Competitive Information for Ninjask [X/Y]
Bug / Flying
Abilities:
Moves ignore substitutes and the foe's Reflect, Light Screen, Safeguard, and Mist.
This Pokemon's Speed is raised 1 stage at the end of each full turn on the field.
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Movesets for Singles
Looking for a competitive moveset for Ninjask? These builds are optimized for X/Y Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the X/Y metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Get ready to meet Ninjask, the magnificent Bug and Flying-typed Pokémon! It's a sight to see Ninjask out in the 6th generation battlefield. It is weak to Electric, Fire, Flying, Ice, and Rock-typed attacks. Curious about Ninjask's movesets? Check our suggestions listed below!
Item: Focus Sash / Charti Berry
Ability: Speed Boost
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
EVs: 136 Hp / 252 Atk / 80 Def / 40 SpD
Moveset:
- Double-Edge / Return
- X-Scissor / U-turn
- Night Slash / Thief
- Metal Claw
Ninjask shows a notable Physical Sweeper prowess in single battles. It's designed to crush rivals using devastating physical attacks. Focus Sash helps protect Ninjask from being one-shotted and allowing it to atleast use a crucial move when brought out. With Speed Boost, Ninjask's speed is raised 1 stage at the end of each full turn on the field. With a Charti Berry equipped to it, halves damage taken from a supereffective rock-type attack then the Charti Berry gets consumed.
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
◆ X-Scissor is a physical STAB-boosted 80-base power Bug-type move that deals a mighty amount of damage.
◆ U-turn is a physical STAB-boosted 70-base power Bug-type move (Ninjask switches out after damaging the target).
◆ Night Slash is a physical 70-base power Dark-type move (high critical hit ratio).
◆ Thief is a physical 60-base power Dark-type move (if your Ninjask has no item, it steals the target's).
◆ Metal Claw is a physical 50-base power Steel-type move (10% chance to raise your Ninjask's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/iaa123
Item: Leftovers
Ability: Speed Boost
Nature: Impish (+Def, -SpA)
EVs: 241 Hp / 30 Def / 237 Spe
Moveset:
- Baton Pass
- Sandstorm
- Substitute
- Screech
Prepare for single battles with Ninjask as a notable Support. Leftovers are always a great recovery option to ensure Ninjask last longer regaining it's health points every turn. With Speed Boost, Ninjask's speed is raised 1 stage at the end of each full turn on the field.
◆ Sandstorm is a status move (for 5 turns, a sandstorm rages. Rock: 1.5x spd).
◆ Substitute is a status move (Ninjask takes 1/4 its max hp to put in a substitute).
◆ Screech is a status move (lowers the target's defense by 2 stages).
Note: This moveset is vulnerable to Taunt. Ensure you include at least one damage-dealing move to avoid this risk.
Link (click to copy):
https://hohoushome.com/b/iba123
Item: Focus Sash
Ability: Speed Boost
Nature: Jolly (+Spe, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Substitute
- Baton Pass
- Protect
- Dig
Ninjask excels as an exquisite Physical Sweeper during single battles. The purpose of this moveset is to overwhelm foes with heavy-hitting physical attacks. Focus Sash helps protect Ninjask from being one-shotted and allowing it to atleast use a crucial move when brought out. With Speed Boost, Ninjask's speed is raised 1 stage at the end of each full turn on the field. Throw off your opponent to BP your speed into another Pokemon that can absorb the incoming hit.
◆ Baton Pass is a status move (Ninjask switches, passing stat changes and more).
◆ Protect is a status move (prevents moves from affecting your Ninjask this turn).
◆ Dig is a physical 80-base power Ground-type move (digs underground turn 1, strikes turn 2).
Link (click to copy):
https://hohoushome.com/b/ica123
Movesets for Doubles
Need a strong doubles moveset for Ninjask? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive X/Y Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the X/Y metagame with these expert-crafted setups!
