Competitive Information for Galarian Corsola [Sword/Shield]

Competitive Pokemon Sword/Shield Movesets and Strategies for Corsola-galar corsola-galar
Base Stats for Corsola-Galar

Ghost

Abilities:
Weak ArmorWeak Armor: If a physical attack hits this Pokemon, Defense is lowered by 1, Speed is raised by 2.
,
Cursed BodyCursed Body: If this Pokemon is hit by an attack, there is a 30% chance that move gets disabled.


Evolutions / Family:
Corsola

Weakness Chart for Ghost-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
0.5x
2x
  
  
  
0x
  
  
2x
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
  
  
0x
0.5x
  
  
  
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for Corsola-galarVisit Serebii's Pokedex for location, breeding, and other game details about Corsola-galarVisit Bulbapedia for more information about Corsola-galarVisit Pikalytics for competitive usage stats on Corsola-galar

Movesets for Singles


What is a good competitive moveset for Corsola-galar? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.


Common single-battle team mates for Corsola-galar in Pokemon Sword/Shield:

IncineroarGastrodonCorviknightDuraludonRotom-HeatExcadrillTogekissGoodraJellicentBellossom


Corsola is a marvelous Ghost-typed Pokemon. Corsola is not a Pokemon anyone usually expects sees on the battlefield. Corsola's only type-related weaknesses are Dark and Ghost.


Species: Corsola-Galar
Item: Eviolite
Ability: Cursed Body
Nature: Calm (+SpD, -Atk)
EVs: 252 Hp / 180 Def / 76 SpD
Moveset:
- Haze
- Night Shade
- Strength Sap
- Will-O-Wisp

Double Wall Corsola-Galar (Analytic)

Corsola is a spectacular Double Wall. This moveset is designed to have enough defenses and bulk to take both physical and special hits. Corsola is not a Pokemon anyone usually expects sees on the battlefield but Eviolite makes it possibly stronger than it's final form. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. With Cursed Body, if Corsola is hit by an attack there is a 30% chance that move gets disabled.

Haze is a status move (eliminates all stat changes).
Night Shade is a special STAB-boosted 0-base power Ghost-type move (does damage equal to your Corsola's level).
Strength Sap is a status move (Corsola heals hp=target's attack stat. lowers attack by 1 stage).
Will-O-Wisp is a status move (burns the target).




Species: Corsola-Galar
Item: Eviolite / Life Orb
Ability: Weak Armor
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Earthquake
- Body Slam
- Liquidation
- Throat Chop

Physical Sweeper Corsola-Galar (Weak Armor)

Corsola is pretty popular Physical Sweeper. The purpose of this moveset is to take down the opponent's team with brute physical power. Corsola is not a Pokemon anyone usually expects sees on the battlefield until Eviolite was equipped. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Life Orb boosts the power of Corsola's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Weak Armor, if a physical attack hits Corsola defense is lowered by 1 speed is raised by 2.

Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).
Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Liquidation is a physical 85-base power Water-type move (20% chance to lower the target's defense by 1 stage).
Throat Chop is a physical 80-base power Dark-type move (for 2 turns, the target cannot use sound moves).




Species: Corsola-Galar
Item: Eviolite / Life Orb
Ability: Weak Armor
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Shadow Ball / Hex
- Surf
- Ice Beam
- Psychic

Special Sweeper Corsola-Galar (Weak Armor)

Corsola is a phenomenal Special Sweeper. It's purpose is to take down the opponent's team with high-damaging special attacks. Corsola is not a Pokemon anyone usually expects sees on the battlefield until Eviolite was attached to it. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Life Orb boosts the power of Corsola's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Weak Armor, if a physical attack hits Corsola defense is lowered by 1 speed is raised by 2.

Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
Surf is a special 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).



Movesets for Doubles


What is a good doubles moveset for Corsola-galar? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.


Common double-battle team mates for Corsola-galar in Pokemon Sword/Shield:

ExcadrillToxapexFerrothornDittoBisharpGyaradosSylveonMewDracovishToxtricityQuagsireUmbreon


Species: Corsola-Galar
Item: Eviolite / Life Orb
Ability: Weak Armor
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Earthquake / Bulldoze
- Rock Slide
- Body Slam
- Liquidation

Doubles Physical Sweeper Corsola-Galar (Weak Armor)

Corsola is an interesting Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Corsola is not a Pokemon anyone usually expects sees on the battlefield but Eviolite makes it possibly stronger than it's final form. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Life Orb boosts the power of Corsola's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Weak Armor, if a physical attack hits Corsola defense is lowered by 1 speed is raised by 2.

Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).
Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent pkmn speed by 1 stage).
Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Liquidation is a physical 85-base power Water-type move (20% chance to lower the target's defense by 1 stage).




