Competitive Information for Latios [Black/White]

Competitive Pokemon Black/White Movesets and Strategies for Latios latios
Base Stats for Latios

Dragon / Psychic

Abilities:
LevitateLevitate: This Pokemon is immune to Ground; Gravity/Ingrain/Smack Down/Iron Ball nullify it.


Evolutions / Family:
Latios

Weakness Chart for Dragon/Psychic-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
2x
2x
2x
0.5x
0.5x
0.5x
  
2x
0.5x
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
2x
  
  
0.5x
  
  
0.5x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for LatiosVisit Serebii's Pokedex for location, breeding, and other game details about LatiosVisit Bulbapedia for more information about LatiosVisit Pikalytics for competitive usage stats on Latios

Movesets for Singles


What is a good competitive moveset for Latios? These builds have been optimized for Pokemon competing in Black/White Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Black/White generation metagame.


Common team mates for Latios in Pokemon Black/White:

FerrothornLandorus-TherianJirachiPolitoedKeldeoRotom-WashMagnezoneExcadrillTerrakionVaporeonMamoswineSeismitoad


Latios is popular Dragon and Psychic-typed Pokemon. It's pretty standard to find yourself dealing with Latios when battling in the 5th generation meta. Latios is weak to Bug, Dark, Dragon, Ghost, and Ice-typed attacks.


Species: Latios
Item: Choice Specs / Choice Scarf
Ability: Levitate
Nature: Timid (+Spe, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
Moveset:
- Draco Meteor / Dragon Pulse
- Surf
- Recover
- Trick / Psyshock

Special Sweeper Latios (Analytic)

Latios is a legendary Special Sweeper. It attempts to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Latios's special moves by 1.5x but will lock you into the first move you pick. Choice Scarf will increase Latios's speed by 1.5x but will lock you into the first move you pick. With Levitate, Latios is immune to ground; gravity/ingrain/smack down/iron ball nullify it.

Draco Meteor is a special STAB-boosted 140-base power Dragon-type move (lowers your Latios's special attack by 2 stages).
Dragon Pulse is a special STAB-boosted 90-base power Dragon-type move that deals a decent amount of damage.
Surf is a special 95-base power Water-type move (hits adjacent pokemon. double damage on dive).
Recover is a status move (heals your Latios by 50% of its max hp).
Trick is a status move (Latios switches its held item with the target's).
Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).




Species: Latios
Item: Life Orb / White Herb
Ability: Levitate
Nature: Modest (+SpA, -Atk)
Nature: Timid (+Spe, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Draco Meteor / Dragon Pulse
- Psychic / Psyshock
- Surf
- Ice Beam

Special Sweeper Latios (Levitate)

Latios is a legendary Special Sweeper. It's meant to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Latios's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Levitate, Latios is immune to ground; gravity/ingrain/smack down/iron ball nullify it.

Draco Meteor is a special STAB-boosted 140-base power Dragon-type move (lowers your Latios's special attack by 2 stages).
Dragon Pulse is a special STAB-boosted 90-base power Dragon-type move that deals a mighty amount of damage.
Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
Surf is a special 95-base power Water-type move (hits adjacent pokemon. double damage on dive).
Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).




Species: Latios
Item: Life Orb
Ability: Levitate
Nature: Timid (+Spe, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
Moveset:
- Psyshock / Psychic
- Draco Meteor / Dragon Pulse
- Ice Beam
- Surf / Thunderbolt

Latios Special Sweeper (Liquid Darkness*)

Latios is a legendary Special Sweeper. It's meant to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Latios's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Levitate, Latios is immune to ground; gravity/ingrain/smack down/iron ball nullify it.

Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Draco Meteor is a special STAB-boosted 140-base power Dragon-type move (lowers your Latios's special attack by 2 stages).
Dragon Pulse is a special STAB-boosted 90-base power Dragon-type move that deals a good amount of damage.
Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).
Surf is a special 95-base power Water-type move (hits adjacent pokemon. double damage on dive).
Thunderbolt is a special 95-base power Electric-type move (10% chance to paralyze the target).



Movesets for Doubles


What is a good doubles moveset for Latios? These builds have been optimized for Black/White Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Black/White generation metagame.


Common team mates for Latios in Pokemon Black/White:

FerrothornLandorus-TherianJirachiPolitoedKeldeoRotom-WashMagnezoneExcadrillTerrakionVaporeonMamoswineSeismitoad


Species: Latios
Item: Life Orb / White Herb
Ability: Levitate
Nature: Modest (+SpA, -Atk)
Nature: Timid (+Spe, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Draco Meteor / Dragon Pulse
- Surf
- Psychic / Psyshock
- Icy Wind

Doubles Special Sweeper Latios (Levitate)

Latios is a legendary Special Sweeper. This moveset is designed to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Latios's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Levitate, Latios is immune to ground; gravity/ingrain/smack down/iron ball nullify it.

Draco Meteor is a special STAB-boosted 140-base power Dragon-type move (lowers your Latios's special attack by 2 stages).
Dragon Pulse is a special STAB-boosted 90-base power Dragon-type move that deals a substantial amount of damage.
Surf is a special 95-base power Water-type move (hits adjacent pokemon. double damage on dive).
Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).