Item: Focus Sash / Charti Berry
Ability: Speed Boost
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
EVs: 136 Hp / 252 Atk / 80 Def / 40 SpD
Moveset:
- Double-Edge / Return
- X-Scissor / U-turn
- Night Slash / Thief
- Metal Claw
Ninjask excels as a terrific Physical Sweeper during double battles. This moveset is formulated to overwhelm foes with lethal physical moves. Focus Sash helps protect Ninjask from being one-shotted and allowing it to atleast use a crucial move when brought out. With Speed Boost, Ninjask's speed is raised 1 stage at the end of each full turn on the field. With a Charti Berry equipped to it, halves damage taken from a supereffective rock-type attack then the Charti Berry gets consumed.
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
◆ X-Scissor is a physical STAB-boosted 80-base power Bug-type move that deals a decent amount of damage.
◆ U-turn is a physical STAB-boosted 70-base power Bug-type move (Ninjask switches out after damaging the target).
◆ Night Slash is a physical 70-base power Dark-type move (high critical hit ratio).
◆ Thief is a physical 60-base power Dark-type move (if your Ninjask has no item, it steals the target's).
◆ Metal Claw is a physical 50-base power Steel-type move (10% chance to raise your Ninjask's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jaa123
Item: Focus Sash
Ability: Speed Boost
Nature: Adamant (+Atk, -SpA)
EVs: 248 Hp / 192 Atk / 68 Spe
Moveset:
- Protect
- Baton Pass
- Substitute
- Swords Dance
For double battles, Ninjask is a stunning Physical Tank. This build is crafted to absorb physical damage and return fire with decent force. Focus Sash helps protect Ninjask from being one-shotted and allowing it to atleast use a crucial move when brought out. With Speed Boost, Ninjask's speed is raised 1 stage at the end of each full turn on the field. Ninjask's absurd Speed allows it to set up on almost any Pokemon lacking Taunt.Swords Dance is vital to this set, as Speed Boost and Swords Dance work in conjunction to pass as many boosts to the next Pokemon as quickly as possible. Substitute is also an important move, as it allows Ninjask to attain more boosts in safety. Furthermore, passing a Substitute along with the boosts provided by Ninjask can often mean the difference between a swift victory and a wasted slot on the team.
◆ Baton Pass is a status move (Ninjask switches, passing stat changes and more).
◆ Substitute is a status move (Ninjask takes 1/4 its max hp to put in a substitute).
◆ Swords Dance is a status move (raises your Ninjask's attack by 2 stages).
Note: This moveset is vulnerable to Taunt. Ensure you include at least one damage-dealing move to avoid this risk.
Link (click to copy):
https://hohoushome.com/b/jba123
Movepool
Want to know what moves Ninjask can learn? Check out the full list of moves available in the Pokemon X/Y generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Ninjask.
Damage Modifiers:
Combo List
These are a list of several common move combinations Ninjask can perform in X/Y. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive XY Move and Ability Combos for Ninjask
- Moves: Sunny day + Solar beam
- Moves: Swagger + Screech
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Ability: Speed boost + Move: Protect
- Ability: Speed boost + Move: Baton pass
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Bide, Endure, Protect
- Moves that Break Screens: Defog
- Moves that inflict status: Toxic
Moves that boost Ninjask's stats
- Agility
- Harden
- Hone Claws
- Metal Claw
- Ominous Wind
- Silver Wind
- Swords Dance
Most notable and possible best moves for Ninjask
- Baton Pass
- Protect
- Rest
- Roost
- Toxic
- U-turn
Common Effort Values for Ninjask in X and Y
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Ninjask's Defensive EV-spread for Pokemon X and Y
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Ninjask. Top rated Ninjask X/Y movesets. You can find Ninjask builds X/Y. Ninjask movesets X/Y are listed here. VGC Ninjask Competitive Movesets can be found here. Find various EV spreads, find the best nature for Ninjask in X/Y along with competitive movesets. Basic info and Movesets for evolution