Competitive Information for Miltank [Ruby/Sapphire]

Competitive Pokemon Ruby/Sapphire Movesets and Strategies for Miltank miltank
Base Stats for Miltank

Normal

Abilities:
Thick FatThick Fat: The power of Fire- and Ice-type attacks against this Pokemon is halved.


Evolutions / Family:
Miltank

Weakness Chart for Normal-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
  
  
  
  
2x
  
  
0x
  
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
  
  
  
  
  
  
  
  
¼x
½x
2x
4x

Movesets for Singles


What is a good competitive moveset for Miltank? These builds have been optimized for Pokemon competing in Ruby/Sapphire Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Ruby/Sapphire generation metagame.


Common team mates for Miltank in Pokemon Ruby/Sapphire:

MetagrossSalamenceMagnetonTyranitarSnorlaxBanetteDusclopsArcanineAlakazamRaikou


Miltank is popular Normal-typed Pokemon. Miltank are common Pokemon to see in the RS metagame. Miltank's only type-related weakness is Fighting.


Species: Miltank
Item: Leftovers
Ability: Thick Fat
Nature: Naughty (+Atk, -SpD)
EVs: 252 Hp / 252 Atk / 4 SpA
Moveset:
- Shadow Ball
- Brick Break
- Heal Bell
- Milk Drink / Body Slam

Physical Tank Miltank (Popular/Trending)

Miltank is a fabulous Physical Tank. It tries to take a hefty amount of physical hits while dealing some decent damage. In the old days prior to Generation IV, a move's damage category was determined by its type. Leftovers are always a great recovery option to ensure Miltank last longer regaining it's it's health points every turn. With Thick Fat, the power of fire- and ice-type attacks against Miltank is halved.

Shadow Ball is a physical 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Brick Break is a physical 75-base power Fighting-type move (destroys screens, even if the target is immune).
Heal Bell is a status move (cures your Miltank's party of all status conditions).
Milk Drink is a status move (heals your Miltank by 50% of its max hp).
Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).



Species: Miltank
Item: Silk Scarf
Ability: Thick Fat
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
EVs: 252 Atk / 12 SpD / 244 Spe
Moveset:
- Double-Edge / Return
- Earthquake / Mud-Slap
- Shadow Ball
- Brick Break / Seismic Toss

Physical Sweeper Miltank (Thick Fat)

Miltank is pretty popular Physical Sweeper. It's meant to take down the opponent's team with brute physical power. In the dark days prior to Generation IV, a move's damage category was determined by its type. With Thick Fat, the power of fire- and ice-type attacks against Miltank is halved.

Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 1/3 recoil).
Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon. power doubles on dig).
Mud-Slap is a physical 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).
Shadow Ball is a physical 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Brick Break is a physical 75-base power Fighting-type move (destroys screens, even if the target is immune).
Seismic Toss is a physical 0-base power Fighting-type move (does damage equal to your Miltank's level).



Species: Miltank
Item: Leftovers
Ability: Thick Fat
Nature: Careful (+SpD, -SpA)
EVs: 4 Atk / 252 Def / 252 SpD
Moveset:
- Heal Bell
- Milk Drink
- Earthquake
- Fire Punch

Miltank Double Wall (Moohealer)

Miltank is a phenomenal Double Wall. It is primarily designed to have enough defenses and bulk to take both physical and special hits. Keep in mind back before Generation IV, a move's damage category was determined by its type. Leftovers are always a great recovery option to ensure Miltank last longer regaining it's it's vitality every turn. With Thick Fat, the power of fire- and ice-type attacks against Miltank is halved.

Heal Bell is a status move (cures your Miltank's party of all status conditions).
Milk Drink is a status move (heals your Miltank by 50% of its max hp).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon. power doubles on dig).
Fire Punch is a special 75-base power Fire-type move (10% chance to burn the target).


Movesets for Doubles


What is a good doubles moveset for Miltank? These builds have been optimized for Ruby/Sapphire Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Ruby/Sapphire generation metagame.


Common team mates for Miltank in Pokemon Ruby/Sapphire:

MetagrossSalamenceMagnetonTyranitarSnorlaxBanetteDusclopsArcanineAlakazamRaikou


Species: Miltank
Item: Silk Scarf
Ability: Thick Fat
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
EVs: 252 Atk / 12 SpD / 244 Spe
Moveset:
- Double-Edge / Return
- Earthquake / Mud-Slap
- Rock Slide / Rollout
- Shadow Ball

Doubles Physical Sweeper Miltank (Thick Fat)

Miltank is an extraordinary Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. In the dark days before Generation IV, a move's damage category was determined by its type. With Thick Fat, the power of fire- and ice-type attacks against Miltank is halved.

Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 1/3 recoil).
Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon. power doubles on dig).
Mud-Slap is a physical 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).
Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
Rollout is a physical 30-base power Rock-type move (power doubles with each hit. repeats for 5 turns).
Shadow Ball is a physical 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).


Movepool


Wondering what moves can Miltank learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Blizzard
120
70%
5
10% chance to freeze foe(s).
Fire Punch
75
100%
15
10% chance to burn the target.
Ice Beam
95
100%
10
10% chance to freeze the target.
Ice Punch
75
100%
15
10% chance to freeze the target.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Shock Wave
60
--
20
This move does not check accuracy.
Solar Beam
120
100%
10
Charges turn 1. Hits turn 2. No charge in sunlight.
Surf
95
100%
15
Hits foes. Power doubles against Dive.
Thunder
120
70%
10
30% chance to paralyze. Can't miss in rain.
Thunder Punch
75
100%
15
10% chance to paralyze the target.
Thunderbolt
95
100%
15
10% chance to paralyze the target.
Water Pulse
60
100%
20
20% chance to confuse the target.
Bide
--
100%
10
Waits 2 turns; deals double the damage taken.
Body Slam
85
100%
15
30% chance to paralyze the target.
Brick Break
75
100%
15
Destroys screens, even if the target is immune.
Counter
--
100%
20
If hit by physical attack, returns double damage.
Double-Edge
120
100%
15
Has 1/3 recoil.
Dynamic Punch
100
50%
5
100% chance to confuse the target.
Earthquake
100
100%
10
Hits adjacent Pokemon. Power doubles on Dig.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Focus Punch
150
100%
20
Fails if the user takes damage before it hits.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Hyper Beam
150
90%
5
User cannot move next turn.
Iron Tail
100
75%
15
30% chance to lower the target's Defense by 1.
Mega Kick
120
75%
5
No additional effect.
Mega Punch
80
85%
20
No additional effect.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Present
--
90%
15
40, 80, 120 power, or heals target 1/4 max HP.
Return
--
100%
20
Max 102 power at maximum Happiness.
Reversal
--
100%
15
More power the less HP the user has left.
Rock Slide
75
90%
10
30% chance to flinch the foe(s).
Rock Smash
20
100%
15
50% chance to lower the target's Defense by 1.
Rock Tomb
50
80%
10
100% chance to lower the target's Speed by 1.
Rollout
30
90%
20
Power doubles with each hit. Repeats for 5 turns.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Seismic Toss
--
100%
20
Does damage equal to the user's level.
Shadow Ball
80
100%
15
20% chance to lower the target's Sp. Def by 1.
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Stomp
65
100%
20
30% chance to flinch the target.
Strength
80
100%
15
No additional effect.
Tackle
35
95%
35
No additional effect.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Curse
--
--
10
Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Defense Curl
--
--
40
Raises the user's Defense by 1.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Growl
--
100%
40
Lowers the foe(s) Attack by 1.
Heal Bell
--
--
5
Cures the user's party of all status conditions.
Helping Hand
--
--
20
One adjacent ally's move power is 1.5x this turn.
Metronome
--
--
10
Picks a random move.
Milk Drink
--
--
10
Heals the user by 50% of its max HP.
Mimic
--
--
10
The last move the target used replaces this one.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Psych Up
--
--
10
Copies the target's current stat stages.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sandstorm
--
--
10
For 5 turns, a sandstorm rages.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Thunder Wave
--
100%
20
Paralyzes the target.
Toxic
--
85%
10
Badly poisons the target.

Combo List


These are a list of several common move combinations Miltank can perform in Ruby/Sapphire. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive RS Move and Ability Combos for Miltank

Create a build


Have an idea in mind for Miltank that you'd like to test? Customize the IVs, EVs and their Ruby/Sapphire moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



Hooh
This feature is currently in the final stages of development.


Optimize Miltank's EVs for Ruby/Sapphire




Visit Smogon's Pokedex for more competitive movesets for MiltankVisit Serebii's Pokedex for location, breeding, and other game details about MiltankVisit Bulbapedia for more information about MiltankVisit Pikalytics for competitive usage stats on Miltank