Competitive Information for Gardevoir [Black/White]

Competitive Pokemon Black/White Movesets and Strategies for Gardevoir gardevoir
Base Stats for Gardevoir

Psychic

Abilities:
TraceTrace: On switch-in, or when it can, this Pokemon copies a random adjacent foe's Ability.
,
SynchronizeSynchronize: If another Pokemon burns/poisons/paralyzes this Pokemon, it also gets that status.
,
TelepathyTelepathy: This Pokemon does not take damage from attacks made by its allies.


Evolutions / Family:
Ralts
Kirlia
Gallade
Gardevoir

Weakness Chart for Psychic-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
2x
2x
  
  
0.5x
  
  
2x
  
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
  
  
  
0.5x
  
  
  
  
¼x
½x
2x
4x

Movesets for Singles


What is a good competitive moveset for Gardevoir? These builds have been optimized for Pokemon competing in Black/White Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Black/White generation metagame.


Common team mates for Gardevoir in Pokemon Black/White:

GyaradosVolcaronaConkeldurrHydreigonFerrothornWhimsicottCloysterRotomLapras


Gardevoir is a stupendous Psychic-typed Pokemon. Gardevoir is a usual Pokemon to see in Generation 5. Gardevoir is weak to Bug, Dark, and Ghost-typed attacks.


Species: Gardevoir
Item: Expert Belt / Light Clay
Ability: Trace
Nature: Timid (+Spe, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Thunderbolt
- Psychic / Calm Mind
- Shadow Ball
- Memento

Special Sweeper Gardevoir (Popular/Trending)

Gardevoir is a notable Special Sweeper. This moveset attempts to take down the opponent's team with high-damaging special attacks. With Trace, on switch-in or when it can Gardevoir copies a random adjacent foe's ability.

Thunderbolt is a special 95-base power Electric-type move (10% chance to paralyze the target).
Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Calm Mind is a status move (raises your Gardevoir's special attack and special defense by 1 stage).
Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Memento is a status move (lowers target's attack, special attack by 2 stages. Gardevoir faints).



Species: Gardevoir
Item: Life Orb / Twisted Spoon
Ability: Synchronize
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Psychic / Psyshock
- Thunderbolt
- Shadow Ball / Hyper Voice
- Energy Ball

Special Sweeper Gardevoir (Synchronize)

Gardevoir is a pretty decent Special Sweeper. It's primary goal is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Gardevoir from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Gardevoir's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Synchronize, if another pokemon burns/poisons/paralyzes Gardevoir it also gets that status. Shadow Ball was added to provide additional threat coverage.

Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
Thunderbolt is a special 95-base power Electric-type move (10% chance to paralyze the target).
Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Hyper Voice is a special 90-base power Normal-type move (no additional effect. hits adjacent foes).
Energy Ball is a special 80-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).


Movesets for Doubles


What is a good doubles moveset for Gardevoir? These builds have been optimized for Black/White Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Black/White generation metagame.


Common team mates for Gardevoir in Pokemon Black/White:

GyaradosVolcaronaConkeldurrHydreigonFerrothornWhimsicottCloysterRotomLapras


Species: Gardevoir
Item: Life Orb / Silk Scarf
Ability: Synchronize
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Hyper Voice
- Synchronoise / Psychic
- Icy Wind
- Thunderbolt

Doubles Special Sweeper Gardevoir (Synchronize)

Gardevoir is a remarkable Special Sweeper. It's designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Gardevoir from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Gardevoir's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Synchronize, if another pokemon burns/poisons/paralyzes Gardevoir it also gets that status.

Hyper Voice is a special 90-base power Normal-type move (no additional effect. hits adjacent foes).
Synchronoise is a special STAB-boosted 70-base power Psychic-type move (hits adjacent pokemon sharing your Gardevoir's type).
Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Thunderbolt is a special 95-base power Electric-type move (10% chance to paralyze the target).


