. With Intimidate, on switch-in Snubbull lowers the attack of opponents by 1 stage. With a Eject Pack equipped to it, if Snubbull's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fairy-type move).
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Snubbull's defense and special defense by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
Link (click to copy):
https://hohoushome.com/b/qeaad1
Teratype Fighting moveset for Snubbull
Item: Eject Pack / Choice Band
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Fighting
EVs: 120 Hp / 252 Atk / 28 Def / 108 SpD
Moveset:
- Close Combat / Tera Blast
- Play Rough
- Crunch / Double-Edge
- Earthquake
Snubbull is a decent Physical Sweeper for single battles. It's primary goal is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Snubbull's physical moves by 1.5x at the cost of locking you into the first move you pick. With Intimidate, on switch-in Snubbull lowers the attack of opponents by 1 stage. Crunch was added to provide additional threat coverage. With a Eject Pack equipped to it, if Snubbull's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fighting-type move).
◆ Play Rough is a physical STAB-boosted 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
◆ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
Link (click to copy):
https://hohoushome.com/b/qfaad1
Teratype Fire moveset for Snubbull
Item: Eject Pack / Choice Band
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Fire
EVs: 120 Hp / 252 Atk / 28 Def / 108 SpD
Moveset:
- Play Rough
- Earthquake / Wild Charge
- Tera Blast / Fire Punch
- Close Combat
Snubbull is an outstanding Physical Sweeper for single battles. It is primarily designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Snubbull's physical moves by 1.5x at the cost of locking you into the first move you pick. With Intimidate, on switch-in Snubbull lowers the attack of opponents by 1 stage. Earthquake or Wild Charge are added to provide additional threat coverage. With a Eject Pack equipped to it, if Snubbull's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fire-type move).
◆ Fire Punch is a physical TERA-boosted 75-base power Fire-type move (10% chance to burn the target).
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Snubbull's defense and special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qgaad1
Teratype Flying moveset for Snubbull
Item: Shell Bell / Eject Pack
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Flying
EVs: 120 Hp / 252 Atk / 28 Def / 108 SpD
Moveset:
- Play Rough
- Close Combat
- Tera Blast
- Double-Edge / Body Slam
Snubbull is an interesting Physical Sweeper for single battles. It's goal is to take down the opponent's team with brute physical power. The Shell Bell item option is to help Snubbull recover from the recoil damage it may take from Double-Edge. With Intimidate, on switch-in Snubbull lowers the attack of opponents by 1 stage. With a Eject Pack equipped to it, if Snubbull's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Snubbull's defense and special defense by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Flying-type move).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qhaad1
Teratype Ghost moveset for Snubbull
Item: Shell Bell / Eject Pack
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Ghost
EVs: 120 Hp / 252 Atk / 28 Def / 108 SpD
Moveset:
- Play Rough
- Close Combat
- Tera Blast
- Double-Edge / Body Slam
Snubbull is a phenomenal Physical Sweeper for single battles. It's meant to take down the opponent's team with brute physical power. The Shell Bell item option is to help Snubbull recover from the recoil damage it may take from Double-Edge. With Intimidate, on switch-in Snubbull lowers the attack of opponents by 1 stage. With a Eject Pack equipped to it, if Snubbull's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Snubbull's defense and special defense by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ghost-type move).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qiaad1
Teratype Grass moveset for Snubbull
Item: Shell Bell / Eject Pack
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Grass
EVs: 120 Hp / 252 Atk / 28 Def / 108 SpD
Moveset:
- Play Rough
- Close Combat
- Tera Blast
- Wild Charge / Psychic Fangs
Snubbull is an awesome Physical Sweeper for single battles. It's primary goal is to take down the opponent's team with brute physical power. The Shell Bell item option is to help Snubbull recover from the recoil damage it may take from Wild Charge. With Intimidate, on switch-in Snubbull lowers the attack of opponents by 1 stage. Wild Charge or Psychic Fangs are added to provide additional threat coverage. With a Eject Pack equipped to it, if Snubbull's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Snubbull's defense and special defense by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Grass-type move).
