Competitive Information for Sableye [Sword/Shield]

Competitive Pokemon Sword/Shield Movesets and Strategies for Sableye sableye
Base Stats for Sableye

Dark / Ghost

Abilities:
Keen EyeKeen Eye: This Pokemon's accuracy can't be lowered by others; ignores their evasiveness stat.
,
StallStall: This Pokemon moves last among Pokemon using the same or greater priority moves.
,
PranksterPrankster: This Pokemon's Status moves have priority raised by 1, but Dark types are immune.


Evolutions / Family:
Sableye

Weakness Chart for Dark/Ghost-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
  
  
  
  
2x
0x
  
  
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
  
  
0x
0.5x
0x
  
  
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for SableyeVisit Serebii's Pokedex for location, breeding, and other game details about SableyeVisit Bulbapedia for more information about SableyeVisit Pikalytics for competitive usage stats on Sableye

Movesets for Singles


What is a good competitive moveset for Sableye? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.


Common single-battle team mates for Sableye in Pokemon Sword/Shield:

CharizardVenusaurTogekissSnorlaxExcadrillConkeldurrIncineroarMimikyuDragapultJellicent


Sableye is an outstanding Dark and Ghost-typed Pokemon. Sableye are common Pokemon to see in the SS metagame. Sableye's only type-related weakness is Fairy.


Species: Sableye
Item: Roseli Berry / Eject Button
Ability: Prankster
Nature: Calm (+SpD, -Atk)
EVs: 252 Hp / 28 Def / 148 SpD / 80 Spe
Moveset:
- Fake Out
- Ally Switch
- Quash / Foul Play
- Sunny Day / Will-O-Wisp

Special Wall Sableye (Popular/Trending)

Sableye is a spectacular Special Wall. It's purpose is to take a mighty amount of hits from special attacks while dealing some decent damage. With Prankster, Sableye's status moves have priority raised by 1 but dark types are immune.

Fake Out is a physical priority-increased 40-base power Normal-type move (hits first. first turn out only. 100% flinch chance).
Ally Switch is a status move (your Sableye swaps positions with its ally).
Quash is a status move (forces the target to move last this turn).
Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
Sunny Day is a status move (for 5 turns, intense sunlight powers fire moves).
Will-O-Wisp is a status move (burns the target).




Species: Sableye
Item: Life Orb / Focus Sash
Ability: Prankster
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Knock Off / Foul Play
- Shadow Claw
- Body Slam
- Poison Jab

Physical Sweeper Sableye (Prankster)

Sableye is a wonderful Physical Sweeper. It attempts to take down the opponent's team with brute physical power. Focus Sash helps protect Sableye from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Sableye's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prankster, Sableye's status moves have priority raised by 1 but dark types are immune.

Knock Off is a physical STAB-boosted 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
Shadow Claw is a physical STAB-boosted 70-base power Ghost-type move (high critical hit ratio).
Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Poison Jab is a physical 80-base power Poison-type move (30% chance to poison the target).




Species: Sableye
Item: Life Orb / Focus Sash
Ability: Prankster
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Dark Pulse
- Shadow Ball / Hex
- Psychic
- Power Gem

Special Sweeper Sableye (Prankster)

Sableye is a fabulous Special Sweeper. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Sableye from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Sableye's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prankster, Sableye's status moves have priority raised by 1 but dark types are immune.

Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to flinch the target).
Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Power Gem is a special 80-base power Rock-type move that deals a large amount of damage.



Movesets for Doubles


What is a good doubles moveset for Sableye? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.


Common double-battle team mates for Sableye in Pokemon Sword/Shield:

CorviknightFerrothornChandelureGastrodonTyranitarSylveonCorsola-GalarCharizardTorkoalVenusaurXatuReuniclus


Species: Sableye
Item: Life Orb / Focus Sash
Ability: Prankster
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Knock Off / Foul Play
- Shadow Claw
- Body Slam
- Poison Jab

Doubles Physical Sweeper Sableye (Prankster)

Sableye is a stupendous Physical Sweeper. It tries to take down the opponent's team with brute physical power. Focus Sash helps protect Sableye from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Sableye's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prankster, Sableye's status moves have priority raised by 1 but dark types are immune.

Knock Off is a physical STAB-boosted 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
Shadow Claw is a physical STAB-boosted 70-base power Ghost-type move (high critical hit ratio).
Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Poison Jab is a physical 80-base power Poison-type move (30% chance to poison the target).




Species: Sableye
Item: Life Orb / Focus Sash
Ability: Prankster
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Dazzling Gleam
- Snarl / Dark Pulse
- Shadow Ball
- Icy Wind

Doubles Special Sweeper Sableye (Prankster)

Sableye is pretty popular Special Sweeper. It was designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Sableye from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Sableye's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prankster, Sableye's status moves have priority raised by 1 but dark types are immune.

Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. hits adjacent foes).
Snarl is a special STAB-boosted 55-base power Dark-type move (100% chance to lower the foes special attack by 1 stage).
Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to flinch the target).
Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).



Movepool


Wondering what moves can Sableye learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Dark Pulse
80
100%
15
20% chance to flinch the target.
Dazzling Gleam
80
100%
10
No additional effect. Hits adjacent foes.
Hex
65
100%
10
Power doubles if the target has a status ailment.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Night Shade
--
100%
15
Does damage equal to the user's level.
Power Gem
80
100%
20
No additional effect.
Psychic
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Round
60
100%
15
Power doubles if others used Round this turn.
Shadow Ball
80
100%
15
20% chance to lower the target's Sp. Def by 1.
Snarl
55
95%
15
100% chance to lower the foe(s) Sp. Atk by 1.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Astonish
30
100%
15
30% chance to flinch the target.
Body Slam
85
100%
15
30% chance to paralyze the target.
Brick Break
75
100%
15
Destroys screens, unless the target is immune.
Dig
80
100%
10
Digs underground turn 1, strikes turn 2.
Drain Punch
75
100%
10
User recovers 50% of the damage dealt.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Fake Out
40
100%
10
Hits first. First turn out only. 100% flinch chance.
Feint
30
100%
10
Nullifies Detect, Protect, and Quick/Wide Guard.
Fire Punch
75
100%
15
10% chance to burn the target.
Fling
--
100%
10
Flings the user's item at the target. Power varies.
Foul Play
95
100%
15
Uses target's Attack stat in damage calculation.
Fury Swipes
18
80%
15
Hits 2-5 times in one turn.
Gyro Ball
--
100%
5
More power the slower the user than the target.
Ice Punch
75
100%
15
10% chance to freeze the target.
Knock Off
65
100%
20
1.5x damage if foe holds an item. Removes item.
Low Kick
--
100%
20
More power the heavier the target.
Low Sweep
65
100%
20
100% chance to lower the target's Speed by 1.
Mega Kick
120
75%
5
No additional effect.
Mega Punch
80
85%
20
No additional effect.
Metal Burst
--
100%
10
If hit by an attack, returns 1.5x damage.
Payback
50
100%
10
Power doubles if the user moves after the target.
Poison Jab
80
100%
20
30% chance to poison the target.
Retaliate
70
100%
5
Power doubles if an ally fainted last turn.
Rock Tomb
60
95%
15
100% chance to lower the target's Speed by 1.
Scratch
40
100%
35
No additional effect.
Shadow Claw
70
100%
15
High critical hit ratio.
Shadow Sneak
40
100%
30
Usually goes first.
Sucker Punch
70
100%
5
Usually goes first. Fails if target is not attacking.
Thief
60
100%
25
If the user has no item, it steals the target's.
Thunder Punch
75
100%
15
10% chance to paralyze the target.
Zen Headbutt
80
90%
15
20% chance to flinch the target.
Ally Switch
--
--
15
The user swaps positions with its ally.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Calm Mind
--
--
20
Raises the user's Sp. Atk and Sp. Def by 1.
Confuse Ray
--
100%
10
Confuses the target.
Detect
--
--
5
Prevents moves from affecting the user this turn.
Disable
--
100%
20
For 4 turns, disables the target's last move used.
Encore
--
100%
5
Target repeats its last move for its next 3 turns.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Flatter
--
100%
15
Raises the target's Sp. Atk by 1 and confuses it.
Helping Hand
--
--
20
One adjacent ally's move power is 1.5x this turn.
Imprison
--
--
10
No foe can use any move known by the user.
Leer
--
100%
30
Lowers the foe(s) Defense by 1.
Mean Look
--
--
5
Prevents the target from switching out.
Metronome
--
--
10
Picks a random move.
Nasty Plot
--
--
20
Raises the user's Sp. Atk by 2.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Quash
--
100%
15
Forces the target to move last this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Recover
--
--
10
Heals the user by 50% of its max HP.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Taunt
--
100%
20
Target can't use status moves its next 3 turns.
Torment
--
100%
15
Target can't select the same move twice in a row.
Trick
--
100%
10
User switches its held item with the target's.
Will-O-Wisp
--
85%
15
Burns the target.
Wonder Room
--
--
10
For 5 turns, all Defense and Sp. Def stats switch.

Combo List


These are a list of several common move combinations Sableye can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SS Move and Ability Combos for Sableye

Create a build


Have an idea in mind for Sableye that you'd like to test? Customize the IVs, EVs and their Sword/Shield moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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