Competitive Information for Snubbull [Scarlet/Violet]
Fairy
Abilities:
Movesets for Singles
What is a good competitive moveset for Snubbull? These builds have been optimized for Pokemon competing in Scarlet/Violet Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Scarlet/Violet generation metagame.
Snubbull is a notable Fairy-typed Pokemon. Snubbull is not a Pokemon anyone usually expects sees on the battlefield. Snubbull can be quite a contender in the LC tier (Little Cup). Snubbull's only type-related weaknesses are Poison and Steel.
Item: Shell Bell / Eject Pack
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
EVs: 120 Hp / 252 Atk / 28 Def / 108 SpD
Moveset:
- Play Rough
- Close Combat
- Double-Edge / Body Slam
- Earthquake
Physical Sweeper Snubbull (Intimidate)
Snubbull is a sensational Physical Sweeper for single battles. It's designed to take down the opponent's team with brute physical power. The Shell Bell item option is to help Snubbull recover from the recoil damage it may take from Double-Edge. With Intimidate, on switch-in Snubbull lowers the attack of opponents by 1 stage. With a Eject Pack equipped to it, if Snubbull's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Snubbull's defense and special defense by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
Link (click to copy):
https://hohoushome.com/b/js10d1
Movesets for Doubles
What is a good doubles moveset for Snubbull? These builds have been optimized for Scarlet/Violet Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Scarlet/Violet generation metagame.
Item: Shell Bell / Eject Pack
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
EVs: 120 Hp / 252 Atk / 28 Def / 108 SpD
Moveset:
- Earthquake / Bulldoze
- Play Rough
- Double-Edge / Body Slam
- Close Combat
Doubles Physical Sweeper Snubbull (Intimidate)
Snubbull is a remarkable Physical Sweeper for double battles. It attempts to take down the opponent's team with brute physical power. The Shell Bell item option is to help Snubbull recover from the recoil damage it may take from Double-Edge. With Intimidate, on switch-in Snubbull lowers the attack of opponents by 1 stage. With a Eject Pack equipped to it, if Snubbull's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Play Rough is a physical STAB-boosted 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Snubbull's defense and special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jd10d1
Terastal Phenomenon
In Pokemon Scarlet and Violet (Generation 9), each Pokémon in Paldea has a Tera Type. A Pokémon's Tera Type is inactive until the Pokémon Terastallizes, at which time the Pokémon's type will change to its Tera Type.
There are 18 types, meaning there are countless combinations of Pokémon and Tera Types. Terastallizing a Pokémon allows you to enhance your battle strategies by increasing the power of any moves that have the same type as your Pokémon’s Tera Type or by changing your Pokémon’s weaknesses.
Poison moves are bad against Steel.
Steel moves are bad against Water/Steel/Electric/Fire.
The most recommended Terastral Type for Snubbull is: Steel
Select a Tera-type:
Teratype Bug moveset for Snubbull
Item: Shell Bell / Eject Pack
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Bug
EVs: 120 Hp / 252 Atk / 28 Def / 108 SpD
Moveset:
- Play Rough
- Close Combat
- Tera Blast
- Double-Edge / Body Slam
Physical Sweeper Snubbull (Intimidate)
Snubbull is an astounding Physical Sweeper for single battles. It's meant to take down the opponent's team with brute physical power. The Shell Bell item option is to help Snubbull recover from the recoil damage it may take from Double-Edge. With Intimidate, on switch-in Snubbull lowers the attack of opponents by 1 stage. With a Eject Pack equipped to it, if Snubbull's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Snubbull's defense and special defense by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Bug-type move).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jta10d1
Teratype Dark moveset for Snubbull
Item: Eject Pack / Choice Band
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Dark
EVs: 120 Hp / 252 Atk / 28 Def / 108 SpD
Moveset:
- Play Rough
- Psychic Fangs / Double-Edge
- Close Combat
- Tera Blast / Crunch
Physical Sweeper Snubbull (Intimidate)
Snubbull is a sensational Physical Sweeper for single battles. It is designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Snubbull's physical moves by 1.5x at the cost of locking you into the first move you pick. With Intimidate, on switch-in Snubbull lowers the attack of opponents by 1 stage. Psychic Fangs was added to provide additional threat coverage. With a Eject Pack equipped to it, if Snubbull's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Psychic Fangs is a physical 85-base power Psychic-type move (destroys screens, unless the target is immune).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Snubbull's defense and special defense by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dark-type move).
