Competitive Information for Cresselia [Sun/Moon]

Competitive Pokemon Sun/Moon Movesets and Strategies for Cresselia cresselia
Base Stats for Cresselia

Psychic

Abilities:
LevitateLevitate: This Pokemon is immune to Ground; Gravity/Ingrain/Smack Down/Iron Ball nullify it.


Evolutions / Family:
Cresselia

Weakness Chart for Psychic-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
2x
2x
  
  
  
0.5x
  
  
2x
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
  
  
  
  
0.5x
  
  
  
¼x
½x
2x
4x

Movesets for Singles


What is a good competitive moveset for Cresselia? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.


Common single-battle team mates for Cresselia in Pokemon Sun/Moon:

MagearnaMarowak-AlolaMawile-MegaCrawdauntCharizard-Mega-YKommo-oUxieCofagrigusCamerupt-MegaStakataka


Cresselia is a sensational Psychic-typed Pokemon. Cresselia is a pretty regular Pokemon to see in Generation 7. Cresselia is weak to Bug, Dark, and Ghost-typed attacks.


Species: Cresselia
Item: Mental Herb / Rocky Helmet
Ability: Levitate
Nature: Bold (+Def, -Atk)
EVs: 252 Hp / 252 Def / 4 SpD
Moveset:
- Ice Beam
- Lunar Dance / Psychic
- Moonlight / Moonblast
- Trick Room

Physical Wall Cresselia (Popular/Trending)

Cresselia is a legendary Physical Wall. It's meant to take a considerable amount of physical hits while dealing some decent damage. With Levitate, Cresselia is immune to ground; gravity/ingrain/smack down/iron ball nullify it.

Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Lunar Dance is a status move (Cresselia faints. replacement is fully healed, with pp).
Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Moonlight is a status move (heals your Cresselia by a weather-dependent amount).
Moonblast is a special 95-base power Fairy-type move (30% chance to lower the target's special attack by 1 stage).
Trick Room is a status move (goes last. for 5 turns, turn order is reversed).



Species: Cresselia
Item: Psychium Z / Life Orb
Ability: Levitate
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Zen Headbutt / Psycho Cut
- Frustration / Return
- Fury Cutter
- Moonlight

Physical Sweeper Cresselia (Levitate)

Cresselia is a legendary Physical Sweeper. It attempts to take down the opponent's team with brute physical power. Life Orb boosts the power of Cresselia's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Levitate, Cresselia is immune to ground; gravity/ingrain/smack down/iron ball nullify it.

Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to flinch the target).
Psycho Cut is a physical STAB-boosted 70-base power Psychic-type move (high critical hit ratio).
Frustration is a physical 0-base power Normal-type move (max 102 power at minimum happiness).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Fury Cutter is a physical 40-base power Bug-type move (power doubles with each hit, up to 160).
Moonlight is a status move (heals your Cresselia by a weather-dependent amount).



Species: Cresselia
Item: Psychium Z / Life Orb
Ability: Levitate
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Psychic / Psyshock
- Moonblast
- Ice Beam
- Energy Ball

Special Sweeper Cresselia (Levitate)

Cresselia is a legendary Special Sweeper. It's designed to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Cresselia's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Levitate, Cresselia is immune to ground; gravity/ingrain/smack down/iron ball nullify it.

Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
Moonblast is a special 95-base power Fairy-type move (30% chance to lower the target's special attack by 1 stage).
Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).



Species: Cresselia
Item: Leftovers
Ability: Levitate
Nature: Bold (+Def, -Atk)
EVs: 248 Hp / 252 Def / 8 SpD
Moveset:
- Moonlight
- Protect
- Double Team
- Toxic

Cresselia Physical Wall (Lunar Toxicity)

Cresselia is a legendary Physical Wall. It is primarily designed to take a decent amount of physical hits while dealing some decent damage. Leftovers are always a great recovery option to ensure Cresselia last longer regaining it's it's health every turn. With Levitate, Cresselia is immune to ground; gravity/ingrain/smack down/iron ball nullify it. Annoyer set. Use double team to avoid getting hit. Poison your opponent with Toxic, then alternate between double teams and protects until your HP is low, then start using Moonlight!

Moonlight is a status move (heals your Cresselia by a weather-dependent amount).
Protect is a status move (prevents moves from affecting your Cresselia this turn).
Double Team is a status move (raises your Cresselia's evasiveness by 1 stage).
Toxic is a status move (badly poisons the target; Note: Poison types can't miss with Toxic).

Note: This moveset is considered Taunt bait! It is highly recommended you typically have atleast one move that does actual damage!


Movesets for Doubles


What is a good doubles moveset for Cresselia? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.


Common double-battle team mates for Cresselia in Pokemon Sun/Moon:

KartanaHeatranKangaskhan-MegaAmoongussLandorus-Therian


Species: Cresselia
Item: Psychium Z / Life Orb
Ability: Levitate
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Zen Headbutt / Psycho Cut
- Frustration / Return
- Fury Cutter
- Moonlight

Doubles Physical Sweeper Cresselia (Levitate)

Cresselia is a legendary Physical Sweeper. This moveset is designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Cresselia's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Levitate, Cresselia is immune to ground; gravity/ingrain/smack down/iron ball nullify it.

Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to flinch the target).
Psycho Cut is a physical STAB-boosted 70-base power Psychic-type move (high critical hit ratio).
Frustration is a physical 0-base power Normal-type move (max 102 power at minimum happiness).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Fury Cutter is a physical 40-base power Bug-type move (power doubles with each hit, up to 160).
Moonlight is a status move (heals your Cresselia by a weather-dependent amount).



Species: Cresselia
Item: Psychium Z / Life Orb
Ability: Levitate
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Psychic / Psyshock
- Icy Wind / Ice Beam
- Moonblast
- Energy Ball

Doubles Special Sweeper Cresselia (Levitate)

Cresselia is a legendary Special Sweeper. This moveset attempts to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Cresselia's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Levitate, Cresselia is immune to ground; gravity/ingrain/smack down/iron ball nullify it.

Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Moonblast is a special 95-base power Fairy-type move (30% chance to lower the target's special attack by 1 stage).
Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).


Movepool


Wondering what moves can Cresselia learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Aurora Beam
65
100%
20
10% chance to lower the target's Attack by 1.
Charge Beam
50
90%
10
70% chance to raise the user's Sp. Atk by 1.
Confusion
50
100%
25
10% chance to confuse the target.
Dream Eater
100
100%
15
User gains 1/2 HP inflicted. Sleeping target only.
Energy Ball
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Future Sight
120
100%
10
Hits two turns after being used.
Grass Knot
--
100%
20
More power the heavier the target.
Hyper Beam
150
90%
5
User cannot move next turn.
Ice Beam
90
100%
10
10% chance to freeze the target.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Moonblast
95
100%
15
30% chance to lower the target's Sp. Atk by 1.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Psychic
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Psyshock
80
100%
10
Damages target based on Defense, not Sp. Def.
Round
60
100%
15
Power doubles if others used Round this turn.
Shadow Ball
80
100%
15
20% chance to lower the target's Sp. Def by 1.
Signal Beam
75
100%
15
10% chance to confuse the target.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Solar Beam
120
100%
10
Charges turn 1. Hits turn 2. No charge in sunlight.
Swift
60
--
20
This move does not check accuracy. Hits foes.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Fury Cutter
40
95%
20
Power doubles with each hit, up to 160.
Giga Impact
150
90%
5
User cannot move next turn.
Natural Gift
--
100%
15
Power and type depends on the user's Berry.
Psycho Cut
70
100%
20
High critical hit ratio.
Return
--
100%
20
Max 102 power at maximum Happiness.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Slash
70
100%
20
High critical hit ratio.
Zen Headbutt
80
90%
15
20% chance to flinch the target.
Ally Switch
--
--
15
The user swaps positions with its ally.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Calm Mind
--
--
20
Raises the user's Sp. Atk and Sp. Def by 1.
Captivate
--
100%
20
Lowers the foe(s) Sp. Atk by 2 if opposite gender.
Confide
--
--
20
Lowers the target's Sp. Atk by 1.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Flash
--
100%
20
Lowers the target's accuracy by 1.
Gravity
--
--
5
For 5 turns, negates all Ground immunities.
Helping Hand
--
--
20
One adjacent ally's move power is 1.5x this turn.
Light Screen
--
--
30
For 5 turns, special damage to allies is halved.
Lunar Dance
--
--
10
User faints. Replacement is fully healed, with PP.
Magic Coat
--
--
15
Bounces back certain non-damaging moves.
Magic Room
--
--
10
For 5 turns, all held items have no effect.
Mist
--
--
30
For 5 turns, protects user's party from stat drops.
Moonlight
--
--
5
Heals the user by a weather-dependent amount.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Psych Up
--
--
10
Copies the target's current stat stages.
Psycho Shift
--
100%
10
Transfers the user's status ailment to the target.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Recycle
--
--
10
Restores the item the user last used.
Reflect
--
--
20
For 5 turns, physical damage to allies is halved.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Safeguard
--
--
25
For 5 turns, protects user's party from status.
Skill Swap
--
--
10
The user and the target trade Abilities.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
85%
15
Raises the target's Attack by 2 and confuses it.
Telekinesis
--
--
15
For 3 turns, target floats but moves can't miss it.
Thunder Wave
--
90%
20
Paralyzes the target.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.
Trick
--
100%
10
User switches its held item with the target's.
Trick Room
--
--
5
Goes last. For 5 turns, turn order is reversed.

Combo List


These are a list of several common move combinations Cresselia can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SM Move and Ability Combos for Cresselia

Create a build


Have an idea in mind for Cresselia that you'd like to test? Customize the IVs, EVs and their Sun/Moon moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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Optimize Cresselia's EVs for Sun/Moon




Visit Smogon's Pokedex for more competitive movesets for CresseliaVisit Serebii's Pokedex for location, breeding, and other game details about CresseliaVisit Bulbapedia for more information about CresseliaVisit Pikalytics for competitive usage stats on Cresselia