Competitive Information for Ho-Oh [Ruby/Sapphire]
Fire / Flying
Abilities:
If this Pokemon is the target of a move, that move loses one additional PP.
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Movesets for Singles
Looking for a competitive moveset for Ho-oh? These builds are optimized for Ruby/Sapphire Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Ruby/Sapphire metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Meet Ho-Oh, the astounding Pokémon of Fire and Flying types! It's a sight to see Ho-Oh out in the 3rd generation battlefield. It is weak to Electric, Rock, and Water-typed attacks. Curious about Ho-Oh's movesets? Check our suggestions listed below!
Item: Silk Scarf
Ability: Pressure
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Frustration
- Earthquake / Mud-Slap
- Sky Attack / Gust
- Shadow Ball
Ho is a wonderful Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Remember prior to Generation IV, a move's damage category was determined by its type. With Pressure, if Ho is the target of a move that move loses one additional pp.
♦ Frustration is a physical 0-base power Normal-type move (max 102 power at minimum happiness).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon. power doubles on dig).
♦ Mud-Slap is a physical 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).
♦ Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. high crit).
♦ Gust is a physical STAB-boosted 40-base power Flying-type move (power doubles during bounce and fly).
♦ Shadow Ball is a physical 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/caafa
Item: Charcoal / White Herb
Ability: Pressure
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Overheat / Sacred Fire
- Thunderbolt
- Psychic / Future Sight
- Solar Beam / Giga Drain
Ho is an awesome Special Sweeper. It tries to take down the opponent's team with high-damaging special attacks. Remember prior to Generation IV, a move's damage category was determined by its type. White Herb will reset Ho's negative stat changes once (specifically for when it uses Overheat). With Pressure, if Ho is the target of a move that move loses one additional pp.
♦ Sacred Fire is a special STAB-boosted 100-base power Fire-type move (50% chance to burn the target. thaws Ho).
♦ Thunderbolt is a special 95-base power Electric-type move (10% chance to paralyze the target).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Future Sight is a special 80-base power Psychic-type move (hits two turns after being used).
♦ Solar Beam is a special 120-base power Grass-type move (charges turn 1. hits turn 2. no charge in sunlight).
♦ Giga Drain is a special 60-base power Grass-type move (Ho recovers 50% of the damage dealt).
Link (click to copy):
https://hohoushome.com/b/cbafa
Movesets for Doubles
Need a strong doubles moveset for Ho-oh? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Ruby/Sapphire Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Ruby/Sapphire metagame with these expert-crafted setups!
Item: Soft Sand
Ability: Pressure
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Earthquake / Mud-Slap
- Double-Edge / Frustration
- Sky Attack / Gust
- Shadow Ball
Ho is an awesome Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Remember before Generation IV, a move's damage category was determined by its type. With Pressure, if Ho is the target of a move that move loses one additional pp.
♦ Mud-Slap is a physical 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).
♦ Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
♦ Frustration is a physical 0-base power Normal-type move (max 102 power at minimum happiness).
♦ Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. high crit).
♦ Gust is a physical STAB-boosted 40-base power Flying-type move (power doubles during bounce and fly).
♦ Shadow Ball is a physical 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/daafa
Item: Charcoal / White Herb
Ability: Pressure
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Overheat / Sacred Fire
- Thunderbolt
- Psychic / Future Sight
- Solar Beam / Giga Drain
Ho is a fabulous Special Sweeper. It's goal is to take down the opponent's team with high-damaging special attacks. Previously before Generation IV, a move's damage category was determined by its type. White Herb will reset Ho's negative stat changes once (specifically for when it uses Overheat). With Pressure, if Ho is the target of a move that move loses one additional pp.
♦ Sacred Fire is a special STAB-boosted 100-base power Fire-type move (50% chance to burn the target. thaws Ho).
♦ Thunderbolt is a special 95-base power Electric-type move (10% chance to paralyze the target).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Future Sight is a special 80-base power Psychic-type move (hits two turns after being used).
♦ Solar Beam is a special 120-base power Grass-type move (charges turn 1. hits turn 2. no charge in sunlight).
♦ Giga Drain is a special 60-base power Grass-type move (Ho recovers 50% of the damage dealt).
Link (click to copy):
https://hohoushome.com/b/dbafa
Movepool
Want to know what moves Ho-oh can learn? Check out the full list of moves available in the Pokemon Ruby/Sapphire generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Ho-oh.
Damage Modifiers:
Combo List
These are a list of several common move combinations Ho-oh can perform in Ruby/Sapphire. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive RS Move and Ability Combos for Ho-oh
- Moves: Sunny day + Solar beam
- Moves: Swagger + Psych up
- Moves: Rain dance + Thunder
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Endure, Protect
- Moves that inflict status: Thunder Wave, Toxic
Moves that boost Ho-oh's stats
- Ancient Power
- Calm Mind
- Steel Wing
Most notable and possible best moves for Ho-oh
- Earthquake
- Light Screen
- Protect
- Reflect
- Rest
- Toxic
Common Effort Values for Ho-oh in Ruby and Sapphire
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Ho-oh. Top rated Ho-oh Ruby/Sapphire movesets. You can find Ho-oh builds Ruby/Sapphire. Ho-oh movesets Ruby/Sapphire are listed here. VGC Ho-oh Competitive Movesets can be found here. Find various EV spreads, find the best nature for Ho-oh in Ruby/Sapphire along with competitive movesets. Basic info and Movesets for evolution