Competitive Information for Teddiursa [Scarlet/Violet]
Normal
Abilities:
No competitive use.
If this Pokemon has no item, it finds one used by an adjacent Pokemon this turn.
If this Pokemon is statused, its Speed is 1.5x; ignores Speed drop from paralysis.
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Movesets for Singles
Looking for a competitive moveset for Teddiursa? These builds are optimized for Scarlet/Violet Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Scarlet/Violet metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Discover Teddiursa, a superb Pokémon with Normal attributes! Teddiursa is not a Pokémon anyone usually expects to see on the battlefield. It can be quite a contender in the LC tier (Little Cup). Its only type-related weakness is Fighting. Check out the movesets listed below to learn more about Teddiursa's strategies.
Item: Flame Orb / Eject Pack
Ability: Quick Feet
Nature: Adamant (+Atk, -SpA)
EVs: 160 Hp / 252 Atk / 48 Def / 48 SpD
Moveset:
- Facade / Double-Edge
- Close Combat
- Earthquake
- Protect
Teddiursa makes an a high-quality Physical Sweeper in single battles. This moveset was constructed to crush rivals using devastating physical power. Flame Orb will burn Teddiursa at the end of the turn which will activate Teddiursa's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Teddiursa is statused its speed is 1.5x; ignores speed drop from paralysis. Facade's damage doubles when the user has a status affliction. Combine that with Quick Feet to seriously give Teddiursa a sweet boost. With a Eject Pack equipped to it, if Teddiursa's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Teddiursa's defense and special defense by 1 stage).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Protect is a status move (prevents moves from affecting your Teddiursa this turn).
Link (click to copy):
https://hohoushome.com/b/oaad8
Movesets for Doubles
Need a strong doubles moveset for Teddiursa? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Scarlet/Violet Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Scarlet/Violet metagame with these expert-crafted setups!
Item: Flame Orb
Ability: Quick Feet
Nature: Adamant (+Atk, -SpA)
EVs: 160 Hp / 252 Atk / 48 Def / 48 SpD
Moveset:
- Facade / Double-Edge
- Earthquake / Bulldoze
- Rock Slide
- Protect
In double battles, Teddiursa is known as an extraordinary Physical Sweeper. This moveset is designed to take down the opponent's team with heavy-hitting physical power. Flame Orb will burn Teddiursa at the end of the turn which will activate Teddiursa's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Teddiursa is statused its speed is 1.5x; ignores speed drop from paralysis. Facade's damage doubles when the user has a status affliction. Combine that with Quick Feet to seriously give Teddiursa a sweet boost.
◆ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Protect is a status move (prevents moves from affecting your Teddiursa this turn).
Link (click to copy):
https://hohoushome.com/b/paad8
Terastal Phenomenon
In Pokemon Scarlet and Violet (Generation 9), each Pokémon in Paldea has a Tera Type. A Pokémon's Tera Type is inactive until the Pokémon Terastallizes, at which time the Pokémon's type will change to its Tera Type.
There are 18 types, meaning there are countless combinations of Pokémon and Tera Types. Terastallizing a Pokémon allows you to enhance your battle strategies by increasing the power of any moves that have the same type as your Pokémon’s Tera Type or by changing your Pokémon’s weaknesses.
Fighting moves are bad against Ghost.
The most recommended Terastral Type for Teddiursa is: Ghost
Select a Tera-type:
Teratype Bug moveset for Teddiursa
Item: Flame Orb / Eject Pack
Ability: Quick Feet
Nature: Adamant (+Atk, -SpA)
Tera Type: Bug
EVs: 160 Hp / 252 Atk / 48 Def / 48 SpD
Moveset:
- Facade / Double-Edge
- Tera Blast
- Close Combat
- Protect
Teddiursa is a stupendous Physical Sweeper in single battles. It's goal is to take down the opponent's team with brute physical power. Flame Orb will burn Teddiursa at the end of the turn which will activate Teddiursa's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Teddiursa is statused its speed is 1.5x; ignores speed drop from paralysis. Facade's damage doubles when the user has a status affliction. Combine that with Quick Feet to seriously give Teddiursa a sweet boost. With a Eject Pack equipped, it if Teddiursa's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Bug-type move).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Teddiursa's defense and special defense by 1 stage).
