Competitive Information for Aggron [X/Y]


Steel / Rock
Abilities:
Movesets for Singles
What is a good competitive moveset for Aggron? These builds have been optimized for Pokemon competing in X/Y Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the X/Y generation metagame.
Aggron is pretty popular Steel and Rock-typed Pokemon. It's normal to see Aggron show up as a X/Y opponent. This Pokemon deserves to see more play in the meta. Aggron is weak to Fighting, Ground, and Water-typed attacks.
Item: Chople Berry / Air Balloon
Ability: Rock Head
Nature: Adamant (+Atk, -SpA)
EVs: 92 Hp / 252 Atk / 164 SpD
Moveset:
- Double-Edge / Return
- Iron Head
- Superpower
- Outrage
Physical Sweeper Aggron (Rock Head)
Aggron is an interesting Physical Sweeper. It's purpose is to take down the opponent's team with brute physical power. Air Balloon makes the holder ungrounded, which means Aggron is immune to Ground-type moves until the balloon pops when hit by a damaging move. With Rock Head, Aggron does not take recoil damage besides struggle/life orb/crash damage.
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to flinch the target).
♦ Superpower is a physical 120-base power Fighting-type move (lowers your Aggron's attack and defense by 1 stage).
♦ Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. confuses your Aggron afterwards).
Link (click to copy):
https://hohoushome.com/b/gs10a132
Item: Leftovers
Ability: Rock Head
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Def
Moveset:
- Dragon Claw
- Toxic
- Earthquake
- Roar
Aggron Physical Tank (Lead Aggron*)
Aggron is an astounding Physical Tank. It is primarily designed to take a great amount of physical hits while dealing some decent damage. Leftovers are always a great recovery option to ensure Aggron last longer regaining it's it's health points every turn. With Rock Head, Aggron does not take recoil damage besides struggle/life orb/crash damage. Strong in Def / Atk, but has horrible Speed. The first is, you can Toxic, Roar and poison every Pokemon on their team, and because of his bulky Def, hopefully not lose much Hp. Another way it can be an advantage is if you Roar in something like a Mantric, which your Earthquake will wreck. However, it could just as easily bring in a Gyrados, or Blazikin. Gyrados's Waterfall could OHKO you, and Blazikin's Flamethrower could too. If you somehow survive one turn, you can lay into a Gyrados with Dragon Claw, and Blazikin with Earthquake. A nice Pokemon for a Lead. Bulky Def, nice moveset, lots of choices. This might also can be pretty decent to use for a Trick Room team.
♦ Toxic is a status move (badly poisons the target; Note: Poison types can't miss with Toxic).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Roar is a status move (forces the target to switch to a random ally).
Link (click to copy):
https://hohoushome.com/b/gs11a132
Item: Choice Band
Ability: Rock Head
Nature: Adamant (+Atk, -SpA)
EVs: 116 Hp / 252 Atk / 140 Spe
Moveset:
- Heavy Slam
- Head Smash
- Earthquake
- Fire Punch / Aqua Tail
Aggron Physical Sweeper (Heavy Metal Aggron)
Aggron is an extraordinary Physical Sweeper. It's goal is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Aggron's physical moves by 1.5x at the cost of locking you into the first move you pick. With Rock Head, Aggron does not take recoil damage besides struggle/life orb/crash damage.
♦ Head Smash is a physical STAB-boosted 150-base power Rock-type move (has 1/2 recoil).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Fire Punch is a physical 75-base power Fire-type move (10% chance to burn the target).
♦ Aqua Tail is a physical 90-base power Water-type move that deals a mighty amount of damage.
Link (click to copy):
https://hohoushome.com/b/gs12a132
Item: Weakness Policy
Ability: Sturdy
Nature: Jolly (+Spe, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Autotomize / Rock Polish
- Stone Edge / Rock Slide
- Iron Head / Heavy Slam
- Earthquake
Aggron Physical Sweeper (Speeda Deamon)
Aggron is an awesome Physical Sweeper. This moveset attempts to take down the opponent's team with brute physical power. Weakness Policy activates if Aggron is hit by a super effective move. The Weakness Policy is consumed and its Attack and Special Attack are increased by two stages each. With Sturdy, if Aggron is at full hp it survives one hit with at least 1 hp. immune to ohko. One super effective hit causes weakness policy and one Automize or Rock Polish allows you to outspend Crobat, raising a new Threat
♦ Rock Polish is a status move (raises your Aggron's speed by 2 stages).
♦ Stone Edge is a physical STAB-boosted 100-base power Rock-type move (high critical hit ratio).
♦ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to flinch the foes).
♦ Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to flinch the target).
♦ Heavy Slam is a physical STAB-boosted 0-base power Steel-type move (more power the heavier your Aggron than the target).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
Link (click to copy):
https://hohoushome.com/b/gs13a132
Movesets for Doubles
What is a good doubles moveset for Aggron? These builds have been optimized for X/Y Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the X/Y generation metagame.
Item: Chople Berry / Air Balloon
Ability: Rock Head
Nature: Adamant (+Atk, -SpA)
EVs: 92 Hp / 252 Atk / 164 SpD
Moveset:
- Rock Slide
- Earthquake
- Double-Edge / Return
- Iron Head
Doubles Physical Sweeper Aggron (Rock Head)
Aggron is a sensational Physical Sweeper. The purpose of this moveset is to take down the opponent's team with brute physical power. Air Balloon makes the holder ungrounded, which means Aggron is immune to Ground-type moves until the balloon pops when hit by a damaging move. With Rock Head, Aggron does not take recoil damage besides struggle/life orb/crash damage.
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to flinch the target).
Link (click to copy):
https://hohoushome.com/b/gd10a132
Movepool
Wondering what moves can Aggron learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Aggron can perform in X/Y. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive XY Move and Ability Combos for Aggron
- Moves: Defense curl + Rollout
- Moves: Sunny day + Solar beam
- Moves: Swagger + Screech
- Moves: Rain dance + Thunder
- Moves: Endure + Reversal
- Moves: Endure + Endeavor
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Substitute + Reversal
- Moves: Thunderbolt + Ice beam
- Ability: Sturdy + Move: Endeavor
- Ability: Sturdy + Move: Endeavor
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Endeavor + Item: Focus Sash
- Item: Blunder Policy + Move: Dynamic Punch
- Moves with Priority: Endure, Protect
- Moves that Break Screens: Brick Break
- Moves that inflict status: Thunder Wave, Toxic
Moves that boost Aggron's stats
- Ancient Power
- Autotomize
- Curse
- Defense Curl
- Harden
- Hone Claws
- Iron Defense
- Metal Claw
- Power-Up Punch
- Rock Polish
Most notable and possible best moves for Aggron
- Earthquake
- Head Smash
- Ice Beam
- Protect
- Rest
- Stealth Rock
- Taunt
- Toxic
Common Effort Values for Aggron in X and Y
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Optimize Aggron's EV spread for Pokemon X and Y
Related Videos
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Here are the best movesets for Aggron. Top rated Aggron X/Y movesets. You can find Aggron builds X/Y. Aggron movesets X/Y are listed here. VGC Aggron Competitive Movesets can be found here. Find various EV spreads, find the best nature for Aggron in X/Y along with competitive movesets. Basic info and Movesets for evolution