Competitive Information for Stantler [Scarlet/Violet]
Normal
Abilities:
On switch-in, this Pokemon identifies the held items of all opposing Pokemon.
On switch-in, this Pokemon lowers the Attack of opponents by 1 stage.
This Pokemon's Attack is raised 1 stage if hit by a Grass move; Grass immunity.
Disclaimer: All videos and opinions are owned by their respective creators and may not reflect our views.
Note: Pokemon with the Sap Sipper ability are immune to Grass attacks.
Movesets for Singles
Looking for a competitive moveset for Stantler? These builds are optimized for Scarlet/Violet Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Scarlet/Violet metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Prepare for battle with Stantler, a top-notch Pokémon boasting Normal attributes. Stantler is not a Pokémon anyone usually expects to see on the battlefield. Its only type-related weakness is Fighting. Delve into Stantler's movesets below and strategize for victory!
Item: Focus Sash / Choice Band
Ability: Sap Sipper
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Earthquake
- Wild Charge / Lunge
- Throat Chop / Bite
Stantler makes an a superior Physical Sweeper in single battles. It's designed to take down the opponent's team with overwhelming physical power. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Stantler's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
◆ Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
◆ Lunge is a physical 80-base power Bug-type move (100% chance to lower the target's attack by 1 stage).
◆ Throat Chop is a physical 80-base power Dark-type move (for 2 turns, the target cannot use sound moves).
◆ Bite is a physical 60-base power Dark-type move (30% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/oaaea
Item: Focus Sash / Choice Specs
Ability: Sap Sipper
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast / Hyper Beam
- Earth Power
- Energy Ball / Solar Beam
- Psychic / Extrasensory
Stantler stands out as a decent Special Sweeper in single battles. It is designed to overwhelm foes with brute special power. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Stantler's special moves by 1.5x but will lock you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
◆ Hyper Beam is a special STAB-boosted 150-base power Normal-type move (Stantler cannot move next turn).
◆ Earth Power is a special 90-base power Ground-type move (10% chance to lower the target's special defense by 1 stage).
◆ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Solar Beam is a special 120-base power Grass-type move (charges turn 1. Hits turn 2. No charge in sunlight).
◆ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Extrasensory is a special 80-base power Psychic-type move (10% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/obaea
Movesets for Doubles
Need a strong doubles moveset for Stantler? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Scarlet/Violet Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Scarlet/Violet metagame with these expert-crafted setups!
Item: Focus Sash / Choice Band
Ability: Sap Sipper
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Earthquake / Bulldoze
- Wild Charge / Lunge
- Throat Chop / Bite
Stantler stands out as a renowned Physical Sweeper in double battles. The purpose of this moveset is to crush rivals using lethal physical power. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Stantler's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
◆ Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
◆ Lunge is a physical 80-base power Bug-type move (100% chance to lower the target's attack by 1 stage).
◆ Throat Chop is a physical 80-base power Dark-type move (for 2 turns, the target cannot use sound moves).
◆ Bite is a physical 60-base power Dark-type move (30% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/paaea
Item: Focus Sash / Choice Specs
Ability: Sap Sipper
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast / Hyper Beam
- Earth Power
- Energy Ball / Solar Beam
- Psychic / Extrasensory
In double battles, Stantler's Special Sweeper role is an exquisite. It's goal is to overwhelm foes with heavy-hitting special power. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Stantler's special moves by 1.5x but will lock you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
◆ Hyper Beam is a special STAB-boosted 150-base power Normal-type move (Stantler cannot move next turn).
◆ Earth Power is a special 90-base power Ground-type move (10% chance to lower the target's special defense by 1 stage).
◆ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Solar Beam is a special 120-base power Grass-type move (charges turn 1. Hits turn 2. No charge in sunlight).
◆ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Extrasensory is a special 80-base power Psychic-type move (10% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/pbaea
Item: Focus Sash
Ability: Sap Sipper
Nature: Relaxed (+Def, -Spe)
EVs: 252 Hp / 140 Def / 116 SpD
Moveset:
- Double-Edge / Body Slam
- Earthquake
- Wild Charge / Lunge
- Trick Room
Ready for single battles? Stantler is a magnificent Defensive Trick Roomer. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
◆ Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
◆ Lunge is a physical 80-base power Bug-type move (100% chance to lower the target's attack by 1 stage).
