Competitive Information for Suicune [Black/White]
Water
Abilities:
If this Pokemon is the target of a foe's move, that move loses one additional PP.
This Pokemon heals 1/4 of its max HP when hit by Water moves; Water immunity.
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Note: Pokemon with the Water Absorb ability are immune to Water attacks.
Movesets for Singles
Looking for a competitive moveset for Suicune? These builds are optimized for Black/White Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Black/White metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
TentacruelPolitoedLandorus-TherianJirachiCelebiSableyeKyuremScizorHydreigonTerrakion
Meet Suicune, the terrific Pokémon of Water types! It's to see Suicune show up as a Black/White opponent. Its only type-related weaknesses are Electric and Grass. Check out the movesets listed below to learn more about Suicune's strategies.
Item: Leftovers
Ability: Pressure
Nature: Bold (+Def, -Atk)
EVs: 248 Hp / 240 Def / 20 Spe
Moveset:
- Ice Beam
- Scald
- Calm Mind
- Protect / Substitute
Suicune is a legendary Physical Wall. This moveset is designed to take a substantial amount of physical hits while dealing some decent damage. Leftovers are always a great recovery option to ensure Suicune last longer regaining it's HP every turn. With Pressure, if Suicune is the target of a foe's move that move loses one additional pp.
♦ Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target).
♦ Calm Mind is a status move (raises your Suicune's special attack and special defense by 1 stage).
♦ Protect is a status move (prevents moves from affecting your Suicune this turn).
♦ Substitute is a status move (Suicune takes 1/4 its max hp to put in a substitute).
Link (click to copy):
https://hohoushome.com/b/gaaf5
Item: Life Orb / Silk Scarf
Ability: Pressure
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Return
- Waterfall / Dive
- Iron Head
- Ice Fang / Avalanche
Suicune is a legendary Physical Sweeper. It is designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Suicune's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Pressure, if Suicune is the target of a foe's move that move loses one additional pp.
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to flinch the target).
♦ Dive is a physical STAB-boosted 80-base power Water-type move (dives underwater turn 1, strikes turn 2).
♦ Iron Head is a physical 80-base power Steel-type move (30% chance to flinch the target).
♦ Ice Fang is a physical 65-base power Ice-type move (10% chance to freeze. 10% chance to flinch).
♦ Avalanche is a physical 60-base power Ice-type move (power doubles if Suicune is damaged by the target).
Link (click to copy):
https://hohoushome.com/b/gbaf5
Item: Life Orb / Mystic Water
Ability: Pressure
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Surf / Scald
- Ice Beam
- Shadow Ball
- Extrasensory
Suicune is a legendary Special Sweeper. It is primarily designed to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Suicune's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Pressure, if Suicune is the target of a foe's move that move loses one additional pp.
♦ Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target).
♦ Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Extrasensory is a special 80-base power Psychic-type move (10% chance to flinch the target).
Link (click to copy):
https://hohoushome.com/b/gcaf5
Item: Leftovers
Ability: Pressure
Nature: Quiet (+SpA, -Spe)
EVs: 222 Hp / 66 SpA / 222 SpD
Moveset:
- Scald
- Calm Mind
- Signal Beam
- Ice Beam
Suicune is a legendary Special Wall. It's meant to take a mighty amount of hits from special attacks while dealing some decent damage. Leftovers are always a great recovery option to ensure Suicune last longer regaining it's it's HP every turn. With Pressure, if Suicune is the target of a foe's move that move loses one additional pp.
♦ Calm Mind is a status move (raises your Suicune's special attack and special defense by 1 stage).
♦ Signal Beam is a special 75-base power Bug-type move (10% chance to confuse the target).
♦ Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).
Link (click to copy):
https://hohoushome.com/b/gdaf5
Movesets for Doubles
Need a strong doubles moveset for Suicune? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Black/White Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Black/White metagame with these expert-crafted setups!
TentacruelPolitoedLandorus-TherianJirachiCelebiSableyeKyuremScizorHydreigonTerrakion
Item: Life Orb / Never-Melt Ice
Ability: Pressure
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Ice Fang / Double-Edge
- Waterfall / Dive
- Bulldoze / Dig
- Iron Head
Suicune is a legendary Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Life Orb boosts the power of Suicune's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Pressure, if Suicune is the target of a foe's move that move loses one additional pp. Ice Fang was added to provide additional threat coverage.
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to flinch the target).
♦ Dive is a physical STAB-boosted 80-base power Water-type move (dives underwater turn 1, strikes turn 2).
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent pkmn speed by 1 stage).
♦ Dig is a physical 80-base power Ground-type move (digs underground turn 1, strikes turn 2).
♦ Iron Head is a physical 80-base power Steel-type move (30% chance to flinch the target).
Link (click to copy):
https://hohoushome.com/b/haaf5
Item: Life Orb / Mystic Water
Ability: Pressure
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Surf / Scald
- Snarl
- Icy Wind / Ice Beam
- Shadow Ball
Suicune is a legendary Special Sweeper. It is primarily designed to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Suicune's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Pressure, if Suicune is the target of a foe's move that move loses one additional pp.
♦ Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target).
♦ Snarl is a special 55-base power Dark-type move (100% chance to lower the foes special attack by 1 stage).
♦ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
♦ Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/hbaf5
Movepool
Want to know what moves Suicune can learn? Check out the full list of moves available in the Pokemon Black/White generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Suicune.
Damage Modifiers:
Combo List
These are a list of several common move combinations Suicune can perform in Black/White. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive BW Move and Ability Combos for Suicune
- Moves: Swagger + Psych up
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Endure, Protect, Extreme Speed
- Moves that inflict status: Scald, Toxic
Moves that boost Suicune's stats
- Calm Mind
- Ominous Wind
Most notable and possible best moves for Suicune
- Calm Mind
- Hydro Pump
- Ice Beam
- Other
- Protect
- Reflect
- Rest
- Scald
- Snarl
- Substitute
- Toxic
Common Effort Values for Suicune in Black and White
- Bold Nature ( 248/0/240/0/0/20/ )
- Timid Nature ( 252/0/0/0/40/216/ )
- Optimize Suicune's Defensive EV-spread for Pokemon Black and White
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Suicune. Top rated Suicune Black/White movesets. You can find Suicune builds Black/White. Suicune movesets Black/White are listed here. VGC Suicune Competitive Movesets can be found here. Find various EV spreads, find the best nature for Suicune in Black/White along with competitive movesets. Basic info and Movesets for evolution