Competitive Information for Murkrow [Sun/Moon]
Dark / Flying
Abilities:
This Pokemon cannot fall asleep. Gaining this Ability while asleep cures it.
This Pokemon's Status moves have priority raised by 1, but Dark types are immune.
This Pokemon's critical hit ratio is raised by 1 stage.
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Movesets for Singles
Looking for a competitive moveset for Murkrow? These builds are optimized for Sun/Moon Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sun/Moon metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Prepare for battle with Murkrow, a top-notch Pokémon boasting Dark and Flying attributes. Murkrow is not a Pokémon anyone usually expects to see on the battlefield. It is weak to Electric, Fairy, Ice, and Rock-typed attacks. Delve into Murkrow's movesets below and strategize for victory!
Item: Flyinium Z / Scope Lens
Ability: Super Luck
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Sky Attack
- Foul Play / Sucker Punch
- Double-Edge / Return
- Steel Wing
Murkrow excels as a first-rate Physical Sweeper during single battles. This technique aims to overwhelm foes with powerful physical attacks. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage. With a Flyinium Z equipped to it, if Murkrow has a flying move, this item allows it to use a flying z-move.
◆ Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. High crit).
◆ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Steel Wing is a physical 70-base power Steel-type move (10% chance to raise your Murkrow's defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/kaac6
Item: Darkinium Z / Scope Lens
Ability: Super Luck
Nature: Modest (+SpA, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Air Cutter
- Psychic
- Heat Wave
Prepare for single battles with Murkrow as an impressive Special Sweeper. The main aim of this moveset is to take down the opponent's team with heavy-hitting special moves. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage. With a Darkinium Z equipped to it, if Murkrow has a dark move, this item allows it to use a dark z-move.
◆ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
◆ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
◆ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Heat Wave is a special 95-base power Fire-type move (10% chance to burn the foes).
Link (click to copy):
https://hohoushome.com/b/kbac6
Item: Eviolite
Ability: Prankster
Nature: Timid (+Spe, -Atk)
EVs: 224 Hp / 252 Def / 32 SpD
Moveset:
- Calm Mind
- Heat Wave
- Toxic
- Thunder Wave / Taunt
Murkrow proves to be a terrific Physical Wall for single battles. It is designed to absorb physical damage and return fire with decent force. Murkrow is not a Pokemon anyone usually expects sees on the battlefield but Eviolite changes that. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. With Prankster, Murkrow's status moves have priority raised by 1 but dark types are immune.
◆ Heat Wave is a special 95-base power Fire-type move (10% chance to burn the foes).
◆ Toxic is a status move (badly poisons the target; Note: Poison types can't miss with Toxic).
◆ Thunder Wave is a status move (paralyzes the target).
◆ Taunt is a status move (target can't use status moves its next 3 turns).
Link (click to copy):
https://hohoushome.com/b/kcac6
Item: Eviolite
Ability: Prankster
Nature: Timid (+Spe, -Atk)
EVs: 244 Hp / 20 Def / 244 Spe
Moveset:
- Foul Play
- Swagger
- Substitute
- Screech
Dominating single battles, Murkrow is an awesome Support. Murkrow is not a Pokemon anyone usually expects sees on the battlefield until Eviolite was attached to it. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. With Prankster, Murkrow's status moves have priority raised by 1 but dark types are immune.
◆ Swagger is a status move (raises the target's attack by 2 stages and confuses it).
◆ Substitute is a status move (Murkrow takes 1/4 its max hp to put in a substitute).
◆ Screech is a status move (lowers the target's defense by 2 stages).
Link (click to copy):
https://hohoushome.com/b/kdac6
Item: Eviolite
Ability: Prankster
Nature: Bold (+Def, -Atk)
EVs: 4 Hp / 252 Def / 252 SpD
Moveset:
- Roost
- Taunt
- Confuse Ray
- Toxic
Dominating single battles, Murkrow is a marvelous Double Wall. It's designed to have enough defenses and bulk to take both physical and special hits. Murkrow is not a Pokemon anyone usually expects sees on the battlefield without an Eviolite. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. With Prankster, Murkrow's status moves have priority raised by 1 but dark types are immune. All about that Prankster!
◆ Taunt is a status move (target can't use status moves its next 3 turns).
◆ Confuse Ray is a status move (confuses the target).
◆ Toxic is a status move (badly poisons the target; Note: Poison types can't miss with Toxic).
Note: This moveset is vulnerable to Taunt. Ensure you include at least one damage-dealing move to avoid this risk.
Link (click to copy):
https://hohoushome.com/b/keac6
Movesets for Doubles
Need a strong doubles moveset for Murkrow? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sun/Moon Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sun/Moon metagame with these expert-crafted setups!
Item: Flyinium Z / Scope Lens
Ability: Super Luck
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Sky Attack
- Foul Play / Sucker Punch
- Double-Edge / Return
- Steel Wing
In double battles, Murkrow's Physical Sweeper role is a decent. It's purpose is to crush rivals using destructive physical attacks. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage. With a Flyinium Z equipped to it, if Murkrow has a flying move, this item allows it to use a flying z-move.
◆ Sky Attack is a physical STAB-boosted 140-base power Flying-type move (charges, then hits turn 2. 30% flinch. High crit).
◆ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Steel Wing is a physical 70-base power Steel-type move (10% chance to raise your Murkrow's defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/laac6
Item: Flyinium Z / Scope Lens
Ability: Super Luck
Nature: Modest (+SpA, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Air Cutter
- Heat Wave
- Foul Play / Snarl
- Icy Wind
When it comes to double battles, Murkrow shines as an interesting Special Sweeper. This approach seeks to overwhelm foes with formidable special moves. Scope Lens/Razor Claw increases Murkrow critical hit ratio by 1 stage and combined with Murkrow's Super Luck ability will double these chances even further. With Super Luck, Murkrow's critical hit ratio is raised by 1 stage. With a Flyinium Z equipped to it, if Murkrow has a flying move, this item allows it to use a flying z-move.
◆ Heat Wave is a special 95-base power Fire-type move (10% chance to burn the foes).
◆ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Snarl is a special STAB-boosted 55-base power Dark-type move (100% chance to lower the foes special attack by 1 stage).
◆ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/lbac6
Movepool
Want to know what moves Murkrow can learn? Check out the full list of moves available in the Pokemon Sun/Moon generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Murkrow.
Damage Modifiers:
Combo List
These are a list of several common move combinations Murkrow can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Murkrow
- Moves: Swagger + Flatter
- Moves: Swagger + Foul play
- Moves: Swagger + Psych up
- Moves: Swagger + Screech
- Moves: Flatter + Psych up
- Moves: Psych up + Haze
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Perish song + Protect
- Ability: Prankster + Move: Quash
- Ability: Super luck + Item: Scope lens
- Move: Swagger + Item: Mirror Herb
- Move: Assurance + Item: Rocky Helmet
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Detect, Endure, Protect, Snatch, Quick Attack, Sucker Punch
- Moves that Break Screens: Defog
- Moves that inflict status: Thunder Wave, Toxic
Moves that boost Murkrow's stats
- Calm Mind
- Curse
- Ominous Wind
- Steel Wing
Most notable and possible best moves for Murkrow
- Hidden Power
- Protect
- Rest
- Roost
- Snarl
- Taunt
- Toxic
Common Effort Values for Murkrow in Sun and Moon
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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