Competitive Information for Vulpix [Black/White]

Competitive Pokemon Black/White Movesets and Strategies for Vulpix vulpix
Base Stats for Vulpix

Fire

Abilities:
Flash FireFlash Fire: This Pokemon's Fire attacks do 1.5x damage if hit by one Fire move; Fire immunity.
,
DroughtDrought: On switch-in, this Pokemon summons Sunny Day.


Evolutions / Family:
Vulpix
Ninetales

Weakness Chart for Fire-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
0.5x
  
  
  
  
0.5x
  
  
0.5x
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
2x
0.5x
  
  
  
2x
0.5x
2x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for VulpixVisit Serebii's Pokedex for location, breeding, and other game details about VulpixVisit Bulbapedia for more information about Vulpix

Movesets for Singles


What is a good competitive moveset for Vulpix? These builds have been optimized for Pokemon competing in Black/White Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Black/White generation metagame.


Vulpix is an astounding Fire-typed Pokemon. Vulpix is not a Pokemon anyone usually expects sees on the battlefield. Vulpix is weak to Ground, Rock, and Water-typed attacks.


Species: Vulpix
Item: Heat Rock / Eviolite
Ability: Drought
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Flare Blitz / Flame Charge
- Double-Edge / Return
- Foul Play
- Zen Headbutt

Physical Sweeper Vulpix (Drought)

Vulpix is a sensational Physical Sweeper. It attempts to take down the opponent's team with brute physical power. Vulpix is not a Pokemon anyone usually expects sees on the battlefield until Eviolte was added to the mix. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Vulpix from being one-shotted and allowing it to atleast use a crucial move when brought out (usually Flame Charge to boost Vulpix for the following turns). Drought changes the weather to Intense Sunlight when Vulpix is sent out onto the field. This help boosts all fire attacks while the Sunlight remains active.

Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. thaws Vulpix).
Flame Charge is a physical STAB-boosted 50-base power Fire-type move (100% chance to raise your Vulpix's speed by 1 stage).
Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to flinch the target).




Species: Vulpix
Item: Heat Rock / Eviolite
Ability: Drought
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Overheat / Flamethrower
- Extrasensory
- Energy Ball
- Dark Pulse

Special Sweeper Vulpix (Drought)

Vulpix is a spectacular Special Sweeper. It is meant to take down the opponent's team with high-damaging special attacks. Vulpix is not a Pokemon anyone usually expects sees on the battlefield without an Eviolite attached. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Vulpix from being one-shotted and allowing it to atleast use a crucial move when brought out. Drought changes the weather to Intense Sunlight when Vulpix is sent out onto the field. This help boosts all fire attacks while the Sunlight remains active.

Overheat is a special STAB-boosted 140-base power Fire-type move (lowers your Vulpix's special attack by 2 stages).
Flamethrower is a special STAB-boosted 95-base power Fire-type move (10% chance to burn the target).
Extrasensory is a special 80-base power Psychic-type move (10% chance to flinch the target).
Energy Ball is a special 80-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
Dark Pulse is a special 80-base power Dark-type move (20% chance to flinch the target).



Movesets for Doubles


What is a good doubles moveset for Vulpix? These builds have been optimized for Black/White Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Black/White generation metagame.


Species: Vulpix
Item: Heat Rock / Eviolite
Ability: Drought
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Flare Blitz / Flame Charge
- Double-Edge / Return
- Foul Play
- Zen Headbutt

Doubles Physical Sweeper Vulpix (Drought)

Vulpix is a stupendous Physical Sweeper. It tries to take down the opponent's team with brute physical power. Vulpix is not a Pokemon anyone usually expects sees on the battlefield until Eviolite was equipped. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Vulpix from being one-shotted and allowing it to atleast use a crucial move when brought out (usually Flame Charge to boost Vulpix for the following turns). Drought changes the weather to Intense Sunlight when Vulpix is sent out onto the field. This help boosts all fire attacks while the Sunlight remains active.

Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. thaws Vulpix).
Flame Charge is a physical STAB-boosted 50-base power Fire-type move (100% chance to raise your Vulpix's speed by 1 stage).
Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to flinch the target).




Species: Vulpix
Item: Heat Rock / Eviolite
Ability: Drought
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Heat Wave / Overheat
- Extrasensory
- Energy Ball
- Dark Pulse

Doubles Special Sweeper Vulpix (Drought)

Vulpix is a fabulous Special Sweeper. This moveset is designed to take down the opponent's team with high-damaging special attacks. Vulpix is not a Pokemon anyone usually expects sees on the battlefield until Eviolite was attached to it. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Vulpix from being one-shotted and allowing it to atleast use a crucial move when brought out. Drought changes the weather to Intense Sunlight when Vulpix is sent out onto the field. This help boosts all fire attacks while the Sunlight remains active.

