Competitive Information for Guzzlord [Sun/Moon]

Competitive Pokemon Sun/Moon Movesets and Strategies for Guzzlord guzzlord
Base Stats for Guzzlord

Dark / Dragon

Abilities:
Beast BoostBeast Boost: This Pokemon's highest stat is raised by 1 if it attacks and KOes another Pokemon.


Evolutions / Family:
Guzzlord

Weakness Chart for Dark/Dragon-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
2x
0.5x
2x
0.5x
4x
2x
0.5x
  
0.5x
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
0.5x
  
2x
  
  
0x
  
  
0.5x
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for GuzzlordVisit Serebii's Pokedex for location, breeding, and other game details about GuzzlordVisit Bulbapedia for more information about GuzzlordVisit Pikalytics for competitive usage stats on Guzzlord

Movesets for Singles


What is a good competitive moveset for Guzzlord? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.


Common team mates for Guzzlord in Pokemon Sun/Moon:

CresseliaMagearnaRotom-WashSnorlaxClefableCelesteelaKyurem-BlackBlacephalonJirachiStakatakaCamerupt-MegaMinior


Guzzlord is an interesting Dark and Dragon-typed Pokemon. It's pretty standard to see Guzzlord show up as a Sun/Moon opponent. Guzzlord is weak to Bug, Dragon, Fairy, Fighting, and Ice-typed attacks.


Species: Guzzlord
Item: Lum Berry / Leftovers
Ability: Beast Boost
Nature: Brave (+Atk, -Spe)
EVs: 128 Def / 252 SpA / 128 SpD
Moveset:
- Outrage
- Fire Blast
- Crunch
- Stockpile / Swallow

Special Tank Guzzlord (Analytic)

Guzzlord is a remarkable Special Tank. This moveset attempts to take a mighty amount of hits from special attacks while dealing some decent damage. Leftovers are always a great recovery option to ensure Guzzlord last longer regaining it's it's vitality every turn. With Beast Boost, Guzzlord's highest stat is raised by 1 if it attacks and koes another pokemon.

Outrage is a physical STAB-boosted 120-base power Dragon-type move (lasts 2-3 turns. confuses your Guzzlord afterwards).
Fire Blast is a special 110-base power Fire-type move (10% chance to burn the target).
Crunch is a physical STAB-boosted 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
Stockpile is a status move (raises Guzzlord's defense, special defense by 1 stage. max 3 uses).
Swallow is a status move (heals your Guzzlord based on uses of stockpile).




Species: Guzzlord
Item: Lum Berry / Leftovers
Ability: Beast Boost
Nature: Adamant (+Atk, -SpA)
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Outrage / Dragon Claw
- Knock Off / Crunch
- Heavy Slam / Gyro Ball
- Stockpile / Swallow

Physical Tank Guzzlord (Analytic)

Guzzlord is a decent Physical Tank. It's goal is to take a large amount of physical hits while dealing some decent damage. Leftovers are always a great recovery option to ensure Guzzlord last longer regaining it's it's vitality every turn. With Beast Boost, Guzzlord's highest stat is raised by 1 if it attacks and koes another pokemon.

Outrage is a physical STAB-boosted 120-base power Dragon-type move (lasts 2-3 turns. confuses your Guzzlord afterwards).
Dragon Claw is a physical STAB-boosted 80-base power Dragon-type move that deals a hefty amount of damage.
Knock Off is a physical STAB-boosted 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
Crunch is a physical STAB-boosted 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
Heavy Slam is a physical 0-base power Steel-type move (more power the heavier your Guzzlord than the target).
Gyro Ball is a physical 0-base power Steel-type move (more power the slower your Guzzlord than the target).
Stockpile is a status move (raises Guzzlord's defense, special defense by 1 stage. max 3 uses).
Swallow is a status move (heals your Guzzlord based on uses of stockpile).




