Competitive Information for Rapidash [Diamond/Pearl]

Competitive Pokemon Diamond/Pearl Movesets and Strategies for Rapidash rapidash
Base Stats for Rapidash

Fire

Abilities:
Flash FireFlash Fire: This Pokemon's Fire attacks do 1.5x damage if hit by one Fire move; Fire immunity.
,
Run AwayRun Away: No competitive use.


Evolutions / Family:
Ponyta
Rapidash

Weakness Chart for Fire-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
0.5x
  
  
  
  
0.5x
  
  
0.5x
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
2x
0.5x
  
  
  
2x
0.5x
2x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for RapidashVisit Serebii's Pokedex for location, breeding, and other game details about RapidashVisit Bulbapedia for more information about Rapidash

Movesets for Singles


What is a good competitive moveset for Rapidash? These builds have been optimized for Pokemon competing in Diamond/Pearl Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Diamond/Pearl generation metagame.


Rapidash is a notable Fire-typed Pokemon. It's pretty regular to find yourself dealing with Rapidash when battling in the 4th generation meta. Rapidash is weak to Ground, Rock, and Water-typed attacks.


Species: Rapidash
Item: Life Orb / Focus Sash
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Flare Blitz / Flame Wheel
- Double-Edge / Return
- Poison Jab
- Double Kick

Physical Sweeper Rapidash (Flash Fire)

Rapidash is popular Physical Sweeper. It is primarily designed to take down the opponent's team with brute physical power. Focus Sash helps protect Rapidash from being one-shotted and allowing it to atleast use a crucial move when brought out. With Flash Fire, Rapidash's fire attacks do 1.5x damage if hit by one fire move; fire immunity.

Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 1/3 recoil. 10% chance to burn. thaws Rapidash).
Flame Wheel is a physical STAB-boosted 60-base power Fire-type move (10% chance to burn the target. thaws Rapidash).
Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Poison Jab is a physical 80-base power Poison-type move (30% chance to poison the target).
Double Kick is a physical 30-base power Fighting-type move (hits 2 times in one turn).




Species: Rapidash
Item: Life Orb / Focus Sash
Ability: Flash Fire
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Overheat / Flamethrower
- Hyper Beam / Snore
- Solar Beam
- Morning Sun

Special Sweeper Rapidash (Flash Fire)

Rapidash is pretty popular Special Sweeper. It is designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Rapidash from being one-shotted and allowing it to atleast use a crucial move when brought out. With Flash Fire, Rapidash's fire attacks do 1.5x damage if hit by one fire move; fire immunity.

Overheat is a special STAB-boosted 140-base power Fire-type move (lowers your Rapidash's special attack by 2 stages).
Flamethrower is a special STAB-boosted 95-base power Fire-type move (10% chance to burn the target).
Hyper Beam is a special 150-base power Normal-type move (Rapidash cannot move next turn).
Snore is a special 40-base power Normal-type move (Rapidash must be asleep. 30% chance to flinch target).
Solar Beam is a special 120-base power Grass-type move (charges turn 1. hits turn 2. no charge in sunlight).
Morning Sun is a status move (heals your Rapidash by a weather-dependent amount).



Movesets for Doubles


What is a good doubles moveset for Rapidash? These builds have been optimized for Diamond/Pearl Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Diamond/Pearl generation metagame.


Species: Rapidash
Item: Life Orb / Focus Sash
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Flare Blitz / Flame Wheel
- Double-Edge / Return
- Poison Jab
- Double Kick

Doubles Physical Sweeper Rapidash (Flash Fire)

Rapidash is an astounding Physical Sweeper. It's meant to take down the opponent's team with brute physical power. Focus Sash helps protect Rapidash from being one-shotted and allowing it to atleast use a crucial move when brought out. With Flash Fire, Rapidash's fire attacks do 1.5x damage if hit by one fire move; fire immunity.

Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 1/3 recoil. 10% chance to burn. thaws Rapidash).
Flame Wheel is a physical STAB-boosted 60-base power Fire-type move (10% chance to burn the target. thaws Rapidash).
Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Poison Jab is a physical 80-base power Poison-type move (30% chance to poison the target).
Double Kick is a physical 30-base power Fighting-type move (hits 2 times in one turn).




