Competitive Information for Stantler [Scarlet/Violet]


Normal
Abilities:
Note: Pokemon with the Sap Sipper ability are immune to Grass attacks.
Movesets for Singles
What is a good competitive moveset for Stantler? These builds have been optimized for Pokemon competing in Scarlet/Violet Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Scarlet/Violet generation metagame.
Stantler is a decent Normal-typed Pokemon. Stantler is not a Pokemon anyone usually expects sees on the battlefield. Stantler's only type-related weakness is Fighting.
Item: Focus Sash / Choice Band
Ability: Sap Sipper
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Earthquake / Bulldoze
- Wild Charge / Bite
- Zen Headbutt / Psyshield Bash
Physical Sweeper Stantler (Sap Sipper)
Stantler is a notable Physical Sweeper. The purpose of this moveset is to take down the opponent's team with brute physical power. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Stantler's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Bite is a physical 60-base power Dark-type move (30% chance to make the target flinch).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
♦ Psyshield Bash is a physical 70-base power Psychic-type move (100% chance to raise your Stantler's defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/js10ea
Item: Focus Sash / Choice Specs
Ability: Sap Sipper
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast / Hyper Beam
- Psychic / Extrasensory
- Thunderbolt / Charge Beam
- Energy Ball / Solar Beam
Special Sweeper Stantler (Sap Sipper)
Stantler is an astounding Special Sweeper. It's designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Stantler's special moves by 1.5x but will lock you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Hyper Beam is a special STAB-boosted 150-base power Normal-type move (Stantler cannot move next turn).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Extrasensory is a special 80-base power Psychic-type move (10% chance to make the target flinch).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
♦ Charge Beam is a special 50-base power Electric-type move (70% chance to raise your Stantler's special attack by 1 stage).
♦ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Solar Beam is a special 120-base power Grass-type move (charges turn 1. Hits turn 2. No charge in sunlight).
Link (click to copy):
https://hohoushome.com/b/js11ea
Movesets for Doubles
What is a good doubles moveset for Stantler? These builds have been optimized for Scarlet/Violet Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Scarlet/Violet generation metagame.
Item: Focus Sash / Choice Band
Ability: Sap Sipper
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Earthquake / Bulldoze
- Wild Charge / Bite
- Zen Headbutt / Psyshield Bash
Doubles Physical Sweeper Stantler (Sap Sipper)
Stantler is an astounding Physical Sweeper. This moveset attempts to take down the opponent's team with brute physical power. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Stantler's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Bite is a physical 60-base power Dark-type move (30% chance to make the target flinch).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
♦ Psyshield Bash is a physical 70-base power Psychic-type move (100% chance to raise your Stantler's defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jd10ea
Item: Focus Sash / Choice Specs
Ability: Sap Sipper
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast / Hyper Beam
- Psychic / Extrasensory
- Thunderbolt / Charge Beam
- Energy Ball / Solar Beam
Doubles Special Sweeper Stantler (Sap Sipper)
Stantler is a decent Special Sweeper. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Stantler's special moves by 1.5x but will lock you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Hyper Beam is a special STAB-boosted 150-base power Normal-type move (Stantler cannot move next turn).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Extrasensory is a special 80-base power Psychic-type move (10% chance to make the target flinch).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
♦ Charge Beam is a special 50-base power Electric-type move (70% chance to raise your Stantler's special attack by 1 stage).
♦ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Solar Beam is a special 120-base power Grass-type move (charges turn 1. Hits turn 2. No charge in sunlight).
Link (click to copy):
https://hohoushome.com/b/jd11ea
Item: Focus Sash
Ability: Sap Sipper
Nature: Hardy
EVs: 252 Hp / 140 Def / 116 SpD
Moveset:
- Psyshield Bash
- Substitute
- Double-Edge / Body Slam
- Trick Room
Defensive Trick Room Stantler (Sap Sipper)
Stantler is an astounding Defensive Trick Room. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Substitute is a status move (Stantler takes 1/4 its max hp to put in a substitute).
♦ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
♦ Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Trick Room is a status move (goes last. For 5 turns, turn order is reversed).
Link (click to copy):
https://hohoushome.com/b/jd12ea
Terastal Phenomenon
In Pokemon Scarlet and Violet (Generation 9), each Pokémon in Paldea has a Tera Type. A Pokémon's Tera Type is inactive until the Pokémon Terastallizes, at which time the Pokémon's type will change to its Tera Type.
There are 18 types, meaning there are countless combinations of Pokémon and Tera Types. Terastallizing a Pokémon allows you to enhance your battle strategies by increasing the power of any moves that have the same type as your Pokémon’s Tera Type or by changing your Pokémon’s weaknesses.
