Competitive Information for Haxorus [Sun/Moon]

Competitive Pokemon Sun/Moon Movesets and Strategies for Haxorus haxorus
Base Stats for Haxorus

Dragon

Abilities:
Mold BreakerMold Breaker: This Pokemon's moves and their effects ignore the Abilities of other Pokemon.
,
RivalryRivalry: This Pokemon's attacks do 1.25x on same gender targets; 0.75x on opposite gender.
,
UnnerveUnnerve: While this Pokemon is active, it prevents opposing Pokemon from using their Berries.


Evolutions / Family:
Axew
Fraxure
Haxorus

Weakness Chart for Dragon-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
  
  
2x
0.5x
2x
  
0.5x
  
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
0.5x
  
2x
  
  
  
  
  
0.5x
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for HaxorusVisit Serebii's Pokedex for location, breeding, and other game details about HaxorusVisit Bulbapedia for more information about HaxorusVisit Pikalytics for competitive usage stats on Haxorus

Movesets for Singles


What is a good competitive moveset for Haxorus? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.


Common team mates for Haxorus in Pokemon Sun/Moon:

ScizorSlowbro-MegaFroslassInfernapeJirachiMamoswineKrookodileStarmieWeavileTogekissChandelureMimikyu-Totem


Haxorus is pretty popular Dragon-typed Pokemon. Haxorus is a pretty regular Pokemon to see in Generation 7. Haxorus is weak to Dragon, Fairy, and Ice-typed attacks.


Species: Haxorus
Item: Lum Berry / Dragonium Z
Ability: Mold Breaker
Nature: Jolly (+Spe, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Superpower
- Earthquake
- Poison Jab
- Dragon Dance / Outrage

Physical Sweeper Haxorus (Analytic)

Haxorus is a pretty decent Physical Sweeper. It tries to take down the opponent's team with brute physical power. With Mold Breaker, Haxorus's moves and their effects ignore the abilities of other pokemon.

Superpower is a physical 120-base power Fighting-type move (lowers your Haxorus's attack and defense by 1 stage).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).
Poison Jab is a physical 80-base power Poison-type move (30% chance to poison the target).
Dragon Dance is a status move (raises your Haxorus's attack and speed by 1 stage).
Outrage is a physical STAB-boosted 120-base power Dragon-type move (lasts 2-3 turns. confuses your Haxorus afterwards).




Species: Haxorus
Item: Dragonium Z / Life Orb
Ability: Mold Breaker
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Outrage / Dragon Claw
- Superpower
- Return
- Earthquake

Physical Sweeper Haxorus (Mold Breaker)

Haxorus is an awesome Physical Sweeper. The purpose of this moveset is to take down the opponent's team with brute physical power. Focus Sash helps protect Haxorus from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Haxorus's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Mold Breaker, Haxorus's moves and their effects ignore the abilities of other pokemon.

Outrage is a physical STAB-boosted 120-base power Dragon-type move (lasts 2-3 turns. confuses your Haxorus afterwards).
Dragon Claw is a physical STAB-boosted 80-base power Dragon-type move that deals a decent amount of damage.
Superpower is a physical 120-base power Fighting-type move (lowers your Haxorus's attack and defense by 1 stage).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).




Species: Haxorus
Item: Life Orb
Ability: Mold Breaker
Nature: Jolly (+Spe, -SpA)
EVs: 36 Hp / 252 Atk / 220 Spe
Moveset:
- Dragon Dance / Swords Dance
- Brick Break / Taunt
- Outrage
- Earthquake

Haxorus Physical Sweeper (Jolly Good Dancing Hax)

Haxorus is an extraordinary Physical Sweeper. It's designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Haxorus's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Mold Breaker, Haxorus's moves and their effects ignore the abilities of other pokemon.

Dragon Dance is a status move (raises your Haxorus's attack and speed by 1 stage).
Swords Dance is a status move (raises your Haxorus's attack by 2 stages).
Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
Taunt is a status move (target can't use status moves its next 3 turns).
Outrage is a physical STAB-boosted 120-base power Dragon-type move (lasts 2-3 turns. confuses your Haxorus afterwards).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).




Species: Haxorus
Item: Leftovers
Ability: Mold Breaker
Nature: Adamant (+Atk, -SpA)
EVs: 230 Hp / 230 Atk / 50 Spe
Moveset:
- Dragon Tail / Brick Break
- Aqua Tail
- Earthquake
- Roar

Haxorus Physical Tank (Hear Me Rawr)

Haxorus is a sensational Physical Tank. It's primary goal is to take a considerable amount of physical hits while dealing some decent damage. Leftovers are always a great recovery option to ensure Haxorus last longer regaining it's health points every turn. With Mold Breaker, Haxorus's moves and their effects ignore the abilities of other pokemon.

Dragon Tail is a physical STAB-boosted 60-base power Dragon-type move (forces the target to switch to a random ally).
Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
Aqua Tail is a physical 90-base power Water-type move that deals a hefty amount of damage.
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).
Roar is a status move (forces the target to switch to a random ally).



Movesets for Doubles


What is a good doubles moveset for Haxorus? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.


