Competitive Information for Avalugg [Sword/Shield]

Competitive Pokemon Sword/Shield Movesets and Strategies for Avalugg avalugg
Base Stats for Avalugg

Ice

Abilities:
SturdySturdy: If this Pokemon is at full HP, it survives one hit with at least 1 HP. Immune to OHKO.
,
Own TempoOwn Tempo: This Pokemon cannot be confused. Immune to Intimidate.
,
Ice BodyIce Body: If Hail is active, this Pokemon heals 1/16 of its max HP each turn; immunity to Hail.


Evolutions / Family:
Bergmite
Avalugg

Weakness Chart for Ice-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
  
  
  
  
  
2x
2x
  
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
  
0.5x
  
  
  
2x
2x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for AvaluggVisit Serebii's Pokedex for location, breeding, and other game details about AvaluggVisit Bulbapedia for more information about AvaluggVisit Pikalytics for competitive usage stats on Avalugg

Movesets for Singles


What is a good competitive moveset for Avalugg? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.


Common single-battle team mates for Avalugg in Pokemon Sword/Shield:

TogekissDurantCofagrigusChandelureMiloticWhimsicottGrimmsnarlArcanineGastrodonDuraludon


Avalugg is a stupendous Ice-typed Pokemon. Avalugg are common Pokemon to see in the SS metagame. Avalugg is weak to Fighting, Fire, Rock, and Steel-typed attacks.


Species: Avalugg
Item: Maranga Berry / Assault Vest
Ability: Own Tempo
Nature: Relaxed (+Def, -Spe)
EVs: 252 Hp / 4 Atk / 252 SpD
Moveset:
- Body Press
- Avalanche
- Mirror Coat
- Recover

Special Wall Avalugg (Popular/Trending)

Avalugg is pretty popular Special Wall. It is meant to take a decent amount of hits from special attacks while dealing some decent damage. With Own Tempo, Avalugg cannot be confused. immune to intimidate.

Body Press is a physical 80-base power Fighting-type move (uses defense instead of attack in damage calculation).
Avalanche is a physical STAB-boosted 60-base power Ice-type move (power doubles if Avalugg is damaged by the target).
Mirror Coat is a special 0-base power Psychic-type move (if hit by special attack, returns double damage).
Recover is a status move (heals your Avalugg by 50% of its max hp).




Species: Avalugg
Item: Life Orb / White Herb
Ability: Ice Body
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Double-Edge
- Superpower
- Earthquake
- Ice Fang

Physical Sweeper Avalugg (Ice Body)

Avalugg is a phenomenal Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Focus Sash helps protect Avalugg from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Avalugg's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Ice Body, if hail is active Avalugg heals 1/16 of its max hp each turn; immunity to hail.

Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Superpower is a physical 120-base power Fighting-type move (lowers your Avalugg's attack and defense by 1 stage).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).
Ice Fang is a physical STAB-boosted 65-base power Ice-type move (10% chance to freeze. 10% chance to flinch).




Species: Avalugg
Item: Leftovers
Ability: Sturdy
Nature: Relaxed (+Def, -Spe)
EVs: 240 Hp / 240 Def / 28 SpD
Moveset:
- Avalanche
- Rapid Spin
- Curse
- Recover

Avalugg Physical Wall (Titanic Sinker)

Avalugg is popular Physical Wall. It was designed to take a hefty amount of physical hits while dealing some decent damage. Leftovers are always a great recovery option to ensure Avalugg last longer regaining it's stamina every turn. With Sturdy, if Avalugg is at full hp it survives one hit with at least 1 hp. immune to ohko. Curse during first turn. Avalanche, Recover, Avalanche Recover..

Avalanche is a physical STAB-boosted 60-base power Ice-type move (power doubles if Avalugg is damaged by the target).
Rapid Spin is a physical 50-base power Normal-type move (free Avalugg from hazards/bind/leech seed; +1 spe).
Curse is a status move (curses if ghost, else -1 spe, +1 atk, +1 def).
Recover is a status move (heals your Avalugg by 50% of its max hp).




Species: Avalugg
Item: Leftovers
Ability: Ice Body
Nature: Impish (+Def, -SpA)
EVs: 252 Hp / 4 Atk / 252 Def
Moveset:
- Avalanche
- Rapid Spin
- Recover
- Earthquake / Crunch

Avalugg Physical Wall (Blissful Coffee Table)

Avalugg is an extraordinary Physical Wall. It is meant to take a substantial amount of physical hits while dealing some decent damage. Leftovers are always a great recovery option to ensure Avalugg last longer regaining it's life every turn. With Ice Body, if hail is active Avalugg heals 1/16 of its max hp each turn; immunity to hail.