◆ Trick Room is a status move (goes last. For 5 turns, turn order is reversed).
Link (click to copy):
https://hohoushome.com/b/pcaea
Terastal Phenomenon
In Pokemon Scarlet and Violet (Generation 9), each Pokémon in Paldea has a Tera Type. A Pokémon's Tera Type is inactive until the Pokémon Terastallizes, at which time the Pokémon's type will change to its Tera Type.
There are 18 types, meaning there are countless combinations of Pokémon and Tera Types. Terastallizing a Pokémon allows you to enhance your battle strategies by increasing the power of any moves that have the same type as your Pokémon’s Tera Type or by changing your Pokémon’s weaknesses.
Fighting moves are bad against Ghost.
The most recommended Terastral Type for Stantler is: Ghost
Select a Tera-type:
Teratype Bug movesets for Stantler
Item: Focus Sash / Choice Band
Ability: Sap Sipper
Nature: Brave (+Atk, -Spe)
Tera Type: Bug
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Tera Blast
- Earthquake / Bulldoze
- Wild Charge / Zen Headbutt
Stantler is pretty popular 1 in single battles. It's meant to take down the opponent's team with brute physical power. It's meant to take down the opponent's team with high-damaging special attacks. It's meant to take a mighty amount of physical hits while dealing some decent damage. It's meant to take a mighty amount of hits from special attacks while dealing some decent damage. It's meant to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Stantler's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Bug-type move).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qaaaea
Item: Focus Sash / Choice Specs
Ability: Sap Sipper
Nature: Quiet (+SpA, -Spe)
Tera Type: Bug
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast
- Hyper Beam
- Psychic
- Thunderbolt
Stantler is an outstanding 1 in single battles. It's purpose is to take down the opponent's team with brute physical power. It's purpose is to take down the opponent's team with high-damaging special attacks. It's purpose is to take a mighty amount of physical hits while dealing some decent damage. It's purpose is to take a mighty amount of hits from special attacks while dealing some decent damage. It's purpose is to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Stantler's special moves by 1.5x but will lock you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Hyper Beam is a special STAB-boosted 150-base power Normal-type move (Stantler cannot move next turn).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qabaea
Teratype Dark movesets for Stantler
Item: Focus Sash / Choice Band
Ability: Sap Sipper
Nature: Brave (+Atk, -Spe)
Tera Type: Dark
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Tera Blast / Bite
- Earthquake / Bulldoze
- Wild Charge / Zen Headbutt
Stantler is a wonderful 1 in single battles. It's primary goal is to take down the opponent's team with brute physical power. It's primary goal is to take down the opponent's team with high-damaging special attacks. It's primary goal is to take a great amount of physical hits while dealing some decent damage. It's primary goal is to take a great amount of hits from special attacks while dealing some decent damage. It's primary goal is to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Stantler's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Dark-type move).
♦ Bite is a physical TERA-boosted 60-base power Dark-type move (30% chance to make the target flinch).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qbaaea
Item: Focus Sash / Choice Specs
Ability: Sap Sipper
Nature: Quiet (+SpA, -Spe)
Tera Type: Dark
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast
- Hyper Beam
- Psychic
- Thunderbolt
Stantler is popular 1 in single battles. It's primary goal is to take down the opponent's team with brute physical power. It's primary goal is to take down the opponent's team with high-damaging special attacks. It's primary goal is to take a substantial amount of physical hits while dealing some decent damage. It's primary goal is to take a substantial amount of hits from special attacks while dealing some decent damage. It's primary goal is to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Stantler's special moves by 1.5x but will lock you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Hyper Beam is a special STAB-boosted 150-base power Normal-type move (Stantler cannot move next turn).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qbbaea
Teratype Dragon movesets for Stantler
Item: Focus Sash / Choice Band
Ability: Sap Sipper
Nature: Brave (+Atk, -Spe)
Tera Type: Dragon
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Tera Blast
- Earthquake / Bulldoze
- Wild Charge / Zen Headbutt
Stantler is an extraordinary 1 in single battles. It's designed to take down the opponent's team with brute physical power. It's designed to take down the opponent's team with high-damaging special attacks. It's designed to take a hefty amount of physical hits while dealing some decent damage. It's designed to take a hefty amount of hits from special attacks while dealing some decent damage. It's designed to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Stantler's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Dragon-type move).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qcaaea
Item: Focus Sash / Choice Specs
Ability: Sap Sipper
Nature: Quiet (+SpA, -Spe)
Tera Type: Dragon
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast
- Hyper Beam
- Psychic
- Thunderbolt
