Competitive Information for Hitmonlee [Red/Blue]

Competitive Pokemon Red/Blue Movesets and Strategies for Hitmonlee hitmonlee
Base Stats for Hitmonlee

Fighting


Evolutions / Family:
Hitmonlee

Weakness Chart for Fighting-type:
Bug
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
0.5x
  
  
  
  
2x
  
  
Ground
Ice
Normal
Poison
Psychic
Rock
Water
  
  
  
  
2x
0.5x
  
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for HitmonleeVisit Serebii's Pokedex for location, breeding, and other game details about HitmonleeVisit Bulbapedia for more information about HitmonleeVisit Pikalytics for competitive usage stats on Hitmonlee

Movesets for Singles


What is a good competitive moveset for Hitmonlee? These builds have been optimized for Pokemon competing in Red/Blue Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Red/Blue generation metagame.


Common team mates for Hitmonlee in Pokemon Red/Blue:

GengarAlakazamRapidashBlastoiseAerodactyl


Hitmonlee is a marvelous Fighting-typed Pokemon. It's common to find yourself dealing with Hitmonlee when battling in the 1st generation meta. There were no known abilities or equippable items back in the Red/Blue Pokemon games. Hitmonlee's only type-related weaknesses are Flying and Psychic.


Species: Hitmonlee
Moveset:
- High Jump Kick / Jump Kick
- Double-Edge / Body Slam
- Toxic
- Substitute

Physical Sweeper Hitmonlee (Retro)

Hitmonlee is a pretty decent Physical Sweeper. It attempts to take down the opponent's team with brute physical power. The original meta-game back in the RBY days was ridiculous. In the old days prior to Generation IV, a move's damage category was determined by its type.

High Jump Kick is a physical STAB-boosted 85-base power Fighting-type move (Hitmonlee takes 1 hp of damage if it misses).
Jump Kick is a physical STAB-boosted 70-base power Fighting-type move (Hitmonlee takes 1 hp of damage if it misses).
Double-Edge is a physical 100-base power Normal-type move (has 1/4 recoil).
Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Toxic is a status move (badly poisons the target).
Substitute is a status move (Hitmonlee takes 1/4 its max hp to put in a substitute).



Movepool


Wondering what moves can Hitmonlee learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Bide
--
--
10
Waits 2-3 turns; deals double the damage taken.
Body Slam
85
100%
15
30% chance to paralyze the target.
Counter
--
100%
20
If hit by physical attack, returns double damage.
Double Kick
30
100%
30
Hits 2 times in one turn.
Double-Edge
100
100%
15
Has 1/4 recoil.
High Jump Kick
85
90%
20
User takes 1 HP of damage if it misses.
Jump Kick
70
95%
25
User takes 1 HP of damage if it misses.
Mega Kick
120
75%
5
No additional effect.
Mega Punch
80
85%
20
No additional effect.
Rage
20
100%
20
Lasts forever. Raises user's Attack by 1 when hit.
Rolling Kick
60
85%
15
30% chance to flinch the target.
Seismic Toss
??
100%
20
Damage = user's level. Can hit Ghost types.
Skull Bash
100
100%
15
Charges turn 1. Hits turn 2.
Strength
80
100%
15
No additional effect.
Submission
80
80%
25
Has 1/4 recoil.
Swift
60
--
20
Never misses, even against Dig and Fly.
Take Down
90
85%
20
Has 1/4 recoil.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Focus Energy
--
--
30
Quarters the user's chance for a critical hit.
Meditate
--
--
40
Raises the user's Attack by 1.
Metronome
--
--
10
Picks a random move.
Mimic
--
--
10
Random move known by the target replaces this.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Substitute
--
--
10
User takes 1/4 its max HP to put in a Substitute.
Toxic
--
85%
10
Badly poisons the target.

Combo List


These are a list of several common move combinations Hitmonlee can perform in Red/Blue. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive RB Move and Ability Combos for Hitmonlee

Create a build


Have an idea in mind for Hitmonlee that you'd like to test? Customize the IVs, EVs and their Red/Blue moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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