◆ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
◆ Psychic Fangs is a physical 85-base power Psychic-type move (destroys screens, unless the target is immune).
Link (click to copy):
https://hohoushome.com/b/qjaad1
Teratype Ground moveset for Snubbull
Item: Shell Bell / Eject Pack
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Ground
EVs: 120 Hp / 252 Atk / 28 Def / 108 SpD
Moveset:
- Earthquake / Tera Blast
- Play Rough
- Wild Charge / Double-Edge
- Close Combat
Snubbull is a decent Physical Sweeper for single battles. It was designed to take down the opponent's team with brute physical power. The Shell Bell item option is to help Snubbull recover from the recoil damage it may take from Double-Edge and Wild Charge. With Intimidate, on switch-in Snubbull lowers the attack of opponents by 1 stage. Wild Charge was added to provide additional threat coverage. With a Eject Pack equipped to it, if Snubbull's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ground-type move).
◆ Play Rough is a physical STAB-boosted 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
◆ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Snubbull's defense and special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qkaad1
Teratype Ice moveset for Snubbull
Item: Eject Pack / Choice Band
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Ice
EVs: 120 Hp / 252 Atk / 28 Def / 108 SpD
Moveset:
- Play Rough
- Psychic Fangs / Double-Edge
- Tera Blast / Ice Punch
- Close Combat
Snubbull is an astounding Physical Sweeper for single battles. It's designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Snubbull's physical moves by 1.5x at the cost of locking you into the first move you pick. With Intimidate, on switch-in Snubbull lowers the attack of opponents by 1 stage. Psychic Fangs was added to provide additional threat coverage. With a Eject Pack equipped to it, if Snubbull's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Psychic Fangs is a physical 85-base power Psychic-type move (destroys screens, unless the target is immune).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ice-type move).
◆ Ice Punch is a physical TERA-boosted 75-base power Ice-type move (10% chance to freeze the target).
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Snubbull's defense and special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qlaad1
Teratype Normal moveset for Snubbull
Item: Shell Bell / Eject Pack
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Normal
EVs: 120 Hp / 252 Atk / 28 Def / 108 SpD
Moveset:
- Double-Edge / Body Slam
- Play Rough
- Close Combat
- Earthquake
Snubbull is an extraordinary Physical Sweeper for single battles. It's goal is to take down the opponent's team with brute physical power. The Shell Bell item option is to help Snubbull recover from the recoil damage it may take from Double-Edge. With Intimidate, on switch-in Snubbull lowers the attack of opponents by 1 stage. With a Eject Pack equipped to it, if Snubbull's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Body Slam is a physical TERA-boosted 85-base power Normal-type move (30% chance to paralyze the target).
◆ Play Rough is a physical STAB-boosted 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Snubbull's defense and special defense by 1 stage).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
Link (click to copy):
https://hohoushome.com/b/qmaad1
Teratype Poison moveset for Snubbull
Item: Shell Bell / Eject Pack
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Poison
EVs: 120 Hp / 252 Atk / 28 Def / 108 SpD
Moveset:
- Play Rough
- Close Combat
- Tera Blast
- Double-Edge / Body Slam
Snubbull is popular Physical Sweeper for single battles. It's primary goal is to take down the opponent's team with brute physical power. The Shell Bell item option is to help Snubbull recover from the recoil damage it may take from Double-Edge. With Intimidate, on switch-in Snubbull lowers the attack of opponents by 1 stage. With a Eject Pack equipped to it, if Snubbull's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Snubbull's defense and special defense by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Poison-type move).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qnaad1
Teratype Psychic moveset for Snubbull
Item: Eject Pack / Choice Band
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Psychic
EVs: 120 Hp / 252 Atk / 28 Def / 108 SpD
Moveset:
- Psychic Fangs / Tera Blast
- Play Rough
- Close Combat
- Crunch / Double-Edge
Snubbull is an astounding Physical Sweeper for single battles. It's meant to take down the opponent's team with brute physical power. Choice Band will increase the damage of Snubbull's physical moves by 1.5x at the cost of locking you into the first move you pick. With Intimidate, on switch-in Snubbull lowers the attack of opponents by 1 stage. Crunch was added to provide additional threat coverage. With a Eject Pack equipped to it, if Snubbull's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Psychic-type move).