Stantler is a stupendous 1 in single battles. It's purpose is to take down the opponent's team with brute physical power. It's purpose is to take down the opponent's team with high-damaging special attacks. It's purpose is to take a nice amount of physical hits while dealing some decent damage. It's purpose is to take a nice amount of hits from special attacks while dealing some decent damage. It's purpose is to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Stantler's special moves by 1.5x but will lock you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Hyper Beam is a special STAB-boosted 150-base power Normal-type move (Stantler cannot move next turn).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qcbaea
Teratype Electric movesets for Stantler
Item: Focus Sash / Choice Band
Ability: Sap Sipper
Nature: Brave (+Atk, -Spe)
Tera Type: Electric
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Wild Charge / Tera Blast
- Earthquake / Bulldoze
- Zen Headbutt / Psyshield Bash
Stantler is a phenomenal 1 in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. The purpose of this moveset is to take a hefty amount of physical hits while dealing some decent damage. The purpose of this moveset is to take a hefty amount of hits from special attacks while dealing some decent damage. The purpose of this moveset is to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Stantler's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Wild Charge is a physical TERA-boosted 90-base power Electric-type move (has 1/4 recoil).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Electric-type move).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
♦ Psyshield Bash is a physical 70-base power Psychic-type move (100% chance to raise your Stantler's defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qdaaea
Item: Focus Sash / Choice Specs
Ability: Sap Sipper
Nature: Quiet (+SpA, -Spe)
Tera Type: Electric
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Thunderbolt / Tera Blast
- Hyper Beam
- Psychic / Extrasensory
- Energy Ball / Solar Beam
Stantler is a notable 1 in single battles. It is primarily designed to take down the opponent's team with brute physical power. It is primarily designed to take down the opponent's team with high-damaging special attacks. It is primarily designed to take a mighty amount of physical hits while dealing some decent damage. It is primarily designed to take a mighty amount of hits from special attacks while dealing some decent damage. It is primarily designed to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Stantler's special moves by 1.5x but will lock you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Electric-type move).
♦ Hyper Beam is a special STAB-boosted 150-base power Normal-type move (Stantler cannot move next turn).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Extrasensory is a special 80-base power Psychic-type move (10% chance to make the target flinch).
♦ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Solar Beam is a special 120-base power Grass-type move (charges turn 1. Hits turn 2. No charge in sunlight).
Link (click to copy):
https://hohoushome.com/b/qdbaea
Teratype Fairy movesets for Stantler
Item: Focus Sash / Choice Band
Ability: Sap Sipper
Nature: Brave (+Atk, -Spe)
Tera Type: Fairy
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Tera Blast
- Earthquake / Bulldoze
- Wild Charge / Zen Headbutt
Stantler is an extraordinary 1 in single battles. It's meant to take down the opponent's team with brute physical power. It's meant to take down the opponent's team with high-damaging special attacks. It's meant to take a decent amount of physical hits while dealing some decent damage. It's meant to take a decent amount of hits from special attacks while dealing some decent damage. It's meant to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Stantler's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Fairy-type move).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qeaaea
Item: Focus Sash / Choice Specs
Ability: Sap Sipper
Nature: Quiet (+SpA, -Spe)
Tera Type: Fairy
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast
- Hyper Beam
- Psychic
- Thunderbolt
Stantler is a decent 1 in single battles. This moveset is designed to take down the opponent's team with brute physical power. This moveset is designed to take down the opponent's team with high-damaging special attacks. This moveset is designed to take a large amount of physical hits while dealing some decent damage. This moveset is designed to take a large amount of hits from special attacks while dealing some decent damage. This moveset is designed to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Stantler's special moves by 1.5x but will lock you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Hyper Beam is a special STAB-boosted 150-base power Normal-type move (Stantler cannot move next turn).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qebaea
Teratype Fighting movesets for Stantler
Item: Focus Sash / Choice Band
Ability: Sap Sipper
Nature: Brave (+Atk, -Spe)
Tera Type: Fighting
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Tera Blast / Double Kick
- Earthquake / Bulldoze
- Wild Charge / Zen Headbutt
Stantler is a wonderful 1 in single battles. It's meant to take down the opponent's team with brute physical power. It's meant to take down the opponent's team with high-damaging special attacks. It's meant to take a nice amount of physical hits while dealing some decent damage. It's meant to take a nice amount of hits from special attacks while dealing some decent damage. It's meant to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Stantler's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Fighting-type move).
