Competitive Information for Rapidash [Red/Blue]

Competitive Pokemon Red/Blue Movesets and Strategies for Rapidash rapidash
Base Stats for Rapidash

Fire


Evolutions / Family:
Ponyta
Rapidash

Weakness Chart for Fire-type:
Bug
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
0.5x
  
  
  
0.5x
  
  
0.5x
Ground
Ice
Normal
Poison
Psychic
Rock
Water
2x
  
  
  
  
2x
2x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for RapidashVisit Serebii's Pokedex for location, breeding, and other game details about RapidashVisit Bulbapedia for more information about RapidashVisit Pikalytics for competitive usage stats on Rapidash

Movesets for Singles


What is a good competitive moveset for Rapidash? These builds have been optimized for Pokemon competing in Red/Blue Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Red/Blue generation metagame.


Common team mates for Rapidash in Pokemon Red/Blue:

AlakazamDugtrioElectrodePorygonGengarLaprasHitmonleePersianMachampDodrioGyarados


Rapidash is pretty popular Fire-typed Pokemon. It's a usual sight to see Rapidash out in the 1st generation battlefield. There were no known abilities or equippable items back in the Red/Blue Pokemon games. Rapidash is weak to Ground, Rock, and Water-typed attacks.


Species: Rapidash
Moveset:
- Fire Blast
- Double-Edge
- Reflect / Rest
- Substitute

Support Rapidash (Analytic)

Rapidash is a sensational Support. Out of the original 151, Rapidash was quite something to try to play with in the first generation meta. In the old days prior to Generation IV, a move's damage category was determined by its type.

Fire Blast is a special STAB-boosted 120-base power Fire-type move (30% chance to burn the target).
Double-Edge is a physical 100-base power Normal-type move (has 1/4 recoil).
Reflect is a status move (while active, your Rapidash's defense is doubled).
Rest is a status move (Rapidash sleeps 2 turns and restores hp and status).
Substitute is a status move (Rapidash takes 1/4 its max hp to put in a substitute).




Species: Rapidash
Moveset:
- Hyper Beam / Double-Edge
- Toxic
- Reflect
- Substitute

Physical Sweeper Rapidash (Retro)

Rapidash is popular Physical Sweeper. It is meant to take down the opponent's team with brute physical power. Gen1 meta was a totally different monster. Before Generation IV, a move's damage category was determined by its type.

Hyper Beam is a physical 150-base power Normal-type move (can't move next turn if target or sub is not koed).
Double-Edge is a physical 100-base power Normal-type move (has 1/4 recoil).
Toxic is a status move (badly poisons the target).
Reflect is a status move (while active, your Rapidash's defense is doubled).
Substitute is a status move (Rapidash takes 1/4 its max hp to put in a substitute).




Species: Rapidash
Moveset:
- Ember
- Toxic
- Reflect
- Substitute

Special Sweeper Rapidash (Retro)

Rapidash is an extraordinary Special Sweeper. It was designed to take down the opponent's team with high-damaging special attacks. The rules of gen-one were quite varied from today. Remember prior to Generation IV, a move's damage category was determined by its type.

Ember is a special STAB-boosted 40-base power Fire-type move (10% chance to burn the target).
Toxic is a status move (badly poisons the target).
Reflect is a status move (while active, your Rapidash's defense is doubled).
Substitute is a status move (Rapidash takes 1/4 its max hp to put in a substitute).



Movepool


Wondering what moves can Rapidash learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Ember
40
100%
25
10% chance to burn the target.
Fire Blast
120
85%
5
30% chance to burn the target.
Fire Spin
15
70%
15
Prevents the target from moving for 2-5 turns.
Bide
--
--
10
Waits 2-3 turns; deals double the damage taken.
Body Slam
85
100%
15
30% chance to paralyze the target.
Double-Edge
100
100%
15
Has 1/4 recoil.
Horn Drill
--
30%
5
Deals 65535 damage. Fails if target is faster.
Hyper Beam
150
90%
5
Can't move next turn if target or sub is not KOed.
Pay Day
40
100%
20
Scatters coins.
Rage
20
100%
20
Lasts forever. Raises user's Attack by 1 when hit.
Skull Bash
100
100%
15
Charges turn 1. Hits turn 2.
Stomp
65
100%
20
30% chance to flinch the target.
Swift
60
--
20
Never misses, even against Dig and Fly.
Take Down
90
85%
20
Has 1/4 recoil.
Agility
--
--
30
Raises the user's Speed by 2.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Growl
--
100%
40
Lowers the target's Attack by 1.
Mimic
--
--
10
Random move known by the target replaces this.
Reflect
--
--
20
While active, the user's Defense is doubled.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Substitute
--
--
10
User takes 1/4 its max HP to put in a Substitute.
Tail Whip
--
100%
30
Lowers the target's Defense by 1.
Toxic
--
85%
10
Badly poisons the target.

Combo List


These are a list of several common move combinations Rapidash can perform in Red/Blue. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive RB Move and Ability Combos for Rapidash

Create a build


Have an idea in mind for Rapidash that you'd like to test? Customize the IVs, EVs and their Red/Blue moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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