◆ Play Rough is a physical STAB-boosted 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Snubbull's defense and special defense by 1 stage).
◆ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Link (click to copy):
https://hohoushome.com/b/qoaad1
Teratype Rock moveset for Snubbull
Item: Eject Pack / Choice Band
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Rock
EVs: 120 Hp / 252 Atk / 28 Def / 108 SpD
Moveset:
- Play Rough
- Close Combat
- Tera Blast
- Earthquake / Wild Charge
Snubbull is a decent Physical Sweeper for single battles. It tries to take down the opponent's team with brute physical power. Choice Band will increase the damage of Snubbull's physical moves by 1.5x at the cost of locking you into the first move you pick. With Intimidate, on switch-in Snubbull lowers the attack of opponents by 1 stage. Earthquake or Wild Charge are added to provide additional threat coverage. With a Eject Pack equipped to it, if Snubbull's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Snubbull's defense and special defense by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Rock-type move).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
Link (click to copy):
https://hohoushome.com/b/qpaad1
Teratype Steel moveset for Snubbull
Item: Eject Pack / Choice Band
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Steel
EVs: 120 Hp / 252 Atk / 28 Def / 108 SpD
Moveset:
- Play Rough
- Close Combat
- Tera Blast
- Earthquake / Double-Edge
Snubbull is an outstanding Physical Sweeper for single battles. It's designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Snubbull's physical moves by 1.5x at the cost of locking you into the first move you pick. With Intimidate, on switch-in Snubbull lowers the attack of opponents by 1 stage. Earthquake was added to provide additional threat coverage. With a Eject Pack equipped to it, if Snubbull's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Snubbull's defense and special defense by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Steel-type move).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Link (click to copy):
https://hohoushome.com/b/qqaad1
Teratype Water moveset for Snubbull
Item: Shell Bell / Eject Pack
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Water
EVs: 120 Hp / 252 Atk / 28 Def / 108 SpD
Moveset:
- Play Rough
- Close Combat
- Tera Blast
- Double-Edge / Body Slam
Snubbull is a spectacular Physical Sweeper for single battles. It is designed to take down the opponent's team with brute physical power. The Shell Bell item option is to help Snubbull recover from the recoil damage it may take from Double-Edge. With Intimidate, on switch-in Snubbull lowers the attack of opponents by 1 stage. With a Eject Pack equipped to it, if Snubbull's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Snubbull's defense and special defense by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Water-type move).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
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Movepool
Want to know what moves Snubbull can learn? Check out the full list of moves available in the Pokemon Scarlet/Violet generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Snubbull.
Damage Modifiers:
Combo List
These are a list of several common move combinations Snubbull can perform in Scarlet/Violet. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SV Move and Ability Combos for Snubbull
- Moves: Sunny day + Solar beam
- Moves: Rain dance + Thunder
- Moves: Endure + Reversal
- Moves: Endure + Endeavor
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Substitute + Reversal
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Endeavor + Item: Focus Sash
- Moves with Priority: Endure, Helping Hand, Protect
- Moves that Break Screens: Brick Break, Psychic Fangs
- Moves that inflict status: Thunder Wave
Moves that boost Snubbull's stats
- Bulk Up
- Curse
- Trailblaze
Most notable and possible best moves for Snubbull
- Earthquake
- Protect
- Rest
- Snarl
- Taunt
Common Effort Values for Snubbull in Scarlet and Violet
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Snubbull's Defensive EV-spread for Pokemon Scarlet and Violet
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Snubbull. Top rated Snubbull Scarlet/Violet movesets. You can find Snubbull builds Scarlet/Violet. Snubbull movesets Scarlet/Violet are listed here. VGC Snubbull Competitive Movesets can be found here. Find various EV spreads, find the best nature for Snubbull in Scarlet/Violet along with competitive movesets. Basic info and Movesets for Granbull evolution