Fighting moves are bad against Ghost.
The most recommended Terastral Type for Stantler is: Ghost
Select a Tera-type:
Teratype Bug movesets for Stantler
Item: Focus Sash / Choice Band
Ability: Sap Sipper
Nature: Brave (+Atk, -Spe)
Tera Type: Bug
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Tera Blast
- Earthquake / Bulldoze
- Wild Charge / Zen Headbutt
Physical Sweeper Stantler (Sap Sipper)
Stantler is pretty popular 1 in single battles. It's meant to take down the opponent's team with brute physical power. It's meant to take down the opponent's team with high-damaging special attacks. It's meant to take a mighty amount of physical hits while dealing some decent damage. It's meant to take a mighty amount of hits from special attacks while dealing some decent damage. It's meant to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Stantler's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Bug-type move).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/jta10ea
Item: Focus Sash / Choice Specs
Ability: Sap Sipper
Nature: Quiet (+SpA, -Spe)
Tera Type: Bug
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast
- Hyper Beam
- Psychic
- Thunderbolt
Special Sweeper Stantler (Sap Sipper)
Stantler is an outstanding 1 in single battles. It's purpose is to take down the opponent's team with brute physical power. It's purpose is to take down the opponent's team with high-damaging special attacks. It's purpose is to take a mighty amount of physical hits while dealing some decent damage. It's purpose is to take a mighty amount of hits from special attacks while dealing some decent damage. It's purpose is to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Stantler's special moves by 1.5x but will lock you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Hyper Beam is a special STAB-boosted 150-base power Normal-type move (Stantler cannot move next turn).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jta11ea
Teratype Dark movesets for Stantler
Item: Focus Sash / Choice Band
Ability: Sap Sipper
Nature: Brave (+Atk, -Spe)
Tera Type: Dark
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Tera Blast / Bite
- Earthquake / Bulldoze
- Wild Charge / Zen Headbutt
Physical Sweeper Stantler (Sap Sipper)
Stantler is a wonderful 1 in single battles. It's primary goal is to take down the opponent's team with brute physical power. It's primary goal is to take down the opponent's team with high-damaging special attacks. It's primary goal is to take a great amount of physical hits while dealing some decent damage. It's primary goal is to take a great amount of hits from special attacks while dealing some decent damage. It's primary goal is to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Stantler's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Dark-type move).
♦ Bite is a physical TERA-boosted 60-base power Dark-type move (30% chance to make the target flinch).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/jtb10ea
Item: Focus Sash / Choice Specs
Ability: Sap Sipper
Nature: Quiet (+SpA, -Spe)
Tera Type: Dark
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast
- Hyper Beam
- Psychic
- Thunderbolt
Special Sweeper Stantler (Sap Sipper)
Stantler is popular 1 in single battles. It's primary goal is to take down the opponent's team with brute physical power. It's primary goal is to take down the opponent's team with high-damaging special attacks. It's primary goal is to take a substantial amount of physical hits while dealing some decent damage. It's primary goal is to take a substantial amount of hits from special attacks while dealing some decent damage. It's primary goal is to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Stantler's special moves by 1.5x but will lock you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Hyper Beam is a special STAB-boosted 150-base power Normal-type move (Stantler cannot move next turn).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jtb11ea
Teratype Dragon movesets for Stantler
Item: Focus Sash / Choice Band
Ability: Sap Sipper
Nature: Brave (+Atk, -Spe)
Tera Type: Dragon
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Tera Blast
- Earthquake / Bulldoze
- Wild Charge / Zen Headbutt
Physical Sweeper Stantler (Sap Sipper)
Stantler is an extraordinary 1 in single battles. It's designed to take down the opponent's team with brute physical power. It's designed to take down the opponent's team with high-damaging special attacks. It's designed to take a hefty amount of physical hits while dealing some decent damage. It's designed to take a hefty amount of hits from special attacks while dealing some decent damage. It's designed to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Stantler's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Dragon-type move).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/jtc10ea
Item: Focus Sash / Choice Specs
Ability: Sap Sipper
Nature: Quiet (+SpA, -Spe)
Tera Type: Dragon
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast
- Hyper Beam
- Psychic
- Thunderbolt
Special Sweeper Stantler (Sap Sipper)
Stantler is a stupendous 1 in single battles. It's purpose is to take down the opponent's team with brute physical power. It's purpose is to take down the opponent's team with high-damaging special attacks. It's purpose is to take a nice amount of physical hits while dealing some decent damage. It's purpose is to take a nice amount of hits from special attacks while dealing some decent damage. It's purpose is to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Stantler's special moves by 1.5x but will lock you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Hyper Beam is a special STAB-boosted 150-base power Normal-type move (Stantler cannot move next turn).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jtc11ea