Heat Wave is a special STAB-boosted 100-base power Fire-type move (10% chance to burn the foes).
Overheat is a special STAB-boosted 140-base power Fire-type move (lowers your Vulpix's special attack by 2 stages).
Extrasensory is a special 80-base power Psychic-type move (10% chance to flinch the target).
Energy Ball is a special 80-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
Dark Pulse is a special 80-base power Dark-type move (20% chance to flinch the target).



Movepool


Wondering what moves can Vulpix learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Dark Pulse
80
100%
15
20% chance to flinch the target.
Ember
40
100%
25
10% chance to burn the target.
Energy Ball
80
100%
10
10% chance to lower the target's Sp. Def by 1.
Extrasensory
80
100%
30
10% chance to flinch the target.
Fire Blast
120
85%
5
10% chance to burn the target.
Fire Spin
35
85%
15
Traps and damages the target for 4-5 turns.
Flame Burst
70
100%
15
Damages Pokemon next to the target as well.
Flamethrower
95
100%
15
10% chance to burn the target.
Heat Wave
100
90%
10
10% chance to burn the foe(s).
Hex
50
100%
10
Power doubles if the target has a status ailment.
Incinerate
30
100%
15
Destroys the foe(s) Berry.
Inferno
100
50%
5
100% chance to burn the target.
Ominous Wind
60
100%
5
10% chance to raise all stats by 1 (not acc/eva).
Overheat
140
90%
5
Lowers the user's Sp. Atk by 2.
Round
60
100%
15
Power doubles if others used Round this turn.
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Swift
60
--
20
This move does not check accuracy. Hits foes.
Body Slam
85
100%
15
30% chance to paralyze the target.
Covet
60
100%
40
If the user has no item, it steals the target's.
Dig
80
100%
10
Digs underground turn 1, strikes turn 2.
Double-Edge
120
100%
15
Has 33% recoil.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Feint Attack
60
--
20
This move does not check accuracy.
Flail
--
100%
15
More power the less HP the user has left.
Flame Charge
50
100%
20
100% chance to raise the user's Speed by 1.
Flare Blitz
120
100%
15
Has 33% recoil. 10% chance to burn. Thaws user.
Foul Play
95
100%
15
Uses target's Attack stat in damage calculation.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Headbutt
70
100%
15
30% chance to flinch the target.
Iron Tail
100
75%
15
30% chance to lower the target's Defense by 1.
Natural Gift
--
100%
15
Power and type depends on the user's Berry.
Payback
50
100%
10
Power doubles if the user moves after the target.
Quick Attack
40
100%
30
Usually goes first.
Return
--
100%
20
Max 102 power at maximum Happiness.
Secret Power
70
100%
20
Effect varies with terrain. (30% chance acc -1)
Tail Slap
25
85%
10
Hits 2-5 times in one turn.
Zen Headbutt
80
90%
15
20% chance to flinch the target.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Captivate
--
100%
20
Lowers the foe(s) Sp. Atk by 2 if opposite gender.
Charm
--
100%
20
Lowers the target's Attack by 2.
Confuse Ray
--
100%
10
Confuses the target.
Disable
--
100%
20
For 4 turns, disables the target's last move used.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Grudge
--
--
5
If the user faints, the attack used loses all its PP.
Howl
--
--
40
Raises the user's Attack by 1.
Hypnosis
--
60%
20
Causes the target to fall asleep.
Imprison
--
--
10
No foe can use any move known by the user.
Mimic
--
--
10
The last move the target used replaces this one.
Pain Split
--
--
20
Shares HP of user and target equally.
Power Swap
--
--
10
Swaps Attack and Sp. Atk stat stages with target.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Psych Up
--
--
10
Copies the target's current stat stages.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Roar
--
100%
20
Forces the target to switch to a random ally.
Role Play
--
--
10
User replaces its Ability with the target's.
Safeguard
--
--
25
For 5 turns, protects user's party from status.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Spite
--
100%
10
Lowers the PP of the target's last move by 4.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Tail Whip
--
100%
30
Lowers the foe(s) Defense by 1.
Toxic
--
90%
10
Badly poisons the target.
Will-O-Wisp
--
75%
15
Burns the target.

Combo List


These are a list of several common move combinations Vulpix can perform in Black/White. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive BW Move and Ability Combos for Vulpix

Create a build


Have an idea in mind for Vulpix that you'd like to test? Customize the IVs, EVs and their Black/White moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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