◆ Crunch is a physical TERA-boosted 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtb10d1
Teratype Dragon moveset for Snubbull
Item: Shell Bell / Eject Pack
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Dragon
EVs: 120 Hp / 252 Atk / 28 Def / 108 SpD
Moveset:
- Play Rough
- Close Combat
- Tera Blast
- Double-Edge / Body Slam
Physical Sweeper Snubbull (Intimidate)
Snubbull is a stupendous Physical Sweeper for single battles. It attempts to take down the opponent's team with brute physical power. The Shell Bell item option is to help Snubbull recover from the recoil damage it may take from Double-Edge. With Intimidate, on switch-in Snubbull lowers the attack of opponents by 1 stage. With a Eject Pack equipped to it, if Snubbull's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Snubbull's defense and special defense by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dragon-type move).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jtc10d1
Teratype Electric moveset for Snubbull
Item: Shell Bell / Eject Pack
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Electric
EVs: 120 Hp / 252 Atk / 28 Def / 108 SpD
Moveset:
- Wild Charge / Tera Blast
- Play Rough
- Double-Edge / Body Slam
- Close Combat
Physical Sweeper Snubbull (Intimidate)
Snubbull is a wonderful Physical Sweeper for single battles. It's goal is to take down the opponent's team with brute physical power. The Shell Bell item option is to help Snubbull recover from the recoil damage it may take from Double-Edge and Wild Charge. With Intimidate, on switch-in Snubbull lowers the attack of opponents by 1 stage. With a Eject Pack equipped to it, if Snubbull's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Electric-type move).
◆ Play Rough is a physical STAB-boosted 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Snubbull's defense and special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtd10d1
Teratype Fairy moveset for Snubbull
Item: Shell Bell / Eject Pack
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Fairy
EVs: 120 Hp / 252 Atk / 28 Def / 108 SpD
Moveset:
- Play Rough / Tera Blast
- Close Combat
- Double-Edge / Body Slam
- Earthquake
Physical Sweeper Snubbull (Intimidate)
Snubbull is a fabulous Physical Sweeper for single battles. It's meant to take down the opponent's team with brute physical power. The Shell Bell item option is to help Snubbull recover from the recoil damage it may take from Double-Edge. With Intimidate, on switch-in Snubbull lowers the attack of opponents by 1 stage. With a Eject Pack equipped to it, if Snubbull's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fairy-type move).
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Snubbull's defense and special defense by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
Link (click to copy):
https://hohoushome.com/b/jte10d1
Teratype Fighting moveset for Snubbull
Item: Eject Pack / Choice Band
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Fighting
EVs: 120 Hp / 252 Atk / 28 Def / 108 SpD
Moveset:
- Close Combat / Tera Blast
- Play Rough
- Crunch / Double-Edge
- Earthquake
Physical Sweeper Snubbull (Intimidate)
Snubbull is a decent Physical Sweeper for single battles. It's primary goal is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Snubbull's physical moves by 1.5x at the cost of locking you into the first move you pick. With Intimidate, on switch-in Snubbull lowers the attack of opponents by 1 stage. Crunch was added to provide additional threat coverage. With a Eject Pack equipped to it, if Snubbull's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fighting-type move).