♦ Double Kick is a physical TERA-boosted 30-base power Fighting-type move (hits 2 times in one turn).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qfaaea
Item: Focus Sash / Choice Specs
Ability: Sap Sipper
Nature: Quiet (+SpA, -Spe)
Tera Type: Fighting
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast
- Hyper Beam
- Psychic
- Thunderbolt
Stantler is a phenomenal 1 in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. The purpose of this moveset is to take a large amount of physical hits while dealing some decent damage. The purpose of this moveset is to take a large amount of hits from special attacks while dealing some decent damage. The purpose of this moveset is to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Stantler's special moves by 1.5x but will lock you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Hyper Beam is a special STAB-boosted 150-base power Normal-type move (Stantler cannot move next turn).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qfbaea
Teratype Fire movesets for Stantler
Item: Focus Sash / Choice Band
Ability: Sap Sipper
Nature: Brave (+Atk, -Spe)
Tera Type: Fire
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Tera Blast
- Earthquake / Bulldoze
- Wild Charge / Zen Headbutt
Stantler is a spectacular 1 in single battles. It's primary goal is to take down the opponent's team with brute physical power. It's primary goal is to take down the opponent's team with high-damaging special attacks. It's primary goal is to take a great amount of physical hits while dealing some decent damage. It's primary goal is to take a great amount of hits from special attacks while dealing some decent damage. It's primary goal is to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Stantler's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Fire-type move).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qgaaea
Item: Focus Sash / Choice Specs
Ability: Sap Sipper
Nature: Quiet (+SpA, -Spe)
Tera Type: Fire
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast
- Hyper Beam
- Psychic
- Thunderbolt
Stantler is a remarkable 1 in single battles. It's meant to take down the opponent's team with brute physical power. It's meant to take down the opponent's team with high-damaging special attacks. It's meant to take a large amount of physical hits while dealing some decent damage. It's meant to take a large amount of hits from special attacks while dealing some decent damage. It's meant to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Stantler's special moves by 1.5x but will lock you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Hyper Beam is a special STAB-boosted 150-base power Normal-type move (Stantler cannot move next turn).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qgbaea
Teratype Flying movesets for Stantler
Item: Focus Sash / Choice Band
Ability: Sap Sipper
Nature: Brave (+Atk, -Spe)
Tera Type: Flying
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Tera Blast
- Earthquake / Bulldoze
- Wild Charge / Zen Headbutt
Stantler is a marvelous 1 in single battles. It's primary goal is to take down the opponent's team with brute physical power. It's primary goal is to take down the opponent's team with high-damaging special attacks. It's primary goal is to take a nice amount of physical hits while dealing some decent damage. It's primary goal is to take a nice amount of hits from special attacks while dealing some decent damage. It's primary goal is to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Stantler's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Flying-type move).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qhaaea
Item: Focus Sash / Choice Specs
Ability: Sap Sipper
Nature: Quiet (+SpA, -Spe)
Tera Type: Flying
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast
- Hyper Beam
- Psychic
- Thunderbolt
Stantler is a phenomenal 1 in single battles. It was designed to take down the opponent's team with brute physical power. It was designed to take down the opponent's team with high-damaging special attacks. It was designed to take a mighty amount of physical hits while dealing some decent damage. It was designed to take a mighty amount of hits from special attacks while dealing some decent damage. It was designed to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Stantler's special moves by 1.5x but will lock you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Hyper Beam is a special STAB-boosted 150-base power Normal-type move (Stantler cannot move next turn).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qhbaea
Teratype Ghost movesets for Stantler
Item: Focus Sash / Choice Band
Ability: Sap Sipper
Nature: Brave (+Atk, -Spe)
Tera Type: Ghost
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Tera Blast
- Earthquake
- Wild Charge / Zen Headbutt
Stantler is an extraordinary 1 in single battles. This moveset is designed to take down the opponent's team with brute physical power. This moveset is designed to take down the opponent's team with high-damaging special attacks. This moveset is designed to take a decent amount of physical hits while dealing some decent damage. This moveset is designed to take a decent amount of hits from special attacks while dealing some decent damage. This moveset is designed to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Stantler's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Ghost-type move).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qiaaea
Item: Focus Sash / Choice Specs
Ability: Sap Sipper
Nature: Quiet (+SpA, -Spe)
Tera Type: Ghost
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast / Shadow Ball
