Competitive Information for Tympole [Sword/Shield]

Competitive Pokemon Sword/Shield Movesets and Strategies for Tympole tympole
Base Stats for Tympole

Water

Abilities:
Swift SwimSwift Swim: If Rain Dance is active, this Pokemon's Speed is doubled.
,
Water AbsorbWater Absorb: This Pokemon heals 1/4 of its max HP when hit by Water moves; Water immunity.
,
HydrationHydration: This Pokemon has its status cured at the end of each turn if Rain Dance is active.


Evolutions / Family:
Tympole
Palpitoad
Seismitoad

Weakness Chart for Water-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
  
  
  
2x
  
  
0.5x
  
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
2x
  
0.5x
  
  
  
  
0.5x
0.5x
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for TympoleVisit Serebii's Pokedex for location, breeding, and other game details about TympoleVisit Bulbapedia for more information about Tympole

Movesets for Singles


What is a good competitive moveset for Tympole? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.


Tympole is an awesome Water-typed Pokemon. Tympole is not a Pokemon anyone usually expects sees on the battlefield. Tympole's only type-related weaknesses are Electric and Grass.


Species: Tympole
Item: Life Orb / Focus Sash
Ability: Swift Swim
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Facade / Flail
- Protect
- Toxic
- Substitute

Physical Sweeper Tympole (Swift Swim)

Tympole is a marvelous Physical Sweeper. It is meant to take down the opponent's team with brute physical power. Focus Sash helps protect Tympole from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Tympole's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Swift Swim, if rain dance is active Tympole's speed is doubled. Facade's damage doubles when the user has a status affliction.

Facade is a physical 70-base power Normal-type move (power doubles if Tympole is burn/poison/paralyzed).
Flail is a physical 0-base power Normal-type move (more power the less hp your Tympole has left).
Protect is a status move (prevents moves from affecting your Tympole this turn).
Toxic is a status move (badly poisons the target; Note: Poison types can't miss with Toxic).
Substitute is a status move (Tympole takes 1/4 its max hp to put in a substitute).




Species: Tympole
Item: Life Orb / Focus Sash
Ability: Swift Swim
Nature: Modest (+SpA, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
Moveset:
- Surf / Scald
- Sludge Wave / Sludge Bomb
- Hyper Voice
- Earth Power

Special Sweeper Tympole (Swift Swim)

Tympole is an astounding Special Sweeper. It tries to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Tympole from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Tympole's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Swift Swim, if rain dance is active Tympole's speed is doubled.

Surf is a special STAB-boosted 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. thaws target).
Sludge Wave is a special 95-base power Poison-type move (10% chance to poison adjacent pokemon).
Sludge Bomb is a special 90-base power Poison-type move (30% chance to poison the target).
Hyper Voice is a special 90-base power Normal-type move (no additional effect. hits adjacent foes).
Earth Power is a special 90-base power Ground-type move (10% chance to lower the target's special defense by 1 stage).



Movesets for Doubles


What is a good doubles moveset for Tympole? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.


Species: Tympole
Item: Life Orb / Focus Sash
Ability: Swift Swim
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Facade / Flail
- Protect
- Toxic
- Substitute

Doubles Physical Sweeper Tympole (Swift Swim)

Tympole is a spectacular Physical Sweeper. It's meant to take down the opponent's team with brute physical power. Focus Sash helps protect Tympole from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Tympole's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Swift Swim, if rain dance is active Tympole's speed is doubled. Facade's damage doubles when the user has a status affliction.

Facade is a physical 70-base power Normal-type move (power doubles if Tympole is burn/poison/paralyzed).
Flail is a physical 0-base power Normal-type move (more power the less hp your Tympole has left).
Protect is a status move (prevents moves from affecting your Tympole this turn).
Toxic is a status move (badly poisons the target; Note: Poison types can't miss with Toxic).
Substitute is a status move (Tympole takes 1/4 its max hp to put in a substitute).




Species: Tympole
Item: Life Orb / Focus Sash
Ability: Swift Swim
Nature: Modest (+SpA, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
Moveset:
- Surf / Scald
- Hyper Voice
- Sludge Wave
- Icy Wind

Doubles Special Sweeper Tympole (Swift Swim)

Tympole is a marvelous Special Sweeper. This moveset attempts to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Tympole from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Tympole's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Swift Swim, if rain dance is active Tympole's speed is doubled.

Surf is a special STAB-boosted 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. thaws target).
Hyper Voice is a special 90-base power Normal-type move (no additional effect. hits adjacent foes).
Sludge Wave is a special 95-base power Poison-type move (10% chance to poison adjacent pokemon).
Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).



Movepool


Wondering what moves can Tympole learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Acid
40
100%
30
10% chance to lower the foe(s) Sp. Def by 1.
Bubble Beam
65
100%
20
10% chance to lower the target's Speed by 1.
Earth Power
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Echoed Voice
40
100%
15
Power increases when used on consecutive turns.
Hydro Pump
110
80%
5
No additional effect.
Hyper Voice
90
100%
10
No additional effect. Hits adjacent foes.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Mud Shot
55
95%
15
100% chance to lower the target's Speed by 1.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Muddy Water
90
85%
10
30% chance to lower the foe(s) accuracy by 1.
Round
60
100%
15
Power doubles if others used Round this turn.
Scald
80
100%
15
30% chance to burn the target. Thaws target.
Sludge Bomb
90
100%
10
30% chance to poison the target.
Sludge Wave
95
100%
10
10% chance to poison adjacent Pokemon.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Surf
90
100%
15
Hits adjacent Pokemon. Double damage on Dive.
Uproar
90
100%
10
Lasts 3 turns. Active Pokemon cannot fall asleep.
Water Pulse
60
100%
20
20% chance to confuse the target.
Weather Ball
50
100%
10
Power doubles and type varies in each weather.
Bounce
85
85%
5
Bounces turn 1. Hits turn 2. 30% paralyze.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Flail
--
100%
15
More power the less HP the user has left.
Aqua Ring
--
--
20
User recovers 1/16 max HP per turn.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Growl
--
100%
40
Lowers the foe(s) Attack by 1.
Hail
--
--
10
For 5 turns, hail crashes down.
Mist
--
--
30
For 5 turns, protects user's party from stat drops.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Screech
--
85%
40
Lowers the target's Defense by 2.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Supersonic
--
55%
20
Causes the target to become confused.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.
Venom Drench
--
100%
20
Lowers Atk/Sp. Atk/Speed of poisoned foes by 1.

Combo List


These are a list of several common move combinations Tympole can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SS Move and Ability Combos for Tympole

Create a build


Have an idea in mind for Tympole that you'd like to test? Customize the IVs, EVs and their Sword/Shield moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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