Teratype Electric movesets for Stantler
Item: Focus Sash / Choice Band
Ability: Sap Sipper
Nature: Brave (+Atk, -Spe)
Tera Type: Electric
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Wild Charge / Tera Blast
- Earthquake / Bulldoze
- Zen Headbutt / Psyshield Bash
Physical Sweeper Stantler (Sap Sipper)
Stantler is a phenomenal 1 in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. The purpose of this moveset is to take a hefty amount of physical hits while dealing some decent damage. The purpose of this moveset is to take a hefty amount of hits from special attacks while dealing some decent damage. The purpose of this moveset is to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Stantler's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Wild Charge is a physical TERA-boosted 90-base power Electric-type move (has 1/4 recoil).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Electric-type move).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
♦ Psyshield Bash is a physical 70-base power Psychic-type move (100% chance to raise your Stantler's defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtd10ea
Item: Focus Sash / Choice Specs
Ability: Sap Sipper
Nature: Quiet (+SpA, -Spe)
Tera Type: Electric
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Thunderbolt / Tera Blast
- Hyper Beam
- Psychic / Extrasensory
- Energy Ball / Solar Beam
Special Sweeper Stantler (Sap Sipper)
Stantler is a notable 1 in single battles. It is primarily designed to take down the opponent's team with brute physical power. It is primarily designed to take down the opponent's team with high-damaging special attacks. It is primarily designed to take a mighty amount of physical hits while dealing some decent damage. It is primarily designed to take a mighty amount of hits from special attacks while dealing some decent damage. It is primarily designed to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Stantler's special moves by 1.5x but will lock you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Electric-type move).
♦ Hyper Beam is a special STAB-boosted 150-base power Normal-type move (Stantler cannot move next turn).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Extrasensory is a special 80-base power Psychic-type move (10% chance to make the target flinch).
♦ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Solar Beam is a special 120-base power Grass-type move (charges turn 1. Hits turn 2. No charge in sunlight).
Link (click to copy):
https://hohoushome.com/b/jtd11ea
Teratype Fairy movesets for Stantler
Item: Focus Sash / Choice Band
Ability: Sap Sipper
Nature: Brave (+Atk, -Spe)
Tera Type: Fairy
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Tera Blast
- Earthquake / Bulldoze
- Wild Charge / Zen Headbutt
Physical Sweeper Stantler (Sap Sipper)
Stantler is an extraordinary 1 in single battles. It's meant to take down the opponent's team with brute physical power. It's meant to take down the opponent's team with high-damaging special attacks. It's meant to take a decent amount of physical hits while dealing some decent damage. It's meant to take a decent amount of hits from special attacks while dealing some decent damage. It's meant to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Stantler's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Fairy-type move).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/jte10ea
Item: Focus Sash / Choice Specs
Ability: Sap Sipper
Nature: Quiet (+SpA, -Spe)
Tera Type: Fairy
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast
- Hyper Beam
- Psychic
- Thunderbolt
Special Sweeper Stantler (Sap Sipper)
Stantler is a decent 1 in single battles. This moveset is designed to take down the opponent's team with brute physical power. This moveset is designed to take down the opponent's team with high-damaging special attacks. This moveset is designed to take a large amount of physical hits while dealing some decent damage. This moveset is designed to take a large amount of hits from special attacks while dealing some decent damage. This moveset is designed to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Stantler's special moves by 1.5x but will lock you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Hyper Beam is a special STAB-boosted 150-base power Normal-type move (Stantler cannot move next turn).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jte11ea
Teratype Fighting movesets for Stantler
Item: Focus Sash / Choice Band
Ability: Sap Sipper
Nature: Brave (+Atk, -Spe)
Tera Type: Fighting
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Tera Blast / Double Kick
- Earthquake / Bulldoze
- Wild Charge / Zen Headbutt
Physical Sweeper Stantler (Sap Sipper)
Stantler is a wonderful 1 in single battles. It's meant to take down the opponent's team with brute physical power. It's meant to take down the opponent's team with high-damaging special attacks. It's meant to take a nice amount of physical hits while dealing some decent damage. It's meant to take a nice amount of hits from special attacks while dealing some decent damage. It's meant to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Stantler's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Fighting-type move).
