Competitive Information for Espurr [X/Y]
Psychic
Abilities:
Moves ignore substitutes and the foe's Reflect, Light Screen, Safeguard, and Mist.
This Pokemon's accuracy can't be lowered by others; ignores their evasiveness stat.
This Pokemon cannot be confused.
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Movesets for Singles
Looking for a competitive moveset for Espurr? These builds are optimized for X/Y Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the X/Y metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Meet Espurr, the remarkable Pokémon of Psychic types! Espurr is not a Pokémon anyone usually expects to see on the battlefield. The LC tier (Little Cup) is where it shines. It is weak to Bug, Dark, and Ghost-typed attacks. Delve into Espurr's movesets below and strategize for victory!
Item: Life Orb / Choice Specs
Ability: Infiltrator
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Psychic / Psyshock
- Thunderbolt / Charge Beam
- Energy Ball
- Dark Pulse
Espurr is an outstanding Special Sweeper. It's primary goal is to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Espurr's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Espurr's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Infiltrator, moves ignore substitutes and the foe's reflect light screen safeguard and mist.
♦ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
♦ Charge Beam is a special 50-base power Electric-type move (70% chance to raise your Espurr's special attack by 1 stage).
♦ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Dark Pulse is a special 80-base power Dark-type move (20% chance to flinch the target).
Link (click to copy):
https://hohoushome.com/b/iaa2a5
Movesets for Doubles
Need a strong doubles moveset for Espurr? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive X/Y Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the X/Y metagame with these expert-crafted setups!
Item: Life Orb / Choice Specs
Ability: Infiltrator
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Psychic / Psyshock
- Thunderbolt / Charge Beam
- Energy Ball
- Dark Pulse
Espurr is a wonderful Special Sweeper. It is primarily designed to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Espurr's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Espurr's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Infiltrator, moves ignore substitutes and the foe's reflect light screen safeguard and mist.
♦ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
♦ Charge Beam is a special 50-base power Electric-type move (70% chance to raise your Espurr's special attack by 1 stage).
♦ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Dark Pulse is a special 80-base power Dark-type move (20% chance to flinch the target).
Link (click to copy):
https://hohoushome.com/b/jaa2a5
Item: Focus Sash
Ability: Infiltrator
Nature: Sassy (+SpD, -Spe)
Nature: Relaxed (+Def, -Spe)
EVs: 252 Hp / 152 Def / 104 SpD
Moveset:
- Barrier
- Substitute
- Heal Bell
- Trick Room
Espurr is a sensational Defensive Trick Room. Focus Sash helps protect Espurr from being one-shotted and allowing it to atleast use a crucial move when brought out. With Infiltrator, moves ignore substitutes and the foe's reflect light screen safeguard and mist.
♦ Substitute is a status move (Espurr takes 1/4 its max hp to put in a substitute).
♦ Heal Bell is a status move (cures your Espurr's party of all status conditions).
♦ Trick Room is a status move (goes last. for 5 turns, turn order is reversed).
Note: This moveset is considered Taunt bait! It is highly recommended you typically have atleast one move that does actual damage!
Link (click to copy):
https://hohoushome.com/b/jba2a5
Movepool
Want to know what moves Espurr can learn? Check out the full list of moves available in the Pokemon X/Y generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Espurr.
Damage Modifiers:
Combo List
These are a list of several common move combinations Espurr can perform in X/Y. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive XY Move and Ability Combos for Espurr
- Moves: Swagger + Psych up
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Yawn + Protect
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Helping Hand, Magic Coat, Protect, Snatch, Fake Out
- Moves that inflict status: Yawn, Thunder Wave, Toxic
Moves that boost Espurr's stats
- Barrier
- Calm Mind
- Charge Beam
Most notable and possible best moves for Espurr
- Fake Out
- Light Screen
- Protect
- Reflect
- Rest
- Toxic
Common Effort Values for Espurr in X and Y
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Espurr's Defensive EV-spread for Pokemon X and Y
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Espurr. Top rated Espurr X/Y movesets. You can find Espurr builds X/Y. Espurr movesets X/Y are listed here. VGC Espurr Competitive Movesets can be found here. Find various EV spreads, find the best nature for Espurr in X/Y along with competitive movesets. Basic info and Movesets for Meowstic-F evolution