Competitive Information for Azurill [Sword/Shield]


Normal / Fairy
Abilities:
Movesets for Singles
What is a good competitive moveset for Azurill? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.
Azurill is a pretty decent Normal and Fairy-typed Pokemon. Azurill is not a Pokemon anyone usually expects sees on the battlefield. Azurill's only type-related weaknesses are Poison and Steel.
Item: Shell Bell / Life Orb
Ability: Huge Power
Nature: Adamant (+Atk, -SpA)
EVs: 120 Hp / 252 Atk / 68 Def / 68 SpD
Moveset:
- Double-Edge / Body Slam
- Knock Off / Brutal Swing
- Waterfall / Aqua Jet
- Rollout
Physical Sweeper Azurill (Huge Power)
Azurill is pretty popular Physical Sweeper. It's designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Azurill's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Huge Power, Azurill's attack is doubled.
♦ Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
♦ Brutal Swing is a physical 60-base power Dark-type move (no additional effect. hits adjacent pokemon).
♦ Waterfall is a physical 80-base power Water-type move (20% chance to flinch the target).
♦ Aqua Jet is a physical priority-increased 40-base power Water-type move (usually goes first).
♦ Rollout is a physical 30-base power Rock-type move (power doubles with each hit. repeats for 5 turns).
Item: Throat Spray / Life Orb
Ability: Sap Sipper
Nature: Modest (+SpA, -Atk)
EVs: 120 Hp / 68 Def / 252 SpA / 68 SpD
Moveset:
- Hyper Voice / Round
- Surf / Scald
- Ice Beam / Icy Wind
- Draining Kiss
Special Sweeper Azurill (Sap Sipper)
Azurill is a spectacular Special Sweeper. It's primary goal is to take down the opponent's team with high-damaging special attacks. Throat Spray activates when a Pokemon uses a sound-based move (in this case Hyper Voice or Round) and increases Azurill's special attack stat by 2 stages. Life Orb boosts the power of Azurill's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Sap Sipper, Azurill's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Round is a special STAB-boosted 60-base power Normal-type move (power doubles if others used round this turn).
♦ Surf is a special 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
♦ Scald is a special 80-base power Water-type move (30% chance to burn the target. thaws target).
♦ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
♦ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
♦ Draining Kiss is a special STAB-boosted 50-base power Fairy-type move (Azurill recovers 75% of the damage dealt).
Movesets for Doubles
What is a good doubles moveset for Azurill? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.
Item: Shell Bell / Life Orb
Ability: Huge Power
Nature: Adamant (+Atk, -SpA)
EVs: 120 Hp / 252 Atk / 68 Def / 68 SpD
Moveset:
- Double-Edge / Body Slam
- Knock Off / Brutal Swing
- Waterfall / Aqua Jet
- Rollout
Doubles Physical Sweeper Azurill (Huge Power)
Azurill is a wonderful Physical Sweeper. The purpose of this moveset is to take down the opponent's team with brute physical power. Life Orb boosts the power of Azurill's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Huge Power, Azurill's attack is doubled.
♦ Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
♦ Brutal Swing is a physical 60-base power Dark-type move (no additional effect. hits adjacent pokemon).
♦ Waterfall is a physical 80-base power Water-type move (20% chance to flinch the target).
♦ Aqua Jet is a physical priority-increased 40-base power Water-type move (usually goes first).
♦ Rollout is a physical 30-base power Rock-type move (power doubles with each hit. repeats for 5 turns).
Item: Throat Spray / Life Orb
Ability: Sap Sipper
Nature: Modest (+SpA, -Atk)
EVs: 120 Hp / 68 Def / 252 SpA / 68 SpD
Moveset:
- Hyper Voice / Round
- Surf / Scald
- Icy Wind / Ice Beam
- Draining Kiss
Doubles Special Sweeper Azurill (Sap Sipper)
Azurill is a notable Special Sweeper. It's meant to take down the opponent's team with high-damaging special attacks. Throat Spray activates when a Pokemon uses a sound-based move (in this case Hyper Voice or Round) and increases Azurill's special attack stat by 2 stages. Life Orb boosts the power of Azurill's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Sap Sipper, Azurill's attack is raised 1 stage if hit by a grass move; grass immunity.
♦ Round is a special STAB-boosted 60-base power Normal-type move (power doubles if others used round this turn).
♦ Surf is a special 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
♦ Scald is a special 80-base power Water-type move (30% chance to burn the target. thaws target).
♦ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
♦ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
♦ Draining Kiss is a special STAB-boosted 50-base power Fairy-type move (Azurill recovers 75% of the damage dealt).
Movepool
Wondering what moves can Azurill learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Azurill can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SS Move and Ability Combos for Azurill
- Moves: Defense curl + Rollout
- Moves: Belly drum + Rest
- Moves: Rest + Sleep talk
- Moves: Perish Song + Protect
- Moves: Whirlpool + Perish Song
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Endure, Protect, Helping Hand, Aqua Jet
Most notable and possible best moves for Azurill
- Protect
- Rest
Common Effort Values for Azurill in Sword and Shield
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Optimize Azurill's EV spread for Pokemon Sword and Shield
Related Videos
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