Competitive Information for Dusclops [Black/White]
Ghost
Abilities:
If this Pokemon is the target of a foe's move, that move loses one additional PP.
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Movesets for Singles
Looking for a competitive moveset for Dusclops? These builds are optimized for Black/White Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Black/White metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Get hyped for Dusclops, an exceptional Pokémon with Ghost typing! Dusclops is not a Pokémon anyone usually expects to see on the battlefield. Its only type-related weaknesses are Dark and Ghost. Uncover the best movesets for Dusclops below and optimize your gameplay!
Item: Eviolite
Ability: Pressure
Nature: Calm (+SpD, -Atk)
EVs: 252 Hp / 4 Def / 252 SpD
Moveset:
- Confuse Ray
- Pain Split
- Trick Room
- Will-O-Wisp
Dusclops proves to be a stupendous Special Wall for single battles. The intention of this moveset is to handle special hits and respond with decent damage. Dusclops is not a Pokemon anyone usually expects sees on the battlefield until Eviolte was added to the mix. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. With Pressure, if Dusclops is the target of a foe's move that move loses one additional pp.
◆ Pain Split is a status move (shares hp of Dusclops and target equally).
◆ Trick Room is a status move (goes last. For 5 turns, turn order is reversed).
◆ Will-O-Wisp is a status move (burns the target).
Note: This moveset is vulnerable to Taunt. Ensure you include at least one damage-dealing move to avoid this risk.
Link (click to copy):
https://hohoushome.com/b/gaa164
Item: Eviolite / Shell Bell
Ability: Pressure
Nature: Adamant (+Atk, -SpA)
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Double-Edge / Return
- Earthquake
- Sucker Punch
- Brick Break
Dominating single battles, Dusclops is a magnificent Physical Sweeper. This moveset design focuses to crush rivals using intense physical power. Dusclops is not a Pokemon anyone usually expects sees on the battlefield until Eviolite was attached to it. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. The Shell Bell item option is to help Dusclops recover from the recoil damage it may take from Double-Edge. With Pressure, if Dusclops is the target of a foe's move that move loses one additional pp.
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Sucker Punch is a physical priority-increased 80-base power Dark-type move (usually goes first. Fails if target is not attacking).
◆ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
Link (click to copy):
https://hohoushome.com/b/gba164
Item: Eviolite / Life Orb
Ability: Pressure
Nature: Modest (+SpA, -Atk)
EVs: 252 Hp / 252 SpA / 4 SpD
IVs: 0 Atk
Moveset:
- Shadow Ball / Ominous Wind
- Ice Beam / Icy Wind
- Psychic / Future Sight
- Dark Pulse
Ready for single battles? Dusclops is an astounding Special Sweeper. The main aim of this moveset is to take down the opponent's team with potent special attacks. Dusclops is not a Pokemon anyone usually expects sees on the battlefield until it was realized Eviolite would make it quite viable. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Life Orb boosts the power of Dusclops's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Pressure, if Dusclops is the target of a foe's move that move loses one additional pp.
◆ Ominous Wind is a special STAB-boosted 60-base power Ghost-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
◆ Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).
◆ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
◆ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Future Sight is a special 100-base power Psychic-type move (hits two turns after being used).
◆ Dark Pulse is a special 80-base power Dark-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/gca164
Item: Air Balloon
Ability: Pressure
Nature: Adamant (+Atk, -SpA)
EVs: 4 Atk / 252 SpD / 252 Spe
Moveset:
- Sleep Talk
- Rest
- Earthquake
- Ice Punch
In single battles, Dusclops is known as a stupendous Support. Air Balloon makes the holder ungrounded, which means Dusclops is immune to Ground-type moves until the balloon pops when hit by a damaging move. With Pressure, if Dusclops is the target of a foe's move that move loses one additional pp.
◆ Rest is a status move (Dusclops sleeps 2 turns and restores hp and status).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
Link (click to copy):
https://hohoushome.com/b/gda164
Item: Eviolite
Ability: Pressure
Nature: Impish (+Def, -SpA)
EVs: 252 Hp / 4 Def / 252 SpD
Moveset:
- Rest
- Confuse Ray / Destiny Bond
- Double Team
- Toxic
Dominating single battles, Dusclops is popular Special Wall. It's designed to take a good amount of hits from special attacks while dealing some decent damage. Dusclops is not a Pokemon anyone usually expects sees on the battlefield but Eviolite makes it possibly stronger than it's final form. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. With Pressure, if Dusclops is the target of a foe's move that move loses one additional pp.
◆ Confuse Ray is a status move (confuses the target).