♦ Protect is a status move (prevents moves from affecting your Teddiursa this turn).
Link (click to copy):
https://hohoushome.com/b/qaaad8
Teratype Dark moveset for Teddiursa
Item: Flame Orb / Eject Pack
Ability: Quick Feet
Nature: Adamant (+Atk, -SpA)
Tera Type: Dark
EVs: 160 Hp / 252 Atk / 48 Def / 48 SpD
Moveset:
- Facade / Double-Edge
- Night Slash / Crunch
- Close Combat
- Protect
Teddiursa is pretty popular Physical Sweeper in single battles. It's designed to take down the opponent's team with brute physical power. Flame Orb will burn Teddiursa at the end of the turn which will activate Teddiursa's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Teddiursa is statused its speed is 1.5x; ignores speed drop from paralysis. Facade's damage doubles when the user has a status affliction. Combine that with Quick Feet to seriously give Teddiursa a sweet boost. With a Eject Pack equipped, it if Teddiursa's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
♦ Night Slash is a physical TERA-boosted 70-base power Dark-type move (high critical hit ratio).
♦ Crunch is a physical TERA-boosted 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Teddiursa's defense and special defense by 1 stage).
♦ Protect is a status move (prevents moves from affecting your Teddiursa this turn).
Link (click to copy):
https://hohoushome.com/b/qbaad8
Teratype Dragon moveset for Teddiursa
Item: Flame Orb / Eject Pack
Ability: Quick Feet
Nature: Adamant (+Atk, -SpA)
Tera Type: Dragon
EVs: 160 Hp / 252 Atk / 48 Def / 48 SpD
Moveset:
- Facade / Double-Edge
- Tera Blast
- Close Combat
- Protect
Teddiursa is a decent Physical Sweeper in single battles. It's goal is to take down the opponent's team with brute physical power. Flame Orb will burn Teddiursa at the end of the turn which will activate Teddiursa's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Teddiursa is statused its speed is 1.5x; ignores speed drop from paralysis. Facade's damage doubles when the user has a status affliction. Combine that with Quick Feet to seriously give Teddiursa a sweet boost. With a Eject Pack equipped, it if Teddiursa's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Dragon-type move).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Teddiursa's defense and special defense by 1 stage).
♦ Protect is a status move (prevents moves from affecting your Teddiursa this turn).
Link (click to copy):
https://hohoushome.com/b/qcaad8
Teratype Electric moveset for Teddiursa
Item: Flame Orb / Eject Pack
Ability: Quick Feet
Nature: Adamant (+Atk, -SpA)
Tera Type: Electric
EVs: 160 Hp / 252 Atk / 48 Def / 48 SpD
Moveset:
- Facade / Double-Edge
- Tera Blast / Thunder Punch
- Close Combat
- Protect
Teddiursa is a phenomenal Physical Sweeper in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. Flame Orb will burn Teddiursa at the end of the turn which will activate Teddiursa's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Teddiursa is statused its speed is 1.5x; ignores speed drop from paralysis. Facade's damage doubles when the user has a status affliction. Combine that with Quick Feet to seriously give Teddiursa a sweet boost. With a Eject Pack equipped, it if Teddiursa's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Electric-type move).
♦ Thunder Punch is a physical TERA-boosted 75-base power Electric-type move (10% chance to paralyze the target).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Teddiursa's defense and special defense by 1 stage).
♦ Protect is a status move (prevents moves from affecting your Teddiursa this turn).
Link (click to copy):
https://hohoushome.com/b/qdaad8
Teratype Fairy moveset for Teddiursa
Item: Flame Orb / Eject Pack
Ability: Quick Feet
Nature: Adamant (+Atk, -SpA)
Tera Type: Fairy
EVs: 160 Hp / 252 Atk / 48 Def / 48 SpD
Moveset:
- Facade / Double-Edge
- Play Rough / Tera Blast
- Close Combat
- Protect
Teddiursa is a remarkable Physical Sweeper in single battles. It was designed to take down the opponent's team with brute physical power. Flame Orb will burn Teddiursa at the end of the turn which will activate Teddiursa's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Teddiursa is statused its speed is 1.5x; ignores speed drop from paralysis. Facade's damage doubles when the user has a status affliction. Combine that with Quick Feet to seriously give Teddiursa a sweet boost. With a Eject Pack equipped, it if Teddiursa's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
♦ Play Rough is a physical TERA-boosted 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Fairy-type move).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Teddiursa's defense and special defense by 1 stage).