Common team mates for Haxorus in Pokemon Sun/Moon:

ScizorSlowbro-MegaFroslassInfernapeJirachiMamoswineKrookodileStarmieWeavileTogekissChandelureMimikyu-Totem


Species: Haxorus
Item: Dragonium Z / Life Orb
Ability: Mold Breaker
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Outrage
- Earthquake
- Rock Slide
- Superpower

Doubles Physical Sweeper Haxorus (Mold Breaker)

Haxorus is a notable Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Focus Sash helps protect Haxorus from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Haxorus's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Mold Breaker, Haxorus's moves and their effects ignore the abilities of other pokemon.

Outrage is a physical STAB-boosted 120-base power Dragon-type move (lasts 2-3 turns. confuses your Haxorus afterwards).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).
Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
Superpower is a physical 120-base power Fighting-type move (lowers your Haxorus's attack and defense by 1 stage).



Movepool


Wondering what moves can Haxorus learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Draco Meteor
130
90%
5
Lowers the user's Sp. Atk by 2.
Dragon Pulse
85
100%
10
No additional effect.
Dragon Rage
--
100%
10
Deals 40 HP of damage to the target.
Focus Blast
120
70%
5
10% chance to lower the target's Sp. Def by 1.
Grass Knot
--
100%
20
More power the heavier the target.
Hyper Beam
150
90%
5
User cannot move next turn.
Incinerate
60
100%
15
Destroys the foe(s) Berry/Gem.
Razor Wind
80
100%
10
Charges, then hits foe(s) turn 2. High crit ratio.
Round
60
100%
15
Power doubles if others used Round this turn.
Shock Wave
60
--
20
This move does not check accuracy.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Surf
90
100%
15
Hits adjacent Pokemon. Double damage on Dive.
Aerial Ace
60
--
20
This move does not check accuracy.
Aqua Tail
90
90%
10
No additional effect.
Assurance
60
100%
10
Power doubles if target was damaged this turn.
Brick Break
75
100%
15
Destroys screens, unless the target is immune.
Brutal Swing
60
100%
20
No additional effect. Hits adjacent Pokemon.
Bulldoze
60
100%
20
100% chance lower adjacent Pkmn Speed by 1.
Counter
--
100%
20
If hit by physical attack, returns double damage.
Cut
50
95%
30
No additional effect.
Dig
80
100%
10
Digs underground turn 1, strikes turn 2.
Dragon Claw
80
100%
15
No additional effect.
Dragon Tail
60
90%
10
Forces the target to switch to a random ally.
Dual Chop
40
90%
15
Hits 2 times in one turn.
Earthquake
100
100%
10
Hits adjacent Pokemon. Double damage on Dig.
Endeavor
--
100%
5
Lowers the target's HP to the user's HP.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
False Swipe
40
100%
40
Always leaves the target with at least 1 HP.
Fling
--
100%
10
Flings the user's item at the target. Power varies.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Giga Impact
150
90%
5
User cannot move next turn.
Guillotine
--
30%
5
OHKOs the target. Fails if user is a lower level.
Iron Tail
100
75%
15
30% chance to lower the target's Defense by 1.
Low Kick
--
100%
20
More power the heavier the target.
Night Slash
70
100%
15
High critical hit ratio.
Outrage
120
100%
10
Lasts 2-3 turns. Confuses the user afterwards.
Payback
50
100%
10
Power doubles if the user moves after the target.
Poison Jab
80
100%
20
30% chance to poison the target.
Return
--
100%
20
Max 102 power at maximum Happiness.
Reversal
--
100%
15
More power the less HP the user has left.
Rock Slide
75
90%
10
30% chance to flinch the foe(s).
Rock Smash
40
100%
15
50% chance to lower the target's Defense by 1.
Rock Tomb
60
95%
15
100% chance to lower the target's Speed by 1.
Scratch
40
100%
35
No additional effect.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Shadow Claw
70
100%
15
High critical hit ratio.
Slash
70
100%
20
High critical hit ratio.
Stomping Tantrum
75
100%
10
Power doubles if the user's last move failed.
Strength
80
100%
15
No additional effect.
Superpower
120
100%
5
Lowers the user's Attack and Defense by 1.
X-Scissor
80
100%
15
No additional effect.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Confide
--
--
20
Lowers the target's Sp. Atk by 1.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Dragon Dance
--
--
20
Raises the user's Attack and Speed by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Focus Energy
--
--
30
Raises the user's critical hit ratio by 2.
Harden
--
--
30
Raises the user's Defense by 1.
Hone Claws
--
--
15
Raises the user's Attack and accuracy by 1.
Laser Focus
--
--
30
Until the end of the next turn, user's moves crit.
Leer
--
100%
30
Lowers the foe(s) Defense by 1.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Roar
--
--
20
Forces the target to switch to a random ally.
Scary Face
--
100%
10
Lowers the target's Speed by 2.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
85%
15
Raises the target's Attack by 2 and confuses it.
Swords Dance
--
--
20
Raises the user's Attack by 2.
Taunt
--
100%
20
Target can't use status moves its next 3 turns.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.

Combo List


These are a list of several common move combinations Haxorus can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SM Move and Ability Combos for Haxorus

Create a build


Have an idea in mind for Haxorus that you'd like to test? Customize the IVs, EVs and their Sun/Moon moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



Hooh
This feature is currently in the final stages of development.