Competitive Information for Cursola [Sword/Shield]

Competitive Pokemon Sword/Shield Movesets and Strategies for Cursola cursola
Base Stats for Cursola

Ghost

Abilities:
Weak ArmorWeak Armor: If a physical attack hits this Pokemon, Defense is lowered by 1, Speed is raised by 2.
,
Perish BodyPerish Body: When hit by a contact move, the Pokémon and the attacker faint in 3 turns.


Evolutions / Family:
Corsola-Galar
Cursola

Weakness Chart for Ghost-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
0.5x
2x
  
  
  
0x
  
  
2x
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
  
  
0x
0.5x
  
  
  
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for CursolaVisit Serebii's Pokedex for location, breeding, and other game details about CursolaVisit Bulbapedia for more information about CursolaVisit Pikalytics for competitive usage stats on Cursola

Movesets for Singles


What is a good competitive moveset for Cursola? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.


Common single-battle team mates for Cursola in Pokemon Sword/Shield:

ConkeldurrMimikyuGrimmsnarlGigalithSylveonTyranitarAraquanidMudsdaleWhimsicottIncineroar


Cursola is an interesting Ghost-typed Pokemon. It's usual to find yourself dealing with Cursola when battling in the 8th generation meta. Cursola's only type-related weaknesses are Dark and Ghost.


Species: Cursola
Item: Life Orb / Weakness Policy
Ability: Perish Body
Nature: Quiet (+SpA, -Spe)
EVs: 252 Hp / 252 SpA / 4 SpD
Moveset:
- Hydro Pump
- Ice Beam / Haze
- Shadow Ball
- Strength Sap / Giga Drain

Special Tank Cursola (Popular/Trending)

Cursola is a fabulous Special Tank. It is primarily designed to take a mighty amount of hits from special attacks while dealing some decent damage. Weakness Policy activates if Cursola is hit by a super effective move. The Weakness Policy is consumed and its Attack and Special Attack are increased by two stages each. Life Orb boosts the power of Cursola's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Perish Body, when hit by a contact move the pokémon and the attacker faint in 3 turns.

Hydro Pump is a special 110-base power Water-type move that deals a notable amount of damage.
Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Haze is a status move (eliminates all stat changes).
Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Strength Sap is a status move (Cursola heals hp=target's attack stat. lowers attack by 1 stage).
Giga Drain is a special 75-base power Grass-type move (Cursola recovers 50% of the damage dealt).




Species: Cursola
Item: Life Orb / Focus Sash
Ability: Weak Armor
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Shadow Ball / Hex
- Psychic
- Surf
- Ice Beam

Special Sweeper Cursola (Weak Armor)

Cursola is an astounding Special Sweeper. It is designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Cursola from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Cursola's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Weak Armor, if a physical attack hits Cursola defense is lowered by 1 speed is raised by 2.

Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Surf is a special 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).



Movesets for Doubles


What is a good doubles moveset for Cursola? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.


Common double-battle team mates for Cursola in Pokemon Sword/Shield:

CorviknightGrimmsnarlToxtricityKommo-oCloysterGastrodonSandacondaSylveonRunerigusRoseradeHaxorusDuraludon


Species: Cursola
Item: Life Orb / Focus Sash
Ability: Weak Armor
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Surf
- Shadow Ball / Hex
- Icy Wind
- Psychic

Doubles Special Sweeper Cursola (Weak Armor)

Cursola is a phenomenal Special Sweeper. It is designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Cursola from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Cursola's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Weak Armor, if a physical attack hits Cursola defense is lowered by 1 speed is raised by 2.

Surf is a special 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).