♦ Double Kick is a physical TERA-boosted 30-base power Fighting-type move (hits 2 times in one turn).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/jtf10ea
Item: Focus Sash / Choice Specs
Ability: Sap Sipper
Nature: Quiet (+SpA, -Spe)
Tera Type: Fighting
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast
- Hyper Beam
- Psychic
- Thunderbolt
Special Sweeper Stantler (Sap Sipper)
Stantler is a phenomenal 1 in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. The purpose of this moveset is to take a large amount of physical hits while dealing some decent damage. The purpose of this moveset is to take a large amount of hits from special attacks while dealing some decent damage. The purpose of this moveset is to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Stantler's special moves by 1.5x but will lock you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Hyper Beam is a special STAB-boosted 150-base power Normal-type move (Stantler cannot move next turn).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jtf11ea
Teratype Fire movesets for Stantler
Item: Focus Sash / Choice Band
Ability: Sap Sipper
Nature: Brave (+Atk, -Spe)
Tera Type: Fire
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Tera Blast
- Earthquake / Bulldoze
- Wild Charge / Zen Headbutt
Physical Sweeper Stantler (Sap Sipper)
Stantler is a spectacular 1 in single battles. It's primary goal is to take down the opponent's team with brute physical power. It's primary goal is to take down the opponent's team with high-damaging special attacks. It's primary goal is to take a great amount of physical hits while dealing some decent damage. It's primary goal is to take a great amount of hits from special attacks while dealing some decent damage. It's primary goal is to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Stantler's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Fire-type move).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/jtg10ea
Item: Focus Sash / Choice Specs
Ability: Sap Sipper
Nature: Quiet (+SpA, -Spe)
Tera Type: Fire
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast
- Hyper Beam
- Psychic
- Thunderbolt
Special Sweeper Stantler (Sap Sipper)
Stantler is a remarkable 1 in single battles. It's meant to take down the opponent's team with brute physical power. It's meant to take down the opponent's team with high-damaging special attacks. It's meant to take a large amount of physical hits while dealing some decent damage. It's meant to take a large amount of hits from special attacks while dealing some decent damage. It's meant to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Stantler's special moves by 1.5x but will lock you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Hyper Beam is a special STAB-boosted 150-base power Normal-type move (Stantler cannot move next turn).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jtg11ea
Teratype Flying movesets for Stantler
Item: Focus Sash / Choice Band
Ability: Sap Sipper
Nature: Brave (+Atk, -Spe)
Tera Type: Flying
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Tera Blast
- Earthquake / Bulldoze
- Wild Charge / Zen Headbutt
Physical Sweeper Stantler (Sap Sipper)
Stantler is a marvelous 1 in single battles. It's primary goal is to take down the opponent's team with brute physical power. It's primary goal is to take down the opponent's team with high-damaging special attacks. It's primary goal is to take a nice amount of physical hits while dealing some decent damage. It's primary goal is to take a nice amount of hits from special attacks while dealing some decent damage. It's primary goal is to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Stantler's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Flying-type move).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/jth10ea
Item: Focus Sash / Choice Specs
Ability: Sap Sipper
Nature: Quiet (+SpA, -Spe)
Tera Type: Flying
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast
- Hyper Beam
- Psychic
- Thunderbolt
Special Sweeper Stantler (Sap Sipper)
Stantler is a phenomenal 1 in single battles. It was designed to take down the opponent's team with brute physical power. It was designed to take down the opponent's team with high-damaging special attacks. It was designed to take a mighty amount of physical hits while dealing some decent damage. It was designed to take a mighty amount of hits from special attacks while dealing some decent damage. It was designed to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Stantler's special moves by 1.5x but will lock you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Hyper Beam is a special STAB-boosted 150-base power Normal-type move (Stantler cannot move next turn).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jth11ea
Teratype Ghost movesets for Stantler
Item: Focus Sash / Choice Band
Ability: Sap Sipper
Nature: Brave (+Atk, -Spe)
Tera Type: Ghost
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Tera Blast
- Earthquake
- Wild Charge / Zen Headbutt
Physical Sweeper Stantler (Sap Sipper)
Stantler is an extraordinary 1 in single battles. This moveset is designed to take down the opponent's team with brute physical power. This moveset is designed to take down the opponent's team with high-damaging special attacks. This moveset is designed to take a decent amount of physical hits while dealing some decent damage. This moveset is designed to take a decent amount of hits from special attacks while dealing some decent damage. This moveset is designed to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Stantler's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Ghost-type move).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/jti10ea
Item: Focus Sash / Choice Specs
Ability: Sap Sipper
Nature: Quiet (+SpA, -Spe)
Tera Type: Ghost