Species: Rapidash
Item: Life Orb / Focus Sash
Ability: Flash Fire
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Heat Wave / Overheat
- Hyper Beam / Snore
- Solar Beam
- Morning Sun

Doubles Special Sweeper Rapidash (Flash Fire)

Rapidash is an extraordinary Special Sweeper. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Rapidash from being one-shotted and allowing it to atleast use a crucial move when brought out. With Flash Fire, Rapidash's fire attacks do 1.5x damage if hit by one fire move; fire immunity.

Heat Wave is a special STAB-boosted 100-base power Fire-type move (10% chance to burn the foes).
Overheat is a special STAB-boosted 140-base power Fire-type move (lowers your Rapidash's special attack by 2 stages).
Hyper Beam is a special 150-base power Normal-type move (Rapidash cannot move next turn).
Snore is a special 40-base power Normal-type move (Rapidash must be asleep. 30% chance to flinch target).
Solar Beam is a special 120-base power Grass-type move (charges turn 1. hits turn 2. no charge in sunlight).
Morning Sun is a status move (heals your Rapidash by a weather-dependent amount).



Movepool


Wondering what moves can Rapidash learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Ember
40
100%
25
10% chance to burn the target.
Fire Blast
120
85%
5
10% chance to burn the target.
Fire Spin
15
70%
15
Traps and damages the target for 2-5 turns.
Flamethrower
95
100%
15
10% chance to burn the target.
Heat Wave
100
90%
10
10% chance to burn the foe(s).
Hyper Beam
150
90%
5
User cannot move next turn.
Overheat
140
90%
5
Lowers the user's Sp. Atk by 2.
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Solar Beam
120
100%
10
Charges turn 1. Hits turn 2. No charge in sunlight.
Swift
60
--
20
This move does not check accuracy. Hits foes.
Body Slam
85
100%
15
30% chance to paralyze the target.
Bounce
85
85%
5
Bounces turn 1. Hits turn 2. 30% paralyze.
Double Kick
30
100%
30
Hits 2 times in one turn.
Double-Edge
120
100%
15
Has 1/3 recoil.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Flame Wheel
60
100%
25
10% chance to burn the target. Thaws user.
Flare Blitz
120
100%
15
Has 1/3 recoil. 10% chance to burn. Thaws user.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Fury Attack
15
85%
20
Hits 2-5 times in one turn.
Giga Impact
150
90%
5
User cannot move next turn.
Headbutt
70
100%
15
30% chance to flinch the target.
Horn Drill
--
30%
5
OHKOs the target. Fails if user is a lower level.
Iron Tail
100
75%
15
30% chance to lower the target's Defense by 1.
Megahorn
120
85%
10
No additional effect.
Natural Gift
--
100%
15
Power and type depends on the user's Berry.
Poison Jab
80
100%
20
30% chance to poison the target.
Quick Attack
40
100%
30
Usually goes first.
Return
--
100%
20
Max 102 power at maximum Happiness.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Stomp
65
100%
20
30% chance to flinch the target.
Strength
80
100%
15
No additional effect.
Tackle
35
95%
35
No additional effect.
Take Down
90
85%
20
Has 1/4 recoil.
Thrash
90
100%
20
Lasts 2-3 turns. Confuses the user afterwards.
Agility
--
--
30
Raises the user's Speed by 2.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Baton Pass
--
--
40
User switches, passing stat changes and more.
Captivate
--
100%
20
Lowers the foe(s) Sp. Atk by 2 if opposite gender.
Charm
--
100%
20
Lowers the target's Attack by 2.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Growl
--
100%
40
Lowers the foe(s) Attack by 1.
Hypnosis
--
60%
20
Causes the target to fall asleep.
Mimic
--
--
10
The last move the target used replaces this one.
Morning Sun
--
--
5
Heals the user by a weather-dependent amount.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Tail Whip
--
100%
30
Lowers the foe(s) Defense by 1.
Toxic
--
85%
10
Badly poisons the target.
Will-O-Wisp
--
75%
15
Burns the target.

Combo List


These are a list of several common move combinations Rapidash can perform in Diamond/Pearl. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive DP Move and Ability Combos for Rapidash

Create a build


Have an idea in mind for Rapidash that you'd like to test? Customize the IVs, EVs and their Diamond/Pearl moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



Hooh
This feature is currently in the final stages of development.