- Hyper Beam
- Psychic / Extrasensory
- Thunderbolt / Charge Beam
Stantler is a decent 1 in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. The purpose of this moveset is to take a considerable amount of physical hits while dealing some decent damage. The purpose of this moveset is to take a considerable amount of hits from special attacks while dealing some decent damage. The purpose of this moveset is to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Stantler's special moves by 1.5x but will lock you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Shadow Ball is a special TERA-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hyper Beam is a special STAB-boosted 150-base power Normal-type move (Stantler cannot move next turn).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Extrasensory is a special 80-base power Psychic-type move (10% chance to make the target flinch).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
♦ Charge Beam is a special 50-base power Electric-type move (70% chance to raise your Stantler's special attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qibaea
Teratype Grass movesets for Stantler
Item: Focus Sash / Choice Band
Ability: Sap Sipper
Nature: Brave (+Atk, -Spe)
Tera Type: Grass
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Tera Blast / Trailblaze
- Earthquake / Bulldoze
- Wild Charge / Zen Headbutt
Stantler is a stupendous 1 in single battles. It attempts to take down the opponent's team with brute physical power. It attempts to take down the opponent's team with high-damaging special attacks. It attempts to take a great amount of physical hits while dealing some decent damage. It attempts to take a great amount of hits from special attacks while dealing some decent damage. It attempts to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out (usually Trailblaze to boost Stantler for the following turns). Choice Band will increase the damage of Stantler's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Grass-type move).
♦ Trailblaze is a physical TERA-boosted 50-base power Grass-type move (100% chance to raise your Stantler's speed by 1 stage).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qjaaea
Item: Focus Sash / Choice Specs
Ability: Sap Sipper
Nature: Quiet (+SpA, -Spe)
Tera Type: Grass
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Energy Ball / Tera Blast
- Hyper Beam
- Psychic / Extrasensory
- Thunderbolt / Charge Beam
Stantler is a marvelous 1 in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. The purpose of this moveset is to take a great amount of physical hits while dealing some decent damage. The purpose of this moveset is to take a great amount of hits from special attacks while dealing some decent damage. The purpose of this moveset is to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Stantler's special moves by 1.5x but will lock you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Grass-type move).
♦ Hyper Beam is a special STAB-boosted 150-base power Normal-type move (Stantler cannot move next turn).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Extrasensory is a special 80-base power Psychic-type move (10% chance to make the target flinch).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
♦ Charge Beam is a special 50-base power Electric-type move (70% chance to raise your Stantler's special attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qjbaea
Teratype Ground movesets for Stantler
Item: Focus Sash / Choice Band
Ability: Sap Sipper
Nature: Brave (+Atk, -Spe)
Tera Type: Ground
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Earthquake / Tera Blast
- Wild Charge / Bite
- Zen Headbutt / Psyshield Bash
Stantler is a remarkable 1 in single battles. It is designed to take down the opponent's team with brute physical power. It is designed to take down the opponent's team with high-damaging special attacks. It is designed to take a nice amount of physical hits while dealing some decent damage. It is designed to take a nice amount of hits from special attacks while dealing some decent damage. It is designed to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Stantler's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Earthquake is a physical TERA-boosted 100-base power Ground-type move (hits adjacent pokemon).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Ground-type move).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Bite is a physical 60-base power Dark-type move (30% chance to make the target flinch).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
♦ Psyshield Bash is a physical 70-base power Psychic-type move (100% chance to raise your Stantler's defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qkaaea
Item: Focus Sash / Choice Specs
Ability: Sap Sipper
Nature: Quiet (+SpA, -Spe)
Tera Type: Ground
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Earth Power / Tera Blast
- Hyper Beam
- Psychic / Extrasensory
- Thunderbolt / Charge Beam
Stantler is a fabulous 1 in single battles. This moveset is designed to take down the opponent's team with brute physical power. This moveset is designed to take down the opponent's team with high-damaging special attacks. This moveset is designed to take a substantial amount of physical hits while dealing some decent damage. This moveset is designed to take a substantial amount of hits from special attacks while dealing some decent damage. This moveset is designed to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Stantler's special moves by 1.5x but will lock you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Ground-type move).