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast / Shadow Ball
- Hyper Beam
- Psychic / Extrasensory
- Thunderbolt / Charge Beam
Special Sweeper Stantler (Sap Sipper)
Stantler is a decent 1 in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. The purpose of this moveset is to take a considerable amount of physical hits while dealing some decent damage. The purpose of this moveset is to take a considerable amount of hits from special attacks while dealing some decent damage. The purpose of this moveset is to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Stantler's special moves by 1.5x but will lock you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Shadow Ball is a special TERA-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hyper Beam is a special STAB-boosted 150-base power Normal-type move (Stantler cannot move next turn).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Extrasensory is a special 80-base power Psychic-type move (10% chance to make the target flinch).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
♦ Charge Beam is a special 50-base power Electric-type move (70% chance to raise your Stantler's special attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jti11ea
Teratype Grass movesets for Stantler
Item: Focus Sash / Choice Band
Ability: Sap Sipper
Nature: Brave (+Atk, -Spe)
Tera Type: Grass
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Tera Blast / Trailblaze
- Earthquake / Bulldoze
- Wild Charge / Zen Headbutt
Physical Sweeper Stantler (Sap Sipper)
Stantler is a stupendous 1 in single battles. It attempts to take down the opponent's team with brute physical power. It attempts to take down the opponent's team with high-damaging special attacks. It attempts to take a great amount of physical hits while dealing some decent damage. It attempts to take a great amount of hits from special attacks while dealing some decent damage. It attempts to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out (usually Trailblaze to boost Stantler for the following turns). Choice Band will increase the damage of Stantler's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Grass-type move).
♦ Trailblaze is a physical TERA-boosted 50-base power Grass-type move (100% chance to raise your Stantler's speed by 1 stage).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/jtj10ea
Item: Focus Sash / Choice Specs
Ability: Sap Sipper
Nature: Quiet (+SpA, -Spe)
Tera Type: Grass
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Energy Ball / Tera Blast
- Hyper Beam
- Psychic / Extrasensory
- Thunderbolt / Charge Beam
Special Sweeper Stantler (Sap Sipper)
Stantler is a marvelous 1 in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. The purpose of this moveset is to take a great amount of physical hits while dealing some decent damage. The purpose of this moveset is to take a great amount of hits from special attacks while dealing some decent damage. The purpose of this moveset is to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Stantler's special moves by 1.5x but will lock you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Grass-type move).
♦ Hyper Beam is a special STAB-boosted 150-base power Normal-type move (Stantler cannot move next turn).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Extrasensory is a special 80-base power Psychic-type move (10% chance to make the target flinch).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
♦ Charge Beam is a special 50-base power Electric-type move (70% chance to raise your Stantler's special attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtj11ea
Teratype Ground movesets for Stantler
Item: Focus Sash / Choice Band
Ability: Sap Sipper
Nature: Brave (+Atk, -Spe)
Tera Type: Ground
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Earthquake / Tera Blast
- Wild Charge / Bite
- Zen Headbutt / Psyshield Bash
Physical Sweeper Stantler (Sap Sipper)
Stantler is a remarkable 1 in single battles. It is designed to take down the opponent's team with brute physical power. It is designed to take down the opponent's team with high-damaging special attacks. It is designed to take a nice amount of physical hits while dealing some decent damage. It is designed to take a nice amount of hits from special attacks while dealing some decent damage. It is designed to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Stantler's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Earthquake is a physical TERA-boosted 100-base power Ground-type move (hits adjacent pokemon).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Ground-type move).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Bite is a physical 60-base power Dark-type move (30% chance to make the target flinch).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
♦ Psyshield Bash is a physical 70-base power Psychic-type move (100% chance to raise your Stantler's defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtk10ea
Item: Focus Sash / Choice Specs
Ability: Sap Sipper
Nature: Quiet (+SpA, -Spe)
Tera Type: Ground
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Earth Power / Tera Blast
- Hyper Beam
- Psychic / Extrasensory
- Thunderbolt / Charge Beam
Special Sweeper Stantler (Sap Sipper)
Stantler is a fabulous 1 in single battles. This moveset is designed to take down the opponent's team with brute physical power. This moveset is designed to take down the opponent's team with high-damaging special attacks. This moveset is designed to take a substantial amount of physical hits while dealing some decent damage. This moveset is designed to take a substantial amount of hits from special attacks while dealing some decent damage. This moveset is designed to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Stantler's special moves by 1.5x but will lock you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Ground-type move).