Movepool


Wondering what moves can Cursola learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Ancient Power
60
100%
5
10% chance to raise all stats by 1 (not acc/eva).
Blizzard
110
70%
5
10% chance to freeze foe(s). Can't miss in hail.
Brine
65
100%
10
Power doubles if the target's HP is 50% or less.
Earth Power
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Giga Drain
75
100%
10
User recovers 50% of the damage dealt.
Hex
65
100%
10
Power doubles if the target has a status ailment.
Hydro Pump
110
80%
5
No additional effect.
Hyper Beam
150
90%
5
User cannot move next turn.
Ice Beam
90
100%
10
10% chance to freeze the target.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Mirror Coat
--
100%
20
If hit by special attack, returns double damage.
Night Shade
--
100%
15
Does damage equal to the user's level.
Power Gem
80
100%
20
No additional effect.
Psychic
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Round
60
100%
15
Power doubles if others used Round this turn.
Scald
80
100%
15
30% chance to burn the target. Thaws target.
Shadow Ball
80
100%
15
20% chance to lower the target's Sp. Def by 1.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Surf
90
100%
15
Hits adjacent Pokemon. Double damage on Dive.
Water Pulse
60
100%
20
20% chance to confuse the target.
Whirlpool
35
85%
15
Traps and damages the target for 4-5 turns.
Astonish
30
100%
15
30% chance to flinch the target.
Body Slam
85
100%
15
30% chance to paralyze the target.
Bulldoze
60
100%
20
100% chance lower adjacent Pkmn Speed by 1.
Dig
80
100%
10
Digs underground turn 1, strikes turn 2.
Earthquake
100
100%
10
Hits adjacent Pokemon. Double damage on Dig.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Giga Impact
150
90%
5
User cannot move next turn.
Head Smash
150
80%
5
Has 1/2 recoil.
Icicle Spear
25
100%
30
Hits 2-5 times in one turn.
Leech Life
80
100%
10
User recovers 50% of the damage dealt.
Liquidation
85
100%
10
20% chance to lower the target's Defense by 1.
Pin Missile
25
95%
20
Hits 2-5 times in one turn.
Revenge
60
100%
10
Power doubles if user is damaged by the target.
Rock Blast
25
90%
10
Hits 2-5 times in one turn.
Rock Slide
75
90%
10
30% chance to flinch the foe(s).
Rock Tomb
60
95%
15
100% chance to lower the target's Speed by 1.
Self-Destruct
200
100%
5
Hits adjacent Pokemon. The user faints.
Stomping Tantrum
75
100%
10
Power doubles if the user's last move failed.
Stone Edge
100
80%
5
High critical hit ratio.
Tackle
40
100%
35
No additional effect.
Throat Chop
80
100%
15
For 2 turns, the target cannot use sound moves.
Amnesia
--
--
20
Raises the user's Sp. Def by 2.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Calm Mind
--
--
20
Raises the user's Sp. Atk and Sp. Def by 1.
Confuse Ray
--
100%
10
Confuses the target.
Curse
--
--
10
Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Destiny Bond
--
--
5
If an opponent knocks out the user, it also faints.
Disable
--
100%
20
For 4 turns, disables the target's last move used.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Grudge
--
--
5
If the user faints, the attack used loses all its PP.
Hail
--
--
10
For 5 turns, hail crashes down.
Harden
--
--
30
Raises the user's Defense by 1.
Haze
--
--
30
Eliminates all stat changes.
Iron Defense
--
--
15
Raises the user's Defense by 2.
Light Screen
--
--
30
For 5 turns, special damage to allies is halved.
Nature Power
--
--
20
Attack depends on terrain (default Tri Attack).
Perish Song
--
--
5
All active Pokemon will faint in 3 turns.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Reflect
--
--
20
For 5 turns, physical damage to allies is halved.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Safeguard
--
--
25
For 5 turns, protects user's party from status.
Sandstorm
--
--
10
For 5 turns, a sandstorm rages.
Screech
--
85%
40
Lowers the target's Defense by 2.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Spite
--
100%
10
Lowers the PP of the target's last move by 4.
Stealth Rock
--
--
20
Hurts foes on switch-in. Factors Rock weakness.
Strength Sap
--
100%
10
User heals HP=target's Atk stat. Lowers Atk by 1.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Will-O-Wisp
--
85%
15
Burns the target.

Combo List


These are a list of several common move combinations Cursola can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SS Move and Ability Combos for Cursola

Create a build


Have an idea in mind for Cursola that you'd like to test? Customize the IVs, EVs and their Sword/Shield moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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