Competitive Information for Ninjask [Sword/Shield]

Competitive Pokemon Sword/Shield Movesets and Strategies for Ninjask ninjask
Base Stats for Ninjask

Bug / Flying

Abilities:
Speed BoostSpeed Boost: This Pokemon's Speed is raised 1 stage at the end of each full turn on the field.
,
InfiltratorInfiltrator: Moves ignore substitutes and foe's Reflect/Light Screen/Safeguard/Mist/Aurora Veil.


Evolutions / Family:
Nincada
Ninjask
Shedinja

Weakness Chart for Bug/Flying-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
0.5x
  
  
2x
  
0.25x
2x
2x
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
0.25x
0x
2x
  
  
  
4x
  
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for NinjaskVisit Serebii's Pokedex for location, breeding, and other game details about NinjaskVisit Bulbapedia for more information about Ninjask

Movesets for Singles


What is a good competitive moveset for Ninjask? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.


Common team mates for Ninjask in Pokemon Sword/Shield:

WhimsicottTogekissIncineroarLucarioBlastoiseTyranitarConkeldurrGyaradosRhyperiorDragapult


Ninjask is an extraordinary Bug and Flying-typed Pokemon. It's a not-uncommon sight to see Ninjask out in the 8th generation battlefield. Ninjask is weak to Electric, Fire, Flying, Ice, and Rock-typed attacks.


Species: Ninjask
Item: Focus Sash / Liechi Berry
Ability: Speed Boost
Nature: Careful (+SpD, -SpA)
EVs: 252 Hp / 124 Def / 132 SpD
Moveset:
- Leech Life
- Absorb
- Protect
- Swords Dance / Baton Pass

Double Wall Ninjask (Analytic)

Ninjask is a pretty decent Double Wall. It's designed to have enough defenses and bulk to take both physical and special hits. Focus Sash helps protect Ninjask from being one-shotted and allowing it to atleast use a crucial move when brought out. With Speed Boost, Ninjask's speed is raised 1 stage at the end of each full turn on the field.

Leech Life is a physical STAB-boosted 80-base power Bug-type move (Ninjask recovers 50% of the damage dealt).
Absorb is a special 20-base power Grass-type move (Ninjask recovers 50% of the damage dealt).
Protect is a status move (prevents moves from affecting your Ninjask this turn).
Swords Dance is a status move (raises your Ninjask's attack by 2 stages).
Baton Pass is a status move (Ninjask switches, passing stat changes and more).




Species: Ninjask
Item: Life Orb / Focus Sash
Ability: Infiltrator
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Leech Life / X-Scissor
- Acrobatics
- Night Slash
- Slash

Physical Sweeper Ninjask (Infiltrator)

Ninjask is an extraordinary Physical Sweeper. It attempts to take down the opponent's team with brute physical power. Focus Sash helps protect Ninjask from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Ninjask's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Infiltrator, moves ignore substitutes and foe's reflect/light screen/safeguard/mist/aurora veil.

Leech Life is a physical STAB-boosted 80-base power Bug-type move (Ninjask recovers 50% of the damage dealt).
X-Scissor is a physical STAB-boosted 80-base power Bug-type move that deals a great amount of damage.
Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Ninjask has no held item).
Night Slash is a physical 70-base power Dark-type move (high critical hit ratio).
Slash is a physical 70-base power Normal-type move (high critical hit ratio).




Species: Ninjask
Item: Leftovers
Ability: Speed Boost
Nature: Impish (+Def, -SpA)
EVs: 241 Hp / 30 Def / 237 Spe
Moveset:
- Baton Pass
- Sandstorm
- Substitute
- Screech

Ninjask Support (What I Want)

Ninjask is a remarkable Support. Leftovers are always a great recovery option to ensure Ninjask last longer regaining it's health every turn. With Speed Boost, Ninjask's speed is raised 1 stage at the end of each full turn on the field.

Baton Pass is a status move (Ninjask switches, passing stat changes and more).
Sandstorm is a status move (for 5 turns, a sandstorm rages).
Substitute is a status move (Ninjask takes 1/4 its max hp to put in a substitute).
Screech is a status move (lowers the target's defense by 2 stages).

Note: This moveset is considered Taunt bait! It is highly recommended you typically have atleast one move that does actual damage!




Species: Ninjask
Item: Focus Sash
Ability: Speed Boost
Nature: Jolly (+Spe, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Substitute
- Baton Pass
- Protect
- Dig

Ninjask Physical Sweeper (Untouchable Speedster*)

Ninjask is a notable Physical Sweeper. The purpose of this moveset is to take down the opponent's team with brute physical power. Focus Sash helps protect Ninjask from being one-shotted and allowing it to atleast use a crucial move when brought out. With Speed Boost, Ninjask's speed is raised 1 stage at the end of each full turn on the field. Throw off your opponent to BP your speed into another Pokemon that can absorb the incoming hit.

Substitute is a status move (Ninjask takes 1/4 its max hp to put in a substitute).
Baton Pass is a status move (Ninjask switches, passing stat changes and more).
Protect is a status move (prevents moves from affecting your Ninjask this turn).
Dig is a physical 80-base power Ground-type move (digs underground turn 1, strikes turn 2).



Movesets for Doubles


What is a good doubles moveset for Ninjask? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.