♦ Hyper Beam is a special STAB-boosted 150-base power Normal-type move (Stantler cannot move next turn).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Extrasensory is a special 80-base power Psychic-type move (10% chance to make the target flinch).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
♦ Charge Beam is a special 50-base power Electric-type move (70% chance to raise your Stantler's special attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtk11ea
Teratype Ice movesets for Stantler
Item: Focus Sash / Choice Band
Ability: Sap Sipper
Nature: Brave (+Atk, -Spe)
Tera Type: Ice
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Tera Blast
- Earthquake / Bulldoze
- Wild Charge / Zen Headbutt
Physical Sweeper Stantler (Sap Sipper)
Stantler is an extraordinary 1 in single battles. It's purpose is to take down the opponent's team with brute physical power. It's purpose is to take down the opponent's team with high-damaging special attacks. It's purpose is to take a good amount of physical hits while dealing some decent damage. It's purpose is to take a good amount of hits from special attacks while dealing some decent damage. It's purpose is to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Stantler's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Ice-type move).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/jtl10ea
Item: Focus Sash / Choice Specs
Ability: Sap Sipper
Nature: Quiet (+SpA, -Spe)
Tera Type: Ice
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast
- Hyper Beam
- Psychic
- Thunderbolt
Special Sweeper Stantler (Sap Sipper)
Stantler is an outstanding 1 in single battles. It's purpose is to take down the opponent's team with brute physical power. It's purpose is to take down the opponent's team with high-damaging special attacks. It's purpose is to take a large amount of physical hits while dealing some decent damage. It's purpose is to take a large amount of hits from special attacks while dealing some decent damage. It's purpose is to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Stantler's special moves by 1.5x but will lock you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Hyper Beam is a special STAB-boosted 150-base power Normal-type move (Stantler cannot move next turn).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jtl11ea
Teratype Normal movesets for Stantler
Item: Focus Sash / Choice Band
Ability: Sap Sipper
Nature: Brave (+Atk, -Spe)
Tera Type: Normal
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Earthquake / Bulldoze
- Wild Charge / Bite
- Zen Headbutt / Psyshield Bash
Physical Sweeper Stantler (Sap Sipper)
Stantler is a phenomenal 1 in single battles. It's purpose is to take down the opponent's team with brute physical power. It's purpose is to take down the opponent's team with high-damaging special attacks. It's purpose is to take a considerable amount of physical hits while dealing some decent damage. It's purpose is to take a considerable amount of hits from special attacks while dealing some decent damage. It's purpose is to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Stantler's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Body Slam is a physical TERA-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Bite is a physical 60-base power Dark-type move (30% chance to make the target flinch).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
♦ Psyshield Bash is a physical 70-base power Psychic-type move (100% chance to raise your Stantler's defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtm10ea
Item: Focus Sash / Choice Specs
Ability: Sap Sipper
Nature: Quiet (+SpA, -Spe)
Tera Type: Normal
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast / Hyper Beam
- Psychic / Extrasensory
- Thunderbolt / Charge Beam
- Energy Ball / Solar Beam
Special Sweeper Stantler (Sap Sipper)
Stantler is a marvelous 1 in single battles. This moveset attempts to take down the opponent's team with brute physical power. This moveset attempts to take down the opponent's team with high-damaging special attacks. This moveset attempts to take a good amount of physical hits while dealing some decent damage. This moveset attempts to take a good amount of hits from special attacks while dealing some decent damage. This moveset attempts to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Stantler's special moves by 1.5x but will lock you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Hyper Beam is a special TERA-boosted 150-base power Normal-type move (Stantler cannot move next turn).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Extrasensory is a special 80-base power Psychic-type move (10% chance to make the target flinch).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
♦ Charge Beam is a special 50-base power Electric-type move (70% chance to raise your Stantler's special attack by 1 stage).
♦ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Solar Beam is a special 120-base power Grass-type move (charges turn 1. Hits turn 2. No charge in sunlight).
