Competitive Information for Ninjask [Sun/Moon]


Bug / Flying
Abilities:
Movesets for Singles
What is a good competitive moveset for Ninjask? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.
SerperiorLopunny-MegaVolcaronaPorygon-ZMagnezoneXurkitreeJirachiInfernapeFroslassHeracross-Mega
Ninjask is a remarkable Bug and Flying-typed Pokemon. It's common to find yourself dealing with Ninjask when battling in the 7th generation meta. Ninjask is weak to Electric, Fire, Flying, Ice, and Rock-typed attacks.
Item: Focus Sash / Life Orb
Ability: Speed Boost
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Leech Life / X-Scissor
- Night Slash
- Aerial Ace
- Swords Dance / Return
Physical Sweeper Ninjask (Popular/Trending)
Ninjask is an extraordinary Physical Sweeper. It is meant to take down the opponent's team with brute physical power. Focus Sash helps protect Ninjask from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Ninjask's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Speed Boost, Ninjask's speed is raised 1 stage at the end of each full turn on the field.
♦ X-Scissor is a physical STAB-boosted 80-base power Bug-type move that deals a hefty amount of damage.
♦ Night Slash is a physical 70-base power Dark-type move (high critical hit ratio).
♦ Aerial Ace is a physical STAB-boosted 60-base power Flying-type move (this move does not check accuracy).
♦ Swords Dance is a status move (raises your Ninjask's attack by 2 stages).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Link (click to copy):
https://hohoushome.com/b/hs10a123
Item: Buginium Z / Focus Sash
Ability: Infiltrator
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
EVs: 136 Hp / 252 Atk / 80 Def / 40 SpD
Moveset:
- Leech Life / X-Scissor
- Double-Edge / Return
- Night Slash / Thief
- Metal Claw
Physical Sweeper Ninjask (Infiltrator)
Ninjask is a pretty decent Physical Sweeper. It's designed to take down the opponent's team with brute physical power. Focus Sash helps protect Ninjask from being one-shotted and allowing it to atleast use a crucial move when brought out. With Infiltrator, moves ignore substitutes and foe's reflect/light screen/safeguard/mist/aurora veil.
♦ X-Scissor is a physical STAB-boosted 80-base power Bug-type move that deals a substantial amount of damage.
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Night Slash is a physical 70-base power Dark-type move (high critical hit ratio).
♦ Thief is a physical 60-base power Dark-type move (if your Ninjask has no item, it steals the target's).
♦ Metal Claw is a physical 50-base power Steel-type move (10% chance to raise your Ninjask's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/hs11a123
Item: Leftovers
Ability: Speed Boost
Nature: Impish (+Def, -SpA)
EVs: 241 Hp / 30 Def / 237 Spe
Moveset:
- Baton Pass
- Sandstorm
- Substitute
- Screech
Ninjask Support (What I Want)
Ninjask is pretty popular Support. Leftovers are always a great recovery option to ensure Ninjask last longer regaining it's health points every turn. With Speed Boost, Ninjask's speed is raised 1 stage at the end of each full turn on the field.
♦ Sandstorm is a status move (for 5 turns, a sandstorm rages).
♦ Substitute is a status move (Ninjask takes 1/4 its max hp to put in a substitute).
♦ Screech is a status move (lowers the target's defense by 2 stages).
Note: This moveset is considered Taunt bait! It is highly recommended you typically have atleast one move that does actual damage!
Link (click to copy):
https://hohoushome.com/b/hs12a123
Item: Focus Sash
Ability: Speed Boost
Nature: Jolly (+Spe, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Substitute
- Baton Pass
- Protect
- Dig
Ninjask Physical Sweeper (Untouchable Speedster*)
Ninjask is a phenomenal Physical Sweeper. This moveset attempts to take down the opponent's team with brute physical power. Focus Sash helps protect Ninjask from being one-shotted and allowing it to atleast use a crucial move when brought out. With Speed Boost, Ninjask's speed is raised 1 stage at the end of each full turn on the field. Throw off your opponent to BP your speed into another Pokemon that can absorb the incoming hit.
♦ Baton Pass is a status move (Ninjask switches, passing stat changes and more).
♦ Protect is a status move (prevents moves from affecting your Ninjask this turn).
♦ Dig is a physical 80-base power Ground-type move (digs underground turn 1, strikes turn 2).
