Competitive Information for Audino (Mega) [Sun/Moon]
Normal / Fairy
Abilities:
30% chance this Pokemon's ally has its status cured at the end of each turn.
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Movesets for Singles
Looking for a competitive moveset for Audino-mega? These builds are optimized for Sun/Moon Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sun/Moon metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
MagearnaMarowak-AlolaHoopa-UnboundUxieKyurem-BlackBisharpGolisopodRegisteelMandibuzzQuagsire
Say hello to Audino-Mega, an extraordinary Pokémon that excels with Normal and Fairy typing! It's a sight to see Audino-Mega out in the 7th generation battlefield. It deserves to see more play in the meta. Its only type-related weaknesses are Poison and Steel. Delve into Audino-Mega's movesets below and strategize for victory!
Item: Audinite
Ability: Healer
Nature: Relaxed (+Def, -Spe)
EVs: 252 Hp / 252 Def / 4 SpD
Moveset:
- Healing Wish
- Toxic
- Trick Room
- Wish / Hyper Beam
Audino stands out as an exceptional Physical Wall in single battles. It tries to absorb physical damage and return fire with decent force. With Healer, 30% chance Audino's ally has its status cured at the end of each turn. With a Audinite equipped to it, if held by an audino, this item allows it to mega evolve in battle.
◆ Toxic is a status move (badly poisons the target; Note: Poison types can't miss with Toxic).
◆ Trick Room is a status move (goes last. For 5 turns, turn order is reversed).
◆ Wish is a status move (next turn, 50% of your Audino's max hp is restored).
◆ Hyper Beam is a special STAB-boosted 150-base power Normal-type move (Audino cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/ka0
Item: Audinite
Ability: Healer
Nature: Adamant (+Atk, -SpA)
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Double-Edge / Return
- Knock Off / Throat Chop
- Wild Charge / Thunder Punch
- Drain Punch
In single battles, Audino is known as a magnificent Physical Sweeper. It's meant to crush rivals using formidable physical attacks. With Healer, 30% chance Audino's ally has its status cured at the end of each turn. With a Audinite equipped to it, if held by an audino, this item allows it to mega evolve in battle.
◆ Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Throat Chop is a physical 80-base power Dark-type move (for 2 turns, the target cannot use sound moves).
◆ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
◆ Thunder Punch is a physical 75-base power Electric-type move (10% chance to paralyze the target).
◆ Drain Punch is a physical 75-base power Fighting-type move (Audino recovers 50% of the damage dealt).
Link (click to copy):
https://hohoushome.com/b/kb0
Item: Audinite
Ability: Healer
Nature: Modest (+SpA, -Atk)
EVs: 252 Hp / 252 SpA / 4 SpD
IVs: 0 Atk
Moveset:
- Hyper Voice / Hyper Beam
- Dazzling Gleam
- Thunderbolt
- Surf
In single battles, Audino's Special Sweeper role is an astounding. It is meant to overwhelm foes with devastating special moves. With Healer, 30% chance Audino's ally has its status cured at the end of each turn. With a Audinite equipped to it, if held by an audino, this item allows it to mega evolve in battle.
◆ Hyper Beam is a special STAB-boosted 150-base power Normal-type move (Audino cannot move next turn).
◆ Dazzling Gleam is a special STAB-boosted 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
◆ Surf is a special 90-base power Water-type move (hits adjacent pokemon. Double damage on dive).
Link (click to copy):
https://hohoushome.com/b/kc0
Movesets for Doubles
Need a strong doubles moveset for Audino-mega? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sun/Moon Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sun/Moon metagame with these expert-crafted setups!
JellicentXerneasFerrothornGroudon-PrimalCelesteela
Item: Audinite
Ability: Healer
Nature: Adamant (+Atk, -SpA)
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Double-Edge / Return
- Knock Off / Throat Chop
- Wild Charge / Thunder Punch
- Drain Punch
Prepare for double battles with Audino as an outstanding Physical Sweeper. It's designed to overwhelm foes with powerful physical attacks. With Healer, 30% chance Audino's ally has its status cured at the end of each turn. With a Audinite equipped to it, if held by an audino, this item allows it to mega evolve in battle.