Species: Corsola-Galar
Item: Eviolite / Life Orb
Ability: Weak Armor
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Surf
- Shadow Ball / Hex
- Icy Wind / Ice Beam
- Psychic

Doubles Special Sweeper Corsola-Galar (Weak Armor)

Corsola is pretty popular Special Sweeper. It is designed to take down the opponent's team with high-damaging special attacks. Corsola is not a Pokemon anyone usually expects sees on the battlefield without an Eviolite attached. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Life Orb boosts the power of Corsola's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Weak Armor, if a physical attack hits Corsola defense is lowered by 1 speed is raised by 2.

Surf is a special 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).



Movepool


Wondering what moves can Corsola-galar learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Ancient Power
60
100%
5
10% chance to raise all stats by 1 (not acc/eva).
Blizzard
110
70%
5
10% chance to freeze foe(s). Can't miss in hail.
Brine
65
100%
10
Power doubles if the target's HP is 50% or less.
Earth Power
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Giga Drain
75
100%
10
User recovers 50% of the damage dealt.
Hex
65
100%
10
Power doubles if the target has a status ailment.
Hydro Pump
110
80%
5
No additional effect.
Ice Beam
90
100%
10
10% chance to freeze the target.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Mirror Coat
--
100%
20
If hit by special attack, returns double damage.
Night Shade
--
100%
15
Does damage equal to the user's level.
Power Gem
80
100%
20
No additional effect.
Psychic
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Round
60
100%
15
Power doubles if others used Round this turn.
Scald
80
100%
15
30% chance to burn the target. Thaws target.
Shadow Ball
80
100%
15
20% chance to lower the target's Sp. Def by 1.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Surf
90
100%
15
Hits adjacent Pokemon. Double damage on Dive.
Water Pulse
60
100%
20
20% chance to confuse the target.
Whirlpool
35
85%
15
Traps and damages the target for 4-5 turns.
Astonish
30
100%
15
30% chance to flinch the target.
Body Slam
85
100%
15
30% chance to paralyze the target.
Bulldoze
60
100%
20
100% chance lower adjacent Pkmn Speed by 1.
Dig
80
100%
10
Digs underground turn 1, strikes turn 2.
Earthquake
100
100%
10
Hits adjacent Pokemon. Double damage on Dig.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Head Smash
150
80%
5
Has 1/2 recoil.
Icicle Spear
25
100%
30
Hits 2-5 times in one turn.
Liquidation
85
100%
10
20% chance to lower the target's Defense by 1.
Rock Blast
25
90%
10
Hits 2-5 times in one turn.
Rock Slide
75
90%
10
30% chance to flinch the foe(s).
Rock Tomb
60
95%
15
100% chance to lower the target's Speed by 1.
Self-Destruct
200
100%
5
Hits adjacent Pokemon. The user faints.
Stomping Tantrum
75
100%
10
Power doubles if the user's last move failed.
Stone Edge
100
80%
5
High critical hit ratio.
Tackle
40
100%
35
No additional effect.
Throat Chop
80
100%
15
For 2 turns, the target cannot use sound moves.
Amnesia
--
--
20
Raises the user's Sp. Def by 2.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Calm Mind
--
--
20
Raises the user's Sp. Atk and Sp. Def by 1.
Confuse Ray
--
100%
10
Confuses the target.
Curse
--
--
10
Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Destiny Bond
--
--
5
If an opponent knocks out the user, it also faints.
Disable
--
100%
20
For 4 turns, disables the target's last move used.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Grudge
--
--
5
If the user faints, the attack used loses all its PP.
Hail
--
--
10
For 5 turns, hail crashes down.
Harden
--
--
30
Raises the user's Defense by 1.
Haze
--
--
30
Eliminates all stat changes.
Iron Defense
--
--
15
Raises the user's Defense by 2.
Light Screen
--
--
30
For 5 turns, special damage to allies is halved.
Nature Power
--
--
20
Attack depends on terrain (default Tri Attack).
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Reflect
--
--
20
For 5 turns, physical damage to allies is halved.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Safeguard
--
--
25
For 5 turns, protects user's party from status.
Sandstorm
--
--
10
For 5 turns, a sandstorm rages.
Screech
--
85%
40
Lowers the target's Defense by 2.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Spite
--
100%
10
Lowers the PP of the target's last move by 4.
Stealth Rock
--
--
20
Hurts foes on switch-in. Factors Rock weakness.
Strength Sap
--
100%
10
User heals HP=target's Atk stat. Lowers Atk by 1.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Will-O-Wisp
--
85%
15
Burns the target.

Combo List


These are a list of several common move combinations Corsola-galar can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SS Move and Ability Combos for Corsola-galar

Create a build


Have an idea in mind for Corsola-galar that you'd like to test? Customize the IVs, EVs and their Sword/Shield moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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