♦ Protect is a status move (prevents moves from affecting your Teddiursa this turn).
Link (click to copy):
https://hohoushome.com/b/qeaad8
Teratype Fighting moveset for Teddiursa
Item: Flame Orb / Eject Pack
Ability: Quick Feet
Nature: Adamant (+Atk, -SpA)
Tera Type: Fighting
EVs: 160 Hp / 252 Atk / 48 Def / 48 SpD
Moveset:
- Facade / Double-Edge
- Close Combat / Tera Blast
- Earthquake
- Protect
Teddiursa is an astounding Physical Sweeper in single battles. It is meant to take down the opponent's team with brute physical power. Flame Orb will burn Teddiursa at the end of the turn which will activate Teddiursa's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Teddiursa is statused its speed is 1.5x; ignores speed drop from paralysis. Facade's damage doubles when the user has a status affliction. Combine that with Quick Feet to seriously give Teddiursa a sweet boost. With a Eject Pack equipped, it if Teddiursa's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
♦ Close Combat is a physical TERA-boosted 120-base power Fighting-type move (lowers your Teddiursa's defense and special defense by 1 stage).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Fighting-type move).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Protect is a status move (prevents moves from affecting your Teddiursa this turn).
Link (click to copy):
https://hohoushome.com/b/qfaad8
Teratype Fire moveset for Teddiursa
Item: Flame Orb / Eject Pack
Ability: Quick Feet
Nature: Adamant (+Atk, -SpA)
Tera Type: Fire
EVs: 160 Hp / 252 Atk / 48 Def / 48 SpD
Moveset:
- Facade / Double-Edge
- Tera Blast / Fire Punch
- Close Combat
- Protect
Teddiursa is an outstanding Physical Sweeper in single battles. It was designed to take down the opponent's team with brute physical power. Flame Orb will burn Teddiursa at the end of the turn which will activate Teddiursa's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Teddiursa is statused its speed is 1.5x; ignores speed drop from paralysis. Facade's damage doubles when the user has a status affliction. Combine that with Quick Feet to seriously give Teddiursa a sweet boost. With a Eject Pack equipped, it if Teddiursa's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Fire-type move).
♦ Fire Punch is a physical TERA-boosted 75-base power Fire-type move (10% chance to burn the target).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Teddiursa's defense and special defense by 1 stage).
♦ Protect is a status move (prevents moves from affecting your Teddiursa this turn).
Link (click to copy):
https://hohoushome.com/b/qgaad8
Teratype Flying moveset for Teddiursa
Item: Flame Orb / Eject Pack
Ability: Quick Feet
Nature: Adamant (+Atk, -SpA)
Tera Type: Flying
EVs: 160 Hp / 252 Atk / 48 Def / 48 SpD
Moveset:
- Facade / Double-Edge
- Tera Blast
- Close Combat
- Protect
Teddiursa is a marvelous Physical Sweeper in single battles. It is meant to take down the opponent's team with brute physical power. Flame Orb will burn Teddiursa at the end of the turn which will activate Teddiursa's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Teddiursa is statused its speed is 1.5x; ignores speed drop from paralysis. Facade's damage doubles when the user has a status affliction. Combine that with Quick Feet to seriously give Teddiursa a sweet boost. With a Eject Pack equipped, it if Teddiursa's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Flying-type move).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Teddiursa's defense and special defense by 1 stage).
♦ Protect is a status move (prevents moves from affecting your Teddiursa this turn).
