Competitive Information for Grimmsnarl [Sword/Shield]
Dark / Fairy
Abilities:
On switch-in, this Pokemon identifies the held items of all opposing Pokemon.
If this Pokemon has no item and is hit by a contact move, it steals the attacker's item.
This Pokemon's Status moves have priority raised by 1, but Dark types are immune.
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Movesets for Singles
Looking for a competitive moveset for Grimmsnarl? These builds are optimized for Sword/Shield Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sword/Shield metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Porygon2UrshifuZapdosHeatranRillaboomTapu FiniLandorus-TherianRotom-HeatTorkoalDusclops
Meet Grimmsnarl, the lit Pokémon of Dark and Fairy types! Grimmsnarl is a common Pokémon to see in the SS metagame. Don't underestimate it; it can be a hidden gem in the meta. It is weak to Fairy, Poison, and Steel-typed attacks. Discover how Grimmsnarl excels in battles with the movesets provided below.
Item: Light Clay / Babiri Berry
Ability: Prankster
Nature: Careful (+SpD, -SpA)
EVs: 164 Hp / 116 Def / 228 SpD
Moveset:
- Spirit Break
- Fake Out
- Light Screen
- Reflect
Grimmsnarl proves to be a marvelous Double Wall for single battles. This configuration strives to provide strong resistance against both physical and special moves. The Babiri Berry will lessen the damage taken from one supereffective Steel-type attack. With Prankster, Grimmsnarl's status moves have priority raised by 1 but dark types are immune. With a Light Clay equipped to it, Grimmsnarl's use of aurora veil, light screen, or reflect lasts 8 turns instead of 5.
◆ Fake Out is a physical priority-increased 40-base power Normal-type move (hits first. First turn out only. 100% flinch chance).
◆ Light Screen is a status move (for 5 turns, special damage to allies is halved).
◆ Reflect is a status move (for 5 turns, physical damage to allies is halved).
Link (click to copy):
https://hohoushome.com/b/maa35d
Item: Light Clay / Babiri Berry
Ability: Prankster
Nature: Adamant (+Atk, -SpA)
EVs: 252 Hp / 124 Def / 4 SpA / 124 SpD / 4 Spe
Moveset:
- Fake Tears
- Light Screen
- Reflect
- Thunder Wave
Ready for single battles? Grimmsnarl is a superb Physical Tank. It is primarily designed to take a good amount of physical hits while dealing some decent damage. The Babiri Berry will lessen the damage taken from one supereffective Steel-type attack. With Prankster, Grimmsnarl's status moves have priority raised by 1 but dark types are immune. With a Light Clay equipped to it, Grimmsnarl's use of aurora veil, light screen, or reflect lasts 8 turns instead of 5.
◆ Light Screen is a status move (for 5 turns, special damage to allies is halved).
◆ Reflect is a status move (for 5 turns, physical damage to allies is halved).
◆ Thunder Wave is a status move (paralyzes the target).
Note: This moveset is vulnerable to Taunt. Ensure you include at least one damage-dealing move to avoid this risk.
Link (click to copy):
https://hohoushome.com/b/mba35d
Item: Eject Pack / Choice Band
Ability: Prankster
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Foul Play / Darkest Lariat
- Play Rough / Spirit Break
- Superpower / Hammer Arm
- Shadow Claw
Grimmsnarl is a pretty decent Physical Sweeper to use for single battles. This moveset was constructed to crush rivals using devastating physical power. Choice Band will increase the damage of Grimmsnarl's physical moves by 1.5x at the cost of locking you into the first move you pick. With Prankster, Grimmsnarl's status moves have priority raised by 1 but dark types are immune. With a Eject Pack equipped to it, if Grimmsnarl's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Darkest Lariat is a physical STAB-boosted 85-base power Dark-type move (ignores the target's stat stage changes).
◆ Play Rough is a physical STAB-boosted 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
◆ Spirit Break is a physical STAB-boosted 75-base power Fairy-type move (100% chance to lower the target's special attack by 1 stage).
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Grimmsnarl's attack and defense by 1 stage).