◆ Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Throat Chop is a physical 80-base power Dark-type move (for 2 turns, the target cannot use sound moves).
◆ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
◆ Thunder Punch is a physical 75-base power Electric-type move (10% chance to paralyze the target).
◆ Drain Punch is a physical 75-base power Fighting-type move (Audino recovers 50% of the damage dealt).
Link (click to copy):
https://hohoushome.com/b/la0
Item: Audinite
Ability: Healer
Nature: Modest (+SpA, -Atk)
EVs: 252 Hp / 252 SpA / 4 SpD
IVs: 0 Atk
Moveset:
- Hyper Voice / Hyper Beam
- Dazzling Gleam
- Surf
- Incinerate / Flamethrower
Ready for double battles? Audino is an outstanding Special Sweeper. The purpose of this moveset is to crush rivals using intense special moves. With Healer, 30% chance Audino's ally has its status cured at the end of each turn. With a Audinite equipped to it, if held by an audino, this item allows it to mega evolve in battle.
◆ Hyper Beam is a special STAB-boosted 150-base power Normal-type move (Audino cannot move next turn).
◆ Dazzling Gleam is a special STAB-boosted 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
◆ Surf is a special 90-base power Water-type move (hits adjacent pokemon. Double damage on dive).
◆ Incinerate is a special 60-base power Fire-type move (destroys the foes berry/gem).
◆ Flamethrower is a special 90-base power Fire-type move (10% chance to burn the target).
Link (click to copy):
https://hohoushome.com/b/lb0
Item: Audinite
Ability: Healer
Nature: Relaxed (+Def, -Spe)
EVs: 252 Hp / 128 Def / 128 SpD
Moveset:
- Hyper Voice / Hyper Beam
- Dazzling Gleam
- Thunderbolt
- Trick Room
Audino shows a stupendous Defensive Trick Roomer prowess in single battles. With Healer, 30% chance Audino's ally has its status cured at the end of each turn. With a Audinite equipped to it, if held by an audino, this item allows it to mega evolve in battle.
◆ Hyper Beam is a special STAB-boosted 150-base power Normal-type move (Audino cannot move next turn).
◆ Dazzling Gleam is a special STAB-boosted 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
◆ Trick Room is a status move (goes last. For 5 turns, turn order is reversed).
Link (click to copy):
https://hohoushome.com/b/lc0
Movepool
Want to know what moves Audino-mega can learn? Check out the full list of moves available in the Pokemon Sun/Moon generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Audino-mega.
Damage Modifiers:
Combo List
These are a list of several common move combinations Audino-mega can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Audino-mega
- Moves: Sunny day + Solar beam
- Moves: Swagger + Psych up
- Moves: Rain dance + Thunder
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Substitute + Drain punch
- Moves: Thunderbolt + Ice beam
- Moves: Yawn + Protect
- Moves: Pain split + Toxic
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Ally Switch, Helping Hand, Magic Coat, Protect, Snatch, Baby-Doll Eyes
- Moves that inflict status: Yawn, Thunder Wave, Toxic
Moves that boost Audino-mega's stats
- Amnesia
- Calm Mind
- Charge Beam
- Power-Up Punch
- Work Up
Most notable and possible best moves for Audino-mega
- Dazzling Gleam
- Healing Wish
- Hidden Power
- Hyper Beam
- Ice Beam
- Knock Off
- Light Screen
- Protect
- Reflect
- Rest
- Toxic
- Trick Room
- Wish
Common Effort Values for Audino-mega in Sun and Moon
- Relaxed Nature ( 252/0/252/0/4/0/ )
- Relaxed Nature ( 248/0/252/8/0/0/ )
- Optimize Audino-mega's Defensive EV-spread for Pokemon Sun and Moon
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Audino-mega. Top rated Audino-mega Sun/Moon movesets. You can find Audino-mega builds Sun/Moon. Audino-mega movesets Sun/Moon are listed here. VGC Audino-mega Competitive Movesets can be found here. Find various EV spreads, find the best nature for Audino-mega in Sun/Moon along with competitive movesets. Basic info and Movesets for evolution