Competitive Information for Houndoom (mega) [Sun/Moon]


Dark / Fire
Abilities:
Movesets for Singles
What is a good competitive moveset for Houndoom-mega? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.
TorkoalVictiniDarmanitanAerodactylDragoniteArcheopsKommo-oVolcaronaVenusaurExeggutor
Houndoom is a fabulous Dark and Fire-typed Pokemon. It's pretty regular to find yourself dealing with Houndoom when battling in the 7th generation meta. Houndoom is weak to Fighting, Ground, Rock, and Water-typed attacks.
Item: Houndoominite
Ability: Solar Power
Nature: Timid (+Spe, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Overheat / Fire Blast
- Flamethrower
- Dark Pulse
- Nasty Plot
Special Sweeper Houndoom-Mega (Popular/Trending)
Houndoom is a notable Special Sweeper for single battles. It's purpose is to take down the opponent's team with high-damaging special attacks. With Solar Power, if sunny day is active Houndoom's sp. Atk is 1.5x; loses 1/8 max hp per turn. With a Houndoominite equipped to it, if held by a houndoom, this item allows it to mega evolve in battle.
◆ Fire Blast is a special STAB-boosted 110-base power Fire-type move (10% chance to burn the target).
◆ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
◆ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to flinch the target).
◆ Nasty Plot is a status move (raises your Houndoom's special attack by 2 stages).
Link (click to copy):
https://hohoushome.com/b/hs100
Item: Houndoominite
Ability: Solar Power
Nature: Modest (+SpA, -Atk)
Nature: Timid (+Spe, -Atk)
EVs: 132 Hp / 252 SpA / 124 Spe
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Foul Play / Dark Pulse
- Hyper Voice / Hyper Beam
- Sludge Bomb
Special Sweeper Houndoom-Mega (Solar Power)
Houndoom is an interesting Special Sweeper for single battles. This moveset is designed to take down the opponent's team with high-damaging special attacks. With Solar Power, if sunny day is active Houndoom's sp. Atk is 1.5x; loses 1/8 max hp per turn. With a Houndoominite equipped to it, if held by a houndoom, this item allows it to mega evolve in battle.
◆ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
◆ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to flinch the target).
◆ Hyper Voice is a special 90-base power Normal-type move (no additional effect. Hits adjacent foes).
◆ Hyper Beam is a special 150-base power Normal-type move (Houndoom cannot move next turn).
◆ Sludge Bomb is a special 90-base power Poison-type move (30% chance to poison the target).
Link (click to copy):
https://hohoushome.com/b/hs110
Movesets for Doubles
What is a good doubles moveset for Houndoom-mega? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.
TorkoalVictiniDarmanitanAerodactylDragoniteArcheopsKommo-oVolcaronaVenusaurExeggutor
Item: Houndoominite
Ability: Solar Power
Nature: Modest (+SpA, -Atk)
Nature: Timid (+Spe, -Atk)
EVs: 132 Hp / 252 SpA / 124 Spe
IVs: 0 Atk
Moveset:
- Heat Wave / Incinerate
- Hyper Voice / Hyper Beam
- Foul Play / Snarl
- Sludge Bomb
Doubles Special Sweeper Houndoom-Mega (Solar Power)
Houndoom is a sensational Special Sweeper for double battles. It's meant to take down the opponent's team with high-damaging special attacks. With Solar Power, if sunny day is active Houndoom's sp. Atk is 1.5x; loses 1/8 max hp per turn. With a Houndoominite equipped to it, if held by a houndoom, this item allows it to mega evolve in battle.
◆ Incinerate is a special STAB-boosted 60-base power Fire-type move (destroys the foes berry/gem).
◆ Hyper Voice is a special 90-base power Normal-type move (no additional effect. Hits adjacent foes).
◆ Hyper Beam is a special 150-base power Normal-type move (Houndoom cannot move next turn).
◆ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Snarl is a special STAB-boosted 55-base power Dark-type move (100% chance to lower the foes special attack by 1 stage).
◆ Sludge Bomb is a special 90-base power Poison-type move (30% chance to poison the target).
Link (click to copy):
https://hohoushome.com/b/hd100
Movepool
Wondering what moves can Houndoom-mega learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Houndoom-mega can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Houndoom-mega
- Moves: Sunny day + Solar beam
- Moves: Swagger + Foul play
- Moves: Endure + Reversal
- Moves: Swagger + Punishment
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Substitute + Reversal
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Item: Blunder Policy + Move: Inferno
- Moves with Priority: Detect, Endure, Protect, Snatch, Feint, Sucker Punch
- Moves that inflict status: Toxic, Will-O-Wisp
Moves that boost Houndoom-mega's stats
- Curse
- Flame Charge
- Howl
- Nasty Plot
- Rage
Most notable and possible best moves for Houndoom-mega
- Dark Pulse
- Destiny Bond
- Fire Blast
- Flame Charge
- Flamethrower
- Hidden Power Fighting
- Hidden Power Ground
- Howl
- Nasty Plot
- Overheat
- Protect
- Rest
- Sludge Bomb
- Snarl
- Taunt
- Toxic
Common Effort Values for Houndoom-mega in Sun and Moon
- Timid Nature ( 0/0/0/252/4/252/ )
- Modest Nature ( 0/0/0/252/4/252/ )
- Optimize Houndoom-mega's EV spread for Pokemon Sun and Moon
Related Videos
Here are various how-to-use and competitive moveset analysis video guides for Houndoom-mega in Sun/Moon. These featured videos will most likely contain additional strategies and combos not listed on our site. Disclaimer: All videos belong to their respective owners along with the views, thoughts, and opinions expressed in the videos. They belong solely to the author and not to us.
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Here are the best movesets for Houndoom-mega. Top rated Houndoom-mega Sun/Moon movesets. You can find Houndoom-mega builds Sun/Moon. Houndoom-mega movesets Sun/Moon are listed here. VGC Houndoom-mega Competitive Movesets can be found here. Find various EV spreads, find the best nature for Houndoom-mega in Sun/Moon along with competitive movesets. Basic info and Movesets for evolution