Competitive Information for Miltank [Gold/Silver]

Competitive Pokemon Gold/Silver Movesets and Strategies for Miltank miltank
Base Stats for Miltank

Normal


Evolutions / Family:
Miltank

Weakness Chart for Normal-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
  
  
  
  
2x
  
  
0x
  
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
  
  
  
  
  
  
  
  
¼x
½x
2x
4x

Movesets for Singles


What is a good competitive moveset for Miltank? These builds have been optimized for Pokemon competing in Gold/Silver Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Gold/Silver generation metagame.


Common team mates for Miltank in Pokemon Gold/Silver:

SkarmoryStarmieMarowakRaikouJolteonQuagsireEspeon


Miltank is a fabulous Normal-typed Pokemon. It's a pretty common sight to see Miltank out in the 2nd generation battlefield. There were no known abilities back in the Gold/Silver Pokemon games. Miltank's only type-related weakness is Fighting.


Species: Miltank
Item: Gold Berry
Moveset:
- Return / Body Slam
- Earthquake / Mud-Slap
- Shadow Ball
- Seismic Toss / Rock Smash

Physical Sweeper Miltank (Retro)

Miltank is a pretty decent Physical Sweeper. It attempts to take down the opponent's team with brute physical power. Prior to Generation IV, a move's damage category was determined by its type.

Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness).
Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
Earthquake is a physical 100-base power Ground-type move (power doubles on dig).
Mud-Slap is a physical 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).
Shadow Ball is a physical 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Seismic Toss is a physical 0-base power Fighting-type move (does damage equal to your Miltank's level).
Rock Smash is a physical 20-base power Fighting-type move (50% chance to lower the target's defense by 1 stage).



Species: Miltank
Item: Leftovers
Moveset:
- Heal Bell
- Milk Drink
- Earthquake
- Fire Punch

Miltank Double Wall (Moohealer)

Miltank is an interesting Double Wall. It's purpose is to have enough defenses and bulk to take both physical and special hits. In the old days prior to Generation IV, a move's damage category was determined by its type. Leftovers are always a great recovery option to ensure Miltank last longer regaining it's it's life every turn.

Heal Bell is a status move (cures your Miltank's party of all status conditions).
Milk Drink is a status move (heals your Miltank by 50% of its max hp).
Earthquake is a physical 100-base power Ground-type move (power doubles on dig).
Fire Punch is a special 75-base power Fire-type move (10% chance to burn the target).


Movepool


Wondering what moves can Miltank learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Blizzard
120
70%
5
10% chance to freeze the target.
Fire Punch
75
100%
15
10% chance to burn the target.
Ice Beam
95
100%
10
10% chance to freeze the target.
Ice Punch
75
100%
15
10% chance to freeze the target.
Icy Wind
55
95%
15
100% chance to lower the target's Speed by 1.
Surf
95
100%
15
No additional effect.
Thunder
120
70%
10
30% chance to paralyze. Can't miss in rain.
Thunder Punch
75
100%
15
10% chance to paralyze the target.
Thunderbolt
95
100%
15
10% chance to paralyze the target.
Zap Cannon
100
50%
5
100% chance to paralyze the target.
Bide
--
100%
10
Waits 2-3 turns; deals double the damage taken.
Body Slam
85
100%
15
30% chance to paralyze the target.
Dynamic Punch
100
50%
5
100% chance to confuse the target.
Earthquake
100
100%
10
Power doubles on Dig.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Headbutt
70
100%
15
30% chance to flinch the target.
Hyper Beam
150
90%
5
User cannot move next turn.
Iron Tail
100
75%
15
30% chance to lower the target's Defense by 1.
Mega Kick
120
75%
5
No additional effect.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Present
--
90%
15
40, 80, 120 power, or heals target 1/4 max HP.
Return
--
100%
20
Max 102 power at maximum Happiness.
Reversal
--
100%
15
More power the less HP the user has left.
Rock Smash
20
100%
15
50% chance to lower the target's Defense by 1.
Rollout
30
90%
20
Power doubles with each hit. Repeats for 5 turns.
Seismic Toss
--
100%
20
Does damage equal to the user's level.
Shadow Ball
80
100%
15
20% chance to lower the target's Sp. Def by 1.
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Stomp
65
100%
20
30% chance to flinch the target.
Strength
80
100%
15
No additional effect.
Tackle
35
95%
35
No additional effect.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Curse
--
--
10
Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Defense Curl
--
--
40
Raises the user's Defense by 1.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Growl
--
100%
40
Lowers the target's Attack by 1.
Heal Bell
--
--
5
Cures the user's party of all status conditions.
Milk Drink
--
--
10
Heals the user by 50% of its max HP.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Psych Up
--
--
10
Copies the target's current stat stages.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sandstorm
--
--
10
For 5 turns, a sandstorm rages.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Sweet Scent
--
100%
20
Lowers the target's evasiveness by 1.
Toxic
--
85%
10
Badly poisons the target.

Combo List


These are a list of several common move combinations Miltank can perform in Gold/Silver. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive GS Move and Ability Combos for Miltank

Create a build


Have an idea in mind for Miltank that you'd like to test? Customize the IVs, EVs and their Gold/Silver moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



Hooh
This feature is currently in the final stages of development.


Optimize Miltank's EVs for Gold/Silver




Visit Smogon's Pokedex for more competitive movesets for MiltankVisit Serebii's Pokedex for location, breeding, and other game details about MiltankVisit Bulbapedia for more information about MiltankVisit Pikalytics for competitive usage stats on Miltank