Competitive Information for Whimsicott [Black/White]

Competitive Pokemon Black/White Movesets and Strategies for Whimsicott whimsicott
Base Stats for Whimsicott

Grass

Abilities:
ChlorophyllChlorophyll: If Sunny Day is active, this Pokemon's Speed is doubled.
,
InfiltratorInfiltrator: This Pokemon's moves ignore the foe's Reflect, Light Screen, Safeguard, and Mist.
,
PranksterPrankster: This Pokemon's non-damaging moves have their priority increased by 1.


Evolutions / Family:
Cottonee
Whimsicott

Weakness Chart for Grass-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
2x
  
  
0.5x
  
2x
2x
  
0.5x
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
0.5x
2x
  
2x
  
  
  
0.5x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for WhimsicottVisit Serebii's Pokedex for location, breeding, and other game details about WhimsicottVisit Bulbapedia for more information about WhimsicottVisit Pikalytics for competitive usage stats on Whimsicott

Movesets for Singles


What is a good competitive moveset for Whimsicott? These builds have been optimized for Pokemon competing in Black/White Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Black/White generation metagame.


Common team mates for Whimsicott in Pokemon Black/White:

MewThundurus-TherianGarchompAzelfOmastarVolcaronaCloysterGyaradosGardevoirClefairyArcheopsDarmanitan


Whimsicott is a decent Grass-typed Pokemon. It's pretty common to see Whimsicott show up as a Black/White opponent. Whimsicott is weak to Bug, Fire, Flying, Ice, and Poison-typed attacks.


Species: Whimsicott
Item: Leftovers / Light Clay
Ability: Prankster
Nature: Careful (+SpD, -SpA)
EVs: 252 Hp / 188 SpD / 68 Spe
Moveset:
- Encore
- Light Screen
- Memento / Taunt
- Tailwind

Special Wall Whimsicott (Popular/Trending)

Whimsicott is a pretty decent Special Wall. The purpose of this moveset is to take a large amount of hits from special attacks while dealing some decent damage. Leftovers are always a great recovery option to ensure Whimsicott last longer regaining it's it's health every turn. With Prankster, Whimsicott's non-damaging moves have their priority increased by 1.

Encore is a status move (target repeats its last move for its next 3 turns).
Light Screen is a status move (for 5 turns, special damage to allies is halved).
Memento is a status move (lowers target's attack, special attack by 2 stages. Whimsicott faints).
Taunt is a status move (target can't use status moves its next 3 turns).
Tailwind is a status move (for 4 turns, allies' speed is doubled).

Note: This moveset is considered Taunt bait! It is highly recommended you typically have atleast one move that does actual damage!




Species: Whimsicott
Item: Life Orb
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Seed Bomb / Razor Leaf
- Return / Facade
- U-turn
- Thief

Physical Sweeper Whimsicott (Chlorophyll)

Whimsicott is an interesting Physical Sweeper. It attempts to take down the opponent's team with brute physical power. Life Orb boosts the power of Whimsicott's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, if sunny day is active Whimsicott's speed is doubled. Facade's damage doubles when the user has a status affliction.

Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a hefty amount of damage.
Razor Leaf is a physical STAB-boosted 55-base power Grass-type move (high critical hit ratio. hits adjacent foes).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Facade is a physical 70-base power Normal-type move (power doubles if Whimsicott is burn/poison/paralyzed).
U-turn is a physical 70-base power Bug-type move (Whimsicott switches out after damaging the target).
Thief is a physical 40-base power Dark-type move (if your Whimsicott has no item, it steals the target's).




Species: Whimsicott
Item: Life Orb
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Energy Ball / Giga Drain
- Psychic
- Shadow Ball
- Hyper Beam

Special Sweeper Whimsicott (Chlorophyll)

Whimsicott is an interesting Special Sweeper. This moveset attempts to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Whimsicott's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, if sunny day is active Whimsicott's speed is doubled.

Energy Ball is a special STAB-boosted 80-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
Giga Drain is a special STAB-boosted 75-base power Grass-type move (Whimsicott recovers 50% of the damage dealt).
Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Hyper Beam is a special 150-base power Normal-type move (Whimsicott cannot move next turn).




Species: Whimsicott
Item: Leftovers
Ability: Prankster
Nature: Calm (+SpD, -Atk)
EVs: 252 Hp / 4 Def / 252 SpD
Moveset:
- Encore
- Protect
- Substitute
- Leech Seed

Whimsicott Special Wall (Sub Seeder)

Whimsicott is a sensational Special Wall. It's meant to take a hefty amount of hits from special attacks while dealing some decent damage. Leftovers are always a great recovery option to ensure Whimsicott last longer regaining it's healthiness every turn. With Prankster, Whimsicott's non-damaging moves have their priority increased by 1.

Encore is a status move (target repeats its last move for its next 3 turns).
Protect is a status move (prevents moves from affecting your Whimsicott this turn).
Substitute is a status move (Whimsicott takes 1/4 its max hp to put in a substitute).
Leech Seed is a status move (1/8 of target's hp is restored to Whimsicott every turn).

Note: This moveset is considered Taunt bait! It is highly recommended you typically have atleast one move that does actual damage!



Movesets for Doubles


What is a good doubles moveset for Whimsicott? These builds have been optimized for Black/White Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Black/White generation metagame.