♦ Hyper Beam is a special STAB-boosted 150-base power Normal-type move (Stantler cannot move next turn).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Extrasensory is a special 80-base power Psychic-type move (10% chance to make the target flinch).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
♦ Charge Beam is a special 50-base power Electric-type move (70% chance to raise your Stantler's special attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qkbaea
Teratype Ice movesets for Stantler
Item: Focus Sash / Choice Band
Ability: Sap Sipper
Nature: Brave (+Atk, -Spe)
Tera Type: Ice
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Tera Blast
- Earthquake / Bulldoze
- Wild Charge / Zen Headbutt
Stantler is an extraordinary 1 in single battles. It's purpose is to take down the opponent's team with brute physical power. It's purpose is to take down the opponent's team with high-damaging special attacks. It's purpose is to take a good amount of physical hits while dealing some decent damage. It's purpose is to take a good amount of hits from special attacks while dealing some decent damage. It's purpose is to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Stantler's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Ice-type move).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qlaaea
Item: Focus Sash / Choice Specs
Ability: Sap Sipper
Nature: Quiet (+SpA, -Spe)
Tera Type: Ice
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast
- Hyper Beam
- Psychic
- Thunderbolt
Stantler is an outstanding 1 in single battles. It's purpose is to take down the opponent's team with brute physical power. It's purpose is to take down the opponent's team with high-damaging special attacks. It's purpose is to take a large amount of physical hits while dealing some decent damage. It's purpose is to take a large amount of hits from special attacks while dealing some decent damage. It's purpose is to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Stantler's special moves by 1.5x but will lock you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Hyper Beam is a special STAB-boosted 150-base power Normal-type move (Stantler cannot move next turn).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qlbaea
Teratype Normal movesets for Stantler
Item: Focus Sash / Choice Band
Ability: Sap Sipper
Nature: Brave (+Atk, -Spe)
Tera Type: Normal
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Earthquake / Bulldoze
- Wild Charge / Bite
- Zen Headbutt / Psyshield Bash
Stantler is a phenomenal 1 in single battles. It's purpose is to take down the opponent's team with brute physical power. It's purpose is to take down the opponent's team with high-damaging special attacks. It's purpose is to take a considerable amount of physical hits while dealing some decent damage. It's purpose is to take a considerable amount of hits from special attacks while dealing some decent damage. It's purpose is to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Stantler's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Body Slam is a physical TERA-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Bite is a physical 60-base power Dark-type move (30% chance to make the target flinch).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
♦ Psyshield Bash is a physical 70-base power Psychic-type move (100% chance to raise your Stantler's defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qmaaea
Item: Focus Sash / Choice Specs
Ability: Sap Sipper
Nature: Quiet (+SpA, -Spe)
Tera Type: Normal
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast / Hyper Beam
- Psychic / Extrasensory
- Thunderbolt / Charge Beam
- Energy Ball / Solar Beam
Stantler is a marvelous 1 in single battles. This moveset attempts to take down the opponent's team with brute physical power. This moveset attempts to take down the opponent's team with high-damaging special attacks. This moveset attempts to take a good amount of physical hits while dealing some decent damage. This moveset attempts to take a good amount of hits from special attacks while dealing some decent damage. This moveset attempts to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Stantler's special moves by 1.5x but will lock you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Hyper Beam is a special TERA-boosted 150-base power Normal-type move (Stantler cannot move next turn).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Extrasensory is a special 80-base power Psychic-type move (10% chance to make the target flinch).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
♦ Charge Beam is a special 50-base power Electric-type move (70% chance to raise your Stantler's special attack by 1 stage).
♦ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Solar Beam is a special 120-base power Grass-type move (charges turn 1. Hits turn 2. No charge in sunlight).