Common team mates for Ninjask in Pokemon Sword/Shield:

WhimsicottTogekissIncineroarLucarioBlastoiseTyranitarConkeldurrGyaradosRhyperiorDragapult


Species: Ninjask
Item: Life Orb / Focus Sash
Ability: Infiltrator
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Leech Life / X-Scissor
- Acrobatics
- Night Slash
- Slash

Doubles Physical Sweeper Ninjask (Infiltrator)

Ninjask is a decent Physical Sweeper. The purpose of this moveset is to take down the opponent's team with brute physical power. Focus Sash helps protect Ninjask from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Ninjask's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Infiltrator, moves ignore substitutes and foe's reflect/light screen/safeguard/mist/aurora veil.

Leech Life is a physical STAB-boosted 80-base power Bug-type move (Ninjask recovers 50% of the damage dealt).
X-Scissor is a physical STAB-boosted 80-base power Bug-type move that deals a substantial amount of damage.
Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Ninjask has no held item).
Night Slash is a physical 70-base power Dark-type move (high critical hit ratio).
Slash is a physical 70-base power Normal-type move (high critical hit ratio).




Species: Ninjask
Item: Focus Sash
Ability: Speed Boost
Nature: Adamant (+Atk, -SpA)
EVs: 248 Hp / 192 Atk / 68 Spe
Moveset:
- Protect
- Baton Pass
- Substitute
- Swords Dance

Ninjask Physical Tank (Quick Cacada*)

Ninjask is an extraordinary Physical Tank. It's designed to take a good amount of physical hits while dealing some decent damage. Focus Sash helps protect Ninjask from being one-shotted and allowing it to atleast use a crucial move when brought out. With Speed Boost, Ninjask's speed is raised 1 stage at the end of each full turn on the field. Ninjask's absurd Speed allows it to set up on almost any Pokemon lacking Taunt.Swords Dance is vital to this set, as Speed Boost and Swords Dance work in conjunction to pass as many boosts to the next Pokemon as quickly as possible. Substitute is also an important move, as it allows Ninjask to attain more boosts in safety. Furthermore, passing a Substitute along with the boosts provided by Ninjask can often mean the difference between a swift victory and a wasted slot on the team.

Protect is a status move (prevents moves from affecting your Ninjask this turn).
Baton Pass is a status move (Ninjask switches, passing stat changes and more).
Substitute is a status move (Ninjask takes 1/4 its max hp to put in a substitute).
Swords Dance is a status move (raises your Ninjask's attack by 2 stages).

Note: This moveset is considered Taunt bait! It is highly recommended you typically have atleast one move that does actual damage!



Movepool


Wondering what moves can Ninjask learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Absorb
20
100%
25
User recovers 50% of the damage dealt.
Air Slash
75
95%
15
30% chance to flinch the target.
Bug Buzz
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Final Gambit
--
100%
5
Does damage equal to the user's HP. User faints.
Giga Drain
75
100%
10
User recovers 50% of the damage dealt.
Gust
40
100%
35
Power doubles during Bounce, Fly, and Sky Drop.
Hyper Beam
150
90%
5
User cannot move next turn.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Round
60
100%
15
Power doubles if others used Round this turn.
Shadow Ball
80
100%
15
20% chance to lower the target's Sp. Def by 1.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Solar Beam
120
100%
10
Charges turn 1. Hits turn 2. No charge in sunlight.
Swift
60
--
20
This move does not check accuracy. Hits foes.
Uproar
90
100%
10
Lasts 3 turns. Active Pokemon cannot fall asleep.
Acrobatics
55
100%
15
Power doubles if the user has no held item.
Aerial Ace
60
--
20
This move does not check accuracy.
Bug Bite
60
100%
20
User steals and eats the target's Berry.
Dig
80
100%
10
Digs underground turn 1, strikes turn 2.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
False Swipe
40
100%
40
Always leaves the target with at least 1 HP.
Flail
--
100%
15
More power the less HP the user has left.
Fury Cutter
40
95%
20
Power doubles with each hit, up to 160.
Fury Swipes
18
80%
15
Hits 2-5 times in one turn.
Giga Impact
150
90%
5
User cannot move next turn.
Leech Life
80
100%
10
User recovers 50% of the damage dealt.
Metal Claw
50
95%
35
10% chance to raise the user's Attack by 1.
Night Slash
70
100%
15
High critical hit ratio.
Scratch
40
100%
35
No additional effect.
Slash
70
100%
20
High critical hit ratio.
Thief
60
100%
25
If the user has no item, it steals the target's.
U-turn
70
100%
20
User switches out after damaging the target.
X-Scissor
80
100%
15
No additional effect.
Agility
--
--
30
Raises the user's Speed by 2.
Baton Pass
--
--
40
User switches, passing stat changes and more.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Harden
--
--
30
Raises the user's Defense by 1.
Mind Reader
--
--
5
User's next move will not miss the target.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sand Attack
--
100%
15
Lowers the target's accuracy by 1.
Sandstorm
--
--
10
For 5 turns, a sandstorm rages.
Screech
--
85%
40
Lowers the target's Defense by 2.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swords Dance
--
--
20
Raises the user's Attack by 2.

Combo List


These are a list of several common move combinations Ninjask can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SS Move and Ability Combos for Ninjask

Create a build


Have an idea in mind for Ninjask that you'd like to test? Customize the IVs, EVs and their Sword/Shield moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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