Movepool


Wondering what moves can Latios learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Charge Beam
50
90%
10
70% chance to raise the user's Sp. Atk by 1.
Draco Meteor
140
90%
5
Lowers the user's Sp. Atk by 2.
Dragon Breath
60
100%
20
30% chance to paralyze the target.
Dragon Pulse
90
100%
10
No additional effect.
Dream Eater
100
100%
15
User gains 1/2 HP inflicted. Sleeping target only.
Energy Ball
80
100%
10
10% chance to lower the target's Sp. Def by 1.
Grass Knot
--
100%
20
More power the heavier the target.
Hyper Beam
150
90%
5
User cannot move next turn.
Ice Beam
95
100%
10
10% chance to freeze the target.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Luster Purge
70
100%
5
50% chance to lower the target's Sp. Def by 1.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Psychic
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Psyshock
80
100%
10
Damages target based on Defense, not Sp. Def.
Psywave
--
80%
15
Random damage equal to 0.5x-1.5x user's level.
Round
60
100%
15
Power doubles if others used Round this turn.
Shadow Ball
80
100%
15
20% chance to lower the target's Sp. Def by 1.
Shock Wave
60
--
20
This move does not check accuracy.
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Solar Beam
120
100%
10
Charges turn 1. Hits turn 2. No charge in sunlight.
Surf
95
100%
15
Hits adjacent Pokemon. Double damage on Dive.
Swift
60
--
20
This move does not check accuracy. Hits foes.
Thunder
120
70%
10
30% chance to paralyze. Can't miss in rain.
Thunderbolt
95
100%
15
10% chance to paralyze the target.
Twister
40
100%
20
20% chance to flinch the foe(s).
Water Pulse
60
100%
20
20% chance to confuse the target.
Whirlpool
35
85%
15
Traps and damages the target for 4-5 turns.
Aerial Ace
60
--
20
This move does not check accuracy.
Body Slam
85
100%
15
30% chance to paralyze the target.
Bulldoze
60
100%
20
100% chance lower adjacent Pkmn Speed by 1.
Cut
50
95%
30
No additional effect.
Dive
80
100%
10
Dives underwater turn 1, strikes turn 2.
Double-Edge
120
100%
15
Has 33% recoil.
Dragon Claw
80
100%
15
No additional effect.
Earthquake
100
100%
10
Hits adjacent Pokemon. Double damage on Dig.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Fly
90
95%
15
Flies up on first turn, then strikes the next turn.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Fury Cutter
20
95%
20
Power doubles with each hit, up to 160.
Giga Impact
150
90%
5
User cannot move next turn.
Last Resort
140
100%
5
Fails unless each known move has been used.
Natural Gift
--
100%
15
Power and type depends on the user's Berry.
Outrage
120
100%
10
Lasts 2-3 turns. Confuses the user afterwards.
Retaliate
70
100%
5
Power doubles if an ally fainted last turn.
Return
--
100%
20
Max 102 power at maximum Happiness.
Secret Power
70
100%
20
Effect varies with terrain. (30% chance acc -1)
Shadow Claw
70
100%
15
High critical hit ratio.
Steel Wing
70
90%
25
10% chance to raise the user's Defense by 1.
Waterfall
80
100%
15
20% chance to flinch the target.
Zen Headbutt
80
90%
15
20% chance to flinch the target.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Calm Mind
--
--
20
Raises the user's Sp. Atk and Sp. Def by 1.
Captivate
--
100%
20
Lowers the foe(s) Sp. Atk by 2 if opposite gender.
Defog
--
--
15
-1 evasion; clears target side's hazards/screens.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Dragon Dance
--
--
20
Raises the user's Attack and Speed by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Flash
--
100%
20
Lowers the target's accuracy by 1.
Heal Block
--
100%
15
For 5 turns, the foe(s) is prevented from healing.
Heal Pulse
--
--
10
Heals the target by 50% of its max HP.
Helping Hand
--
--
20
One adjacent ally's move power is 1.5x this turn.
Hone Claws
--
--
15
Raises the user's Attack and accuracy by 1.
Light Screen
--
--
30
For 5 turns, special damage to allies is halved.
Magic Coat
--
--
15
Bounces back certain non-damaging moves.
Memento
--
100%
10
Lowers target's Attack, Sp. Atk by 2. User faints.
Mimic
--
--
10
The last move the target used replaces this one.
Power Split
--
--
10
Averages Attack and Sp. Atk stats with target.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Psych Up
--
--
10
Copies the target's current stat stages.
Psycho Shift
--
90%
10
Transfers the user's status ailment to the target.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Recover
--
--
10
Heals the user by 50% of its max HP.
Reflect
--
--
20
For 5 turns, physical damage to allies is halved.
Refresh
--
--
20
User cures its burn, poison, or paralysis.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Roar
--
100%
20
Forces the target to switch to a random ally.
Roost
--
--
10
Heals 50% HP. Flying-type removed 'til turn ends.
Safeguard
--
--
25
For 5 turns, protects user's party from status.
Sandstorm
--
--
10
For 5 turns, a sandstorm rages.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Tailwind
--
--
30
For 4 turns, allies' Speed is doubled.
Telekinesis
--
--
15
For 3 turns, target floats but moves can't miss it.
Thunder Wave
--
100%
20
Paralyzes the target.
Toxic
--
90%
10
Badly poisons the target.
Trick
--
100%
10
User switches its held item with the target's.
Wonder Room
--
--
10
For 5 turns, all Defense and Sp. Def stats switch.

Combo List


These are a list of several common move combinations Latios can perform in Black/White. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive BW Move and Ability Combos for Latios

Create a build


Have an idea in mind for Latios that you'd like to test? Customize the IVs, EVs and their Black/White moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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