Link (click to copy):
https://hohoushome.com/b/qmbaea
Teratype Poison movesets for Stantler
Item: Focus Sash / Choice Band
Ability: Sap Sipper
Nature: Brave (+Atk, -Spe)
Tera Type: Poison
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Tera Blast
- Earthquake / Bulldoze
- Wild Charge / Zen Headbutt
Stantler is an outstanding 1 in single battles. This moveset attempts to take down the opponent's team with brute physical power. This moveset attempts to take down the opponent's team with high-damaging special attacks. This moveset attempts to take a mighty amount of physical hits while dealing some decent damage. This moveset attempts to take a mighty amount of hits from special attacks while dealing some decent damage. This moveset attempts to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Stantler's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Poison-type move).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qnaaea
Item: Focus Sash / Choice Specs
Ability: Sap Sipper
Nature: Quiet (+SpA, -Spe)
Tera Type: Poison
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast
- Hyper Beam
- Psychic
- Thunderbolt
Stantler is a wonderful 1 in single battles. It was designed to take down the opponent's team with brute physical power. It was designed to take down the opponent's team with high-damaging special attacks. It was designed to take a mighty amount of physical hits while dealing some decent damage. It was designed to take a mighty amount of hits from special attacks while dealing some decent damage. It was designed to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Stantler's special moves by 1.5x but will lock you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Hyper Beam is a special STAB-boosted 150-base power Normal-type move (Stantler cannot move next turn).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qnbaea
Teratype Psychic movesets for Stantler
Item: Focus Sash / Choice Band
Ability: Sap Sipper
Nature: Brave (+Atk, -Spe)
Tera Type: Psychic
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Tera Blast / Zen Headbutt
- Earthquake / Bulldoze
- Wild Charge / Bite
Stantler is an astounding 1 in single battles. This moveset is designed to take down the opponent's team with brute physical power. This moveset is designed to take down the opponent's team with high-damaging special attacks. This moveset is designed to take a substantial amount of physical hits while dealing some decent damage. This moveset is designed to take a substantial amount of hits from special attacks while dealing some decent damage. This moveset is designed to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Stantler's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Psychic-type move).
♦ Zen Headbutt is a physical TERA-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Bite is a physical 60-base power Dark-type move (30% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qoaaea
Item: Focus Sash / Choice Specs
Ability: Sap Sipper
Nature: Quiet (+SpA, -Spe)
Tera Type: Psychic
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Extrasensory
- Hyper Beam
- Thunderbolt / Charge Beam
- Energy Ball / Solar Beam
Stantler is a phenomenal 1 in single battles. It's primary goal is to take down the opponent's team with brute physical power. It's primary goal is to take down the opponent's team with high-damaging special attacks. It's primary goal is to take a decent amount of physical hits while dealing some decent damage. It's primary goal is to take a decent amount of hits from special attacks while dealing some decent damage. It's primary goal is to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Stantler's special moves by 1.5x but will lock you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Extrasensory is a special TERA-boosted 80-base power Psychic-type move (10% chance to make the target flinch).
♦ Hyper Beam is a special STAB-boosted 150-base power Normal-type move (Stantler cannot move next turn).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
♦ Charge Beam is a special 50-base power Electric-type move (70% chance to raise your Stantler's special attack by 1 stage).
♦ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Solar Beam is a special 120-base power Grass-type move (charges turn 1. Hits turn 2. No charge in sunlight).
