Competitive Information for Escavalier [Sun/Moon]

Competitive Pokemon Sun/Moon Movesets and Strategies for Escavalier escavalier
Base Stats for Escavalier

Bug / Steel

Abilities:
SwarmSwarm: At 1/3 or less of its max HP, this Pokemon's attacking stat is 1.5x with Bug attacks.
,
Shell ArmorShell Armor: This Pokemon cannot be struck by a critical hit.
,
OvercoatOvercoat: This Pokemon is immune to powder moves and damage from Sandstorm or Hail.


Evolutions / Family:
Karrablast
Escavalier

Weakness Chart for Bug/Steel-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
0.5x
  
0.5x
  
0.5x
  
4x
  
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
0.25x
  
0.5x
0.5x
0x
0.5x
  
0.5x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for EscavalierVisit Serebii's Pokedex for location, breeding, and other game details about EscavalierVisit Bulbapedia for more information about EscavalierVisit Pikalytics for competitive usage stats on Escavalier

Movesets for Singles


What is a good competitive moveset for Escavalier? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.


Common team mates for Escavalier in Pokemon Sun/Moon:

ZapdosExeggutor-AlolaTyranitar-MegaChanseySlowbroFloatzelLycanroc-DuskBouffalantChandelureKrookodileBraviaryGolurk


Escavalier is an awesome Bug and Steel-typed Pokemon. It's frequent to find yourself dealing with Escavalier when battling in the 7th generation meta. Escavalier's only type-related weakness is Fire.


Species: Escavalier
Item: Steelium Z / Leftovers
Ability: Shell Armor
Nature: Brave (+Atk, -Spe)
EVs: 252 Hp / 252 Atk / 4 Def
Moveset:
- Megahorn
- Drill Run
- Iron Head
- Knock Off

Physical Tank Escavalier (Analytic)

Escavalier is a fabulous Physical Tank. This moveset is designed to take a great amount of physical hits while dealing some decent damage. Leftovers are always a great recovery option to ensure Escavalier last longer regaining it's life every turn. With Shell Armor, Escavalier cannot be struck by a critical hit.

Megahorn is a physical STAB-boosted 120-base power Bug-type move that deals a colossal amount of damage.
Drill Run is a physical 80-base power Ground-type move (high critical hit ratio).
Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to flinch the target).
Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).




Species: Escavalier
Item: Steelium Z / Occa Berry
Ability: Swarm
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Iron Head
- X-Scissor / Bug Bite
- Double-Edge / Return
- Poison Jab

Physical Sweeper Escavalier (Swarm)

Escavalier is an astounding Physical Sweeper. It's purpose is to take down the opponent's team with brute physical power. Life Orb boosts the power of Escavalier's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Swarm, at 1/3 or less of its max hp Escavalier's attacking stat is 1.5x with bug attacks.

Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to flinch the target).
X-Scissor is a physical STAB-boosted 80-base power Bug-type move that deals a good amount of damage.
Bug Bite is a physical STAB-boosted 60-base power Bug-type move (Escavalier steals and eats the target's berry).
Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Poison Jab is a physical 80-base power Poison-type move (30% chance to poison the target).




Species: Escavalier
Item: Life Orb
Ability: Swarm
Nature: Adamant (+Atk, -SpA)
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Iron Head
- Pursuit
- Megahorn
- Swords Dance

Escavalier Physical Tank (The Jouster)

Escavalier is pretty popular Physical Tank. It was designed to take a good amount of physical hits while dealing some decent damage. Life Orb boosts the power of Escavalier's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Swarm, at 1/3 or less of its max hp Escavalier's attacking stat is 1.5x with bug attacks. Use swords dance then follow it up with some powerful attacks.

Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to flinch the target).
Pursuit is a physical 40-base power Dark-type move (power doubles if a foe is switching out).
Megahorn is a physical STAB-boosted 120-base power Bug-type move that deals a notable amount of damage.
Swords Dance is a status move (raises your Escavalier's attack by 2 stages).



Movesets for Doubles


What is a good doubles moveset for Escavalier? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.


