Competitive Information for Weepinbell [Red/Blue]

Competitive Pokemon Red/Blue Movesets and Strategies for Weepinbell weepinbell
Base Stats for Weepinbell

Grass / Poison


Evolutions / Family:
Bellsprout
Weepinbell
Victreebel

Weakness Chart for Grass/Poison-type:
Bug
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
4x
  
0.5x
0.5x
2x
2x
  
0.25x
Ground
Ice
Normal
Poison
Psychic
Rock
Water
  
2x
  
  
2x
  
0.5x
  
¼x
½x
2x
4x

Optimize Weepinbell's EVs for Red/Blue

Movesets for Singles


What is a good competitive moveset for Weepinbell? These builds have been optimized for Pokemon competing in Red/Blue Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Red/Blue generation metagame.


Weepinbell is a sensational Grass and Poison-typed Pokemon. Weepinbell is not a Pokemon anyone usually expects sees on the battlefield. There were no known abilities or equippable items back in the Red/Blue Pokemon games. Weepinbell is weak to Bug, Fire, Flying, Ice, and Psychic-typed attacks.


Species: Weepinbell
Moveset:
- Double-Edge / Cut
- Acid
- Stun Spore
- Reflect

Physical Sweeper Weepinbell (Retro)

Weepinbell is a stupendous Physical Sweeper. It's purpose is to take down the opponent's team with brute physical power. . Previously before Generation IV, a move's damage category was determined by its type.

Double-Edge is a physical 100-base power Normal-type move (has 1/4 recoil).
Cut is a physical 50-base power Normal-type move that deals damage.
Acid is a physical STAB-boosted 40-base power Poison-type move (33% chance to lower the target's defense by 1 stage).
Stun Spore is a status move (paralyzes the target).
Reflect is a status move (while active, your Weepinbell's defense is doubled).



Species: Weepinbell
Moveset:
- Solar Beam / Razor Leaf
- Stun Spore
- Reflect
- Toxic

Special Sweeper Weepinbell (Retro)

Weepinbell is an extraordinary Special Sweeper. It is primarily designed to take down the opponent's team with high-damaging special attacks. The rules of gen-one were quite varied from today. Back before Generation IV, a move's damage category was determined by its type.

Solar Beam is a special STAB-boosted 120-base power Grass-type move (charges turn 1. hits turn 2).
Razor Leaf is a special STAB-boosted 55-base power Grass-type move (high critical hit ratio).
Stun Spore is a status move (paralyzes the target).
Reflect is a status move (while active, your Weepinbell's defense is doubled).
Toxic is a status move (badly poisons the target).


Movepool


Wondering what moves can Weepinbell learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Mega Drain
40
100%
10
User recovers 50% of the damage dealt.
Razor Leaf
55
95%
25
High critical hit ratio.
Solar Beam
120
100%
10
Charges turn 1. Hits turn 2.
Vine Whip
35
100%
10
No additional effect.
Acid
40
100%
30
33% chance to lower the target's Defense by 1.
Bide
--
--
10
Waits 2-3 turns; deals double the damage taken.
Cut
50
95%
30
No additional effect.
Double-Edge
100
100%
15
Has 1/4 recoil.
Rage
20
100%
20
Lasts forever. Raises user's Attack by 1 when hit.
Slam
80
75%
20
No additional effect.
Take Down
90
85%
20
Has 1/4 recoil.
Wrap
15
85%
20
Prevents the target from moving for 2-5 turns.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Growth
--
--
40
Raises the user's Special by 1.
Mimic
--
--
10
Random move known by the target replaces this.
Poison Powder
--
75%
35
Poisons the target.
Reflect
--
--
20
While active, the user's Defense is doubled.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sleep Powder
--
75%
15
Causes the target to fall asleep.
Stun Spore
--
75%
30
Paralyzes the target.
Substitute
--
--
10
User takes 1/4 its max HP to put in a Substitute.
Swords Dance
--
--
30
Raises the user's Attack by 2.
Toxic
--
85%
10
Badly poisons the target.

Combo List


These are a list of several common move combinations Weepinbell can perform in Red/Blue. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive RB Move and Ability Combos for Weepinbell

Related Videos


Here are various how-to-use and competitive moveset video guides for Weepinbell in Red/Blue. These featured videos will most likely contain additional strategies and combos not listed on our site. Disclaimer: All videos belong to their respective owners along with the views, thoughts, and opinions expressed in the videos. They belong solely to the author and not to us.





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