Competitive Information for Floatzel [Sun/Moon]

Competitive Pokemon Sun/Moon Movesets and Strategies for Floatzel floatzel
Base Stats for Floatzel

Water

Abilities:
Swift SwimSwift Swim: If Rain Dance is active, this Pokemon's Speed is doubled.
,
Water VeilWater Veil: This Pokemon cannot be burned. Gaining this Ability while burned cures it.


Evolutions / Family:
Buizel
Floatzel

Weakness Chart for Water-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
  
  
  
2x
  
  
0.5x
  
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
2x
  
0.5x
  
  
  
  
0.5x
0.5x
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for FloatzelVisit Serebii's Pokedex for location, breeding, and other game details about FloatzelVisit Bulbapedia for more information about FloatzelVisit Pikalytics for competitive usage stats on Floatzel

Movesets for Singles


What is a good competitive moveset for Floatzel? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.


Common team mates for Floatzel in Pokemon Sun/Moon:

InfernapePelipperLuxraySteelix-MegaAbomasnowLycanroc-DuskEscavalierCharizard-Mega-XNoivernLeafeonPangoroRaichu-Alola


Floatzel is a marvelous Water-typed Pokemon. Floatzel are common Pokemon to see in the SM metagame. Floatzel's only type-related weaknesses are Electric and Grass.


Species: Floatzel
Item: Life Orb / Aguav Berry
Ability: Swift Swim
Nature: Jolly (+Spe, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Crunch / Pursuit
- Ice Punch
- Aqua Jet / Waterfall
- Bulk Up

Physical Sweeper Floatzel (Analytic)

Floatzel is a sensational Physical Sweeper. It is meant to take down the opponent's team with brute physical power. Life Orb boosts the power of Floatzel's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Swift Swim, if rain dance is active Floatzel's speed is doubled.

Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
Pursuit is a physical 40-base power Dark-type move (power doubles if a foe is switching out).
Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
Aqua Jet is a physical STAB-boosted priority-increased 40-base power Water-type move (usually goes first).
Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to flinch the target).
Bulk Up is a status move (raises your Floatzel's attack and defense by 1 stage).




Species: Floatzel
Item: Waterium Z / Life Orb
Ability: Swift Swim
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Liquidation / Aqua Tail
- Return / Strength
- Crunch
- Ice Punch

Physical Sweeper Floatzel (Swift Swim)

Floatzel is pretty popular Physical Sweeper. It's purpose is to take down the opponent's team with brute physical power. Focus Sash helps protect Floatzel from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Floatzel's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Swift Swim, if rain dance is active Floatzel's speed is doubled.

Liquidation is a physical STAB-boosted 85-base power Water-type move (20% chance to lower the target's defense by 1 stage).
Aqua Tail is a physical STAB-boosted 90-base power Water-type move that deals a substantial amount of damage.
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Strength is a physical 80-base power Normal-type move that deals a mighty amount of damage.
Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).




Species: Floatzel
Item: Waterium Z / Life Orb
Ability: Swift Swim
Nature: Modest (+SpA, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
Moveset:
- Surf / Scald
- Ice Beam / Icy Wind
- Hyper Beam / Round
- Mud-Slap

Special Sweeper Floatzel (Swift Swim)

Floatzel is an awesome Special Sweeper. It is meant to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Floatzel from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Floatzel's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Swift Swim, if rain dance is active Floatzel's speed is doubled.

Surf is a special STAB-boosted 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. thaws target).
Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Hyper Beam is a special 150-base power Normal-type move (Floatzel cannot move next turn).
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Mud-Slap is a special 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).




Species: Floatzel
Item: Expert Belt
Ability: Swift Swim
Nature: Adamant (+Atk, -SpA)
EVs: 128 Atk / 216 Def / 164 Spe
Moveset:
- Aqua Jet
- Bulk Up
- Pursuit
- Ice Punch

Floatzel Physical Sweeper (Expert Otter)

Floatzel is an outstanding Physical Sweeper. The purpose of this moveset is to take down the opponent's team with brute physical power. With Swift Swim, if rain dance is active Floatzel's speed is doubled.

Aqua Jet is a physical STAB-boosted priority-increased 40-base power Water-type move (usually goes first).
Bulk Up is a status move (raises your Floatzel's attack and defense by 1 stage).
Pursuit is a physical 40-base power Dark-type move (power doubles if a foe is switching out).
Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).



Movesets for Doubles


What is a good doubles moveset for Floatzel? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.


Common team mates for Floatzel in Pokemon Sun/Moon:

InfernapePelipperLuxraySteelix-MegaAbomasnowLycanroc-DuskEscavalierCharizard-Mega-XNoivernLeafeonPangoroRaichu-Alola


Species: Floatzel
Item: Waterium Z / Life Orb
Ability: Swift Swim
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Liquidation / Aqua Tail
- Return / Strength
- Crunch
- Ice Punch

Doubles Physical Sweeper Floatzel (Swift Swim)

Floatzel is a wonderful Physical Sweeper. It's designed to take down the opponent's team with brute physical power. Focus Sash helps protect Floatzel from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Floatzel's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Swift Swim, if rain dance is active Floatzel's speed is doubled.

Liquidation is a physical STAB-boosted 85-base power Water-type move (20% chance to lower the target's defense by 1 stage).
Aqua Tail is a physical STAB-boosted 90-base power Water-type move that deals a mighty amount of damage.
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Strength is a physical 80-base power Normal-type move that deals a hefty amount of damage.
Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).