◆ Play Rough is a physical STAB-boosted 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
◆ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
Link (click to copy):
https://hohoushome.com/b/jtf10d1
Teratype Fire moveset for Snubbull
Item: Eject Pack / Choice Band
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Fire
EVs: 120 Hp / 252 Atk / 28 Def / 108 SpD
Moveset:
- Play Rough
- Earthquake / Wild Charge
- Tera Blast / Fire Punch
- Close Combat
Physical Sweeper Snubbull (Intimidate)
Snubbull is an outstanding Physical Sweeper for single battles. It is primarily designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Snubbull's physical moves by 1.5x at the cost of locking you into the first move you pick. With Intimidate, on switch-in Snubbull lowers the attack of opponents by 1 stage. Earthquake or Wild Charge are added to provide additional threat coverage. With a Eject Pack equipped to it, if Snubbull's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fire-type move).
◆ Fire Punch is a physical TERA-boosted 75-base power Fire-type move (10% chance to burn the target).
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Snubbull's defense and special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtg10d1
Teratype Flying moveset for Snubbull
Item: Shell Bell / Eject Pack
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Flying
EVs: 120 Hp / 252 Atk / 28 Def / 108 SpD
Moveset:
- Play Rough
- Close Combat
- Tera Blast
- Double-Edge / Body Slam
Physical Sweeper Snubbull (Intimidate)
Snubbull is an interesting Physical Sweeper for single battles. It's goal is to take down the opponent's team with brute physical power. The Shell Bell item option is to help Snubbull recover from the recoil damage it may take from Double-Edge. With Intimidate, on switch-in Snubbull lowers the attack of opponents by 1 stage. With a Eject Pack equipped to it, if Snubbull's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Snubbull's defense and special defense by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Flying-type move).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jth10d1
Teratype Ghost moveset for Snubbull
Item: Shell Bell / Eject Pack
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Ghost
EVs: 120 Hp / 252 Atk / 28 Def / 108 SpD
Moveset:
- Play Rough
- Close Combat
- Tera Blast
- Double-Edge / Body Slam
Physical Sweeper Snubbull (Intimidate)
Snubbull is a phenomenal Physical Sweeper for single battles. It's meant to take down the opponent's team with brute physical power. The Shell Bell item option is to help Snubbull recover from the recoil damage it may take from Double-Edge. With Intimidate, on switch-in Snubbull lowers the attack of opponents by 1 stage. With a Eject Pack equipped to it, if Snubbull's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Snubbull's defense and special defense by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ghost-type move).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jti10d1
Teratype Grass moveset for Snubbull
Item: Shell Bell / Eject Pack
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Grass
EVs: 120 Hp / 252 Atk / 28 Def / 108 SpD
Moveset:
- Play Rough
- Close Combat
- Tera Blast
- Wild Charge / Psychic Fangs
Physical Sweeper Snubbull (Intimidate)
Snubbull is an awesome Physical Sweeper for single battles. It's primary goal is to take down the opponent's team with brute physical power. The Shell Bell item option is to help Snubbull recover from the recoil damage it may take from Wild Charge. With Intimidate, on switch-in Snubbull lowers the attack of opponents by 1 stage. Wild Charge or Psychic Fangs are added to provide additional threat coverage. With a Eject Pack equipped to it, if Snubbull's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Snubbull's defense and special defense by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Grass-type move).
◆ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
◆ Psychic Fangs is a physical 85-base power Psychic-type move (destroys screens, unless the target is immune).
Link (click to copy):
https://hohoushome.com/b/jtj10d1
Teratype Ground moveset for Snubbull
Item: Shell Bell / Eject Pack
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Ground
EVs: 120 Hp / 252 Atk / 28 Def / 108 SpD
Moveset:
- Earthquake / Tera Blast
- Play Rough
- Wild Charge / Double-Edge
- Close Combat
Physical Sweeper Snubbull (Intimidate)
Snubbull is a decent Physical Sweeper for single battles. It was designed to take down the opponent's team with brute physical power. The Shell Bell item option is to help Snubbull recover from the recoil damage it may take from Double-Edge and Wild Charge. With Intimidate, on switch-in Snubbull lowers the attack of opponents by 1 stage. Wild Charge was added to provide additional threat coverage. With a Eject Pack equipped to it, if Snubbull's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ground-type move).