Common team mates for Whimsicott in Pokemon Black/White:

MewThundurus-TherianGarchompAzelfOmastarVolcaronaCloysterGyaradosGardevoirClefairyArcheopsDarmanitan


Species: Whimsicott
Item: Life Orb
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Razor Leaf / Seed Bomb
- Return / Facade
- U-turn
- Thief

Doubles Physical Sweeper Whimsicott (Chlorophyll)

Whimsicott is popular Physical Sweeper. This moveset attempts to take down the opponent's team with brute physical power. Life Orb boosts the power of Whimsicott's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, if sunny day is active Whimsicott's speed is doubled. Facade's damage doubles when the user has a status affliction.

Razor Leaf is a physical STAB-boosted 55-base power Grass-type move (high critical hit ratio. hits adjacent foes).
Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a mighty amount of damage.
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Facade is a physical 70-base power Normal-type move (power doubles if Whimsicott is burn/poison/paralyzed).
U-turn is a physical 70-base power Bug-type move (Whimsicott switches out after damaging the target).
Thief is a physical 40-base power Dark-type move (if your Whimsicott has no item, it steals the target's).




Species: Whimsicott
Item: Life Orb
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Energy Ball / Giga Drain
- Psychic
- Shadow Ball
- Hyper Beam

Doubles Special Sweeper Whimsicott (Chlorophyll)

Whimsicott is a remarkable Special Sweeper. It's goal is to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Whimsicott's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, if sunny day is active Whimsicott's speed is doubled.

Energy Ball is a special STAB-boosted 80-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
Giga Drain is a special STAB-boosted 75-base power Grass-type move (Whimsicott recovers 50% of the damage dealt).
Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Hyper Beam is a special 150-base power Normal-type move (Whimsicott cannot move next turn).



Movepool


Wondering what moves can Whimsicott learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Absorb
20
100%
25
User recovers 50% of the damage dealt.
Dream Eater
100
100%
15
User gains 1/2 HP inflicted. Sleeping target only.
Energy Ball
80
100%
10
10% chance to lower the target's Sp. Def by 1.
Giga Drain
75
100%
10
User recovers 50% of the damage dealt.
Grass Knot
--
100%
20
More power the heavier the target.
Gust
40
100%
35
Power doubles during Bounce, Fly, and Sky Drop.
Hurricane
120
70%
10
30% chance to confuse target. Can't miss in rain.
Hyper Beam
150
90%
5
User cannot move next turn.
Mega Drain
40
100%
15
User recovers 50% of the damage dealt.
Psychic
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Round
60
100%
15
Power doubles if others used Round this turn.
Shadow Ball
80
100%
15
20% chance to lower the target's Sp. Def by 1.
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Solar Beam
120
100%
10
Charges turn 1. Hits turn 2. No charge in sunlight.
Beat Up
--
100%
10
All healthy allies aid in damaging the target.
Covet
60
100%
40
If the user has no item, it steals the target's.
Endeavor
--
100%
5
Lowers the target's HP to the user's HP.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Fling
--
100%
10
Flings the user's item at the target. Power varies.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Giga Impact
150
90%
5
User cannot move next turn.
Knock Off
20
100%
20
Removes the target's held item.
Natural Gift
--
100%
15
Power and type depends on the user's Berry.
Razor Leaf
55
95%
25
High critical hit ratio. Hits adjacent foes.
Return
--
100%
20
Max 102 power at maximum Happiness.
Seed Bomb
80
100%
15
No additional effect.
Thief
40
100%
10
If the user has no item, it steals the target's.
U-turn
70
100%
20
User switches out after damaging the target.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Charm
--
100%
20
Lowers the target's Attack by 2.
Cotton Guard
--
--
10
Raises the user's Defense by 3.
Cotton Spore
--
100%
40
Lowers the target's Speed by 2.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Encore
--
100%
5
Target repeats its last move for its next 3 turns.
Fake Tears
--
100%
20
Lowers the target's Sp. Def by 2.
Flash
--
100%
20
Lowers the target's accuracy by 1.
Grass Whistle
--
55%
15
Causes the target to fall asleep.
Growth
--
--
40
Raises user's Attack and Sp. Atk by 1; 2 in Sun.
Helping Hand
--
--
20
One adjacent ally's move power is 1.5x this turn.
Leech Seed
--
90%
10
1/8 of target's HP is restored to user every turn.
Light Screen
--
--
30
For 5 turns, special damage to allies is halved.
Memento
--
100%
10
Lowers target's Attack, Sp. Atk by 2. User faints.
Poison Powder
--
75%
35
Poisons the target.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Safeguard
--
--
25
For 5 turns, protects user's party from status.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Stun Spore
--
75%
30
Paralyzes the target.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Switcheroo
--
100%
10
User switches its held item with the target's.
Tailwind
--
--
30
For 4 turns, allies' Speed is doubled.
Taunt
--
100%
20
Target can't use status moves its next 3 turns.
Tickle
--
100%
20
Lowers the target's Attack and Defense by 1.
Toxic
--
90%
10
Badly poisons the target.
Trick Room
--
--
5
Goes last. For 5 turns, turn order is reversed.
Worry Seed
--
100%
10
The target's Ability becomes Insomnia.

Combo List


These are a list of several common move combinations Whimsicott can perform in Black/White. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive BW Move and Ability Combos for Whimsicott

Create a build


Have an idea in mind for Whimsicott that you'd like to test? Customize the IVs, EVs and their Black/White moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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