Competitive Information for Excadrill [X/Y]
Ground / Steel
Abilities:
This Pokemon's moves and their effects ignore the Abilities of other Pokemon.
This Pokemon's Ground/Rock/Steel attacks do 1.3x in Sandstorm; immunity to it.
If Sandstorm is active, this Pokemon's Speed is doubled; immunity to Sandstorm.
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Movesets for Singles
Looking for a competitive moveset for Excadrill? These builds are optimized for X/Y Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the X/Y metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Say hello to Excadrill, a fabulous Pokémon that excels with Ground and Steel typing! Excadrill is a common Pokémon to see in the XY metagame. It is weak to Fighting, Fire, Ground, and Water-typed attacks. Ready to elevate your game with Excadrill's movesets? They're right below!
Item: Focus Sash / Choice Band
Ability: Sand Force
Nature: Jolly (+Spe, -SpA)
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 20 Def / 236 Spe
Moveset:
- Earthquake / Drill Run
- Iron Head / Metal Claw
- Rock Slide / Return
- Shadow Claw
Excadrill is a wonderful Physical Sweeper. It's meant to take down the opponent's team with brute physical power. Focus Sash helps protect Excadrill from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Excadrill's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sand Force, Excadrill's ground/rock/steel attacks do 1.3x in sandstorm; immunity to it. Rock Slide was added to provide additional threat coverage.
♦ Drill Run is a physical STAB-boosted 80-base power Ground-type move (high critical hit ratio).
♦ Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to flinch the target).
♦ Metal Claw is a physical STAB-boosted 50-base power Steel-type move (10% chance to raise your Excadrill's attack by 1 stage).
♦ Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/iaa212
Item: Focus Sash / Choice Band
Ability: Sand Rush
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
EVs: 64 Hp / 252 Atk / 116 Def / 76 SpD
Moveset:
- Earthquake / Drill Run
- Iron Head
- Return / Slash
- Shadow Claw
Excadrill is a stupendous Physical Sweeper. It's designed to take down the opponent's team with brute physical power. Focus Sash helps protect Excadrill from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Excadrill's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sand Rush, if sandstorm is active Excadrill's speed is doubled; immunity to sandstorm.
♦ Drill Run is a physical STAB-boosted 80-base power Ground-type move (high critical hit ratio).
♦ Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to flinch the target).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
♦ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/iba212
Item: Air Balloon
Ability: Sand Rush
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Iron Head
- Rock Slide
- Earthquake
- Swords Dance
Excadrill is an extraordinary Physical Sweeper. It is primarily designed to take down the opponent's team with brute physical power. Air Balloon makes the holder ungrounded, which means Excadrill is immune to Ground-type moves until the balloon pops when hit by a damaging move. With Sand Rush, if sandstorm is active Excadrill's speed is doubled; immunity to sandstorm. Works best in Sandstorm but still works incredibly well without it... Swords dance first turn and sweep the other trainer's team away.
♦ Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
♦ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
♦ Swords Dance is a status move (raises your Excadrill's attack by 2 stages).
Link (click to copy):
https://hohoushome.com/b/ica212
Movesets for Doubles
Need a strong doubles moveset for Excadrill? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive X/Y Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the X/Y metagame with these expert-crafted setups!
Item: Focus Sash / Choice Band
Ability: Sand Force
Nature: Jolly (+Spe, -SpA)
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 20 Def / 236 Spe
Moveset:
- Earthquake / Drill Run
- Rock Slide
- Iron Head / Metal Claw
- Return / Slash
Excadrill is popular Physical Sweeper. It is designed to take down the opponent's team with brute physical power. Focus Sash helps protect Excadrill from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Excadrill's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sand Force, Excadrill's ground/rock/steel attacks do 1.3x in sandstorm; immunity to it.
♦ Drill Run is a physical STAB-boosted 80-base power Ground-type move (high critical hit ratio).
♦ Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
♦ Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to flinch the target).
♦ Metal Claw is a physical STAB-boosted 50-base power Steel-type move (10% chance to raise your Excadrill's attack by 1 stage).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/jaa212
Item: Focus Sash / Choice Band
Ability: Sand Rush
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
EVs: 64 Hp / 252 Atk / 116 Def / 76 SpD
Moveset:
- Earthquake / Drill Run
- Rock Slide
- Iron Head
- Return / Slash
Excadrill is an interesting Physical Sweeper. It was designed to take down the opponent's team with brute physical power. Focus Sash helps protect Excadrill from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Excadrill's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sand Rush, if sandstorm is active Excadrill's speed is doubled; immunity to sandstorm.
♦ Drill Run is a physical STAB-boosted 80-base power Ground-type move (high critical hit ratio).
♦ Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
♦ Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to flinch the target).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/jba212
Movepool
Want to know what moves Excadrill can learn? Check out the full list of moves available in the Pokemon X/Y generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Excadrill.
Damage Modifiers:
Combo List
These are a list of several common move combinations Excadrill can perform in X/Y. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive XY Move and Ability Combos for Excadrill
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Protect
- Moves that Break Screens: Brick Break
- Moves that inflict status: Toxic
Moves that boost Excadrill's stats
- Hone Claws
- Iron Defense
- Metal Claw
- Rapid Spin
- Skull Bash
- Swords Dance
Most notable and possible best moves for Excadrill
- Earthquake
- Protect
- Rapid Spin
- Rest
- Stealth Rock
- Toxic
Common Effort Values for Excadrill in X and Y
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Excadrill's Defensive EV-spread for Pokemon X and Y
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Excadrill. Top rated Excadrill X/Y movesets. You can find Excadrill builds X/Y. Excadrill movesets X/Y are listed here. VGC Excadrill Competitive Movesets can be found here. Find various EV spreads, find the best nature for Excadrill in X/Y along with competitive movesets. Basic info and Movesets for evolution