Competitive Information for Espeon [Gold/Silver]

Competitive Pokemon Gold/Silver Movesets and Strategies for Espeon espeon
Base Stats for Espeon

Psychic

Weakness Chart for Psychic-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
2x
2x
  
  
0.5x
  
  
2x
  
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
  
  
  
0.5x
  
  
  
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for EspeonVisit Serebii's Pokedex for location, breeding, and other game details about EspeonVisit Bulbapedia for more information about EspeonVisit Pikalytics for competitive usage stats on Espeon

Movesets for Singles


What is a good competitive moveset for Espeon? These builds have been optimized for Pokemon competing in Gold/Silver Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Gold/Silver generation metagame.


Common team mates for Espeon in Pokemon Gold/Silver:

GengarSteelixExeggutorJolteonUmbreonLaprasMiltankQuagsire


Espeon is a pretty decent Psychic-typed Pokemon. It's a pretty usual sight to see Espeon out in the 2nd generation battlefield. There were no known abilities back in the Gold/Silver Pokemon games. Espeon is weak to Bug, Dark, and Ghost-typed attacks.


Species: Espeon
Item: Life Orb / Focus Sash
Moveset:
- Psychic / Psybeam
- Bite
- Morning Sun
- Growth

Special Sweeper Espeon (Retro)

Espeon is a marvelous Special Sweeper. It attempts to take down the opponent's team with high-damaging special attacks. Remember before Generation IV, a move's damage category was determined by its type. Focus Sash helps protect Espeon from being one-shotted and allowing it to atleast use a crucial move when brought out.

Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Psybeam is a special STAB-boosted 65-base power Psychic-type move (10% chance to confuse the target).
Bite is a special 60-base power Dark-type move (30% chance to flinch the target).
Morning Sun is a status move (heals your Espeon by a weather-dependent amount).
Growth is a status move (raises your Espeon's special attack by 1 stage).



Movepool


Wondering what moves can Espeon learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Bite
60
100%
25
30% chance to flinch the target.
Confusion
50
100%
25
10% chance to confuse the target.
Dream Eater
100
100%
15
User gains 1/2 HP inflicted. Sleeping target only.
Psybeam
65
100%
20
10% chance to confuse the target.
Psychic
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Zap Cannon
100
50%
5
100% chance to paralyze the target.
Bide
--
100%
10
Waits 2-3 turns; deals double the damage taken.
Body Slam
85
100%
15
30% chance to paralyze the target.
Cut
50
95%
30
No additional effect.
Double-Edge
120
100%
15
Has 1/4 recoil.
Flail
--
100%
15
More power the less HP the user has left.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Headbutt
70
100%
15
30% chance to flinch the target.
Hyper Beam
150
90%
5
User cannot move next turn.
Iron Tail
100
75%
15
30% chance to lower the target's Defense by 1.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Quick Attack
40
100%
30
Usually goes first.
Rage
20
100%
20
Next Rage increases in damage if hit during use.
Return
--
100%
20
Max 102 power at maximum Happiness.
Shadow Ball
80
100%
15
20% chance to lower the target's Sp. Def by 1.
Skull Bash
100
100%
15
Raises user's Defense by 1 on turn 1. Hits turn 2.
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Swift
60
--
20
This move does not check accuracy.
Tackle
35
95%
35
No additional effect.
Take Down
90
85%
20
Has 1/4 recoil.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Baton Pass
--
--
40
User switches, passing stat changes and more.
Charm
--
100%
20
Lowers the target's Attack by 2.
Curse
--
--
10
Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Detect
--
--
5
Prevents moves from affecting the user this turn.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Flash
--
70%
20
Lowers the target's accuracy by 1.
Focus Energy
--
--
30
Raises the user's critical hit ratio by 1.
Growl
--
100%
40
Lowers the target's Attack by 1.
Growth
--
--
40
Raises the user's Sp. Atk by 1.
Mimic
--
--
10
The last move the target used replaces this one.
Morning Sun
--
--
5
Heals the user by a weather-dependent amount.
Nightmare
--
100%
15
A sleeping target is hurt by 1/4 max HP per turn.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Psych Up
--
--
10
Copies the target's current stat stages.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Reflect
--
--
20
For 5 turns, the user's party has doubled Def.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sand Attack
--
100%
15
Lowers the target's accuracy by 1.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Tail Whip
--
100%
30
Lowers the target's Defense by 1.
Toxic
--
85%
10
Badly poisons the target.

Combo List


These are a list of several common move combinations Espeon can perform in Gold/Silver. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive GS Move and Ability Combos for Espeon

Create a build


Have an idea in mind for Espeon that you'd like to test? Customize the IVs, EVs and their Gold/Silver moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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