Common team mates for Escavalier in Pokemon Sun/Moon:

ZapdosExeggutor-AlolaTyranitar-MegaChanseySlowbroFloatzelLycanroc-DuskBouffalantChandelureKrookodileBraviaryGolurk


Species: Escavalier
Item: Steelium Z / Occa Berry
Ability: Swarm
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Iron Head
- Double-Edge / Return
- X-Scissor
- Brutal Swing

Doubles Physical Sweeper Escavalier (Swarm)

Escavalier is an astounding Physical Sweeper. It's designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Escavalier's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Swarm, at 1/3 or less of its max hp Escavalier's attacking stat is 1.5x with bug attacks.

Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to flinch the target).
Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
X-Scissor is a physical STAB-boosted 80-base power Bug-type move that deals a mighty amount of damage.
Brutal Swing is a physical 60-base power Dark-type move (no additional effect. hits adjacent pokemon).



Movepool


Wondering what moves can Escavalier learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Bug Buzz
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Energy Ball
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Focus Blast
120
70%
5
10% chance to lower the target's Sp. Def by 1.
Giga Drain
75
100%
10
User recovers 50% of the damage dealt.
Hyper Beam
150
90%
5
User cannot move next turn.
Infestation
20
100%
20
Traps and damages the target for 4-5 turns.
Round
60
100%
15
Power doubles if others used Round this turn.
Signal Beam
75
100%
15
10% chance to confuse the target.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Struggle Bug
50
100%
20
100% chance to lower the foe(s) Sp. Atk by 1.
Aerial Ace
60
--
20
This move does not check accuracy.
Brutal Swing
60
100%
20
No additional effect. Hits adjacent Pokemon.
Bug Bite
60
100%
20
User steals and eats the target's Berry.
Counter
--
100%
20
If hit by physical attack, returns double damage.
Cut
50
95%
30
No additional effect.
Double-Edge
120
100%
15
Has 33% recoil.
Drill Run
80
95%
10
High critical hit ratio.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
False Swipe
40
100%
40
Always leaves the target with at least 1 HP.
Feint Attack
60
--
20
This move does not check accuracy.
Fell Stinger
50
100%
25
Raises user's Attack by 3 if this KOes the target.
Flail
--
100%
15
More power the less HP the user has left.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Fury Attack
15
85%
20
Hits 2-5 times in one turn.
Fury Cutter
40
95%
20
Power doubles with each hit, up to 160.
Giga Impact
150
90%
5
User cannot move next turn.
Headbutt
70
100%
15
30% chance to flinch the target.
Horn Attack
65
100%
25
No additional effect.
Iron Head
80
100%
15
30% chance to flinch the target.
Knock Off
65
100%
20
1.5x damage if foe holds an item. Removes item.
Megahorn
120
85%
10
No additional effect.
Peck
35
100%
35
No additional effect.
Poison Jab
80
100%
20
30% chance to poison the target.
Pursuit
40
100%
20
Power doubles if a foe is switching out.
Return
--
100%
20
Max 102 power at maximum Happiness.
Reversal
--
100%
15
More power the less HP the user has left.
Rock Smash
40
100%
15
50% chance to lower the target's Defense by 1.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Slash
70
100%
20
High critical hit ratio.
Smart Strike
70
--
10
This move does not check accuracy.
Take Down
90
85%
20
Has 1/4 recoil.
Twineedle
25
100%
20
Hits 2 times. Each hit has 20% chance to poison.
X-Scissor
80
100%
15
No additional effect.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Confide
--
--
20
Lowers the target's Sp. Atk by 1.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Iron Defense
--
--
15
Raises the user's Defense by 2.
Laser Focus
--
--
30
Until the end of the next turn, user's moves crit.
Leer
--
100%
30
Lowers the foe(s) Defense by 1.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Quick Guard
--
--
15
Protects allies from priority attacks this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Scary Face
--
100%
10
Lowers the target's Speed by 2.
Screech
--
85%
40
Lowers the target's Defense by 2.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Swagger
--
85%
15
Raises the target's Attack by 2 and confuses it.
Swords Dance
--
--
20
Raises the user's Attack by 2.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.

Combo List


These are a list of several common move combinations Escavalier can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SM Move and Ability Combos for Escavalier

Create a build


Have an idea in mind for Escavalier that you'd like to test? Customize the IVs, EVs and their Sun/Moon moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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