Link (click to copy):
https://hohoushome.com/b/jtm11ea
Teratype Poison movesets for Stantler
Item: Focus Sash / Choice Band
Ability: Sap Sipper
Nature: Brave (+Atk, -Spe)
Tera Type: Poison
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Tera Blast
- Earthquake / Bulldoze
- Wild Charge / Zen Headbutt
Physical Sweeper Stantler (Sap Sipper)
Stantler is an outstanding 1 in single battles. This moveset attempts to take down the opponent's team with brute physical power. This moveset attempts to take down the opponent's team with high-damaging special attacks. This moveset attempts to take a mighty amount of physical hits while dealing some decent damage. This moveset attempts to take a mighty amount of hits from special attacks while dealing some decent damage. This moveset attempts to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Stantler's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Poison-type move).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/jtn10ea
Item: Focus Sash / Choice Specs
Ability: Sap Sipper
Nature: Quiet (+SpA, -Spe)
Tera Type: Poison
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast
- Hyper Beam
- Psychic
- Thunderbolt
Special Sweeper Stantler (Sap Sipper)
Stantler is a wonderful 1 in single battles. It was designed to take down the opponent's team with brute physical power. It was designed to take down the opponent's team with high-damaging special attacks. It was designed to take a mighty amount of physical hits while dealing some decent damage. It was designed to take a mighty amount of hits from special attacks while dealing some decent damage. It was designed to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Stantler's special moves by 1.5x but will lock you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Hyper Beam is a special STAB-boosted 150-base power Normal-type move (Stantler cannot move next turn).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jtn11ea
Teratype Psychic movesets for Stantler
Item: Focus Sash / Choice Band
Ability: Sap Sipper
Nature: Brave (+Atk, -Spe)
Tera Type: Psychic
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Tera Blast / Zen Headbutt
- Earthquake / Bulldoze
- Wild Charge / Bite
Physical Sweeper Stantler (Sap Sipper)
Stantler is an astounding 1 in single battles. This moveset is designed to take down the opponent's team with brute physical power. This moveset is designed to take down the opponent's team with high-damaging special attacks. This moveset is designed to take a substantial amount of physical hits while dealing some decent damage. This moveset is designed to take a substantial amount of hits from special attacks while dealing some decent damage. This moveset is designed to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Stantler's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Psychic-type move).
♦ Zen Headbutt is a physical TERA-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Bite is a physical 60-base power Dark-type move (30% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/jto10ea
Item: Focus Sash / Choice Specs
Ability: Sap Sipper
Nature: Quiet (+SpA, -Spe)
Tera Type: Psychic
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Extrasensory
- Hyper Beam
- Thunderbolt / Charge Beam
- Energy Ball / Solar Beam
Special Sweeper Stantler (Sap Sipper)
Stantler is a phenomenal 1 in single battles. It's primary goal is to take down the opponent's team with brute physical power. It's primary goal is to take down the opponent's team with high-damaging special attacks. It's primary goal is to take a decent amount of physical hits while dealing some decent damage. It's primary goal is to take a decent amount of hits from special attacks while dealing some decent damage. It's primary goal is to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Stantler's special moves by 1.5x but will lock you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Extrasensory is a special TERA-boosted 80-base power Psychic-type move (10% chance to make the target flinch).
♦ Hyper Beam is a special STAB-boosted 150-base power Normal-type move (Stantler cannot move next turn).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
♦ Charge Beam is a special 50-base power Electric-type move (70% chance to raise your Stantler's special attack by 1 stage).
♦ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Solar Beam is a special 120-base power Grass-type move (charges turn 1. Hits turn 2. No charge in sunlight).
Link (click to copy):
https://hohoushome.com/b/jto11ea
Teratype Rock movesets for Stantler
Item: Focus Sash / Choice Band
Ability: Sap Sipper
Nature: Brave (+Atk, -Spe)
Tera Type: Rock
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Tera Blast
- Earthquake / Bulldoze
- Wild Charge / Zen Headbutt
Physical Sweeper Stantler (Sap Sipper)
Stantler is a stupendous 1 in single battles. It is designed to take down the opponent's team with brute physical power. It is designed to take down the opponent's team with high-damaging special attacks. It is designed to take a great amount of physical hits while dealing some decent damage. It is designed to take a great amount of hits from special attacks while dealing some decent damage. It is designed to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Stantler's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Rock-type move).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/jtp10ea
Item: Focus Sash / Choice Specs
Ability: Sap Sipper
Nature: Quiet (+SpA, -Spe)
Tera Type: Rock
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast
- Hyper Beam
- Psychic
- Thunderbolt
Special Sweeper Stantler (Sap Sipper)
Stantler is a spectacular 1 in single battles. It's meant to take down the opponent's team with brute physical power. It's meant to take down the opponent's team with high-damaging special attacks. It's meant to take a hefty amount of physical hits while dealing some decent damage. It's meant to take a hefty amount of hits from special attacks while dealing some decent damage. It's meant to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Stantler's special moves by 1.5x but will lock you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Hyper Beam is a special STAB-boosted 150-base power Normal-type move (Stantler cannot move next turn).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jtp11ea
