Competitive Information for Scrafty [Sword/Shield]

Competitive Pokemon Sword/Shield Movesets and Strategies for Scrafty scrafty
Base Stats for Scrafty

Dark / Fighting

Abilities:
IntimidateIntimidate: On switch-in, this Pokemon lowers the Attack of adjacent opponents by 1 stage.
,
Shed SkinShed Skin: This Pokemon has a 33% chance to have its status cured at the end of each turn.
,
MoxieMoxie: This Pokemon's Attack is raised by 1 stage if it attacks and KOes another Pokemon.


Evolutions / Family:
Scraggy
Scrafty

Weakness Chart for Dark/Fighting-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
  
0.25x
  
  
4x
2x
  
2x
0.5x
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
  
  
  
  
0x
0.5x
  
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for ScraftyVisit Serebii's Pokedex for location, breeding, and other game details about ScraftyVisit Bulbapedia for more information about ScraftyVisit Pikalytics for competitive usage stats on Scrafty

Movesets for Singles


What is a good competitive moveset for Scrafty? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.


Common single-battle team mates for Scrafty in Pokemon Sword/Shield:

TogekissDurantWhimsicottChandelureRotom-HeatMiloticGastrodonCorviknightDragapultSylveon


Scrafty is pretty popular Dark and Fighting-typed Pokemon. It's normal to find yourself dealing with Scrafty when battling in the 8th generation meta. Scrafty is weak to Fairy, Fighting, and Flying-typed attacks.


Species: Scrafty
Item: Assault Vest / Lum Berry
Ability: Intimidate
Nature: Careful (+SpD, -SpA)
EVs: 252 Hp / 124 Atk / 4 Def / 124 SpD
Moveset:
- Close Combat / Drain Punch
- Crunch / Foul Play
- Poison Jab
- Fake Out

Special Wall Scrafty (Popular/Trending)

Scrafty is a decent Special Wall. It attempts to take a large amount of hits from special attacks while dealing some decent damage. With Intimidate, on switch-in Scrafty lowers the attack of adjacent opponents by 1 stage.

Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Scrafty's defense and special defense by 1 stage).
Drain Punch is a physical STAB-boosted 75-base power Fighting-type move (Scrafty recovers 50% of the damage dealt).
Crunch is a physical STAB-boosted 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
Poison Jab is a physical 80-base power Poison-type move (30% chance to poison the target).
Fake Out is a physical priority-increased 40-base power Normal-type move (hits first. first turn out only. 100% flinch chance).




Species: Scrafty
Item: Life Orb / White Herb
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Close Combat / High Jump Kick
- Foul Play / Throat Chop
- Outrage / Dragon Claw
- Poison Jab

Physical Sweeper Scrafty (Intimidate)

Scrafty is a remarkable Physical Sweeper. It tries to take down the opponent's team with brute physical power. Life Orb boosts the power of Scrafty's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Intimidate, on switch-in Scrafty lowers the attack of adjacent opponents by 1 stage.

Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Scrafty's defense and special defense by 1 stage).
High Jump Kick is a physical STAB-boosted 130-base power Fighting-type move (Scrafty is hurt by 50% of its max hp if it misses).
Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
Throat Chop is a physical STAB-boosted 80-base power Dark-type move (for 2 turns, the target cannot use sound moves).
Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. confuses your Scrafty afterwards).
Dragon Claw is a physical 80-base power Dragon-type move that deals a decent amount of damage.
Poison Jab is a physical 80-base power Poison-type move (30% chance to poison the target).




Species: Scrafty
Item: Life Orb
Ability: Moxie
Nature: Jolly (+Spe, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Drain Punch / High Jump Kick
- Dragon Dance
- Crunch
- Ice Punch / Zen Headbutt

Scrafty Physical Sweeper (Moxie Swagmaster)

Scrafty is a sensational Physical Sweeper. It is designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Scrafty's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Moxie, Scrafty's attack is raised by 1 stage if it attacks and koes another pokemon.

Drain Punch is a physical STAB-boosted 75-base power Fighting-type move (Scrafty recovers 50% of the damage dealt).
High Jump Kick is a physical STAB-boosted 130-base power Fighting-type move (Scrafty is hurt by 50% of its max hp if it misses).
Dragon Dance is a status move (raises your Scrafty's attack and speed by 1 stage).
Crunch is a physical STAB-boosted 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to flinch the target).




Species: Scrafty
Item: Life Orb
Ability: Moxie
Nature: Jolly (+Spe, -SpA)
EVs: 252 Hp / 4 SpD / 252 Spe
Moveset:
- Stone Edge
- Dragon Dance
- Outrage
- Ice Punch

Scrafty Support (Got Swag)

Scrafty is a remarkable Support. Life Orb boosts the power of Scrafty's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Moxie, Scrafty's attack is raised by 1 stage if it attacks and koes another pokemon.

Stone Edge is a physical 100-base power Rock-type move (high critical hit ratio).
Dragon Dance is a status move (raises your Scrafty's attack and speed by 1 stage).
Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. confuses your Scrafty afterwards).
Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).



Movesets for Doubles


What is a good doubles moveset for Scrafty? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.