◆ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Grimmsnarl's speed by 1 stage).
◆ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/mca35d
Movesets for Doubles
Need a strong doubles moveset for Grimmsnarl? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sword/Shield Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sword/Shield metagame with these expert-crafted setups!
Porygon2UrshifuZapdosHeatranRillaboomTapu FiniLandorus-TherianRotom-HeatTorkoalDusclops
Item: Light Clay
Ability: Prankster
Nature: Careful (+SpD, -SpA)
EVs: 244 Hp / 4 Atk / 124 Def / 116 SpD / 20 Spe
Moveset:
- Spirit Break
- Light Screen
- Thunder Wave
- Reflect
Grimmsnarl shows an exquisite Double Wall prowess in double battles. Previously, this build dominated competitions. It was designed to provide strong resistance against both physical and special moves. With Prankster, Grimmsnarl's status moves have priority raised by 1 but dark types are immune. With a Light Clay equipped to it, Grimmsnarl's use of aurora veil, light screen, or reflect lasts 8 turns instead of 5.
◆ Light Screen is a status move (for 5 turns, special damage to allies is halved).
◆ Thunder Wave is a status move (paralyzes the target).
◆ Reflect is a status move (for 5 turns, physical damage to allies is halved).
Link (click to copy):
https://hohoushome.com/b/naa35d
Item: Eject Pack / Choice Band
Ability: Prankster
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Foul Play / Darkest Lariat
- Play Rough / Spirit Break
- Superpower / Hammer Arm
- Shadow Claw
In double battles, Grimmsnarl is known as a superior Physical Sweeper. The objective of this moveset is to crush rivals using destructive physical attacks. Choice Band will increase the damage of Grimmsnarl's physical moves by 1.5x at the cost of locking you into the first move you pick. With Prankster, Grimmsnarl's status moves have priority raised by 1 but dark types are immune. With a Eject Pack equipped to it, if Grimmsnarl's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Darkest Lariat is a physical STAB-boosted 85-base power Dark-type move (ignores the target's stat stage changes).
◆ Play Rough is a physical STAB-boosted 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
◆ Spirit Break is a physical STAB-boosted 75-base power Fairy-type move (100% chance to lower the target's special attack by 1 stage).
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Grimmsnarl's attack and defense by 1 stage).
◆ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Grimmsnarl's speed by 1 stage).
◆ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/nba35d
Movepool
Want to know what moves Grimmsnarl can learn? Check out the full list of moves available in the Pokemon Sword/Shield generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Grimmsnarl.
Damage Modifiers:
Combo List
These are a list of several common move combinations Grimmsnarl can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SS Move and Ability Combos for Grimmsnarl
- Moves: Swagger + Flatter
- Moves: Swagger + Foul play
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Substitute + Drain punch
- Moves: Body Press + Bulk Up
- Move: Swagger + Item: Mirror Herb
- Move: Assurance + Item: Rocky Helmet
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Endure, Protect, Fake Out, Sucker Punch
- Moves that Break Screens: Brick Break
- Moves that inflict status: Burning Jealousy, Thunder Wave
Moves that boost Grimmsnarl's stats
- Bulk Up
- Nasty Plot
- Power-Up Punch
Most notable and possible best moves for Grimmsnarl
- Fake Out
- Fake Tears
- Foul Play
- Light Screen
- Protect
- Reflect
- Rest
- Scary Face
- Spirit Break
- Sucker Punch
- Taunt
- Thunder Wave
Common Effort Values for Grimmsnarl in Sword and Shield
- Careful Nature ( 164/0/116/0/228/0 )
- Calm Nature ( 252/0/124/4/124/4 )
- Optimize Grimmsnarl's Defensive EV-spread for Pokemon Sword and Shield
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Grimmsnarl. Top rated Grimmsnarl Sword/Shield movesets. You can find Grimmsnarl builds Sword/Shield. Grimmsnarl movesets Sword/Shield are listed here. VGC Grimmsnarl Competitive Movesets can be found here. Find various EV spreads, find the best nature for Grimmsnarl in Sword/Shield along with competitive movesets. Basic info and Movesets for evolution