Competitive Information for Aron [X/Y]


Steel / Rock
Abilities:
Movesets for Singles
What is a good competitive moveset for Aron? These builds have been optimized for Pokemon competing in X/Y Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the X/Y generation metagame.
Aron is a fabulous Steel and Rock-typed Pokemon. Aron is not a Pokemon anyone usually expects sees on the battlefield. Aron can be quite a contender in the LC tier (Little Cup). Aron is weak to Fighting, Ground, and Water-typed attacks.
Item: Chople Berry / Air Balloon
Ability: Rock Head
Nature: Adamant (+Atk, -SpA)
EVs: 96 Hp / 252 Atk / 160 SpD
Moveset:
- Double-Edge / Return
- Iron Head / Metal Claw
- Superpower / Rock Smash
- Rock Slide / Rock Tomb
Physical Sweeper Aron (Rock Head)
Aron is a phenomenal Physical Sweeper. It tries to take down the opponent's team with brute physical power. Air Balloon makes the holder ungrounded, which means Aron is immune to Ground-type moves until the balloon pops when hit by a damaging move. With Rock Head, Aron does not take recoil damage besides struggle/life orb/crash damage.
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to flinch the target).
♦ Metal Claw is a physical STAB-boosted 50-base power Steel-type move (10% chance to raise your Aron's attack by 1 stage).
♦ Superpower is a physical 120-base power Fighting-type move (lowers your Aron's attack and defense by 1 stage).
♦ Rock Smash is a physical 40-base power Fighting-type move (50% chance to lower the target's defense by 1 stage).
♦ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to flinch the foes).
♦ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/gs10a130
Item: Shell Bell
Ability: Sturdy
Nature: Hardy
EVs: 252 Def / 252 Spe
Moveset:
- Stealth Rock / Sleep Talk
- Endeavor
- Sandstorm / Protect
- Toxic
Aron Support (Lv.1 Aron Troll )
Aron is a stupendous Support. With Sturdy, if Aron is at full hp it survives one hit with at least 1 hp. immune to ohko. Breed Aron and keep it at Level 1. For this to work properly it's a good idea to setup a Sandstorm ahead of time (preferably with Tyranitar or Hippowdon are favorable choices). The Shell Bell will fully heal Aron each time it attacks hereby resetting it's Sturdy ability for the next OHKO attempt.
♦ Sleep Talk is a status move (Aron must be asleep. uses another known move).
♦ Endeavor is a physical 0-base power Normal-type move (lowers the target's hp to your Aron's hp).
♦ Sandstorm is a status move (for 5 turns, a sandstorm rages).
♦ Protect is a status move (prevents moves from affecting your Aron this turn).
♦ Toxic is a status move (badly poisons the target; Note: Poison types can't miss with Toxic).
Link (click to copy):
https://hohoushome.com/b/gs11a130
Movesets for Doubles
What is a good doubles moveset for Aron? These builds have been optimized for X/Y Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the X/Y generation metagame.
Item: Chople Berry / Air Balloon
Ability: Rock Head
Nature: Adamant (+Atk, -SpA)
EVs: 96 Hp / 252 Atk / 160 SpD
Moveset:
- Rock Slide / Rock Tomb
- Earthquake / Bulldoze
- Double-Edge / Return
- Superpower / Rock Smash
Doubles Physical Sweeper Aron (Rock Head)
Aron is a fabulous Physical Sweeper. This moveset is designed to take down the opponent's team with brute physical power. Air Balloon makes the holder ungrounded, which means Aron is immune to Ground-type moves until the balloon pops when hit by a damaging move. With Rock Head, Aron does not take recoil damage besides struggle/life orb/crash damage.
♦ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent pkmn speed by 1 stage).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Superpower is a physical 120-base power Fighting-type move (lowers your Aron's attack and defense by 1 stage).
♦ Rock Smash is a physical 40-base power Fighting-type move (50% chance to lower the target's defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/gd10a130
Movepool
Wondering what moves can Aron learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Aron can perform in X/Y. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive XY Move and Ability Combos for Aron
- Moves: Defense curl + Rollout
- Moves: Swagger + Screech
- Moves: Endure + Reversal
- Moves: Endure + Endeavor
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Substitute + Reversal
- Ability: Sturdy + Move: Endeavor
- Ability: Sturdy + Move: Endeavor
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Endeavor + Item: Focus Sash
- Moves with Priority: Endure, Protect
- Moves that inflict status: Toxic
Moves that boost Aron's stats
- Ancient Power
- Autotomize
- Curse
- Defense Curl
- Harden
- Hone Claws
- Iron Defense
- Metal Claw
- Rock Polish
Most notable and possible best moves for Aron
- Earthquake
- Head Smash
- Protect
- Rest
- Stealth Rock
- Toxic
Common Effort Values for Aron in X and Y
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Optimize Aron's EV spread for Pokemon X and Y
Related Videos
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