◆ Play Rough is a physical STAB-boosted 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
◆ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Snubbull's defense and special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtk10d1
Teratype Ice moveset for Snubbull
Item: Eject Pack / Choice Band
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Ice
EVs: 120 Hp / 252 Atk / 28 Def / 108 SpD
Moveset:
- Play Rough
- Psychic Fangs / Double-Edge
- Tera Blast / Ice Punch
- Close Combat
Physical Sweeper Snubbull (Intimidate)
Snubbull is an astounding Physical Sweeper for single battles. It's designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Snubbull's physical moves by 1.5x at the cost of locking you into the first move you pick. With Intimidate, on switch-in Snubbull lowers the attack of opponents by 1 stage. Psychic Fangs was added to provide additional threat coverage. With a Eject Pack equipped to it, if Snubbull's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Psychic Fangs is a physical 85-base power Psychic-type move (destroys screens, unless the target is immune).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ice-type move).
◆ Ice Punch is a physical TERA-boosted 75-base power Ice-type move (10% chance to freeze the target).
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Snubbull's defense and special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtl10d1
Teratype Normal moveset for Snubbull
Item: Shell Bell / Eject Pack
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Normal
EVs: 120 Hp / 252 Atk / 28 Def / 108 SpD
Moveset:
- Double-Edge / Body Slam
- Play Rough
- Close Combat
- Earthquake
Physical Sweeper Snubbull (Intimidate)
Snubbull is an extraordinary Physical Sweeper for single battles. It's goal is to take down the opponent's team with brute physical power. The Shell Bell item option is to help Snubbull recover from the recoil damage it may take from Double-Edge. With Intimidate, on switch-in Snubbull lowers the attack of opponents by 1 stage. With a Eject Pack equipped to it, if Snubbull's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Body Slam is a physical TERA-boosted 85-base power Normal-type move (30% chance to paralyze the target).
◆ Play Rough is a physical STAB-boosted 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Snubbull's defense and special defense by 1 stage).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
Link (click to copy):
https://hohoushome.com/b/jtm10d1
Teratype Poison moveset for Snubbull
Item: Shell Bell / Eject Pack
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Poison
EVs: 120 Hp / 252 Atk / 28 Def / 108 SpD
Moveset:
- Play Rough
- Close Combat
- Tera Blast
- Double-Edge / Body Slam
Physical Sweeper Snubbull (Intimidate)
Snubbull is popular Physical Sweeper for single battles. It's primary goal is to take down the opponent's team with brute physical power. The Shell Bell item option is to help Snubbull recover from the recoil damage it may take from Double-Edge. With Intimidate, on switch-in Snubbull lowers the attack of opponents by 1 stage. With a Eject Pack equipped to it, if Snubbull's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Snubbull's defense and special defense by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Poison-type move).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jtn10d1
Teratype Psychic moveset for Snubbull
Item: Eject Pack / Choice Band
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Psychic
EVs: 120 Hp / 252 Atk / 28 Def / 108 SpD
Moveset:
- Psychic Fangs / Tera Blast
- Play Rough
- Close Combat
- Crunch / Double-Edge
Physical Sweeper Snubbull (Intimidate)
Snubbull is an astounding Physical Sweeper for single battles. It's meant to take down the opponent's team with brute physical power. Choice Band will increase the damage of Snubbull's physical moves by 1.5x at the cost of locking you into the first move you pick. With Intimidate, on switch-in Snubbull lowers the attack of opponents by 1 stage. Crunch was added to provide additional threat coverage. With a Eject Pack equipped to it, if Snubbull's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Psychic-type move).
◆ Play Rough is a physical STAB-boosted 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Snubbull's defense and special defense by 1 stage).
