Competitive Information for Houndoom (Mega) [Sun/Moon]
Dark / Fire
Abilities:
If Sunny Day is active, this Pokemon's Sp. Atk is 1.5x; loses 1/8 max HP per turn.
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Movesets for Singles
Looking for a competitive moveset for Houndoom-mega? These builds are optimized for Sun/Moon Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sun/Moon metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
TorkoalVictiniDarmanitanAerodactylDragoniteArcheopsKommo-oVolcaronaVenusaurExeggutor
Meet Houndoom-Mega, a stunning Pokémon ready to dominate with its Dark and Fire typing! It's a sight to see Houndoom-Mega out in the 7th generation battlefield. It is weak to Fighting, Ground, Rock, and Water-typed attacks. Explore the movesets below to see how Houndoom-Mega performs in battles.
Item: Houndoominite
Ability: Solar Power
Nature: Timid (+Spe, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Overheat / Fire Blast
- Flamethrower
- Dark Pulse
- Nasty Plot
Houndoom is an impressive Special Sweeper to use for single battles. It's goal is to overwhelm foes with forceful special power. With Solar Power, if sunny day is active Houndoom's sp. Atk is 1.5x; loses 1/8 max hp per turn. With a Houndoominite equipped to it, if held by a houndoom, this item allows it to mega evolve in battle.
◆ Fire Blast is a special STAB-boosted 110-base power Fire-type move (10% chance to burn the target).
◆ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
◆ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
◆ Nasty Plot is a status move (raises your Houndoom's special attack by 2 stages).
Link (click to copy):
https://hohoushome.com/b/ka0
Item: Houndoominite
Ability: Solar Power
Nature: Modest (+SpA, -Atk)
Nature: Timid (+Spe, -Atk)
EVs: 132 Hp / 252 SpA / 124 Spe
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Foul Play / Dark Pulse
- Sludge Bomb
- Hyper Voice / Hyper Beam
In single battles, Houndoom's Special Sweeper role is an awesome. The purpose of this moveset is to overwhelm foes with powerful special moves. With Solar Power, if sunny day is active Houndoom's sp. Atk is 1.5x; loses 1/8 max hp per turn. With a Houndoominite equipped to it, if held by a houndoom, this item allows it to mega evolve in battle.
◆ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
◆ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
◆ Sludge Bomb is a special 90-base power Poison-type move (30% chance to poison the target).
◆ Hyper Voice is a special 90-base power Normal-type move (no additional effect. Hits adjacent foes).
◆ Hyper Beam is a special 150-base power Normal-type move (Houndoom cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/kb0
Movesets for Doubles
Need a strong doubles moveset for Houndoom-mega? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sun/Moon Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sun/Moon metagame with these expert-crafted setups!
TorkoalVictiniDarmanitanAerodactylDragoniteArcheopsKommo-oVolcaronaVenusaurExeggutor
Item: Houndoominite
Ability: Solar Power
Nature: Modest (+SpA, -Atk)
Nature: Timid (+Spe, -Atk)
EVs: 132 Hp / 252 SpA / 124 Spe
IVs: 0 Atk
Moveset:
- Heat Wave / Incinerate
- Hyper Voice / Hyper Beam
- Foul Play / Snarl
- Sludge Bomb
Houndoom shows a sensational Special Sweeper prowess in double battles. The intention of this moveset is to crush rivals using overwhelming special power. With Solar Power, if sunny day is active Houndoom's sp. Atk is 1.5x; loses 1/8 max hp per turn. With a Houndoominite equipped to it, if held by a houndoom, this item allows it to mega evolve in battle.
◆ Incinerate is a special STAB-boosted 60-base power Fire-type move (destroys the foes berry/gem).
◆ Hyper Voice is a special 90-base power Normal-type move (no additional effect. Hits adjacent foes).
◆ Hyper Beam is a special 150-base power Normal-type move (Houndoom cannot move next turn).
◆ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Snarl is a special STAB-boosted 55-base power Dark-type move (100% chance to lower the foes special attack by 1 stage).
◆ Sludge Bomb is a special 90-base power Poison-type move (30% chance to poison the target).
Link (click to copy):
https://hohoushome.com/b/la0
Movepool
Want to know what moves Houndoom-mega can learn? Check out the full list of moves available in the Pokemon Sun/Moon generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Houndoom-mega.
Damage Modifiers:
Combo List
These are a list of several common move combinations Houndoom-mega can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Houndoom-mega
- Moves: Sunny day + Solar beam
- Moves: Swagger + Foul play
- Moves: Endure + Reversal
- Moves: Swagger + Punishment
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Substitute + Reversal
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Item: Blunder Policy + Move: Inferno
- Moves with Priority: Detect, Endure, Protect, Snatch, Feint, Sucker Punch
- Moves that inflict status: Will-O-Wisp, Toxic
Moves that boost Houndoom-mega's stats
- Curse
- Flame Charge
- Howl
- Nasty Plot
- Rage
Most notable and possible best moves for Houndoom-mega
- Dark Pulse
- Destiny Bond
- Fire Blast
- Flame Charge
- Flamethrower
- Hidden Power
- Hidden Power Fighting
- Hidden Power Ground
- Howl
- Nasty Plot
- Overheat
- Protect
- Rest
- Sludge Bomb
- Snarl
- Taunt
- Toxic
Common Effort Values for Houndoom-mega in Sun and Moon
- Timid Nature ( 0/0/0/252/4/252/ )
- Modest Nature ( 0/0/0/252/4/252/ )
- Optimize Houndoom-mega's Defensive EV-spread for Pokemon Sun and Moon
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Houndoom-mega. Top rated Houndoom-mega Sun/Moon movesets. You can find Houndoom-mega builds Sun/Moon. Houndoom-mega movesets Sun/Moon are listed here. VGC Houndoom-mega Competitive Movesets can be found here. Find various EV spreads, find the best nature for Houndoom-mega in Sun/Moon along with competitive movesets. Basic info and Movesets for evolution