Link (click to copy):
https://hohoushome.com/b/qhaad8
Teratype Ghost moveset for Teddiursa
Item: Flame Orb / Eject Pack
Ability: Quick Feet
Nature: Adamant (+Atk, -SpA)
Tera Type: Ghost
EVs: 160 Hp / 252 Atk / 48 Def / 48 SpD
Moveset:
- Facade / Double-Edge
- Shadow Claw / Tera Blast
- Close Combat
- Protect
Teddiursa is an interesting Physical Sweeper in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. Flame Orb will burn Teddiursa at the end of the turn which will activate Teddiursa's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Teddiursa is statused its speed is 1.5x; ignores speed drop from paralysis. Facade's damage doubles when the user has a status affliction. Combine that with Quick Feet to seriously give Teddiursa a sweet boost. With a Eject Pack equipped, it if Teddiursa's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
♦ Shadow Claw is a physical TERA-boosted 70-base power Ghost-type move (high critical hit ratio).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Ghost-type move).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Teddiursa's defense and special defense by 1 stage).
♦ Protect is a status move (prevents moves from affecting your Teddiursa this turn).
Link (click to copy):
https://hohoushome.com/b/qiaad8
Teratype Grass moveset for Teddiursa
Item: Flame Orb / Eject Pack
Ability: Quick Feet
Nature: Adamant (+Atk, -SpA)
Tera Type: Grass
EVs: 160 Hp / 252 Atk / 48 Def / 48 SpD
Moveset:
- Facade / Double-Edge
- Close Combat
- Seed Bomb / Tera Blast
- Protect
Teddiursa is popular Physical Sweeper in single battles. It's purpose is to take down the opponent's team with brute physical power. Flame Orb will burn Teddiursa at the end of the turn which will activate Teddiursa's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Teddiursa is statused its speed is 1.5x; ignores speed drop from paralysis. Facade's damage doubles when the user has a status affliction. Combine that with Quick Feet to seriously give Teddiursa a sweet boost. With a Eject Pack equipped, it if Teddiursa's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Teddiursa's defense and special defense by 1 stage).
♦ Seed Bomb is a physical TERA-boosted 80-base power Grass-type move that deals a decent amount of damage.
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Grass-type move).
♦ Protect is a status move (prevents moves from affecting your Teddiursa this turn).
Link (click to copy):
https://hohoushome.com/b/qjaad8
Teratype Ground moveset for Teddiursa
Item: Flame Orb / Eject Pack
Ability: Quick Feet
Nature: Adamant (+Atk, -SpA)
Tera Type: Ground
EVs: 160 Hp / 252 Atk / 48 Def / 48 SpD
Moveset:
- Facade / Double-Edge
- Earthquake / Tera Blast
- Close Combat
- Protect
Teddiursa is a stupendous Physical Sweeper in single battles. It is designed to take down the opponent's team with brute physical power. Flame Orb will burn Teddiursa at the end of the turn which will activate Teddiursa's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Teddiursa is statused its speed is 1.5x; ignores speed drop from paralysis. Facade's damage doubles when the user has a status affliction. Combine that with Quick Feet to seriously give Teddiursa a sweet boost. With a Eject Pack equipped, it if Teddiursa's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
♦ Earthquake is a physical TERA-boosted 100-base power Ground-type move (hits adjacent pokemon).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Ground-type move).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Teddiursa's defense and special defense by 1 stage).
♦ Protect is a status move (prevents moves from affecting your Teddiursa this turn).
Link (click to copy):
https://hohoushome.com/b/qkaad8
Teratype Ice moveset for Teddiursa
Item: Flame Orb / Eject Pack
Ability: Quick Feet
Nature: Adamant (+Atk, -SpA)
Tera Type: Ice
EVs: 160 Hp / 252 Atk / 48 Def / 48 SpD
Moveset:
- Facade / Double-Edge
- Close Combat
- Tera Blast / Ice Punch
- Protect
Teddiursa is a stupendous Physical Sweeper in single battles. It's primary goal is to take down the opponent's team with brute physical power. Flame Orb will burn Teddiursa at the end of the turn which will activate Teddiursa's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Teddiursa is statused its speed is 1.5x; ignores speed drop from paralysis. Facade's damage doubles when the user has a status affliction. Combine that with Quick Feet to seriously give Teddiursa a sweet boost. With a Eject Pack equipped, it if Teddiursa's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Teddiursa's defense and special defense by 1 stage).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Ice-type move).