◆ Destiny Bond is a status move (if an opponent knocks out your Dusclops, it also faints).
◆ Double Team is a status move (raises your Dusclops's evasiveness by 1 stage).
◆ Toxic is a status move (badly poisons the target).
Note: This moveset is vulnerable to Taunt. Ensure you include at least one damage-dealing move to avoid this risk.
Link (click to copy):
https://hohoushome.com/b/gea164
Movesets for Doubles
Need a strong doubles moveset for Dusclops? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Black/White Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Black/White metagame with these expert-crafted setups!
Item: Eviolite / Shell Bell
Ability: Pressure
Nature: Adamant (+Atk, -SpA)
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Earthquake / Bulldoze
- Rock Slide
- Double-Edge / Return
- Sucker Punch
In double battles, Dusclops's Physical Sweeper role is a stunning. The purpose of this moveset is to take down the opponent's team with formidable physical attacks. Dusclops is not a Pokemon anyone usually expects sees on the battlefield without an Eviolite. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. The Shell Bell item option is to help Dusclops recover from the recoil damage it may take from Double-Edge. With Pressure, if Dusclops is the target of a foe's move that move loses one additional pp.
◆ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Sucker Punch is a physical priority-increased 80-base power Dark-type move (usually goes first. Fails if target is not attacking).
Link (click to copy):
https://hohoushome.com/b/haa164
Item: Eviolite / Life Orb
Ability: Pressure
Nature: Modest (+SpA, -Atk)
EVs: 252 Hp / 252 SpA / 4 SpD
IVs: 0 Atk
Moveset:
- Shadow Ball / Ominous Wind
- Icy Wind / Ice Beam
- Psychic / Future Sight
- Dark Pulse
In double battles, Dusclops is known as a stunning Special Sweeper. It was designed to overwhelm foes with overwhelming special moves. Dusclops is not a Pokemon anyone usually expects sees on the battlefield without an Eviolite attached. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Life Orb boosts the power of Dusclops's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Pressure, if Dusclops is the target of a foe's move that move loses one additional pp.
◆ Ominous Wind is a special STAB-boosted 60-base power Ghost-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
◆ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
◆ Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).
◆ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Future Sight is a special 100-base power Psychic-type move (hits two turns after being used).
◆ Dark Pulse is a special 80-base power Dark-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/hba164
Item: Eviolite / Shell Bell
Ability: Pressure
Nature: Relaxed (+Def, -Spe)
EVs: 252 Hp / 128 Def / 128 SpD
Moveset:
- Double-Edge / Return
- Earthquake
- Sucker Punch
- Trick Room
In single battles, Dusclops's Defensive Trick Roomer role is an exceptional. Dusclops is not a Pokemon anyone usually expects sees on the battlefield without an Eviolite. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. The Shell Bell item option is to help Dusclops recover from the recoil damage it may take from Double-Edge. With Pressure, if Dusclops is the target of a foe's move that move loses one additional pp.
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Sucker Punch is a physical priority-increased 80-base power Dark-type move (usually goes first. Fails if target is not attacking).
◆ Trick Room is a status move (goes last. For 5 turns, turn order is reversed).
Link (click to copy):
https://hohoushome.com/b/hca164
Movepool
Want to know what moves Dusclops can learn? Check out the full list of moves available in the Pokemon Black/White generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Dusclops.
Damage Modifiers:
Combo List
These are a list of several common move combinations Dusclops can perform in Black/White. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive BW Move and Ability Combos for Dusclops
- Moves: Mimic + Imprison
- Moves: Swagger + Psych up
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Pain split + Toxic
- Moves: Pain split + Will-o-wisp
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Item: Blunder Policy + Move: Dynamic Punch
- Moves with Priority: Endure, Helping Hand, Protect, Snatch, Shadow Sneak, Sucker Punch
- Moves that Break Screens: Brick Break
- Moves that inflict status (and combo with the move Hex): Will-O-Wisp, Toxic
Moves that boost Dusclops's stats
- Calm Mind
- Charge Beam
- Curse
- Ominous Wind
Most notable and possible best moves for Dusclops
- Confuse Ray
- Destiny Bond
- Earthquake
- Ice Beam
- Night Shade
- Pain Split
- Protect
- Rest
- Seismic Toss
- Shadow Punch
- Taunt
- Toxic
- Toxic
- Trick Room
- Will-O-Wisp
Common Effort Values for Dusclops in Black and White
- Calm Nature ( 252/0/4/0/252/0/ )
- Careful Nature ( 252/0/4/0/252/0/ )
- Optimize Dusclops's Defensive EV-spread for Pokemon Black and White
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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