Competitive Information for Duskull [Sword/Shield]
Ghost
Abilities:
Note: Pokemon with the Levitate ability are immune to Ground attacks.
Movesets for Singles
What is a good competitive moveset for Duskull? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.
Duskull is pretty popular Ghost-typed Pokemon. Duskull is not a Pokemon anyone usually expects sees on the battlefield. Duskull can be quite a contender in the LC tier (Little Cup). Duskull's only type-related weaknesses are Dark and Ghost.
Item: Eviolite / Shell Bell
Ability: Levitate
Nature: Adamant (+Atk, -SpA)
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Poltergeist / Shadow Sneak
- Double-Edge / Body Slam
- Sucker Punch / Thief
- Skitter Smack
Physical Sweeper Duskull (Levitate)
Duskull is a sensational Physical Sweeper for single battles. It attempts to take down the opponent's team with brute physical power. Duskull is not a Pokemon anyone usually expects sees on the battlefield without an Eviolite. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. The Shell Bell item option is to help Duskull recover from the recoil damage it may take from Double-Edge. With Levitate, Duskull is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Duskull unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
◆ Shadow Sneak is a physical STAB-boosted priority-increased 40-base power Ghost-type move (usually goes first).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
◆ Thief is a physical 60-base power Dark-type move (if your Duskull has no item, it steals the target's).
◆ Skitter Smack is a physical 70-base power Bug-type move (100% chance to lower target's special attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/is10a163
Item: Eviolite / Life Orb
Ability: Levitate
Nature: Modest (+SpA, -Atk)
EVs: 252 Hp / 252 SpA / 4 SpD
IVs: 0 Atk
Moveset:
- Shadow Ball / Hex
- Ice Beam / Icy Wind
- Psychic / Future Sight
- Dark Pulse
Special Sweeper Duskull (Levitate)
Duskull is popular Special Sweeper for single battles. It's goal is to take down the opponent's team with high-damaging special attacks. Duskull is not a Pokemon anyone usually expects sees on the battlefield but Eviolite makes it possibly stronger than it's final form. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Life Orb boosts the power of Duskull's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Levitate, Duskull is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Duskull unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
◆ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
◆ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
◆ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
◆ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Future Sight is a special 120-base power Psychic-type move (hits two turns after being used).
◆ Dark Pulse is a special 80-base power Dark-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/is11a163
Movesets for Doubles
What is a good doubles moveset for Duskull? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.
Item: Eviolite / Shell Bell
Ability: Levitate
Nature: Adamant (+Atk, -SpA)
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Poltergeist / Shadow Sneak
- Double-Edge / Body Slam
- Sucker Punch / Thief
- Skitter Smack
Doubles Physical Sweeper Duskull (Levitate)
Duskull is an interesting Physical Sweeper for double battles. It is primarily designed to take down the opponent's team with brute physical power. Duskull is not a Pokemon anyone usually expects sees on the battlefield until Eviolte was added to the mix. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. The Shell Bell item option is to help Duskull recover from the recoil damage it may take from Double-Edge. With Levitate, Duskull is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Duskull unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
◆ Shadow Sneak is a physical STAB-boosted priority-increased 40-base power Ghost-type move (usually goes first).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
◆ Thief is a physical 60-base power Dark-type move (if your Duskull has no item, it steals the target's).
◆ Skitter Smack is a physical 70-base power Bug-type move (100% chance to lower target's special attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/id10a163
Item: Eviolite / Life Orb
Ability: Levitate
Nature: Modest (+SpA, -Atk)
EVs: 252 Hp / 252 SpA / 4 SpD
IVs: 0 Atk
Moveset:
- Shadow Ball / Hex
- Icy Wind / Ice Beam
- Psychic / Future Sight
- Dark Pulse
Doubles Special Sweeper Duskull (Levitate)
Duskull is a pretty decent Special Sweeper for double battles. It tries to take down the opponent's team with high-damaging special attacks. Duskull is not a Pokemon anyone usually expects sees on the battlefield without an Eviolite attached to it. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Life Orb boosts the power of Duskull's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Levitate, Duskull is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Duskull unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
◆ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
◆ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
◆ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
◆ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Future Sight is a special 120-base power Psychic-type move (hits two turns after being used).
◆ Dark Pulse is a special 80-base power Dark-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/id11a163
Item: Eviolite / Shell Bell
Ability: Levitate
Nature: Relaxed (+Def, -Spe)
EVs: 252 Hp / 128 Def / 128 SpD
Moveset:
- Poltergeist / Shadow Sneak
- Double-Edge / Body Slam
- Sucker Punch / Thief
- Trick Room
Defensive Trick Room Duskull (Levitate)
Duskull is a sensational Defensive Trick Room for single battles. Duskull is not a Pokemon anyone usually expects sees on the battlefield without an Eviolite attached to it. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. The Shell Bell item option is to help Duskull recover from the recoil damage it may take from Double-Edge. With Levitate, Duskull is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Duskull unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
◆ Shadow Sneak is a physical STAB-boosted priority-increased 40-base power Ghost-type move (usually goes first).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
◆ Thief is a physical 60-base power Dark-type move (if your Duskull has no item, it steals the target's).
◆ Trick Room is a status move (goes last. For 5 turns, turn order is reversed).
Link (click to copy):
https://hohoushome.com/b/id12a163
Movepool
Wondering what moves can Duskull learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Duskull can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SS Move and Ability Combos for Duskull
- Moves: Mimic + Imprison
- Moves: Swagger + Psych up
- Moves: Psych up + Haze
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Pain split + Toxic
- Moves: Pain split + Will-o-wisp
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Ally Switch, Endure, Helping Hand, Protect, Shadow Sneak, Sucker Punch
- Moves that inflict status (and combo with the move Hex): Will-O-Wisp, Toxic
Moves that boost Duskull's stats
- Calm Mind
- Charge Beam
- Curse
Most notable and possible best moves for Duskull
- Destiny Bond
- Ice Beam
- Protect
- Rest
- Taunt
- Toxic
Common Effort Values for Duskull in Sword and Shield
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Optimize Duskull's EV spread for Pokemon Sword and Shield
Related Videos
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