Common double-battle team mates for Scrafty in Pokemon Sword/Shield:

JellicentHattereneCopperajahPincurchinTrapinchMimikyuRibombeeDracozoltSigilyphGalvantulaVileplumeOrbeetle


Species: Scrafty
Item: Life Orb / White Herb
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Close Combat / High Jump Kick
- Foul Play / Crunch
- Rock Slide
- Outrage

Doubles Physical Sweeper Scrafty (Intimidate)

Scrafty is a decent Physical Sweeper. It's meant to take down the opponent's team with brute physical power. Life Orb boosts the power of Scrafty's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Intimidate, on switch-in Scrafty lowers the attack of adjacent opponents by 1 stage.

Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Scrafty's defense and special defense by 1 stage).
High Jump Kick is a physical STAB-boosted 130-base power Fighting-type move (Scrafty is hurt by 50% of its max hp if it misses).
Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
Crunch is a physical STAB-boosted 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. confuses your Scrafty afterwards).



Movepool


Wondering what moves can Scrafty learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Acid Spray
40
100%
20
100% chance to lower the target's Sp. Def by 2.
Dark Pulse
80
100%
15
20% chance to flinch the target.
Dragon Pulse
85
100%
10
No additional effect.
Focus Blast
120
70%
5
10% chance to lower the target's Sp. Def by 1.
Grass Knot
--
100%
20
More power the heavier the target.
Hyper Beam
150
90%
5
User cannot move next turn.
Round
60
100%
15
Power doubles if others used Round this turn.
Sludge Bomb
90
100%
10
30% chance to poison the target.
Snarl
55
95%
15
100% chance to lower the foe(s) Sp. Atk by 1.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Assurance
60
100%
10
Power doubles if target was damaged this turn.
Beat Up
--
100%
10
All healthy allies aid in damaging the target.
Brick Break
75
100%
15
Destroys screens, unless the target is immune.
Close Combat
120
100%
5
Lowers the user's Defense and Sp. Def by 1.
Counter
--
100%
20
If hit by physical attack, returns double damage.
Crunch
80
100%
15
20% chance to lower the target's Defense by 1.
Dig
80
100%
10
Digs underground turn 1, strikes turn 2.
Dragon Claw
80
100%
15
No additional effect.
Drain Punch
75
100%
10
User recovers 50% of the damage dealt.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Fake Out
40
100%
10
Hits first. First turn out only. 100% flinch chance.
Fire Punch
75
100%
15
10% chance to burn the target.
Fling
--
100%
10
Flings the user's item at the target. Power varies.
Focus Punch
150
100%
20
Fails if the user takes damage before it hits.
Foul Play
95
100%
15
Uses target's Attack stat in damage calculation.
Giga Impact
150
90%
5
User cannot move next turn.
Head Smash
150
80%
5
Has 1/2 recoil.
Headbutt
70
100%
15
30% chance to flinch the target.
High Jump Kick
130
90%
10
User is hurt by 50% of its max HP if it misses.
Ice Punch
75
100%
15
10% chance to freeze the target.
Iron Head
80
100%
15
30% chance to flinch the target.
Iron Tail
100
75%
15
30% chance to lower the target's Defense by 1.
Low Kick
--
100%
20
More power the heavier the target.
Low Sweep
65
100%
20
100% chance to lower the target's Speed by 1.
Mega Kick
120
75%
5
No additional effect.
Mega Punch
80
85%
20
No additional effect.
Outrage
120
100%
10
Lasts 2-3 turns. Confuses the user afterwards.
Payback
50
100%
10
Power doubles if the user moves after the target.
Poison Jab
80
100%
20
30% chance to poison the target.
Power-Up Punch
40
100%
20
100% chance to raise the user's Attack by 1.
Retaliate
70
100%
5
Power doubles if an ally fainted last turn.
Revenge
60
100%
10
Power doubles if user is damaged by the target.
Rock Slide
75
90%
10
30% chance to flinch the foe(s).
Rock Tomb
60
95%
15
100% chance to lower the target's Speed by 1.
Stone Edge
100
80%
5
High critical hit ratio.
Thief
60
100%
25
If the user has no item, it steals the target's.
Throat Chop
80
100%
15
For 2 turns, the target cannot use sound moves.
Thunder Punch
75
100%
15
10% chance to paralyze the target.
Zen Headbutt
80
90%
15
20% chance to flinch the target.
Amnesia
--
--
20
Raises the user's Sp. Def by 2.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Bulk Up
--
--
20
Raises the user's Attack and Defense by 1.
Detect
--
--
5
Prevents moves from affecting the user this turn.
Dragon Dance
--
--
20
Raises the user's Attack and Speed by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Fake Tears
--
100%
20
Lowers the target's Sp. Def by 2.
Iron Defense
--
--
15
Raises the user's Defense by 2.
Leer
--
100%
30
Lowers the foe(s) Defense by 1.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Quick Guard
--
--
15
Protects allies from priority attacks this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sand Attack
--
100%
15
Lowers the target's accuracy by 1.
Scary Face
--
100%
10
Lowers the target's Speed by 2.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
85%
15
Raises the target's Attack by 2 and confuses it.
Taunt
--
100%
20
Target can't use status moves its next 3 turns.
Work Up
--
--
30
Raises the user's Attack and Sp. Atk by 1.

Combo List


These are a list of several common move combinations Scrafty can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SS Move and Ability Combos for Scrafty

Create a build


Have an idea in mind for Scrafty that you'd like to test? Customize the IVs, EVs and their Sword/Shield moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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