♦ Ice Punch is a physical TERA-boosted 75-base power Ice-type move (10% chance to freeze the target).
♦ Protect is a status move (prevents moves from affecting your Teddiursa this turn).
Link (click to copy):
https://hohoushome.com/b/qlaad8
Teratype Normal moveset for Teddiursa
Item: Flame Orb / Eject Pack
Ability: Quick Feet
Nature: Adamant (+Atk, -SpA)
Tera Type: Normal
EVs: 160 Hp / 252 Atk / 48 Def / 48 SpD
Moveset:
- Facade / Double-Edge
- Close Combat
- Earthquake
- Protect
Teddiursa is an astounding Physical Sweeper in single battles. It was designed to take down the opponent's team with brute physical power. Flame Orb will burn Teddiursa at the end of the turn which will activate Teddiursa's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Teddiursa is statused its speed is 1.5x; ignores speed drop from paralysis. Facade's damage doubles when the user has a status affliction. Combine that with Quick Feet to seriously give Teddiursa a sweet boost. With a Eject Pack equipped, it if Teddiursa's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Double-Edge is a physical TERA-boosted 120-base power Normal-type move (has 33% recoil).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Teddiursa's defense and special defense by 1 stage).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Protect is a status move (prevents moves from affecting your Teddiursa this turn).
Link (click to copy):
https://hohoushome.com/b/qmaad8
Teratype Poison moveset for Teddiursa
Item: Flame Orb / Eject Pack
Ability: Quick Feet
Nature: Adamant (+Atk, -SpA)
Tera Type: Poison
EVs: 160 Hp / 252 Atk / 48 Def / 48 SpD
Moveset:
- Facade / Double-Edge
- Tera Blast
- Close Combat
- Protect
Teddiursa is a notable Physical Sweeper in single battles. It's purpose is to take down the opponent's team with brute physical power. Flame Orb will burn Teddiursa at the end of the turn which will activate Teddiursa's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Teddiursa is statused its speed is 1.5x; ignores speed drop from paralysis. Facade's damage doubles when the user has a status affliction. Combine that with Quick Feet to seriously give Teddiursa a sweet boost. With a Eject Pack equipped, it if Teddiursa's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Poison-type move).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Teddiursa's defense and special defense by 1 stage).
♦ Protect is a status move (prevents moves from affecting your Teddiursa this turn).
Link (click to copy):
https://hohoushome.com/b/qnaad8
Teratype Psychic moveset for Teddiursa
Item: Flame Orb / Eject Pack
Ability: Quick Feet
Nature: Adamant (+Atk, -SpA)
Tera Type: Psychic
EVs: 160 Hp / 252 Atk / 48 Def / 48 SpD
Moveset:
- Facade / Double-Edge
- Tera Blast
- Close Combat
- Protect
Teddiursa is a stupendous Physical Sweeper in single battles. It's meant to take down the opponent's team with brute physical power. Flame Orb will burn Teddiursa at the end of the turn which will activate Teddiursa's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Teddiursa is statused its speed is 1.5x; ignores speed drop from paralysis. Facade's damage doubles when the user has a status affliction. Combine that with Quick Feet to seriously give Teddiursa a sweet boost. With a Eject Pack equipped, it if Teddiursa's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Psychic-type move).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Teddiursa's defense and special defense by 1 stage).
♦ Protect is a status move (prevents moves from affecting your Teddiursa this turn).
Link (click to copy):
https://hohoushome.com/b/qoaad8
Teratype Rock moveset for Teddiursa
Item: Flame Orb / Eject Pack
Ability: Quick Feet
Nature: Adamant (+Atk, -SpA)
Tera Type: Rock
EVs: 160 Hp / 252 Atk / 48 Def / 48 SpD
Moveset:
- Facade / Double-Edge
- Close Combat
- Tera Blast / Rock Slide
- Protect
Teddiursa is a sensational Physical Sweeper in single battles. It is meant to take down the opponent's team with brute physical power. Flame Orb will burn Teddiursa at the end of the turn which will activate Teddiursa's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Teddiursa is statused its speed is 1.5x; ignores speed drop from paralysis. Facade's damage doubles when the user has a status affliction. Combine that with Quick Feet to seriously give Teddiursa a sweet boost. With a Eject Pack equipped, it if Teddiursa's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Teddiursa's defense and special defense by 1 stage).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Rock-type move).