Movepool


Wondering what moves can Gardevoir learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Charge Beam
50
90%
10
70% chance to raise the user's Sp. Atk by 1.
Confusion
50
100%
25
10% chance to confuse the target.
Dream Eater
100
100%
15
User gains 1/2 HP inflicted. Sleeping target only.
Echoed Voice
40
100%
15
Power increases when used on consecutive turns.
Energy Ball
80
100%
10
10% chance to lower the target's Sp. Def by 1.
Focus Blast
120
70%
5
10% chance to lower the target's Sp. Def by 1.
Future Sight
100
100%
10
Hits two turns after being used.
Grass Knot
--
100%
20
More power the heavier the target.
Hyper Beam
150
90%
5
User cannot move next turn.
Hyper Voice
90
100%
10
No additional effect. Hits adjacent foes.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Magical Leaf
60
--
20
This move does not check accuracy.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Psychic
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Psyshock
80
100%
10
Damages target based on Defense, not Sp. Def.
Round
60
100%
15
Power doubles if others used Round this turn.
Shadow Ball
80
100%
15
20% chance to lower the target's Sp. Def by 1.
Shock Wave
60
--
20
This move does not check accuracy.
Signal Beam
75
100%
15
10% chance to confuse the target.
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Stored Power
20
100%
10
+ 20 power for each of the user's stat boosts.
Swift
60
--
20
This move does not check accuracy. Hits foes.
Synchronoise
70
100%
15
Hits adjacent Pokemon sharing the user's type.
Thunderbolt
95
100%
15
10% chance to paralyze the target.
Body Slam
85
100%
15
30% chance to paralyze the target.
Double-Edge
120
100%
15
Has 33% recoil.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Fire Punch
75
100%
15
10% chance to burn the target.
Fling
--
100%
10
Flings the user's item at the target. Power varies.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Giga Impact
150
90%
5
User cannot move next turn.
Headbutt
70
100%
15
30% chance to flinch the target.
Ice Punch
75
100%
15
10% chance to freeze the target.
Natural Gift
--
100%
15
Power and type depends on the user's Berry.
Return
--
100%
20
Max 102 power at maximum Happiness.
Secret Power
70
100%
20
Effect varies with terrain. (30% chance acc -1)
Shadow Sneak
40
100%
30
Usually goes first.
Thief
40
100%
10
If the user has no item, it steals the target's.
Thunder Punch
75
100%
15
10% chance to paralyze the target.
Zen Headbutt
80
90%
15
20% chance to flinch the target.
Ally Switch
--
--
15
Switches position with the ally on the far side.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Calm Mind
--
--
20
Raises the user's Sp. Atk and Sp. Def by 1.
Captivate
--
100%
20
Lowers the foe(s) Sp. Atk by 2 if opposite gender.
Charm
--
100%
20
Lowers the target's Attack by 2.
Confuse Ray
--
100%
10
Confuses the target.
Defense Curl
--
--
40
Raises the user's Defense by 1.
Destiny Bond
--
--
5
If an opponent knocks out the user, it also faints.
Disable
--
100%
20
For 4 turns, disables the target's last move used.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Encore
--
100%
5
Target repeats its last move for its next 3 turns.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Flash
--
100%
20
Lowers the target's accuracy by 1.
Growl
--
100%
40
Lowers the foe(s) Attack by 1.
Grudge
--
--
5
If the user faints, the attack used loses all its PP.
Heal Bell
--
--
5
Cures the user's party of all status conditions.
Heal Pulse
--
--
10
Heals the target by 50% of its max HP.
Healing Wish
--
--
10
User faints. Replacement is fully healed.
Helping Hand
--
--
20
One adjacent ally's move power is 1.5x this turn.
Hypnosis
--
60%
20
Causes the target to fall asleep.
Imprison
--
--
10
No foe can use any move known by the user.
Light Screen
--
--
30
For 5 turns, special damage to allies is halved.
Lucky Chant
--
--
30
For 5 turns, shields user's party from critical hits.
Magic Coat
--
--
15
Bounces back certain non-damaging moves.
Magic Room
--
--
10
For 5 turns, all held items have no effect.
Mean Look
--
--
5
Prevents the target from switching out.
Memento
--
100%
10
Lowers target's Attack, Sp. Atk by 2. User faints.
Mimic
--
--
10
The last move the target used replaces this one.
Nightmare
--
100%
15
A sleeping target is hurt by 1/4 max HP per turn.
Pain Split
--
--
20
Shares HP of user and target equally.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Psych Up
--
--
10
Copies the target's current stat stages.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Recycle
--
--
10
Restores the item the user last used.
Reflect
--
--
20
For 5 turns, physical damage to allies is halved.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Safeguard
--
--
25
For 5 turns, protects user's party from status.
Sing
--
55%
15
Causes the target to fall asleep.
Skill Swap
--
--
10
The user and the target trade Abilities.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Snatch
--
--
10
User steals certain support moves to use itself.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Taunt
--
100%
20
Target can't use status moves its next 3 turns.
Telekinesis
--
--
15
For 3 turns, target floats but moves can't miss it.
Teleport
--
--
20
Fails when used.
Thunder Wave
--
100%
20
Paralyzes the target.
Torment
--
100%
15
Target can't select the same move twice in a row.
Toxic
--
90%
10
Badly poisons the target.
Trick
--
100%
10
User switches its held item with the target's.
Trick Room
--
--
5
Goes last. For 5 turns, turn order is reversed.
Will-O-Wisp
--
75%
15
Burns the target.
Wish
--
--
10
Next turn, 50% of the user's max HP is restored.
Wonder Room
--
--
10
For 5 turns, all Defense and Sp. Def stats switch.

Combo List


These are a list of several common move combinations Gardevoir can perform in Black/White. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive BW Move and Ability Combos for Gardevoir

Create a build


Have an idea in mind for Gardevoir that you'd like to test? Customize the IVs, EVs and their Black/White moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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Visit Smogon's Pokedex for more competitive movesets for GardevoirVisit Serebii's Pokedex for location, breeding, and other game details about GardevoirVisit Bulbapedia for more information about Gardevoir