Competitive Information for Zeraora [Sun/Moon]
Electric
Abilities:
This Pokemon heals 1/4 of its max HP when hit by Electric moves; Electric immunity.
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Note: Pokemon with the Volt Absorb ability are immune to Electric attacks.
Movesets for Singles
Looking for a competitive moveset for Zeraora? These builds are optimized for Sun/Moon Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sun/Moon metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Tapu%20FiniPinsir-MegaHeatranKartanaChanseyKyurem-BlackSkarmoryCharizard-Mega-XGyaradosAmoonguss
Get ready to meet Zeraora, the dazzling Electric-typed Pokémon! Zeraora is a common Pokémon to see in the SM metagame. Its only type-related weakness is Ground. Uncover the best movesets for Zeraora below and optimize your gameplay!
Item: Electrium Z / Life Orb
Ability: Volt Absorb
Nature: Hasty (+Spe, -Def)
EVs: 252 Atk / 4 SpA / 252 Spe
Moveset:
- Close Combat
- Plasma Fists
- Fire Punch
- Knock Off
Zeraora is a legendary Physical Sweeper. It is meant to take down the opponent's team with brute physical power. Life Orb boosts the power of Zeraora's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Volt Absorb, Zeraora heals 1/4 of its max hp when hit by electric moves; electric immunity.
♦ Plasma Fists is a physical STAB-boosted 100-base power Electric-type move (normal moves become electric type this turn).
♦ Fire Punch is a physical 75-base power Fire-type move (10% chance to burn the target).
♦ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
Link (click to copy):
https://hohoushome.com/b/kaa327
Item: Electrium Z / Life Orb
Ability: Volt Absorb
Nature: Adamant (+Atk, -SpA)
EVs: 244 Hp / 252 Atk / 12 Def
Moveset:
- Plasma Fists / Wild Charge
- Close Combat / Brick Break
- Outrage / Dual Chop
- Return / Slash
Zeraora is a legendary Physical Sweeper. It tries to take down the opponent's team with brute physical power. Life Orb boosts the power of Zeraora's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Volt Absorb, Zeraora heals 1/4 of its max hp when hit by electric moves; electric immunity.
♦ Wild Charge is a physical STAB-boosted 90-base power Electric-type move (has 1/4 recoil).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Zeraora's defense and special defense by 1 stage).
♦ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
♦ Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. confuses your Zeraora afterwards).
♦ Dual Chop is a physical 40-base power Dragon-type move (hits 2 times in one turn).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/kba327
Item: Electrium Z / Life Orb
Ability: Volt Absorb
Nature: Modest (+SpA, -Atk)
EVs: 244 Hp / 12 Def / 252 SpA
Moveset:
- Thunderbolt / Discharge
- Round / Snore
- Snarl
- Grass Knot
Zeraora is a legendary Special Sweeper. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Zeraora's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Volt Absorb, Zeraora heals 1/4 of its max hp when hit by electric moves; electric immunity.
♦ Discharge is a special STAB-boosted 80-base power Electric-type move (30% chance to paralyze adjacent pokemon).
♦ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
♦ Snore is a special 50-base power Normal-type move (Zeraora must be asleep. 30% chance to flinch target).
♦ Snarl is a special 55-base power Dark-type move (100% chance to lower the foes special attack by 1 stage).
♦ Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).
Link (click to copy):
https://hohoushome.com/b/kca327
Movesets for Doubles
Need a strong doubles moveset for Zeraora? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sun/Moon Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sun/Moon metagame with these expert-crafted setups!
Tapu%20FiniPinsir-MegaHeatranKartanaChanseyKyurem-BlackSkarmoryCharizard-Mega-XGyaradosAmoonguss
Item: Electrium Z / Life Orb
Ability: Volt Absorb
Nature: Adamant (+Atk, -SpA)
EVs: 244 Hp / 252 Atk / 12 Def
Moveset:
- Plasma Fists / Wild Charge
- Close Combat / Brick Break
- Outrage / Dual Chop
- Return / Slash
Zeraora is a legendary Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Life Orb boosts the power of Zeraora's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Volt Absorb, Zeraora heals 1/4 of its max hp when hit by electric moves; electric immunity.
♦ Wild Charge is a physical STAB-boosted 90-base power Electric-type move (has 1/4 recoil).
♦ Close Combat is a physical 120-base power Fighting-type move (lowers your Zeraora's defense and special defense by 1 stage).
♦ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
♦ Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. confuses your Zeraora afterwards).
♦ Dual Chop is a physical 40-base power Dragon-type move (hits 2 times in one turn).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/laa327
Item: Electrium Z / Life Orb
Ability: Volt Absorb
Nature: Modest (+SpA, -Atk)
EVs: 244 Hp / 12 Def / 252 SpA
Moveset:
- Discharge / Electroweb
- Snarl
- Round / Snore
- Grass Knot
Zeraora is a legendary Special Sweeper. This moveset is designed to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Zeraora's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Volt Absorb, Zeraora heals 1/4 of its max hp when hit by electric moves; electric immunity.
♦ Electroweb is a special STAB-boosted 55-base power Electric-type move (100% chance to lower the foes speed by 1 stage).
♦ Snarl is a special 55-base power Dark-type move (100% chance to lower the foes special attack by 1 stage).
♦ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
♦ Snore is a special 50-base power Normal-type move (Zeraora must be asleep. 30% chance to flinch target).
♦ Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).
Link (click to copy):
https://hohoushome.com/b/lba327
Movepool
Want to know what moves Zeraora can learn? Check out the full list of moves available in the Pokemon Sun/Moon generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Zeraora.
Damage Modifiers:
Combo List
These are a list of several common move combinations Zeraora can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Zeraora
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Substitute + Drain punch
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Endeavor + Item: Focus Sash
- Move: Acrobatics + Item: Red Card
- Move: Acrobatics + Item: Flying Gem
- Moves with Priority: Protect, Quick Guard, Snatch, Fake Out, Quick Attack
- Moves that Break Screens: Brick Break
- Moves that inflict status: Thunder Wave, Toxic
Moves that boost Zeraora's stats
- Bulk Up
- Calm Mind
- Charge
- Hone Claws
- Work Up
Most notable and possible best moves for Zeraora
- Bulk Up
- Close Combat
- Drain Punch
- Endeavor
- Fake Out
- Fake Out
- Fire Punch
- Grass Knot
- Hidden Power
- Hidden Power Ice
- Knock Off
- Plasma Fists
- Protect
- Rest
- Snarl
- Substitute
- Taunt
- Toxic
- Volt Switch
Common Effort Values for Zeraora in Sun and Moon
- Hasty Nature ( 0/252/0/4/0/252/ )
- Lonely Nature ( 8/252/0/0/0/248/ )
- Optimize Zeraora's Defensive EV-spread for Pokemon Sun and Moon
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Zeraora. Top rated Zeraora Sun/Moon movesets. You can find Zeraora builds Sun/Moon. Zeraora movesets Sun/Moon are listed here. VGC Zeraora Competitive Movesets can be found here. Find various EV spreads, find the best nature for Zeraora in Sun/Moon along with competitive movesets. Basic info and Movesets for evolution