♦ Rock Slide is a physical TERA-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Protect is a status move (prevents moves from affecting your Teddiursa this turn).
Link (click to copy):
https://hohoushome.com/b/qpaad8
Teratype Steel moveset for Teddiursa
Item: Flame Orb / Eject Pack
Ability: Quick Feet
Nature: Adamant (+Atk, -SpA)
Tera Type: Steel
EVs: 160 Hp / 252 Atk / 48 Def / 48 SpD
Moveset:
- Facade / Double-Edge
- Tera Blast
- Close Combat
- Protect
Teddiursa is a spectacular Physical Sweeper in single battles. It's goal is to take down the opponent's team with brute physical power. Flame Orb will burn Teddiursa at the end of the turn which will activate Teddiursa's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Teddiursa is statused its speed is 1.5x; ignores speed drop from paralysis. Facade's damage doubles when the user has a status affliction. Combine that with Quick Feet to seriously give Teddiursa a sweet boost. With a Eject Pack equipped, it if Teddiursa's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Steel-type move).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Teddiursa's defense and special defense by 1 stage).
♦ Protect is a status move (prevents moves from affecting your Teddiursa this turn).
Link (click to copy):
https://hohoushome.com/b/qqaad8
Teratype Water moveset for Teddiursa
Item: Flame Orb / Eject Pack
Ability: Quick Feet
Nature: Adamant (+Atk, -SpA)
Tera Type: Water
EVs: 160 Hp / 252 Atk / 48 Def / 48 SpD
Moveset:
- Facade / Double-Edge
- Tera Blast
- Close Combat
- Protect
Teddiursa is pretty popular Physical Sweeper in single battles. It's meant to take down the opponent's team with brute physical power. Flame Orb will burn Teddiursa at the end of the turn which will activate Teddiursa's Quick Feet ability. Use Protect to help guarantee the Orb activates on your first turn. With Quick Feet, if Teddiursa is statused its speed is 1.5x; ignores speed drop from paralysis. Facade's damage doubles when the user has a status affliction. Combine that with Quick Feet to seriously give Teddiursa a sweet boost. With a Eject Pack equipped, it if Teddiursa's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Water-type move).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Teddiursa's defense and special defense by 1 stage).
♦ Protect is a status move (prevents moves from affecting your Teddiursa this turn).
Link (click to copy):
https://hohoushome.com/b/qraad8
Movepool
Want to know what moves Teddiursa can learn? Check out the full list of moves available in the Pokemon Scarlet/Violet generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Teddiursa.
Damage Modifiers:
Combo List
These are a list of several common move combinations Teddiursa can perform in Scarlet/Violet. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SV Move and Ability Combos for Teddiursa
- Moves: Belly drum + Rest
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Yawn + Protect
- Ability: Quick feet + Item: Flame orb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Endure, Helping Hand, Protect, Baby-Doll Eyes
- Moves that Break Screens: Brick Break
- Moves that inflict status: Yawn
Moves that boost Teddiursa's stats
- Belly Drum
- Bulk Up
- Metal Claw
- Swords Dance
- Trailblaze
Most notable and possible best moves for Teddiursa
- Earthquake
- Protect
- Rest
- Taunt
Common Effort Values for Teddiursa in Scarlet and Violet
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Teddiursa's Defensive EV-spread for Pokemon Scarlet and Violet
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Teddiursa. Top rated Teddiursa Scarlet/Violet movesets. You can find Teddiursa builds Scarlet/Violet. Teddiursa movesets Scarlet/Violet are listed here. VGC Teddiursa Competitive Movesets can be found here. Find various EV spreads, find the best nature for Teddiursa in Scarlet/Violet along with competitive movesets. Basic info and Movesets for Ursaring evolution