Species: Guzzlord
Item: Dragonium Z / Life Orb
Ability: Beast Boost
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Outrage / Dragon Claw
- Knock Off / Crunch
- Return
- Earthquake

Physical Sweeper Guzzlord (Beast Boost)

Guzzlord is pretty popular Physical Sweeper. It is meant to take down the opponent's team with brute physical power. Life Orb boosts the power of Guzzlord's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Beast Boost, Guzzlord's highest stat is raised by 1 if it attacks and koes another pokemon.

Outrage is a physical STAB-boosted 120-base power Dragon-type move (lasts 2-3 turns. confuses your Guzzlord afterwards).
Dragon Claw is a physical STAB-boosted 80-base power Dragon-type move that deals a decent amount of damage.
Knock Off is a physical STAB-boosted 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
Crunch is a physical STAB-boosted 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).




Species: Guzzlord
Item: Dragonium Z / Life Orb
Ability: Beast Boost
Nature: Modest (+SpA, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
Moveset:
- Draco Meteor / Dragon Pulse
- Dark Pulse
- Belch / Sludge Wave
- Flamethrower

Special Sweeper Guzzlord (Beast Boost)

Guzzlord is an extraordinary Special Sweeper. It is meant to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Guzzlord's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Beast Boost, Guzzlord's highest stat is raised by 1 if it attacks and koes another pokemon.

Draco Meteor is a special STAB-boosted 130-base power Dragon-type move (lowers your Guzzlord's special attack by 2 stages).
Dragon Pulse is a special STAB-boosted 85-base power Dragon-type move that deals a substantial amount of damage.
Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to flinch the target).
Belch is a special 120-base power Poison-type move (cannot be selected until your Guzzlord eats a berry).
Sludge Wave is a special 95-base power Poison-type move (10% chance to poison adjacent pokemon).
Flamethrower is a special 90-base power Fire-type move (10% chance to burn the target).



Movesets for Doubles


What is a good doubles moveset for Guzzlord? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.


Common team mates for Guzzlord in Pokemon Sun/Moon:

CresseliaMagearnaRotom-WashSnorlaxClefableCelesteelaKyurem-BlackBlacephalonJirachiStakatakaCamerupt-MegaMinior


Species: Guzzlord
Item: Dragonium Z / Life Orb
Ability: Beast Boost
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Outrage
- Earthquake
- Knock Off
- Rock Slide

Doubles Physical Sweeper Guzzlord (Beast Boost)

Guzzlord is an astounding Physical Sweeper. It's purpose is to take down the opponent's team with brute physical power. Life Orb boosts the power of Guzzlord's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Beast Boost, Guzzlord's highest stat is raised by 1 if it attacks and koes another pokemon.

Outrage is a physical STAB-boosted 120-base power Dragon-type move (lasts 2-3 turns. confuses your Guzzlord afterwards).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).
Knock Off is a physical STAB-boosted 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).




Species: Guzzlord
Item: Dragonium Z / Life Orb
Ability: Beast Boost
Nature: Modest (+SpA, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
Moveset:
- Draco Meteor
- Heat Wave
- Snarl
- Sludge Wave

Doubles Special Sweeper Guzzlord (Beast Boost)

Guzzlord is a pretty decent Special Sweeper. This moveset is designed to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Guzzlord's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Beast Boost, Guzzlord's highest stat is raised by 1 if it attacks and koes another pokemon.

Draco Meteor is a special STAB-boosted 130-base power Dragon-type move (lowers your Guzzlord's special attack by 2 stages).
Heat Wave is a special 95-base power Fire-type move (10% chance to burn the foes).
Snarl is a special STAB-boosted 55-base power Dark-type move (100% chance to lower the foes special attack by 1 stage).
Sludge Wave is a special 95-base power Poison-type move (10% chance to poison adjacent pokemon).