Species: Floatzel
Item: Waterium Z / Life Orb
Ability: Swift Swim
Nature: Modest (+SpA, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
Moveset:
- Surf / Scald
- Icy Wind / Ice Beam
- Razor Wind / Hyper Beam
- Mud-Slap

Doubles Special Sweeper Floatzel (Swift Swim)

Floatzel is an awesome Special Sweeper. This moveset is designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Floatzel from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Floatzel's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Swift Swim, if rain dance is active Floatzel's speed is doubled.

Surf is a special STAB-boosted 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. thaws target).
Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Razor Wind is a special 80-base power Normal-type move (charges, then hits foes turn 2. high crit ratio).
Hyper Beam is a special 150-base power Normal-type move (Floatzel cannot move next turn).
Mud-Slap is a special 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).



Movepool


Wondering what moves can Floatzel learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Blizzard
110
70%
5
10% chance to freeze foe(s). Can't miss in hail.
Brine
65
100%
10
Power doubles if the target's HP is 50% or less.
Echoed Voice
40
100%
15
Power increases when used on consecutive turns.
Focus Blast
120
70%
5
10% chance to lower the target's Sp. Def by 1.
Hydro Pump
110
80%
5
No additional effect.
Hyper Beam
150
90%
5
User cannot move next turn.
Ice Beam
90
100%
10
10% chance to freeze the target.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Razor Wind
80
100%
10
Charges, then hits foe(s) turn 2. High crit ratio.
Round
60
100%
15
Power doubles if others used Round this turn.
Scald
80
100%
15
30% chance to burn the target. Thaws target.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Sonic Boom
--
90%
20
Always does 20 HP of damage.
Surf
90
100%
15
Hits adjacent Pokemon. Double damage on Dive.
Swift
60
--
20
This move does not check accuracy. Hits foes.
Water Gun
40
100%
25
No additional effect.
Water Pulse
60
100%
20
20% chance to confuse the target.
Whirlpool
35
85%
15
Traps and damages the target for 4-5 turns.
Aqua Jet
40
100%
20
Usually goes first.
Aqua Tail
90
90%
10
No additional effect.
Brick Break
75
100%
15
Destroys screens, unless the target is immune.
Crunch
80
100%
15
20% chance to lower the target's Defense by 1.
Dig
80
100%
10
Digs underground turn 1, strikes turn 2.
Dive
80
100%
10
Dives underwater turn 1, strikes turn 2.
Double Hit
35
90%
10
Hits 2 times in one turn.
Double Slap
15
85%
10
Hits 2-5 times in one turn.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Focus Punch
150
100%
20
Fails if the user takes damage before it hits.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Fury Cutter
40
95%
20
Power doubles with each hit, up to 160.
Fury Swipes
18
80%
15
Hits 2-5 times in one turn.
Giga Impact
150
90%
5
User cannot move next turn.
Headbutt
70
100%
15
30% chance to flinch the target.
Ice Fang
65
95%
15
10% chance to freeze. 10% chance to flinch.
Ice Punch
75
100%
15
10% chance to freeze the target.
Iron Tail
100
75%
15
30% chance to lower the target's Defense by 1.
Liquidation
85
100%
10
20% chance to lower the target's Defense by 1.
Low Kick
--
100%
20
More power the heavier the target.
Natural Gift
--
100%
15
Power and type depends on the user's Berry.
Payback
50
100%
10
Power doubles if the user moves after the target.
Power-Up Punch
40
100%
20
100% chance to raise the user's Attack by 1.
Pursuit
40
100%
20
Power doubles if a foe is switching out.
Quick Attack
40
100%
30
Usually goes first.
Return
--
100%
20
Max 102 power at maximum Happiness.
Rock Smash
40
100%
15
50% chance to lower the target's Defense by 1.
Rock Tomb
60
95%
15
100% chance to lower the target's Speed by 1.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Slash
70
100%
20
High critical hit ratio.
Strength
80
100%
15
No additional effect.
Tail Slap
25
85%
10
Hits 2-5 times in one turn.
Waterfall
80
100%
15
20% chance to flinch the target.
Agility
--
--
30
Raises the user's Speed by 2.
Aqua Ring
--
--
20
User recovers 1/16 max HP per turn.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Baton Pass
--
--
40
User switches, passing stat changes and more.
Bulk Up
--
--
20
Raises the user's Attack and Defense by 1.
Captivate
--
100%
20
Lowers the foe(s) Sp. Atk by 2 if opposite gender.
Confide
--
--
20
Lowers the target's Sp. Atk by 1.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Growl
--
100%
40
Lowers the foe(s) Attack by 1.
Hail
--
--
10
For 5 turns, hail crashes down.
Helping Hand
--
--
20
One adjacent ally's move power is 1.5x this turn.
Me First
--
--
20
Copies a foe at 1.5x power. User must be faster.
Odor Sleuth
--
--
40
Fighting, Normal hit Ghost. Evasiveness ignored.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Roar
--
--
20
Forces the target to switch to a random ally.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Soak
--
100%
20
Changes the target's type to Water.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Swagger
--
85%
15
Raises the target's Attack by 2 and confuses it.
Switcheroo
--
100%
10
User switches its held item with the target's.
Taunt
--
100%
20
Target can't use status moves its next 3 turns.
Torment
--
100%
15
Target can't select the same move twice in a row.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.
Water Sport
--
--
15
For 5 turns, Fire-type attacks have 1/3 power.

Combo List


These are a list of several common move combinations Floatzel can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SM Move and Ability Combos for Floatzel

Create a build


Have an idea in mind for Floatzel that you'd like to test? Customize the IVs, EVs and their Sun/Moon moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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