Teratype Steel movesets for Stantler
Item: Focus Sash / Choice Band
Ability: Sap Sipper
Nature: Brave (+Atk, -Spe)
Tera Type: Steel
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Tera Blast
- Earthquake / Bulldoze
- Wild Charge / Zen Headbutt
Physical Sweeper Stantler (Sap Sipper)
Stantler is a sensational 1 in single battles. It's primary goal is to take down the opponent's team with brute physical power. It's primary goal is to take down the opponent's team with high-damaging special attacks. It's primary goal is to take a good amount of physical hits while dealing some decent damage. It's primary goal is to take a good amount of hits from special attacks while dealing some decent damage. It's primary goal is to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Stantler's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Steel-type move).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/jtq10ea
Item: Focus Sash / Choice Specs
Ability: Sap Sipper
Nature: Quiet (+SpA, -Spe)
Tera Type: Steel
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast
- Hyper Beam
- Psychic
- Thunderbolt
Special Sweeper Stantler (Sap Sipper)
Stantler is a stupendous 1 in single battles. It is designed to take down the opponent's team with brute physical power. It is designed to take down the opponent's team with high-damaging special attacks. It is designed to take a good amount of physical hits while dealing some decent damage. It is designed to take a good amount of hits from special attacks while dealing some decent damage. It is designed to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Stantler's special moves by 1.5x but will lock you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Hyper Beam is a special STAB-boosted 150-base power Normal-type move (Stantler cannot move next turn).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jtq11ea
Teratype Water movesets for Stantler
Item: Focus Sash / Choice Band
Ability: Sap Sipper
Nature: Brave (+Atk, -Spe)
Tera Type: Water
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Body Slam
- Tera Blast
- Earthquake / Bulldoze
- Wild Charge / Zen Headbutt
Physical Sweeper Stantler (Sap Sipper)
Stantler is an awesome 1 in single battles. It's primary goal is to take down the opponent's team with brute physical power. It's primary goal is to take down the opponent's team with high-damaging special attacks. It's primary goal is to take a hefty amount of physical hits while dealing some decent damage. It's primary goal is to take a hefty amount of hits from special attacks while dealing some decent damage. It's primary goal is to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Stantler's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Water-type move).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/jtr10ea
Item: Focus Sash / Choice Specs
Ability: Sap Sipper
Nature: Quiet (+SpA, -Spe)
Tera Type: Water
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast
- Hyper Beam
- Psychic
- Thunderbolt
Special Sweeper Stantler (Sap Sipper)
Stantler is an astounding 1 in single battles. This moveset attempts to take down the opponent's team with brute physical power. This moveset attempts to take down the opponent's team with high-damaging special attacks. This moveset attempts to take a substantial amount of physical hits while dealing some decent damage. This moveset attempts to take a substantial amount of hits from special attacks while dealing some decent damage. This moveset attempts to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Stantler from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Stantler's special moves by 1.5x but will lock you into the first move you pick. With Sap Sipper, Stantler's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Hyper Beam is a special STAB-boosted 150-base power Normal-type move (Stantler cannot move next turn).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jtr11ea
Movepool
Wondering what moves can Stantler learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Stantler can perform in Scarlet/Violet. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SV Move and Ability Combos for Stantler
- Moves: Sunny day + Solar beam
- Moves: Rain dance + Thunder
- Moves: Rest + Sleep talk
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Endure, Helping Hand, Protect
- Moves that inflict status: Hypnosis, Thunder Wave
Moves that boost Stantler's stats
- Agility
- Calm Mind
- Charge Beam
- Psyshield Bash
- Trailblaze
- Note:This Pokemon can also learn Stored Power.
Most notable and possible best moves for Stantler
- Earthquake
- Light Screen
- Protect
- Reflect
- Rest
- Stored Power
Common Effort Values for Stantler in Scarlet and Violet
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Optimize Stantler's EV spread for Pokemon Scarlet and Violet
Related Videos
Here are various how-to-use and competitive moveset analysis video guides for Stantler in Scarlet/Violet. These featured videos will most likely contain additional strategies and combos not listed on our site. Disclaimer: All videos belong to their respective owners along with the views, thoughts, and opinions expressed in the videos. They belong solely to the author and not to us.
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Here are the best movesets for Stantler. Top rated Stantler Scarlet/Violet movesets. You can find Stantler builds Scarlet/Violet. Stantler movesets Scarlet/Violet are listed here. VGC Stantler Competitive Movesets can be found here. Find various EV spreads, find the best nature for Stantler in Scarlet/Violet along with competitive movesets. Basic info and Movesets for Wyrdeer evolution