◆ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Link (click to copy):
https://hohoushome.com/b/jto10d1
Teratype Rock moveset for Snubbull
Item: Eject Pack / Choice Band
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Rock
EVs: 120 Hp / 252 Atk / 28 Def / 108 SpD
Moveset:
- Play Rough
- Close Combat
- Tera Blast
- Earthquake / Wild Charge
Physical Sweeper Snubbull (Intimidate)
Snubbull is a decent Physical Sweeper for single battles. It tries to take down the opponent's team with brute physical power. Choice Band will increase the damage of Snubbull's physical moves by 1.5x at the cost of locking you into the first move you pick. With Intimidate, on switch-in Snubbull lowers the attack of opponents by 1 stage. Earthquake or Wild Charge are added to provide additional threat coverage. With a Eject Pack equipped to it, if Snubbull's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Snubbull's defense and special defense by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Rock-type move).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
Link (click to copy):
https://hohoushome.com/b/jtp10d1
Teratype Steel moveset for Snubbull
Item: Eject Pack / Choice Band
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Steel
EVs: 120 Hp / 252 Atk / 28 Def / 108 SpD
Moveset:
- Play Rough
- Close Combat
- Tera Blast
- Earthquake / Double-Edge
Physical Sweeper Snubbull (Intimidate)
Snubbull is an outstanding Physical Sweeper for single battles. It's designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Snubbull's physical moves by 1.5x at the cost of locking you into the first move you pick. With Intimidate, on switch-in Snubbull lowers the attack of opponents by 1 stage. Earthquake was added to provide additional threat coverage. With a Eject Pack equipped to it, if Snubbull's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Snubbull's defense and special defense by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Steel-type move).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Link (click to copy):
https://hohoushome.com/b/jtq10d1
Teratype Water moveset for Snubbull
Item: Shell Bell / Eject Pack
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
Tera Type: Water
EVs: 120 Hp / 252 Atk / 28 Def / 108 SpD
Moveset:
- Play Rough
- Close Combat
- Tera Blast
- Double-Edge / Body Slam
Physical Sweeper Snubbull (Intimidate)
Snubbull is a spectacular Physical Sweeper for single battles. It is designed to take down the opponent's team with brute physical power. The Shell Bell item option is to help Snubbull recover from the recoil damage it may take from Double-Edge. With Intimidate, on switch-in Snubbull lowers the attack of opponents by 1 stage. With a Eject Pack equipped to it, if Snubbull's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Snubbull's defense and special defense by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Water-type move).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
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Movepool
Wondering what moves can Snubbull learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Snubbull can perform in Scarlet/Violet. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SV Move and Ability Combos for Snubbull
- Moves: Sunny day + Solar beam
- Moves: Rain dance + Thunder
- Moves: Endure + Reversal
- Moves: Endure + Endeavor
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Substitute + Reversal
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Endeavor + Item: Focus Sash
- Item: Blunder Policy + Move: Dynamic Punch
- Item: Blunder Policy + Move: Zap Cannon
- Moves with Priority: Detect, Endure, Helping Hand, Protect
- Moves that Break Screens: Brick Break, Psychic Fangs
- Moves that inflict status: Thunder Wave, Toxic
Moves that boost Snubbull's stats
- Bulk Up
- Curse
- Defense Curl
- Trailblaze
- Work Up
Most notable and possible best moves for Snubbull
- Earthquake
- Protect
- Reflect
- Rest
- Snarl
- Taunt
- Toxic
Common Effort Values for Snubbull in Scarlet and Violet
Related Videos
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Here are the best movesets for Snubbull. Top rated Snubbull Scarlet/Violet movesets. You can find Snubbull builds Scarlet/Violet. Snubbull movesets Scarlet/Violet are listed here. VGC Snubbull Competitive Movesets can be found here. Find various EV spreads, find the best nature for Snubbull in Scarlet/Violet along with competitive movesets. Basic info and Movesets for Granbull evolution