Link (click to copy):
https://hohoushome.com/b/qobaea
Teratype Rock movesets for Stantler
Item: Focus Sash / Choice Band
Ability: Sap Sipper
Nature: Brave (+Atk, -Spe)
Tera Type: Rock
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Tera Blast
- Earthquake / Bulldoze
- Wild Charge / Zen Headbutt
Stantler is a stupendous 1 in single battles. It is designed to take down the opponent's team with brute physical power. It is designed to take down the opponent's team with high-damaging special attacks. It is designed to take a great amount of physical hits while dealing some decent damage. It is designed to take a great amount of hits from special attacks while dealing some decent damage. It is designed to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Stantler's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Rock-type move).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qpaaea
Item: Focus Sash / Choice Specs
Ability: Sap Sipper
Nature: Quiet (+SpA, -Spe)
Tera Type: Rock
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast
- Hyper Beam
- Psychic
- Thunderbolt
Stantler is a spectacular 1 in single battles. It's meant to take down the opponent's team with brute physical power. It's meant to take down the opponent's team with high-damaging special attacks. It's meant to take a hefty amount of physical hits while dealing some decent damage. It's meant to take a hefty amount of hits from special attacks while dealing some decent damage. It's meant to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Stantler's special moves by 1.5x but will lock you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Hyper Beam is a special STAB-boosted 150-base power Normal-type move (Stantler cannot move next turn).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qpbaea
Teratype Steel movesets for Stantler
Item: Focus Sash / Choice Band
Ability: Sap Sipper
Nature: Brave (+Atk, -Spe)
Tera Type: Steel
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Tera Blast
- Earthquake / Bulldoze
- Wild Charge / Zen Headbutt
Stantler is a sensational 1 in single battles. It's primary goal is to take down the opponent's team with brute physical power. It's primary goal is to take down the opponent's team with high-damaging special attacks. It's primary goal is to take a good amount of physical hits while dealing some decent damage. It's primary goal is to take a good amount of hits from special attacks while dealing some decent damage. It's primary goal is to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Stantler's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Steel-type move).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qqaaea
Item: Focus Sash / Choice Specs
Ability: Sap Sipper
Nature: Quiet (+SpA, -Spe)
Tera Type: Steel
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast
- Hyper Beam
- Psychic
- Thunderbolt
Stantler is a stupendous 1 in single battles. It is designed to take down the opponent's team with brute physical power. It is designed to take down the opponent's team with high-damaging special attacks. It is designed to take a good amount of physical hits while dealing some decent damage. It is designed to take a good amount of hits from special attacks while dealing some decent damage. It is designed to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Stantler's special moves by 1.5x but will lock you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Hyper Beam is a special STAB-boosted 150-base power Normal-type move (Stantler cannot move next turn).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qqbaea
Teratype Water movesets for Stantler
Item: Focus Sash / Choice Band
Ability: Sap Sipper
Nature: Brave (+Atk, -Spe)
Tera Type: Water
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Tera Blast
- Earthquake / Bulldoze
- Wild Charge / Zen Headbutt
Stantler is an awesome 1 in single battles. It's primary goal is to take down the opponent's team with brute physical power. It's primary goal is to take down the opponent's team with high-damaging special attacks. It's primary goal is to take a hefty amount of physical hits while dealing some decent damage. It's primary goal is to take a hefty amount of hits from special attacks while dealing some decent damage. It's primary goal is to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Stantler's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Water-type move).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qraaea
Item: Focus Sash / Choice Specs
Ability: Sap Sipper
Nature: Quiet (+SpA, -Spe)
Tera Type: Water
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast
- Hyper Beam
- Psychic
- Thunderbolt
Stantler is an astounding 1 in single battles. This moveset attempts to take down the opponent's team with brute physical power. This moveset attempts to take down the opponent's team with high-damaging special attacks. This moveset attempts to take a substantial amount of physical hits while dealing some decent damage. This moveset attempts to take a substantial amount of hits from special attacks while dealing some decent damage. This moveset attempts to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Stantler's special moves by 1.5x but will lock you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Hyper Beam is a special STAB-boosted 150-base power Normal-type move (Stantler cannot move next turn).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qrbaea
Movepool
Want to know what moves Stantler can learn? Check out the full list of moves available in the Pokemon Scarlet/Violet generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Stantler.
Damage Modifiers:
Combo List
These are a list of several common move combinations Stantler can perform in Scarlet/Violet. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SV Move and Ability Combos for Stantler
- Moves: Sunny day + Solar beam
- Moves: Gravity + Hypnosis
- Moves: Rain dance + Thunder
- Moves: Rest + Sleep talk
- Moves: Stored power + Psych up
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Endure, Helping Hand, Protect
- Moves that inflict status: Hypnosis, Thunder Wave
Moves that boost Stantler's stats
- Agility
- Calm Mind
- Charge Beam
- Curse
- Psyshield Bash
- Trailblaze
- Note:This Pokemon can also learn Stored Power.
Most notable and possible best moves for Stantler
- Earthquake
- Light Screen
- Protect
- Reflect
- Rest
- Stored Power
Common Effort Values for Stantler in Scarlet and Violet
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Stantler's Defensive EV-spread for Pokemon Scarlet and Violet
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Stantler. Top rated Stantler Scarlet/Violet movesets. You can find Stantler builds Scarlet/Violet. Stantler movesets Scarlet/Violet are listed here. VGC Stantler Competitive Movesets can be found here. Find various EV spreads, find the best nature for Stantler in Scarlet/Violet along with competitive movesets. Basic info and Movesets for Wyrdeer evolution