Competitive Information for Donphan [Ruby/Sapphire]

Competitive Pokemon Ruby/Sapphire Movesets and Strategies for Donphan donphan
Base Stats for Donphan

Ground

Abilities:
SturdySturdy: OHKO moves fail when used against this Pokemon.


Evolutions / Family:
Phanpy
Donphan

Weakness Chart for Ground-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
  
  
  
0x
  
  
  
  
2x
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
2x
  
0.5x
  
0.5x
  
2x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for DonphanVisit Serebii's Pokedex for location, breeding, and other game details about DonphanVisit Bulbapedia for more information about DonphanVisit Pikalytics for competitive usage stats on Donphan

Movesets for Singles


What is a good competitive moveset for Donphan? These builds have been optimized for Pokemon competing in Ruby/Sapphire Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Ruby/Sapphire generation metagame.


Common team mates for Donphan in Pokemon Ruby/Sapphire:

MagnetonTyranitarCelebiGyaradosSkarmoryBlisseyMiloticVaporeonUmbreon


Donphan is a remarkable Ground-typed Pokemon. It's a almost common sight to see Donphan out in the 3rd generation battlefield. Donphan is weak to Grass, Ice, and Water-typed attacks.


Species: Donphan
Item: Leftovers
Ability: Sturdy
Nature: Impish (+Def, -SpA)
EVs: 252 Hp / 252 Def / 4 SpD
Moveset:
- Earthquake
- Rapid Spin
- Protect
- Toxic

Physical Wall Donphan (Analytic)

Donphan is pretty popular Physical Wall. It's primary goal is to take a nice amount of physical hits while dealing some decent damage. Previously before Generation IV, a move's damage category was determined by its type. Leftovers are always a great recovery option to ensure Donphan last longer regaining it's it's HP every turn. With Sturdy, ohko moves fail when used against Donphan.

Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon. power doubles on dig).
Rapid Spin is a physical 20-base power Normal-type move (frees Donphan from hazards, binding, leech seed).
Protect is a status move (prevents moves from affecting your Donphan this turn).
Toxic is a status move (badly poisons the target).




Species: Donphan
Item: Life Orb / Focus Sash
Ability: Sturdy
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Earthquake / Mud-Slap
- Double-Edge / Return
- Rock Slide / Ancient Power
- Rock Smash

Physical Sweeper Donphan (Sturdy)

Donphan is an outstanding Physical Sweeper. This moveset is designed to take down the opponent's team with brute physical power. Years before Generation IV, a move's damage category was determined by its type. Focus Sash helps protect Donphan from being one-shotted and allowing it to atleast use a crucial move when brought out. With Sturdy, ohko moves fail when used against Donphan.

Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon. power doubles on dig).
Mud-Slap is a physical STAB-boosted 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).
Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
Ancient Power is a physical 60-base power Rock-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
Rock Smash is a physical 20-base power Fighting-type move (50% chance to lower the target's defense by 1 stage).



Movesets for Doubles


What is a good doubles moveset for Donphan? These builds have been optimized for Ruby/Sapphire Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Ruby/Sapphire generation metagame.


Common team mates for Donphan in Pokemon Ruby/Sapphire:

MagnetonTyranitarCelebiGyaradosSkarmoryBlisseyMiloticVaporeonUmbreon


Species: Donphan
Item: Life Orb / Focus Sash
Ability: Sturdy
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Earthquake / Mud-Slap
- Rock Slide / Ancient Power
- Double-Edge / Return
- Rock Smash

Doubles Physical Sweeper Donphan (Sturdy)

Donphan is an awesome Physical Sweeper. It tries to take down the opponent's team with brute physical power. In the dark days before Generation IV, a move's damage category was determined by its type. Focus Sash helps protect Donphan from being one-shotted and allowing it to atleast use a crucial move when brought out. With Sturdy, ohko moves fail when used against Donphan.

Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon. power doubles on dig).
Mud-Slap is a physical STAB-boosted 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).
Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
Ancient Power is a physical 60-base power Rock-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Rock Smash is a physical 20-base power Fighting-type move (50% chance to lower the target's defense by 1 stage).



Movepool


Wondering what moves can Donphan learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Ancient Power
60
100%
5
10% chance to raise all stats by 1 (not acc/eva).
Body Slam
85
100%
15
30% chance to paralyze the target.
Counter
--
100%
20
If hit by physical attack, returns double damage.
Double-Edge
120
100%
15
Has 1/3 recoil.
Earthquake
100
100%
10
Hits adjacent Pokemon. Power doubles on Dig.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Fissure
--
30%
5
OHKOs the target. Fails if user is a lower level.
Flail
--
100%
15
More power the less HP the user has left.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Fury Attack
15
85%
20
Hits 2-5 times in one turn.
Horn Attack
65
100%
25
No additional effect.
Hyper Beam
150
90%
5
User cannot move next turn.
Iron Tail
100
75%
15
30% chance to lower the target's Defense by 1.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Rapid Spin
20
100%
40
Frees user from hazards, binding, Leech Seed.
Return
--
100%
20
Max 102 power at maximum Happiness.
Rock Slide
75
90%
10
30% chance to flinch the foe(s).
Rock Smash
20
100%
15
50% chance to lower the target's Defense by 1.
Rock Tomb
50
80%
10
100% chance to lower the target's Speed by 1.
Rollout
30
90%
20
Power doubles with each hit. Repeats for 5 turns.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Strength
80
100%
15
No additional effect.
Tackle
35
95%
35
No additional effect.
Take Down
90
85%
20
Has 1/4 recoil.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Defense Curl
--
--
40
Raises the user's Defense by 1.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Focus Energy
--
--
30
Raises the user's critical hit ratio by 2.
Growl
--
100%
40
Lowers the foe(s) Attack by 1.
Mimic
--
--
10
The last move the target used replaces this one.
Odor Sleuth
--
--
40
Fighting, Normal hit Ghost. Evasiveness ignored.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Roar
--
100%
20
Forces the target to switch to a random ally.
Sandstorm
--
--
10
For 5 turns, a sandstorm rages.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Toxic
--
85%
10
Badly poisons the target.

Combo List


These are a list of several common move combinations Donphan can perform in Ruby/Sapphire. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive RS Move and Ability Combos for Donphan

Create a build


Have an idea in mind for Donphan that you'd like to test? Customize the IVs, EVs and their Ruby/Sapphire moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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