Avalanche is a physical STAB-boosted 60-base power Ice-type move (power doubles if Avalugg is damaged by the target).
Rapid Spin is a physical 50-base power Normal-type move (free Avalugg from hazards/bind/leech seed; +1 spe).
Recover is a status move (heals your Avalugg by 50% of its max hp).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).
Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).



Movesets for Doubles


What is a good doubles moveset for Avalugg? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.


Common double-battle team mates for Avalugg in Pokemon Sword/Shield:

ToxapexFerrothornSylveonMewCorsola-GalarGastrodonDittoChandelureSlurpuffPyukumukuUmbreonFlareon


Species: Avalugg
Item: Life Orb / White Herb
Ability: Ice Body
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Earthquake
- Rock Slide
- Superpower
- Double-Edge

Doubles Physical Sweeper Avalugg (Ice Body)

Avalugg is an extraordinary Physical Sweeper. It was designed to take down the opponent's team with brute physical power. Focus Sash helps protect Avalugg from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Avalugg's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Ice Body, if hail is active Avalugg heals 1/16 of its max hp each turn; immunity to hail.

Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).
Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
Superpower is a physical 120-base power Fighting-type move (lowers your Avalugg's attack and defense by 1 stage).
Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).



Movepool


Wondering what moves can Avalugg learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Blizzard
110
70%
5
10% chance to freeze foe(s). Can't miss in hail.
Flash Cannon
80
100%
10
10% chance to lower the target's Sp. Def by 1.
Hydro Pump
110
80%
5
No additional effect.
Hyper Beam
150
90%
5
User cannot move next turn.
Ice Beam
90
100%
10
10% chance to freeze the target.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Mirror Coat
--
100%
20
If hit by special attack, returns double damage.
Powder Snow
40
100%
25
10% chance to freeze the foe(s).
Round
60
100%
15
Power doubles if others used Round this turn.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Surf
90
100%
15
Hits adjacent Pokemon. Double damage on Dive.
Avalanche
60
100%
10
Power doubles if user is damaged by the target.
Bite
60
100%
25
30% chance to flinch the target.
Body Press
80
100%
10
Uses Def instead of Atk in damage calculation.
Body Slam
85
100%
15
30% chance to paralyze the target.
Bulldoze
60
100%
20
100% chance lower adjacent Pkmn Speed by 1.
Crunch
80
100%
15
20% chance to lower the target's Defense by 1.
Double-Edge
120
100%
15
Has 33% recoil.
Earthquake
100
100%
10
Hits adjacent Pokemon. Double damage on Dig.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Giga Impact
150
90%
5
User cannot move next turn.
Gyro Ball
--
100%
5
More power the slower the user than the target.
Heavy Slam
--
100%
10
More power the heavier the user than the target.
High Horsepower
95
95%
10
No additional effect.
Ice Fang
65
95%
15
10% chance to freeze. 10% chance to flinch.
Icicle Spear
25
100%
30
Hits 2-5 times in one turn.
Iron Head
80
100%
15
30% chance to flinch the target.
Rapid Spin
50
100%
40
Free user from hazards/bind/Leech Seed; +1 Spe.
Rock Slide
75
90%
10
30% chance to flinch the foe(s).
Rock Tomb
60
95%
15
100% chance to lower the target's Speed by 1.
Skull Bash
130
100%
10
Raises user's Defense by 1 on turn 1. Hits turn 2.
Stomping Tantrum
75
100%
10
Power doubles if the user's last move failed.
Stone Edge
100
80%
5
High critical hit ratio.
Superpower
120
100%
5
Lowers the user's Attack and Defense by 1.
Tackle
40
100%
35
No additional effect.
Take Down
90
85%
20
Has 1/4 recoil.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Aurora Veil
--
--
20
For 5 turns, damage to allies is halved. Hail only.
Curse
--
--
10
Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Hail
--
--
10
For 5 turns, hail crashes down.
Harden
--
--
30
Raises the user's Defense by 1.
Iron Defense
--
--
15
Raises the user's Defense by 2.
Mist
--
--
30
For 5 turns, protects user's party from stat drops.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Recover
--
--
10
Heals the user by 50% of its max HP.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Safeguard
--
--
25
For 5 turns, protects user's party from status.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Wide Guard
--
--
10
Protects allies from multi-target moves this turn.

Combo List


These are a list of several common move combinations Avalugg can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SS Move and Ability Combos for Avalugg

Create a build


Have an idea in mind for Avalugg that you'd like to test? Customize the IVs, EVs and their Sword/Shield moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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