Movepool


Wondering what moves can Guzzlord learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Belch
120
90%
10
Cannot be selected until the user eats a Berry.
Dark Pulse
80
100%
15
20% chance to flinch the target.
Draco Meteor
130
90%
5
Lowers the user's Sp. Atk by 2.
Dragon Pulse
85
100%
10
No additional effect.
Dragon Rage
--
100%
10
Deals 40 HP of damage to the target.
Fire Blast
110
85%
5
10% chance to burn the target.
Flamethrower
90
100%
15
10% chance to burn the target.
Heat Wave
95
90%
10
10% chance to burn the foe(s).
Hyper Beam
150
90%
5
User cannot move next turn.
Round
60
100%
15
Power doubles if others used Round this turn.
Shock Wave
60
--
20
This move does not check accuracy.
Sludge Bomb
90
100%
10
30% chance to poison the target.
Sludge Wave
95
100%
10
10% chance to poison adjacent Pokemon.
Snarl
55
95%
15
100% chance to lower the foe(s) Sp. Atk by 1.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Wring Out
--
100%
5
More power the more HP the target has left.
Bite
60
100%
25
30% chance to flinch the target.
Brick Break
75
100%
15
Destroys screens, unless the target is immune.
Brutal Swing
60
100%
20
No additional effect. Hits adjacent Pokemon.
Bulldoze
60
100%
20
100% chance lower adjacent Pkmn Speed by 1.
Crunch
80
100%
15
20% chance to lower the target's Defense by 1.
Dragon Claw
80
100%
15
No additional effect.
Dragon Rush
100
75%
10
20% chance to flinch the target.
Dragon Tail
60
90%
10
Forces the target to switch to a random ally.
Drain Punch
75
100%
10
User recovers 50% of the damage dealt.
Dual Chop
40
90%
15
Hits 2 times in one turn.
Earthquake
100
100%
10
Hits adjacent Pokemon. Double damage on Dig.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Fling
--
100%
10
Flings the user's item at the target. Power varies.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Giga Impact
150
90%
5
User cannot move next turn.
Gyro Ball
--
100%
5
More power the slower the user than the target.
Hammer Arm
100
90%
10
Lowers the user's Speed by 1.
Heavy Slam
--
100%
10
More power the heavier the user than the target.
Iron Head
80
100%
15
30% chance to flinch the target.
Iron Tail
100
75%
15
30% chance to lower the target's Defense by 1.
Knock Off
65
100%
20
1.5x damage if foe holds an item. Removes item.
Last Resort
140
100%
5
Fails unless each known move has been used.
Outrage
120
100%
10
Lasts 2-3 turns. Confuses the user afterwards.
Payback
50
100%
10
Power doubles if the user moves after the target.
Poison Jab
80
100%
20
30% chance to poison the target.
Return
--
100%
20
Max 102 power at maximum Happiness.
Rock Slide
75
90%
10
30% chance to flinch the foe(s).
Rock Tomb
60
95%
15
100% chance to lower the target's Speed by 1.
Shadow Claw
70
100%
15
High critical hit ratio.
Smack Down
50
100%
15
Removes the target's Ground immunity.
Steamroller
65
100%
20
30% chance to flinch the target.
Stomp
65
100%
20
30% chance to flinch the target.
Stomping Tantrum
75
100%
10
Power doubles if the user's last move failed.
Stone Edge
100
80%
5
High critical hit ratio.
Thief
60
100%
25
If the user has no item, it steals the target's.
Thrash
120
100%
10
Lasts 2-3 turns. Confuses the user afterwards.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Gastro Acid
--
100%
10
Nullifies the target's Ability.
Iron Defense
--
--
15
Raises the user's Defense by 2.
Magnet Rise
--
--
10
For 5 turns, the user has immunity to Ground.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Stockpile
--
--
20
Raises user's Defense, Sp. Def by 1. Max 3 uses.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Swallow
--
--
10
Heals the user based on uses of Stockpile.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.
Wide Guard
--
--
10
Protects allies from multi-target moves this turn.

Combo List


These are a list of several common move combinations Guzzlord can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SM Move and Ability Combos for Guzzlord

Create a build


Have an idea in mind for Guzzlord that you'd like to test? Customize the IVs, EVs and their Sun/Moon moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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