Link (click to copy):
https://hohoushome.com/b/hs13a123
Movesets for Doubles
What is a good doubles moveset for Ninjask? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.
SerperiorLopunny-MegaVolcaronaPorygon-ZMagnezoneXurkitreeJirachiInfernapeFroslassHeracross-Mega
Item: Buginium Z / Focus Sash
Ability: Infiltrator
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
EVs: 136 Hp / 252 Atk / 80 Def / 40 SpD
Moveset:
- Leech Life / X-Scissor
- Double-Edge / Return
- Night Slash / Thief
- Metal Claw
Doubles Physical Sweeper Ninjask (Infiltrator)
Ninjask is a remarkable Physical Sweeper. It tries to take down the opponent's team with brute physical power. Focus Sash helps protect Ninjask from being one-shotted and allowing it to atleast use a crucial move when brought out. With Infiltrator, moves ignore substitutes and foe's reflect/light screen/safeguard/mist/aurora veil.
♦ X-Scissor is a physical STAB-boosted 80-base power Bug-type move that deals a substantial amount of damage.
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Night Slash is a physical 70-base power Dark-type move (high critical hit ratio).
♦ Thief is a physical 60-base power Dark-type move (if your Ninjask has no item, it steals the target's).
♦ Metal Claw is a physical 50-base power Steel-type move (10% chance to raise your Ninjask's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/hd10a123
Item: Focus Sash
Ability: Speed Boost
Nature: Adamant (+Atk, -SpA)
EVs: 248 Hp / 192 Atk / 68 Spe
Moveset:
- Protect
- Baton Pass
- Substitute
- Swords Dance
Ninjask Physical Tank (Quick Cacada*)
Ninjask is a notable Physical Tank. It is primarily designed to take a nice amount of physical hits while dealing some decent damage. Focus Sash helps protect Ninjask from being one-shotted and allowing it to atleast use a crucial move when brought out. With Speed Boost, Ninjask's speed is raised 1 stage at the end of each full turn on the field. Ninjask's absurd Speed allows it to set up on almost any Pokemon lacking Taunt.Swords Dance is vital to this set, as Speed Boost and Swords Dance work in conjunction to pass as many boosts to the next Pokemon as quickly as possible. Substitute is also an important move, as it allows Ninjask to attain more boosts in safety. Furthermore, passing a Substitute along with the boosts provided by Ninjask can often mean the difference between a swift victory and a wasted slot on the team.
♦ Baton Pass is a status move (Ninjask switches, passing stat changes and more).
♦ Substitute is a status move (Ninjask takes 1/4 its max hp to put in a substitute).
♦ Swords Dance is a status move (raises your Ninjask's attack by 2 stages).
Note: This moveset is considered Taunt bait! It is highly recommended you typically have atleast one move that does actual damage!
Link (click to copy):
https://hohoushome.com/b/hd11a123
Movepool
Wondering what moves can Ninjask learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Ninjask can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Ninjask
- Moves: Sunny day + Solar beam
- Moves: Swagger + Screech
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Ability: Speed boost + Move: Protect
- Ability: Speed boost + Move: Baton pass
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Bide, Endure, Protect
- Moves that Break Screens: Defog
- Moves that inflict status: Toxic
Moves that boost Ninjask's stats
- Agility
- Harden
- Hone Claws
- Metal Claw
- Ominous Wind
- Silver Wind
- Swords Dance
Most notable and possible best moves for Ninjask
- Aerial Ace
- Baton Pass
- Dig
- Giga Drain
- Leech Life
- Night Slash
- Protect
- Rest
- Return
- Roost
- Swords Dance
- Toxic
- U-turn
- X-Scissor
Common Effort Values for Ninjask in Sun and Moon
- Adamant Nature ( 0/252/0/0/4/252/ )
- Jolly Nature ( 0/252/4/0/0/252/ )
- Optimize Ninjask's EV spread for Pokemon Sun and Moon
Related Videos
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Here are the best movesets for Ninjask. Top rated Ninjask Sun/Moon movesets. You can find Ninjask builds Sun/Moon. Ninjask movesets Sun/Moon are listed here. VGC Ninjask Competitive Movesets can be found here. Find various EV spreads, find the best nature for Ninjask in Sun/Moon along with competitive movesets. Basic info and Movesets for evolution